Jotari Posted February 24, 2018 Share Posted February 24, 2018 (edited) The Goddess Trinity Goddess of Order Ashera (Blue Tome, Armoured) HP/50Atk/60Spd/20Def/30Res/30 Weapon: Judgment: Grants the Close Counter skill. At the start of the third turn, inflict 10 damage and turn all bonuses into penalties to all enemies within 3 squares. This Skill cannot be inherited. Special: Light of Judgement: Damage all foes in a wide area by (unit's attack*1.5-foe's defense) Ally: Pivot A Skill: Nihil: Increase the foe's cooldown counter by 1, when this unit initiates combat. B Skill: Renewal C Skill: Mantle: Reduce damage from Special skills by 50% Goddess of Chaos, Yune (Green Tome, Flying) HP/50Atk/45Spd/50Def/20Res/25 Weapon: Flood: Grants the Close Counter skill. At the start of the third turn, inflict fifteen damage to all units on the field. This Skill cannot be inherited. Special: Radiant Aether Ally: Sacrafice A Skill: Parity: If ignore all bonuses and or altered on this unit and the foe, when this unit initiates combat. B Skill: Quick Riposte C Skill:Mantle: Reduce damage from Special skills by 50% Goddess of Dawn, Ashunera (Red Tome, Infantry) HP/50Atk/50Spd/40Def/25Res/25 Weapon: Dawn's Light: Grants the Close Counter skill. This Skill cannot be inherited. At the start of the third turn, restor 10 HP to all allies and turn penalties into bonuses. Special: White Sol (recover health by 80% of the damage dealt) Ally: Sing A Skill: Gladr; Increase Ally's HP by 10 when using sing. B Skill: Shield Pulse C Skill: Mantle: Reduce damage from Special skills by 50% Edited March 17, 2018 by Jotari Quote Link to comment Share on other sites More sharing options...
redlight Posted February 26, 2018 Share Posted February 26, 2018 (edited) Mareeta- Possessed Star (GHB Red Sword, Infantry) HP/40 Atk/29 Spd/37 Def/35 Res/22 Weapon: Shadow Sword (16 Mt)- Grants Atk/Spd +3 and +10 to damage when Special triggers. (Non-Inheritable skill.) Special: Dark Moonbow (CD Charge: 2)- Resolve combat as if foe suffered Def/Res-40%. (Non-Inheritable skill.) A: Atk/Spd +2 C: Threaten Spd/Def 2- Inflicts Spd/Def-3 on foes within 2 spaces through their next actions at the start of each turn. Edited February 26, 2018 by silveraura25 Quote Link to comment Share on other sites More sharing options...
The Lord Of Gems Posted February 26, 2018 Share Posted February 26, 2018 Thracia Stuff. Leif: Prince Of Leonster (Sword, Infantry) HP: 40 Atk: 33 Spd: 35 Def: 30 (33) Res: 23 Weapon: Light Brand (16 Might. Grants Defense +3. Unit can counterattack from any distance. If foe's range = 2, unit's damage calculated using the lower of foe's Defense/Resistance.) Special Skill: Sol Passive Skill A: Brazen Spd/Def Passive Skill B: Desperation Passive Skill C: Drive Spd Finn: Knight Of Leonster (Lance, Cavalry) HP: 41 Atk: 34 Spd: 37 (35) Def: 26 (29) Res: 18 Weapon: Finn's Lance (11 Might. Grants Defense +3. Unit gets guaranteed follow-up when initiating combat. Spd -2) Special Skill: Miracle Passive Skill A: Steady Blow Passive Skill B: Drag Back Nanna: Princess Of Nordion (Sword, Cavalry) HP: 38 Atk: 30 Spd: 36 Def: 20 Res: 34 Weapon: Earth Sword (16 Might. Unit can counterattack from any distance. If foe's range = 2, unit's damage calculated using the lower of foe's Defense/Resistance. 