Sweet_Basil Posted June 28, 2016 Share Posted June 28, 2016 (edited) I have two problems...My first problem is weird..I'm trying to insert Eliwood's recolor (with light blue hair) but i'm getting all sorts of weird results. I then tried inserting Amelia in its place and exact location (D01000) but she looked ok. My second problem it's a dancer class map sprite problems. When she runs she looks ok and when she's standing still, but when I put the cursor over her she looks like that second image. sorry about the priest I was just trying to see if I was inserting things wrong but he passed my test. Edited July 2, 2016 by Sweet_Basil Quote Link to comment Share on other sites More sharing options...
Eliwan Posted June 28, 2016 Share Posted June 28, 2016 My first problem is weird..I'm trying to insert Eliwood's recolor (with light blue hair) but i'm getting all sorts of weird results. I then tried inserting Amelia in its place and exact location (D01000) but she looked ok. this is because the indexing of the image is all wrong, what did you use to edit it? (using usenti is the best idea since it guarantees your palette doesn't get edited on you) My second problem it's a dancer class map sprite problems. When she runs she looks ok and when she's standing still, but when I put the cursor over her she looks like that second image. Did you directly port it? The dancer map sprites have special extra frames for their map-animation dancing, which could be the issue here Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 28, 2016 Author Share Posted June 28, 2016 You solved my first problem thanks! :D I was using paint :( I did import the dancer just like everyone else but idk who she's supposed to go under because under every class she gets weird cursor frames. Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 29, 2016 Author Share Posted June 29, 2016 Now she cuts off like this does anyone know why? Quote Link to comment Share on other sites More sharing options...
Eliwan Posted June 30, 2016 Share Posted June 30, 2016 does anyone know why?I believe that has to do with one of the Unknown Pointers in the map sprite movement data? not sure though Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted July 2, 2016 Author Share Posted July 2, 2016 So I figured instead of making a new topic I'll just post my question here since it's related to this issue. After failing to get her to work I decided to just repoint things to add more content instead of replacing things that way I could have more classes. Yet I ran into a problem. After repointing the Class table, Standing sprite table, and Misc sprite table everything seemed fine until I checked the game. Whenever I changed Lyn's class to one of these new classes I added the game would always crash ;_; idk why. I even changed their bases and everything, I feel like i'm missing something. I even used Ice cube's patch but no. Quote Link to comment Share on other sites More sharing options...
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