Amberstorm Posted November 21, 2016 Share Posted November 21, 2016 Hey, I was hoping someone may be able to help me out. I was doing some work in Nightmare with Chapter 1 of FE7 and when I booted the game up, there was just a random Rath in the bottom right area of the map. He was invisible and I only figured out he was there by scrolling through my units, he's unmovable, has a Fimbulveltr for some reason and I have to click wait with him every turn to progress. And worse, he takes up a slot for another unit, so I have less units to work with. Anyone else discover this glitch and know how to fix it? I attached a picture of him with this post just in case Quote Link to comment Share on other sites More sharing options...
Zane Avernathy Posted November 21, 2016 Share Posted November 21, 2016 What did you edit, specifically? Include screenshots or steps, if applicable. Quote Link to comment Share on other sites More sharing options...
Amberstorm Posted November 21, 2016 Author Share Posted November 21, 2016 I went into Nightmare (Chapter unit editor) and edited the units to show up in my map, the chapter has 4 empty slots at base so I added 1 Cav, 1 Peg (player controlled) 1 merc and 1 archer (enemies) Rath seemed to replace the archer which was in the 0x03 slot Quote Link to comment Share on other sites More sharing options...
Zane Avernathy Posted November 22, 2016 Share Posted November 22, 2016 If you're adding units, use the Event Assembler. There are plenty of resources on how to do this. Quote Link to comment Share on other sites More sharing options...
Primefusion Posted November 22, 2016 Share Posted November 22, 2016 For future reference, those weren't empty slots. They're basically "end of list markers" and shouldn't be edited (them being changed is what's causing strange behavior). Quote Link to comment Share on other sites More sharing options...
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