50% Of damage dealt is returned to the wielder as HP.) Assist Skill: Ardent Sacrifice Passive Skill B: Cancel Affinity Passive Skill C: Breath Of Life Orsin: Brazen Axeman (Infantry, Axe) HP: 48 Atk: 34 Spd: 36 Def: 26 Res: 18 Weapon: Pugi (16 Might. Unit can counterattack from any distance. Accelerates special trigger -1) Special Skill: Reprisal Passive Skill A: Atk/Spd Bond Passive Skill B: Wrath Halvan: Calm Axeman (Infantry, Axe) HP: 49 Atk: 36 (39) Spd: 32 (30) Def: 32 Res: 12 Weapon: Halvan's Axe (11 Might. Grants Str +3. Unit makes a guaranteed follow-up when initiating combat. Spd -2) Assist Skill: Draw Back Passive Skill A: Atk/Def Bond Passive Skill B: Guard Marty: Unassuming Brigand (Infantry, Axe) HP: 60 Atk: 36 Spd: 18 Def: 38 Res: 10 Weapon: Slaying Hammer+ Special Skill: Ignis Passive Skill B: Quick Riposte Passive Skill C: Panic Ploy Lifis: Shy Thief (Infantry, Dagger) HP: 38 (42) Atk: 34 (36) Spd: 37 Def: 22 Res: 20 Weapon: Scoundrel's Knife (14 Might. When initiating combat, unit steals 1 special charge from the target. Target and unit's within two spaces suffer Def/Res -7.) Special Skill: Luna Passive Skill A: HP/Atk 2 Passive Skill B: Poison Strike Mareeta: Star Swordswoman (Infantry, Sword) HP: 42 Atk: 38 (43) Spd: 40 (43) Def: 20 (15) Res: 22 (17) Weapon: Shadow Sword (11 Might. Unit makes a guaranteed follow-up when initiating combat. Spd -2. If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge-1.) Special Skill: Astra Passive Skill A: Life And Death Passive Skill C: Drive Speed Quote Link to comment Share on other sites More sharing options...
ILikeKirbys Posted February 27, 2018 Share Posted February 27, 2018 Brought to you by the "calling it now" thread, here's a potential playable Veronica: Veronica - Emblian Princess - 5-Star - Green Tome - Infantry Stats: HP: 40/43/46 ATK: 30/33/36 SPD: 25/28/31 DEF: 26/29/33 RES: 16/20/23 =152~3~4 Weapon: 5-Star: Dark Elivagar (MT 14 | Grants ATK +3. After combat, if unit attacked, bonuses become penalties on target and enemies within 2 spaces, and grants ATK/SPD/DEF/RES +4 to target and enemies within 2 spaces through their next action.) Special: 3-Star: Retribution (3 Cooldown: Inflicts damage equal to 30% of missing HP)4-Star: Vengeance (3 Cooldown: Inflicts damage equal to 50% of missing HP) A Skill: 5-Star: Fury 3 (Grants ATK/SPD/DEF/RES +3. Inflicts 6 damage after combat.) C Skill: 5-Star: Savage Blow 3 (After any combat this unit initiates, inflicts 7 damage on enemies within 2 spaces of target) Quote Link to comment Share on other sites More sharing options...
The Lord Of Gems Posted February 28, 2018 Share Posted February 28, 2018 Radiant Dawn Stuff. Pelleas: Spirit-Charming Sage (Red Tome, Infantry) HP: 35 Atk: 35 (38) Spd: 33 Def: 18 Res: 32 Weapon: Balberith (Might 14. Grants Atk +3. Target and units within two spaces suffer Atk/Spd/Def/Res -7 after combat.) Assist Skill: Rally Atk/Res Passive Skill B: Cancel Affinity Passive Skill C: Spur Atk/Res Tauroneo: Steadfast Rider (Lance, Armored) HP: 43 Atk: 33 Spd: 30 Def: 35 (38) Res: 34 Weapon: Wishblade (Might 16. Grants Defense +3. +10 Damage when special triggers.) Special Skill: Luna Passive Skill A: Bracing Stance (+4 Def/Res When Attacked) Passive Skill B: Guard Haar: Black Tempest (Axe, Flier) HP: 45 Str: 35 Spd: 30 Def: 35 Res: 18 Weapon: Slaying Hammer+ Special Skill: Bonfire Passive Skill A: Sturdy Blow Passive Skill C: Threaten Atk Quote Link to comment Share on other sites More sharing options...
