JuneoftheMearkat Posted June 11, 2016 Share Posted June 11, 2016 (edited) Hello, I'm brand new to Serenes Forest! I've been coming across a problem with scripting (could be something else too, lol). My custom animation is magic-based and uses the classic looping cape. The animation does not loop properly using the L command and instead goes through the frames and stays on one frame after the spell loads, looking like the character is frozen in place. This is strange, because I have had the looping work fine before when I was using the regular hit codes instead of the spell related one (C05) to test with physical weapons. Note that this animation does not use the same amount of frames as mage animations or anything like that. I've tried inserting it over the female mage to test and also tried inserting it over one of the custom battle sprite slots (such as Lucius), thinking it might have to do with the hard-coded looping in FE7. Both do not loop correctly. If you need more information, I can post the entire script. Thank you in advance for any help! This is how the script currently looks for the basic attack: /// - Mode 1 C03 - C07 - 3 p- noelleatt1.png /// - Attack Frames /// - C3A C49 5 p- noelleatt2.png 5 p- noelleatt3.png C34 5 p- noelleatt4.png 6 p- noelleatt5.png C1B 5 p- noelleatt6.png 5 p- noelleatt7.png C1B 5 p- noelleatt8.png 5 p- noelleatt9.png C1B 6 p- noelleatt10.png 5 p- noelleatt11.png 5 p- noelleatt12.png 5 p- noelleatt13.png 5 p- noelleatt14.png 5 p- noelleatt15.png /// - ABOVE TIMINGS CAN BE UPPED? 4 p- noelleatt16.png 5 p- noelleatt17.png 12 p- noelleatt18.png C23 3 p- noelleatt19.png 10 p- noelleatt20.png C22 4 p- noelleatt21.png C3C 3 p- noelleatt22.png 3 p- noelleatt23.png C05 2 p- noelleatt24.png 2 p- noelleatt25.png /// - Frames after hitting but before stopping to wait for HP depletion L //RIGHT HERE IS NOT LOOPING FOR SOME REASON 2 p- noelleatt26.png 2 p- noelleatt27.png 2 p- noelleatt28.png 2 p- noelleatt29.png C01 /// - RETURN TO BASE 6 p- noelleatt30.png 5 p- noelleatt31.png 5 p- noelleatt32.png 5 p- noelleatt33.png 5 p- noelleatt34.png 6 p- noelleatt35.png 7 p- noelleatt36.png C34 7 p- noelleatt37.png C1B 6 p- noelleatt1.png C06 C0D (EDIT: Never mind, it just randomly worked after I retested it with the regular hit combo of C04+C1A+C1F, which looped, then C05+C1A, which worked again to make sure I wasn't crazy. I finally cut it back to just C05 and all of a sudden it worked for only the spell O_o. I have no idea how, I guess animation insertion is a strange beast sometimes.) Edited June 12, 2016 by JuneoftheMearkat Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.