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Best Skills for Mages


Twilight Cinder
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Personally, I'd recommend Luna over Vengeance since Vengeance just ain't reliable.

Gonna second this actually. I find probably the best proc for mages is Luna.

Just curious but what class is your Corrin?

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Ok seems good but since you have Hoshidan Unity who are you pairing with?

Also its a nice balance of Offense and Defense but Aether and Life taker looks just..meh, Life taker is more reliable but if Aether procs

you'll probably heal more, so I would say pick one..Also is this an only Corrin run?

I'll probably be alone on my statement.

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She will be a Sorcerer or Witch.

I'm a bit confused why you both suggest Luna if I'm planning to use Aether tho.

Because Aether only has a skill/2 activation rate. Also, Dragon Fang can be a consideration.

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Ok seems good but since you have Hoshidan Unity who are you pairing with?

Also its a nice balance of Offense and Defense but Aether and Life taker looks just..meh, Life taker is more reliable but if Aether procs

you'll probably heal more, so I would say pick one..Also is this an only Corrin run?

I'll probably be alone on my statement.

I've paired her with Leo and this is just a general Conquest run through. I'm assuming you meant marriage pairings

Because Aether only has a skill/2 activation rate. Also, Dragon Fang can be a consideration.

What do you mean by a skill/2 activation rate in this case?

Edited by Twilight Cinder
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What do you mean by a skill/2 activation rate in this case?

Your skill divided by half. If you have a skill of 40, you have only a 20% chance of activating Aether as opposed to 40% of Luna. Luna tends to be more reliable due to activating more and you won't need the Sol part of Aether if you have Lifetaker.

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Your skill divided by half. If you have a skill of 40, you have only a 20% chance of activating Aether as opposed to 40% of Luna. Luna tends to be more reliable due to activating more and you won't need the Sol part of Aether if you have Lifetaker.

This is true, but doesn't Aether activate during both yours and your opponents turn whereas Lifetaker only works if you initiate attack and defeat an enemy?

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Could you please explain?

Tbf, I don't trust him - why the hell would I put my faith in Vantage when I'm basically hoping Murphy's Law doesn't strike and end up with a very costly miss???

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Could you please explain?

In something that resembles English:

Nosferatu + Vantage + Heartseeker means that you'll go first if your health is less than half, and because it's Nosferatu, you'll heal some damage. Heartseeker is great against melee units, who lose 20 avoid when attacking a unit with Heartseeker. Vengeance is meh, but it's not like you'll proc it with Nosferatu anyway.

Amusingly enough, Odin can get the above combo naturally.

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In something that resembles English:Nosferatu + Vantage + Heartseeker means that you'll go first if your health is less than half, and because it's Nosferatu, you'll heal some damage. Heartseeker is great against melee units, who lose 20 avoid when attacking a unit with Heartseeker. Vengeance is meh, but it's not like you'll proc it with Nosferatu anyway.Amusingly enough, Odin can get the above combo naturally.

Pretty much.

I generally prefer support MU on CQ because Odin and Ophelia are borken.

Mage MU isn't bad though.

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Why has no one mentioned Tomefaire yet? Other than that skill, I don't really know. Out of curiosity, what's your Boon/Bane?

Tomefaire (damage +5 when attacking with a tome/scroll), Malefic Aura (+2 magic damage to enemies within 2 tiles), maybe Trample (+5 damage against enemies not on a mount, especially good on Conquest) are very good skills to use if you want to make a Nosferatu tank, since you can't activate attack skills when using Nosferatu, but I think these skills should be viable enough for any mage.

My suggestion to the OP would be the following skill set:

Tomefaire (from Onmyoji, pick Diviner as Talent)

Malefic Aura (from Dark Mage, marry Odin/Leo and use a Partner Seal, alternatively, A support with Nyx or Ophelia and use a Friendship Seal)

Trample (Friendship Seal to Malig Knight (A support with Camilla or Beruka) or marry Percy and use a Partner Seal)

Luna (Friendship Seal to Great Knight (A support with Effie, Peri or Sophie) or marry Benny/Ignatius/Silas/Xander/Siegbert and use a Partner Seal)

Shurikenbreaker (Friendship Seal to Bow Knight (A support with Selena or Nina) or marry Niles/Laslow and use a Partner Seal)

This is if she doesn't want a Nosferatu set. If she does, replace Luna with Vantage (pick Samurai as Talent).

I hope I could help a little.

Edited by DragonFlames
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If you really want her as a tome user, then your best option is either Dark Falcon for 8 move and flight or Witch for warp. "Why would I want Dark Falcon when I can be Witch?" you ask? Well that's so someone else can be witch, of course.