Ae†her Posted February 28, 2018 Share Posted February 28, 2018 Gerome Spoiler Title: Masked Rider Type: Axe Movement: Flier Stats: HP/47-50-53 Atk/34-37-40 Spd/23-26-30 Def/33-36-39 Res/12-15-18 BST: 164-165 Weapons: Iron Axe Steel Axe Slaying Axe - 4* Slaying Axe+ - 5* Skills: A Steady Stance 1 Steady Stance 2 - Steady Stance 3 - 4* B None C None Support Shove Special Buckler Escutcheon Kellam Spoiler Title: Undetected Fortress Type: Lance Movement: Armored Stats: HP/53-56-59 Atk/31-34-37 Spd/18-21-24 Def/39-42-45 Res/20-23-26 BST: 174 Weapons: Iron Lance Steel Lance Silver Lance 4* Silver Lance+ 5* Skills: A Def+1 Atk/Def+1 Atk/Def+2 - 4* B Wary Fighter 1 Wary Fighter 2 Wary Fighter 3 - 5* C None Support Pivot Special None Quote Link to comment Share on other sites More sharing options...
Jotari Posted March 1, 2018 Share Posted March 1, 2018 Alm and Celica's overclasses. I should note that for all my stats, I'm presenting the max stats in each category and including weapon bonuses. Inexorable Conquerer, King Alm (Sword, Infantry) HP/49Atk/51Spd/35Def/30Res/27 Weapon: Falchion: Deals effective damage to dragons and grants Renewal. If the unit's HP=100 at the start of combat, grants an immediate follow up attack and deals 4 damage to the unit after combat. Special: Sendscale: Increase damage dealt by 15 Assist: A Skill: Distant Counter B Skill: Bold Fighter C Skill: Heart of Valentia, Queen Celica HP/40Atk/55Spd/35Def/28Res/29 Weapon: Beloved Zofia: Grants Def+4. If unit's HP=100 at the start of combat, increase Ark/Spd/Def/Res by 4, but if Unit attacked, Unit takes 4 damage after combat. Special: Ragnarok Omega: Increase attack by 20 and ignore weapon triangle resistance. Assist: A Skill: Distant Counter: B Skill: Mage Ring: If the opponent initiates the attack and range = 2, deal damage to the lower of defense or resistance. C Skill: Quote Link to comment Share on other sites More sharing options...
The Lord Of Gems Posted March 2, 2018 Share Posted March 2, 2018 Legendary Clive. Clive: Resplendent Chivalry (Lance, Cavalry, Earth Hero, BST 158) HP: 45 Atk: 34 Spd: 32 Def: 34 Res: 13 Weapon: Rhomphaia (16 Might. Grants Atk/Def +2. Effective against cavalry and armored foes.) Special Skill: Luna Passive Skill A: Sturdy Stance Passive Skill B: Chivalry (Unit deals +5 damage and takes -5 damage during combat if enemy has 100% HP. Skill cannot be inherited.) Passive Skill C: Panic Ploy I still don't understand why people say that Clive is bad in Heroes he's got pretty comparable stats to Eldigan, who is considered to be pretty good. Clive's Stats: 45/33/25/32/19 Eldigan's Stats: 45/32/24/34/19 Quote Link to comment Share on other sites More sharing options...
redlight Posted March 2, 2018 Share Posted March 2, 2018 4 minutes ago, The Lord Of Gems said: Legendary Clive. Clive: Resplendent Chivalry (Lance, Cavalry, Earth Hero, BST 158) HP: 45 Atk: 34 Spd: 32 Def: 34 Res: 13 Weapon: Rhomphaia (16 Might. Grants Atk/Def +2. Effective against cavalry and armored foes.) Special Skill: Luna Passive Skill A: Sturdy Stance Passive Skill B: Chivalry (Unit deals +5 damage and takes -5 damage during combat if enemy has 100% HP. Skill cannot be inherited.) Passive Skill C: Panic Ploy I still don't understand why people say that Clive is bad in Heroes he's got pretty comparable stats to Eldigan, who is considered to be pretty good. Clive's Stats: 45/33/25/32/19 Eldigan's Stats: 45/32/24/34/19 Legendary weapon with cooldown acceleration +1 and fury 3 built into his weapon upon refinement. Also has access to boons and banes though whales are the ones who have control over IVs of 5* exclusive units. Quote Link to comment Share on other sites More sharing options...
