TheGreatNothing Posted June 6, 2016 Share Posted June 6, 2016 (edited) This my is my gallery and I'll post here from time to time.I hope you like it! THE FIRST SPRITES I can't find png versions on my computer A young prince guy. A Healer. Made to look like my avatar in Awakening, Ron! A SPRITELESS MONTH LATER... All Names are placeholders A revised version of my first prince. 13- ish in age.Kain . A manakete IssacAn older version of Kain. Now 19. A red mage.... I hate this one Billbob A myrmidon. I like this one..Lina A taller version of the above.Lina a thief. Lisa a battle sprite of Kain . A disguise sprite for Kain. Kain's younger brother, Ben. Kain's battle sprite very WIP. Recolor of alm from gaiden. I'm happy you survived! You need permission for you to use any of these sprites. Edited April 16, 2017 by ThatOneWeakArcher new sprite Quote Link to comment Share on other sites More sharing options...
Emeraldrox Posted June 6, 2016 Share Posted June 6, 2016 I like the revamped prince one, age 19. He looks really good. Quote Link to comment Share on other sites More sharing options...
Fraudulent Posted June 6, 2016 Share Posted June 6, 2016 sweet stuff man Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 6, 2016 Author Share Posted June 6, 2016 (edited) I like the revamped prince one, age 19. He looks really good. sweet stuff man Thank you for the feedback I've been given so far!Does anyone know how to remove the "fuzz" in the image? I'm using ms paint. Edited June 6, 2016 by ThatOneWeakArcher Quote Link to comment Share on other sites More sharing options...
Ycine Posted June 6, 2016 Share Posted June 6, 2016 (edited) Your Myrmidon and Older Prince are freakin' amazing. I mean, I never liked Klein original colors. And with red and blue he looks so much better. As for the "fuss", sorry I don't know either... Edited June 6, 2016 by Ycine Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 6, 2016 Author Share Posted June 6, 2016 Your Myrmidon and Older Prince are freakin' amazing. I mean, I never liked Klein original colors. And with red and blue he looks so much better. As for the "fuss", sorry I don't know either... It only happens when I post it. Thank you for the feedback! Quote Link to comment Share on other sites More sharing options...
DrewHak Posted June 6, 2016 Share Posted June 6, 2016 While the older prince's coloring is quite nice, despite just being a color edit of Klein's armor, it works really well. Only thing is that he goes from mage type robes to typical archer armor, and the eye colors in the portraits are different, minor details, but eh. Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 6, 2016 Author Share Posted June 6, 2016 UPDATE: http://imgur.com/oDgtJUa I made the myrmidon taller. Quote Link to comment Share on other sites More sharing options...
Teapot Posted June 6, 2016 Share Posted June 6, 2016 (edited) post images using [img=IMAGEURL.png] Edited June 6, 2016 by Greninjeta Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 6, 2016 Author Share Posted June 6, 2016 post images using [img=IMAGEURL.png] I'm trying, it is not working. Is it because they are all jpg? Quote Link to comment Share on other sites More sharing options...
Eliwan Posted June 6, 2016 Share Posted June 6, 2016 I'm trying, it is not working. Is it because they are all jpg?yes, if your filetype is a jpg then your image extension for its url should be .jpg but if you are working with sprites you should not be using .jpg :V Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 6, 2016 Author Share Posted June 6, 2016 yes, if your filetype is a jpg then your image extension for its url should be .jpg but if you are working with sprites you should not be using .jpg :V I put it as jpg like this [img]IMAGEURL.jpg[/img]. Why not? Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted June 6, 2016 Share Posted June 6, 2016 JPEG adds dithering to the image, which is random pixels. That isn't so good for sprites because we work with such small spaces that literally every pixel counts. Png for still images, or Gif for animations are the preferred file formats for that reason. Quote Link to comment Share on other sites More sharing options...
