Phoenix_Kensai Posted March 17, 2016 Share Posted March 17, 2016 (edited) Fates' dual attack/pair up system and increased variation in weapons, Conquest's style of map design... I think those are the main things. Fates did a lot to improve on Fire Emblem's basic gameplay mechanics, I think, so I hope the next game builds off of it. I kind of liked the lack of weapon durability myself, but I'm not overly attached to it. I'd like base conversations to come back too, though like DavidSW said, I guess that's more about story than gameplay. Still, I feel like Awakening and Fates' stories could have benefited a lot from some extra dialogue and such in between chapters, for the sake of world-building and character development. I'd like to see the pre-chapter world map narration come back too, for the same reason; too many times in Conquest I found the group heading to some place somewhere that I knew nothing about but the name, and even that only recently. A few lines of narration over a clearly-illustrated world map would have been nice, like the series used to have. Edited March 17, 2016 by Phoenix_Kensai Quote Link to comment Share on other sites More sharing options...
Jayvee94 Posted March 17, 2016 Share Posted March 17, 2016 FOG! OF! WAR! Quote Link to comment Share on other sites More sharing options...
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