MilodicMellodi Posted March 2, 2018 Share Posted March 2, 2018 (edited) 5 hours ago, silveraura25 said: Legendary weapon with cooldown acceleration +1 and fury 3 built into his weapon upon refinement. I'd say Atk/Def +1 (Atk/Def +3 total) and a killer effect (not sure if you meant killer or something like Heavy Blade) alongside its original effect is good enough. Edited March 2, 2018 by MilodicMellodi Quote Link to comment Share on other sites More sharing options...
redlight Posted March 3, 2018 Share Posted March 3, 2018 9 hours ago, MilodicMellodi said: I'd say Atk/Def +1 (Atk/Def +3 total) and a killer effect (not sure if you meant killer or something like Heavy Blade) alongside its original effect is good enough. I was talking about why Eldigan is much superior to Clive despite their similar stats Quote Link to comment Share on other sites More sharing options...
Djing Posted March 4, 2018 Share Posted March 4, 2018 Volke : Man of Many Mysteries BST: 152 HP: 41 Atk: 33 Spd: 36 Def: 27 Res: 15 Superboon: Def Superbane: HP Weapon: Baselard (MT: 14. Range: 2. Def +3. After combat, if unit attacked, inflicts Def/Res-6 on foes within 2 spaces of target through their next actions. Effects that occur after combat occur before combat instead.) Special Skills: Retribution -> Reprisal -> Lethality (CD: 2. If the opponent's HP ≤ 60% at the start of combat, reduce their HP to 0. Requirements: Reprisal or Vengeance. Non-inheritable by Staff-wielding units.) Passive Skill A: Fire Boost Passive Skill B: Poison Strike. I tried my best to incorporate Lethality into the game. Hope you have enough Vantage fodder! Quote Link to comment Share on other sites More sharing options...
Jotari Posted March 4, 2018 Share Posted March 4, 2018 (edited) Brute of Dozel, Langbolt (Armoured, Axe) HP/45 Atk/51 Spd/24 Def/41 Res/25 Weapon: Divine Helswath; Allows the user to counter at any range. Defense +5. This skill cannot be inherited. Special: Pavise Ally A Skill: Warding Breath B Skill: Wary Fighter C Skill: False Mastermind, Reptor (Armoured, Blue Tome) HP/38 Atk/52 Spd/26 Def/29 Res/35 Weapon: Divine Mjolnir: Speed+5. Allows the user to counter at any range. If special is an offense attack, increase damage dealt by 10. This skill cannot be inherited. Special: Glimmer Ally: A Skill: Deathblow B Skill: Renewal C Skill: Harsh King, Travant (Flier, Lance) HP/42 Atk/44 Spd/39 Def/33 Res/24 Weapon: Divine Gungnir: Increase speed by 5. Grants the unit the Vantage Skill. This skill cannot be inherited. Special: Ally: Harsh Command A Skill: B Skill: Recover Ring C Skill: Attack Smoke Edited March 22, 2018 by Jotari Quote Link to comment Share on other sites More sharing options...
