lobeliar Posted February 20, 2016 Share Posted February 20, 2016 As indicated by the topic title, I have yet to ever see paired enemy units move, similarly to bosses. Even more interestingly, once I kill the lead unit and their partner is left on the title alone, that unit won't move either. Is this just a weird AI thing, or a gameplay balance/difficulty thing? Do they move in later chapters, or perhaps on Lunatic? I'm on Hard Mode, Chapter 8, for what that's worth. Quote Link to comment Share on other sites More sharing options...
Avarice Shadow Posted February 20, 2016 Share Posted February 20, 2016 (edited) I'm pretty sure that the game tells you if the unit can move or not when you check their movement stat. That being said, they are units that will move while paired up in the game. Edited February 20, 2016 by Avarice_Shadow Quote Link to comment Share on other sites More sharing options...
CocoaGalaxy Posted February 20, 2016 Share Posted February 20, 2016 Paired units behave this way primarily in Hoshido In Nohr, they behave in a more classic way, and from what I've seen, grinding maps as well Quote Link to comment Share on other sites More sharing options...
TheBakonBitz Posted February 20, 2016 Share Posted February 20, 2016 As early as chapter 7 on Conquest you encounter a moving pair of enemies (at least on hard/classic). Quote Link to comment Share on other sites More sharing options...
Atticus Lee Posted February 20, 2016 Share Posted February 20, 2016 I'm playing Conquest Hard/Classic and paired enemies do move and will switch if the lead is low on hp Quote Link to comment Share on other sites More sharing options...
SniperGYS Posted February 20, 2016 Share Posted February 20, 2016 (edited) Yesterday I played Chapter 5 in hard mode, and in the map were 2 units with pair up, when I moved Kaze to lure the mages near the pair units, the paired units started to move from their original position and attacked Kaze Edited February 20, 2016 by SniperGYS Quote Link to comment Share on other sites More sharing options...
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