Either ways I'm more of a fan of damage boosting skills than proc skills, so I'd go with Tomefaire, Malefic Aura, Quick Draw, Shurikenbreaker and Warp. That's essentially +11 damage every time you attack. That's essentially a Luna to an enemy with 22 Res or a Vengance with 22 damage every single time you attack. If you replace Quick Draw with Elbow Room it's +10 damage during the enemy turn as well as your turn.

Edited by SalShich10N
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If you really want her as a tome user, then your best option is either Dark Falcon for 8 move and flight or Witch for warp. "Why would I want Dark Falcon when I can be Witch?" you ask? Well that's so someone else can be witch, of course.

Either ways I'm more of a fan of damage boosting skills than proc skills, so I'd go with Tomefaire, Malefic Aura, Quick Draw, Shurikenbreaker and Warp. That's essentially +11 damage every time you attack. That's essentially a Luna to an enemy with 22 Res or a Vengance with 22 damage every single time you attack. If you replace Quick Draw with Elbow Room it's +10 damage during the enemy turn as well as your turn.

So use all the skill slots for the same effect as... Life or Death or Spendthrift. Edited by joshcja
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Tomefaire (damage +5 when attacking with a tome/scroll), Malefic Aura (+2 magic damage to enemies within 2 tiles), maybe Trample (+5 damage against enemies not on a mount, especially good on Conquest) are very good skills to use if you want to make a Nosferatu tank, since you can't activate attack skills when using Nosferatu, but I think these skills should be viable enough for any mage.

My suggestion to the OP would be the following skill set:

- Tomefaire (from Onmyoji, pick Diviner as Talent)

- Malefic Aura (from Dark Mage, marry Odin/Leo and use a Partner Seal, alternatively, A support with Nyx or Ophelia and use a Friendship Seal)

- Trample (Friendship Seal to Malig Knight (A support with Camilla or Beruka) or marry Percy and use a Partner Seal)

- Luna (Friendship Seal to Great Knight (A support with Effie, Peri or Sophie) or marry Benny/Ignatius/Silas/Xander/Siegbert and use a Partner Seal)

- Shurikenbreaker (Friendship Seal to Bow Knight (A support with Selena or Nina) or marry Niles/Laslow and use a Partner Seal)

This is if she doesn't want a Nosferatu set. If she does, replace Luna with Vantage (pick Samurai as Talent).

I hope I could help a little.

I'm seconding this set, it looks like pretty much your go-to group of skills. If you want HP recovery since you'll be lacking that unless you go Sorc, one of those skills like Renewal/Lifetaker/Sol/etc. might be good as well, though Trample is the only skill I'd call expendable there... I also like the Elbow Room suggestion to possibly replace Trample.

Dragon Fang and Astra also seem like good procs for a mage in theory....? I'd lean toward Dragon Fang purely because it has the highest Proc activation rate aside from Rend Heaven, which isn't that useful on mages...

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So use all the skill slots for the same effect as... Life or Death or Spendthrift.

Yup. Without the critical penalty of +10 damage taken, and without the need of coins you cannot purchase nor use on your opponent's turn and that consume item slots in a unit's inventory.

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Yup. Without the critical penalty of +10 damage taken, and without the need of coins you cannot purchase nor use on your opponent's turn and that consume item slots in a unit's inventory.

Buying gold bars is easy, 3 food=1 bar.

Also with LoD you either take 0 damage on ep, or skipped 1-2 vantage and get faster resets!!!

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Buying gold bars is easy, 3 food=1 bar.

Also with LoD you either take 0 damage on ep, or skipped 1-2 vantage and get faster resets!!!

Still, that takes time to grind. It leaves the problem that you can use it only during your turn, are limited to the amount you have at hand, and that it takes away items in your inventory. Granted, Corrin doesn't suffers from this since she IS the convoy, but only Corrin.

Life or Death is a gamble, even with vantage you might not break the HP limit and you're as good as dead, and Corn being dead is game over.

You can, of course, stack Elbow Room and Tomefaire WITH Life or Death and Spendthrift. Which ends up with +28 damage which is a Vantage-safe value more or less.

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Note, reading the rooms numbers, reading your numbers, walking at the number smaller than your number.

"Gambling"

Generally you stop passive stack at +2,+5,+10 on Ophelia since that hits absolute benchmarks with the right setup and statues and let's you keep vantage+heartseeker.

Spendthrift is more of a nogrind-postgame thing since LoD+Thrift+Blow is generally the best use of your killdudes slots.

Edited by joshcja
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