The Lord Of Gems Posted March 6, 2018 Share Posted March 6, 2018 (edited) Some Units From Path of Radiance and Genealogy of The Holy War Shinon: Salty Sniper (Bow, Infantry) HP: 38 Atk: 35 Spd: 35 Def: 28 Res: 16 Weapon: Silencer (Might 16. Accelerates Special Trigger -1. +10 Damage When Special Triggers.) Special Skill: Glimmer Passive Skill A: Swift Sparrow Passive Skill B: Bowbreaker Gatrie: Perpetual Guardian (Lance, Armored) HP: 50 Atk: 36 Spd: 34 Def: 37 Res: 16 Weapon: Ridersbane+ Special Skill: Luna Passive Skill A: Sturdy Blow Passive Skill B: Goad Armor Rolf: Faithful Student (Bow, Infantry) HP: 36 Atk: 36 Spd: 34 Def: 23 Res: 23 Weapon: Rolf's Bow (Might 16. When Another Skill Compares This Unit's Spd To Another, Unit's Spd Is Counted As 5 Points Higher Than Stated.) Assist Skill: Rally Atk/Spd Passive Skill A: Steady Blow Passive Skill C: Spd Smoke Boyd: Mighty Axeman (Axe, Infantry) HP: 50 Atk: 37 Spd: 34 Def: 28 Res: 14 Weapon: Poleaxe+ (Might 14. Effective Against Cavalry Units.) Assist Skill: Smite Passive Skill A: Brazen Atk/Spd Passive Skill B: Brash Assault Rhys: Gentle Saint (Staff, Infantry) HP: 40 Atk: 35 Spd: 28 Def: 13 Res: 35 Weapon: Slow+ Assist Skill: Rehabilitate+ Special Skill: Heavenly Light Passive Skill B: Renewal Zihark: Blade Of Unity (Sword, Infantry) HP: 40 Atk: 33 Spd: 40 Def: 30 Res: 20 Weapon: Slaying Edge+ Special Skill: Astra Passive Skill A: Atk/Spd Bond Passive Skill B: Desperation Ilyana: Wandering Mage (Blue Tome, Infantry) HP: 38 Atk: 33 Spd: 30 Def: 16 Res: 35 Weapon: Thoron+ Special Skill: Glacies Passive Skill A: Swift Strike Passive Skill C: Spd Ploy Midayle: Loyal Knight (Bow, Cavalry) HP: 34 Atk: 32 Spd: 35 Def: 30 Res: 15 Weapon: Guard Bow+ Assist Skill: Rally Def/Res Passive Skill B: Seal Atk/Spd Passive Skill C: Spd Tactic Beowolf: Free And Fearless (Sword, Cavalry) HP: 40 Atk: 35 Spd: 33 Def: 33 Res: 15 Weapon: Beo Sword (Might 16. If unit's HP <= 75%, Special Cooldown Count-1 At Start Of Turn If Special Triggers By Attacking. If Special Triggers, +10 Damage From Special. Unit Counterattacks First When Attacked At HP ≤ 75%) Special Skill: Moonbow Passive Skill B: Swordbreaker Passive Skill C: Goad Cavalry Jamke: Verdanite Prince (Bow, Infantry) HP: 38 Atk: 33 Spd: 36 Def: 30 Res: 14 Weapon: Slaying Bow+ Special Skill: Glimmer Passive Skill A: Death Blow Passive Skill B: Desperation Sylvia: Hotheaded Dancer (Sword, Infantry) HP: 38 Atk: 27 Spd: 36 Def: 18 Res: 34 Weapon: Defender Sword (16 Might. Grants Defense +10.) Assist Skill: Dance Passive Skill B: Tempest Dance (Grants Spd +4 To Whoever You Use Dance On) Passive Skill C: Drive Res Lewyn: Wandering Prince (Green Tome, Infantry) HP: 37 Atk: 32 Spd: 38 Def: 16 Res: 29 Weapon: Forseti (14 Might. Grants Spd +5. Unit automatically makes a follow-up when at HP ≤ 75% and attacking a foe that can counter.) Special Skill: Blazing Wind Passive Skill A: Swift Strike Passive Skill B: Desperation Passive Skill C: Res Smoke Lex: Lordling Of Dozel (Axe, Cavalry) HP: 42 Atk: 34 Spd: 30 Def: 35 Res: 13 Weapon: Brave Axe+ Special Skill: Ignis Passive Skill B: Vantage Passive Skill C: Paragon (Unit's EXP. Gain Is Doubled.) Azelle: Noble Of Velthomer (Red Tome, Infantry) HP: 37 Atk: 35 Spd: 34 Def: 15 Res: 29 Weapon: Rauðrblade+ Special Skill: Glimmer Passive Skill A: Darting Blow Passive Skill B: Renewal Edited March 6, 2018 by The Lord Of Gems Quote Link to comment Share on other sites More sharing options...
