Jave Posted June 28, 2016 Share Posted June 28, 2016 The impression I get is that the characters have growths similar to FE, with random +1 on STR/MAG/SKL/SPD/DEF/RES. However, it does seem that every now and then the game gives you larger level ups to compensate for any RNG screwage you may have gotten on previous level ups. Some times I've gotten +2, +3, and even +4 on a single stat on one level up. HP and EP work different since you get them in bigger bulks, with +3 being the lowest and +12 being the highest I've gotten. Any thoughts? Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted June 28, 2016 Share Posted June 28, 2016 Maybe the 'rubber banding' on screwed stats works like Shadow Dragon does? (I think SD increased the growth chance slightly every time it didn't proc?) Quote Link to comment Share on other sites More sharing options...
Avk Posted June 28, 2016 Share Posted June 28, 2016 I must admit that I'm curious too, I didn't see anything about it (I didn't really look hard though). I think there is a theory stating that the luck status has some influence on level ups, but I'm not sure there is any proof of that. Quote Link to comment Share on other sites More sharing options...
rinshiiya Posted June 28, 2016 Share Posted June 28, 2016 I'd like to know how this works too, considering my Itsuki's magic is considerably higher than his strength, depsite being a Lord who should be more strength based than magic based Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted June 29, 2016 Share Posted June 29, 2016 (edited) One thing I suspected was the class (promotion branch) affecting level ups, but I think the effect is minimal, if existent. I must admit that I'm curious too, I didn't see anything about it (I didn't really look hard though). I think there is a theory stating that the luck status has some influence on level ups, but I'm not sure there is any proof of that. I am unsure. My playthrough's Eleanora has decent stats despite having bad luck. I'd like to know how this works too, considering my Itsuki's magic is considerably higher than his strength, depsite being a Lord who should be more strength based than magic basedt Itsuki is supposed to be an average character. Lord/Great Lord should have slightly higher magic, but Overlord has considerably higher strength. Edited June 29, 2016 by nocturnal YL Quote Link to comment Share on other sites More sharing options...
Taka-kun Posted June 29, 2016 Share Posted June 29, 2016 Does anybody know what each and every stat does? I can make guesses since I think they are similar to the FE stats but have no confirmation of whether my guesses are true or not. Like the Skill stat: I suppose it affects the hit rate? (though I have never missed once so far) Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted June 29, 2016 Share Posted June 29, 2016 (edited) Magic affects EP. Defence affects HP. Skill determines the chance of triggering Dual Art in addition to determining hit rate. (And yes, it is possible to miss.) Speed is a factor in determining the attack orderin addition to determining avoid rate. These stats also work as they do in Fire Emblem, determining attack power and hit and critical rate. Edited June 29, 2016 by nocturnal YL Quote Link to comment Share on other sites More sharing options...
Taka-kun Posted June 29, 2016 Share Posted June 29, 2016 Magic affects EP. Defence affects HP. Skill determines the chance of triggering Dual Art in addition to determining hit rate. (And yes, it is possible to miss.) Speed is a factor in determining the attack orderin addition to determining avoid rate. These stats also work as they do in Fire Emblem, determining attack power and hit and critical rate. What do you mean by affect? Do you mean that Magic minimizes EP loss and Defence minimizes HP loss? Aha, maybe that's why I haven't seen any noticeable effect (haven't gotten any Dual Arts yet). Thanks for the info. Quote Link to comment Share on other sites More sharing options...
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