Eliwan Posted June 6, 2016 Share Posted June 6, 2016 (edited) I put it as jpg like this [img]IMAGEURL.jpg[/img].That should work, yes Why not?Allow me to show you with a spritesheet. This one, which is a recolor from a GBC game: As you can see, you can see each pixel is clearly defined with no aliasing (blending) against the background orange. Let's jpg it. You can see that there're color differences between this and the previous image, right? They're not too noticible, though. And jpg is a superior compression format*, so we're saving disk space**! Let's change the color of the background to pink-- orange is too flamboyant or whatever. While editing the png's background to pink was just a few clicks (select background color, select new foreground color, ctrl+a, ctrl+x, ctrl+v, turn on transparent color2), the jpg is not so. This is because the jpg is not aliased against the background, which is because it uses a compression format ideal for pictures to save space. Additionally, the jpg will have color corruptions-- just like it does for the background-- for your actual graphics. That makes it completely useless for recoloring, for putting together with another spritesheet... for really anything besides just looking at it (and the color corruption means that it's harder to see). *not for sprites, it actually takes more data-- the png is 2.7kb and the jpg is 11.1kb :3 **sprites take up such little disk space that if this is a legitimate concern of yours I think you have bigger issues Edited June 7, 2016 by Eliwan Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 7, 2016 Author Share Posted June 7, 2016 (edited) That should work, yesAllow me to show you with a spritesheet.This one, which is a recolor from a GBC game:As you can see, you can see each pixel is clearly defined with no aliasing (blending) against the background orange.Let's jpg it.You can see that there're color differences between this and the previous image, right? They're not too noticible, though.And jpg is a superior compression format*, so we're saving disk space**!Let's change the color of the background to pink-- orange is too flamboyant or whatever.While editing the png's background to pink was just a few clicks (select background color, select new foreground color, ctrl+a, ctrl+x, ctrl+v, turn on transparent color2), the jpg is not so.This is because the jpg is aliased against the background, which is because it uses a compression format ideal for pictures to save space.Additionally, the jpg will have color corruptions-- just like it does for the background-- for your actual graphics. That makes it completely useless for recoloring, for putting together with another spritesheet... for really anything besides just looking at it (and the color corruption means that it's harder to see).*not for sprites, it actually takes more data-- the png is 2.7kb and the jpg is 11.1kb :3**sprites take up such little disk space that if this is a legitimate concern of yours I think you have bigger issues Is that all the "Fuzz" in my sprites? Edited June 7, 2016 by ThatOneWeakArcher Quote Link to comment Share on other sites More sharing options...
Eliwan Posted June 7, 2016 Share Posted June 7, 2016 (edited) Is that all the "Fuzz" in my sprites?y-yes anti-aliasing is fuzzy Edited June 7, 2016 by Eliwan Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 7, 2016 Author Share Posted June 7, 2016 y-yes anti-aliasing is fuzzy What is that? Quote Link to comment Share on other sites More sharing options...
Eliwan Posted June 7, 2016 Share Posted June 7, 2016 (edited) What is that?google please "(in computer graphics) a technique used to add greater realism to a digital image by smoothing jagged edges on curved lines and diagonals." now note that the anti-aliasing here is actually not dissimilar from the very thing I was complaining about in your graphic--the jpg effect that is Now admittedly that's really not too informative unless you already kind of know what I mean, so let me link you to people who specialize in information-- this tutorial on pixeljoint I've found to be reliable and constantly refer back to. Er, I kind of tangented on you didn't I? Anti-aliasing most easily seen on the jawlines of the GBA FE cast; if you want to not read a full tutorial. Edited June 7, 2016 by Eliwan Quote Link to comment Share on other sites More sharing options...
Teapot Posted June 7, 2016 Share Posted June 7, 2016 (edited) To put it simply, just think of AAing as blending. When we use terms like anti-aliased and aliased, we're pretty much talking in terms of whether it's been shaded or blended out. An aliased line lacks blending/shading/smoothing; an anti-aliased line is. The "fuzz" in your JPG sprites come from compression. Because images are broken up into 8x8 bits, compression occurs separately in each individual bit, leading to artifacts. Artifacts =/= antialiasing. Artifacts are just stray pixels that result from random compression. If you're going to do sprite work, consider saving things as PNG, GIF, or BMP, with PNG being recommended. To post images, use it like this: [img]http://serenesforest.net/forums/public/style_extra/sharelinks/twitter.png[/img] Edited June 7, 2016 by Greninjeta Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 8, 2016 Author Share Posted June 8, 2016 (edited) UPDATE:http://i.imgur.com/KwqD2tP.png a theif. She is inspired by awakening's thieves. http://i.imgur.com/uEuMql5.png a battle sprite of the 13 year old prince. Edited June 8, 2016 by ThatOneWeakArcher Quote Link to comment Share on other sites More sharing options...
DrewHak Posted June 8, 2016 Share Posted June 8, 2016 When you upload an imgur photo, there should be a little menu on the right of the image. In that menu, it should say BBCode, copy and paste that into your forum posts and replies to show the image without having to click a link. IE: Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 8, 2016 Author Share Posted June 8, 2016 Thank you, Drewhak! I was distracted by right clicking! It's late where I live, so I'll probably update it in the morning or afternoon tomorrow. I have a summer camp between then. Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 8, 2016 Author Share Posted June 8, 2016 (edited) I did it! I couldn't find pngs for the healer or Ron though. Edit: Double Post, does sprite thread s count as art threads in double post rules? Edited June 8, 2016 by ThatOneWeakArcher Quote Link to comment Share on other sites More sharing options...
CobyTheGoober Posted June 9, 2016 Share Posted June 9, 2016 I did it! I couldn't find pngs for the healer or Ron though. Edit: Double Post, does sprite thread s count as art threads in double post rules? Not if you're updating it. Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted June 10, 2016 Author Share Posted June 10, 2016 (edited) UPDATE: Two new splices! a hooded version of the older prince, and His younger brother! Edited June 10, 2016 by ThatOneWeakArcher Quote Link to comment Share on other sites More sharing options...
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