The Lord Of Gems Posted March 8, 2018 Share Posted March 8, 2018 Decided to update some of my Echoes characters Kliff: Surly Passion (Green Tome Infantry) HP: 36 Atk: 32 Spd: 38 Def: 20 Res: 28 Weapon: Gronnhawk+ (12 Might. Accelerates Special Trigger -1.) Special Skill: Glimmer Passive Skill A: Swift Strike Passive Skill B: Chill Res Info: As a trainee, Kilff has boosted BST, making him a powerful mage. His incredible speed and offense oriented base kit makes him a powerful player-phase unit. Python: Apathetic Archer (Bow Infantry) HP: 40 Atk: 36 Spd: 36 Def: 23: Res: 16 Weapon: Slaying Bow+ Special Skill: Dragon Fang Passive Skill A: Death Blow Passive Skill B: Poison Strike Info: Python is meant to be a hyper-offensive archer with high offenses, but low defenses. His base kit compliments his role with incredible offensive skills, but nothing useful on enemy phase. Forsyth: Loyal Lieutenant (Lance Infantry) HP: 45 Atk: 38 Spd: 28 Def: 35 Res: 16 Weapon: Slaying Spear+ Assist Skill: Rally Atk/Def Passive Skill B: Brash Assault Passive Skill C: Drive Atk Info: Forsyth is a frontline skirmisher with high attack and defense, making him ideal for leading the charge against physical based enemies. His base kit provides him with great offense, but also provides support for his allies. Luthier: Solitary Sorcerer (Red Tome Infantry) HP: 36 Atk: 33 Spd: 32 Def: 18 Res: 32 Weapon: Raudrhawk+ (12 Might. Accelerates Special Trigger -1.) Special Skill: Noontime Passive Skill A: Swift Stance (Grants +4 Res/Spd When Attacked) Passive Skill C: Res Smoke Info: Luthier is a enemy phase mage with a number of tools useful for prolonging his time on the battlefield. His well-rounded stats provide good offense and defense. Quote Link to comment Share on other sites More sharing options...
ImsoniaticGamer Posted March 9, 2018 Share Posted March 9, 2018 (edited) Sure! Just for the sake of having another Marth, I'll make my own Marth Alt. Title: Inspired King Name: Marth Unit Type: Red, Sword, Calvary Character Desc: The Hero-KIng Marth who has taken back his homeland. Appears in Fire Emblem: Mystery of the Emblem Stats: (With Weapon) HP: 33 | ATK: 56 | SPD: 30 | Res: 18 | DEF: 36 (BST: 169) Weapon: Heroic Falchion: Mt 16, Effective against Dragons. If unit's Atk - foe's Atk ≥ 1, unit gains Special cooldown charge +1 attack. (If using other similar skill, only highest value applied.) Heals 10 HP every 3 turns. Special: Aether- Resolve combat as if foe suffered Def/Res-50%. Unit recovers HP=half damage dealt. Skills: B Skill: Vantage 3 - Unit counterattacks first when attacked at HP ≤ 75% C Skill: Drive ATK 2 - Grants allies within 2 spaces Atk+3 during combat. Quotes: Summoned: I am Marth, current King of Altea. I look forward to working with you. Everything Else: Same as normal Marth. Edited March 15, 2018 by ImsoniaticGamer BST Limits. Quote Link to comment Share on other sites More sharing options...
redlight Posted March 9, 2018 Share Posted March 9, 2018 (edited) 31 minutes ago, ImsoniaticGamer said: snip You can give him 4 more BST. Melee cavalry limit is 157 as of the time I'm writing this post. Put it into attack since he desperately needs more atk to proc his weapon's effect Edited March 9, 2018 by silveraura25 Quote Link to comment Share on other sites More sharing options...
Poimagic Posted March 11, 2018 Share Posted March 11, 2018 (edited) Anyways, decided to create some Awakening Villians: Bold Equals Super Boon, Italics equals super bane Gangrel: Mad King (Sword, Infantry) Spoiler Description: The mad king of Plegia. A madman who enjoys watching others suffer. Appears in Fire Emblem Awakening. Stats: HP: 36| Atk: 33 | Spd: 38| Def: 26 | Res: 24 | BST: 157 Weapon: Levin Sword+ (Mt: 12. Enables counter attack regardless of distance. Deals damage according to def or res, what ever is higher) Special: Reprisal A Slot: Fury B Slot: Crazed Assult 1/2/3 (If Unit is attacked by a foe that can be countered and units hp is equal to or less than 30/40/50, unit makes a guranteed follow-up attack Aversa: The Dark One (Red Tome Flier) Spoiler Description: A dark flier of Plegia. Was the a member of the Grimleal until she learned