escotanner Posted June 12, 2016 Share Posted June 12, 2016 Is making village conversations the same as making regular cutscene conversations? Because, I'm trying to make village convos but I don't know how to make a conversation featuring anyone who visits the village. Quote Link to comment Share on other sites More sharing options...
InvdrZim13 Posted June 12, 2016 Share Posted June 12, 2016 [OpenWhatever][LoadFace][0xFF][0xFF] will load the portrait of the unit that activates the event. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 12, 2016 Share Posted June 12, 2016 (edited) [OpenWhatever][LoadFace][0xFF][0xFF] will load the portrait of the unit that activates the event. [OpenWhatever] refers to the location on the screen for the unit fyi OpenFarFarLeft (Off screen) OpenFarLeft OpenMidLeft OpenLeft then the same for the right side Edited June 12, 2016 by Chocolate Kitty Quote Link to comment Share on other sites More sharing options...
InvdrZim13 Posted June 12, 2016 Share Posted June 12, 2016 [OpenWhatever] refers to the location on the screen for the unit fyi OpenFarFarLeft (Off screen) OpenFarLeft OpenMidLeft OpenLeft then the same for the right side I was going off the assumption that they knew how to do that, but yeah that's what they refer to. Quote Link to comment Share on other sites More sharing options...
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