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Sacred Stones... remove Seth until after route split.


brassy
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Any ideas on how to do this? I'm new to using Nightmare. Although, I'd learn Hex editing if I needed to.

So here's my problem..

I'm trying to balance the Sacred Stones, and Seth just spits on my face. He's way too good. Far too good. So I had an idea, hack him out until the route split and have him rejoin the cast by inserting him into character selection screen.

However, just replacing his data with a separator seems to crash the game at the beginning of the level.

Also, replacing him with a NPC unit in the prologue didn't work either. It crashed the game at the end of the level after killing Brequet.

So whatever/ I then gave Valter a horse slayer. It killed him, but he still came back with 13 HP in the prologue...

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I'm guessing that game crashes when a pointer cannot find certain data, so instead of returning nothing it crashes the came.. bummer.

So any ideas on how to off this guy? He's destroying my balance....

On a second note, it'd be great if someone could tell me how to attach the sword casting animation to spells and staves.. IE, so I could have a Falcon Knight use physic. I remember doing the ECG back in 2007, and my swordies always used the sword casting information. It doesn't do so when I give them light magic ranks in Nightmare. This is really weird.

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You might try just changing Seth to be an NPC in the scenes he shows up in (He appears in multiple spots in the Prologue).

But, I strongly suspect this will require editing the events themselves. The game crashes because it expects Seth to be there, but he isn't.

Also: Moved this to the Questions subforum.

Edited by Primefusion
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Gotta be honest, I don't quite see the point? But good luck OP.

Seth works well for me as a meat shield, and if I want to not use him... I just don't. :)

Perfectionism is a disease.. I mean. I just picked up the dang tool yesterday...

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I don't know much about the technical problem, but, just saying: I don't think removing Seth till after the route split will balance him enough. I'd say that if you want to nerf him, start by giving him growths that a jagen should actually have and lower his base stats by a couple points.

Edited by kantoorfarina
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