what the did to her. Appears in Fire Emblem Awakening Stats: HP: 34 | Atk: 32 | Spd: 35 | Def: 16 | Res: 30 Weapon: Rauorserpent+ (Grants Def/Res +6 during combat if foe initiates combat and use bow, dagger, magic, or staff) Special: Glacies B Slot Skill: Shadow Gift 1/2/3 (If unit is in combat with a foe using staff or magic and units hp is equal to or greater than 100/90/80, unit ignores the secondary effect of their weapon. Can only be inherited by magic and staff units) C Slot Skill: Hone Fliers Walhart: Determined Conquerer (Axe Cavalry) Spoiler Description: A descendant of the hero Alm. A man determined to conquer every nation. Appears in Fire Emblem Awakening Stats: Hp: 39 | Atk: 36 | Spd: 22 | Def: 29 | Res: 29 | BST: 155 Weapon: Wolf Beil (Mt: 16. Enables counter attack regardless of distance) Special: Dragon Fang B Slot Skill: Conquerer (Ignores effective against bonuses. If unit is in combat with a foe whose weapons has an effective against bonus, unit makes a follow-up attack and foe cannot) C Slot Skill: Drive Atk Validar: Wisher of Ruin (Red Tome Infantry) Spoiler Description: Father of Robin. The leader of the Grimleal who wishes the world to end. Appears in Fire Emblem Awakening Stats: HP: 36 | Atk: 34 | Spd: 20 | Def: 32 | Res: 27 | BST: 149 Weapon: Grima’s Truth Special: Ignis A Slot: Steady Stance B Slot: Dull Melee 1/2/3 (If this unit is in combat with a foe who uses a dragonstone, sword, axe, or lance, unit ignores foes bonuses during combat) And done. Feedback is appreciated as always Edited March 11, 2018 by Poimagic Quote Link to comment Share on other sites More sharing options...
Jotari Posted March 11, 2018 Share Posted March 11, 2018 59 minutes ago, Poimagic said: Anyways, decided to create some Awakening Villians: Bold Equals Super Boon, Italics equals super bane Gangrel: Mad King (Sword, Infantry) Reveal hidden contents Description: The mad king of Plegia. A madman who enjoys watching others suffer. Appears in Fire Emblem Awakening. Stats: HP: 36| Atk: 33 | Spd: 38| Def: 26 | Res: 24 | BST: 157 Weapon: Levin Sword+ (Mt: 12. Enables counter attack regardless of distance. Deals damage according to def or res, what ever is higher) Special: Reprisal A Slot: Fury B Slot: Crazed Assult 1/2/3 (If Unit is attacked by a foe that can be countered and units hp is equal to or less than 30/40/50, unit makes a guranteed follow-up attack Aversa: The Dark One (Red Tome Flier) Hide contents Description: A dark flier of Plegia. Was the a member of the Grimleal until she learned what the did to her. Appears in Fire Emblem Awakening Stats: HP: 34 | Atk: 32 | Spd: 35 | Def: 16 | Res: 30 Weapon: Rauorserpent+ (Grants Def/Res +6 during combat if foe initiates combat and use bow, dagger, magic, or staff) Special: Glacies B Slot Skill: Shadow Gift 1/2/3 (If unit is in combat with a foe using staff or magic and units hp is equal to or greater than 100/90/80, unit ignores the secondary effect of their weapon. Can only be inherited by magic and staff units) C Slot Skill: Hone Fliers Walhart: Determined Conquerer (Axe Cavalry) Hide contents Description: A descendant of the hero Alm. A man determined to conquer every nation. Appears in Fire Emblem Awakening Stats: Hp: 39 | Atk: 36 | Spd: 22 | Def: 29 | Res: 29 | BST: 155 Weapon: Wolf Beil (Mt: 16. Enables counter attack regardless of distance) Special: Dragon Fang B Slot Skill: Conquerer (Ignores effective against bonuses. If unit is in combat with a foe whose weapons has an effective against bonus, unit makes a follow-up attack and foe cannot) C Slot Skill: Drive Atk Validar: Wisher of Ruin (Red Tome Infantry) Hide contents Description: Father of Robin. The leader of the Grimleal who wishes the world to end. Appears in Fire Emblem Awakening Stats: HP: 36 | Atk: 34 | Spd: 20 | Def: 32 | Res: 27 | BST: 149 Weapon: Grima’s Truth Special: Ignis A Slot: Steady Stance B Slot: Dull Melee 1/2/3 (If this unit is in combat with a foe who uses a dragonstone, sword, axe, or lance, unit ignores foes bonuses during combat) And done. Feedback is appreciated as always I'd giver Aversa Aversa's Night. Quote Link to comment Share on other sites More sharing options...
