MasterSlayerX Posted June 6, 2016 Share Posted June 6, 2016 I was looking for some cool generics to capture for my army and I saw a lot of interesting skilled generics on hard mode of conquest. I did not seem to see any generics with any sort of skills at least as far as I remember with the exception of the maid and sorcerer who while you can capture in chapter 27 cant keep. May contain spoilers on reinforcements Nohr Hardmode Chapter 9. Archer with Underdog Chapter 10 Oni Savage with Lunge Chapter 11 Archer with Counter Ninja with Lunge Chapter 12 Samurai with either Evenhanded or Oddshaped. also theres one with Underdog Apothecary with Lunge *at turn 7 reinforcements come and some have Certain Blow* Spear Fighter with Underdog Chapter 13 Diviner with Malefic Aura Wyvern Rider with Quick Draw Chapter 14 Archer with Poison Strike Oni Savage with Heartseeker Samurai with Pass Chapter 15 N.A Chapter 16 Sorcerer with Inspiration Berserker with Good Fortune Fighter *some had Evenhanded while others had Seal Resistance* Dark Mage *some had Seal Defence while others had Odd Shaped Thief with Quick Draw Mercenary with Armored Blow Hero with Armored Blow Adventurer with Seal Strength Chapter 17 Ninja with Vantage Swordmaster with Lunge Samurai with Quick Draw Mechanist with Natural Cover Shrine Maiden with Locktouch *side note most units on this map come with Locktouch* Chapter 18 General with Warding Blow Bow Knight with Quick Draw Hero with Duelist's Blow Paralogue Chapters I looked at level 11 so I may update if things change if done later Paralogue Chapter 20 Samurai with Odd Shaped Diviner with Evenhanded Wyvern Rider with Darting Blow Paralogue 22 Knight with a few skills he naturally learns but also comes with Inspiration Fighter with Counter Mercenary with Quick Draw Will update more as I progress though Quote Link to comment Share on other sites More sharing options...
eclipse Posted June 6, 2016 Share Posted June 6, 2016 Chapter 11 - Diviners with Miracle (with Azama). Chapter 20 - Onmyoji with Seal Speed. . .might have some other stuff, too, but I don't remember. Quote Link to comment Share on other sites More sharing options...
singularity Posted June 6, 2016 Share Posted June 6, 2016 the infamous rallyman on Chapter 23. Does he retain his skills on lower difficulties? Quote Link to comment Share on other sites More sharing options...
Zelgius Posted June 6, 2016 Share Posted June 6, 2016 There's a few interesting ones in Conquest lunatic chapter 26 that I know of. For example there's a couple of Generals with Warding Blow and Countermagic. There is some Heros with unlearnable skills (to my knowledge) such as Lucky Seven and and Swordfaire. There's also Heros with Aegis. I'm not 100% sure on the generic class availiblilty but I'm pretty sure the above can't normally learn those skills. Quote Link to comment Share on other sites More sharing options...
Moblin Major General Posted June 6, 2016 Share Posted June 6, 2016 Lunge Ninjas on Before Awakening. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted June 6, 2016 Share Posted June 6, 2016 A single one of the Master Ninja in chapter 17 also has Movement +1. Quote Link to comment Share on other sites More sharing options...
CrimeanRoyalKnight Posted June 6, 2016 Share Posted June 6, 2016 the infamous rallyman on Chapter 23. Does he retain his skills on lower difficulties? Rallyman has only two rallies on Hard, afaik. Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted June 6, 2016 Share Posted June 6, 2016 Lancers may carry Lancefaire, Wary Fighter, Defense +2, Strength +2, Underdog, Lunge, or Natural Cover. Daniela from Birthright Ch. 14 has Savage Blow. Haitaka from Conquest Ch. 9 has Rally Defense (all difficulties) and Strong Riposte (Hard). Kumagera from Conquest Ch. 14 has Certain Blow (all difficulties) and Darting Blow and Countermagic (Hard). Gazak from Forrest's paralogue or Museum Melee DLC has Good Fortune (all difficulties) and Pavise and Certain Blow (Hard). Zhara from Soleil's paralogue or Museum Melee DLC has Pass (all difficulties) and Countermagic (Hard). Senno from Ophelia's paralogue or Museum Melee DLC has Lucky Seven and Seal Magic on Hard and up. Quote Link to comment Share on other sites More sharing options...
sirmola Posted June 6, 2016 Share Posted June 6, 2016 In chapter 11 of lohr lunatic, there are ningas with cut through, samurai with warding blow/cut through, samureai with gentlehome, samurai with line of death (which they can legitimatly get, but not for a long time). And sky knights with wing shield (although i have not captured them to see weather they keep it.) Quote Link to comment Share on other sites More sharing options...
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