The Lord Of Gems Posted March 14, 2018 Share Posted March 14, 2018 I reworked some villain builds, and I made two new ones. Iago: Dread Mage (Red Tome, Infantry) HP: 36 (40) Atk: 33 (35) Spd: 30 (32) Def: 25 Res: 31 (33) Weapon: Ginnungagap (14 Might. Grants Spd/Res +2. Unit gains 25% of foe's visible stat boosts during combat.) Special Skill: Vengeance Passive Skill A: HP/Atk 2 Passive Skill B: Bowbreaker Travant: King Of Thracia (Lance, Flier) HP: 45 Atk: 36 (39) Spd: 30 (33) Def: 38 (41) Res: 14 Weapon: Gungnir (Grants Atk/Spd/Def +3. If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge-1.) Special Skill: Ignis Passive Skill B: Vantage Passive Skill C: Panic Ploy Murdock: Bernese General (Axe, Armored) HP: 52 Atk: 37 Spd: 23 Def: 35 Res: 27 Weapon: Hand Axe -> Short Axe -> Tomahawk -> Tomahawk+ (14 Might. Enables Counterattack regardless of distance.) Special Skill: Reprisal Passive Skill A: Bracing Stance (Def/Res +4 during combat when attacked) Passive Skill B: Quick Riposte Jarod: Stalking Menace (Lance, Infantry) HP: 39 Atk: 34 Spd: 33 Def: 32 Res: 25 Weapon: Javelin -> Pilum -> Throwing Spear -> Throwing Spear+ (14 Might. Enables Counterattack regardless of distance.) Special Skill: Glimmer Passive Skill A: Swift Stance (Grants Atk/Spd +4 during combat when attacked) Passive Skill B: Wrath Quote Link to comment Share on other sites More sharing options...
GreatKnightEcho Posted March 16, 2018 Share Posted March 16, 2018 Since I'm in a cool crossover RP called FE: Realms of the Cosmic Mirror, it's time to make my characters from it. First up is my OC, Malcom. Malcom, Bright Spark Description: A young man from the US who got dropped into Levfia with several other people. Kindhearted, if a bit snarky. Appears in Fire Emblem: Realms of the Cosmic Mirror. Stats: Type: Blue Mage Infantry HP: 36 Atk: 38 Spd: 22 Def: 32 Res: 22 Weapon: Spark (Mt 14) (Uninheritable): If unit's HP is less than or equal to 75% of max HP, unit receives +7 Spd/Res during combat. Special: Luna A Skill: Close Counter B Skill: Chill Res 3 Quote Link to comment Share on other sites More sharing options...
CipheringEmblems Posted March 16, 2018 Share Posted March 16, 2018 Mist, Valkyrie High Res, Low DefWeapon: Florete - Mt 14, Rng 1 - Enables counterattack regardless of distance if this unit is attacked. Restores 7 HP to adjacent allies after any combat this unit initiates. Unique. Cannot be inherited.Special: MiracleC Slot: Res Ploy Quote Link to comment Share on other sites More sharing options...
CipheringEmblems Posted March 16, 2018 Share Posted March 16, 2018 (edited) Hoping for a reskinned Mist soon. Edited March 16, 2018 by CipheringEmblems Duplicate Post Quote Link to comment Share on other sites More sharing options...
Jotari Posted March 17, 2018 Share Posted March 17, 2018 (edited) The Forgotten Dragons Gotoh, Wise Overseer (Infantry, Blue Tome) HP/43Atk/48Spd/34Def/24Res/33 Weapon: Starlight: Ignores both the enemy's field and combat bonuses. Special: Swarm: Before combat this unit initiates, foes in an area near the target suffer damage equal to (unit's atk/3). Tome Users Only. Ally: Ardent Sacrifice A Skill: Dragon Foe: Deal effective damage against breath units. B Skill: C Skill: None of his skills are actually exclusive to him, making him good inheritance fodder. Though, by himself, he does work well as a blue anti dragon unit. Xane, Capricious Mimic (Infantry, Sword) HP/45Atk/15Spd/34Def/23Res/31 Weapon: Iron Sword Special: Ally: Transform: Unit copies the stats (except HP) and skills of an ally for three turns. Cannot be inherited. A Skill: HP+3 B Skill: Renewal C Skill: Pretty straight forward. Useless untransformed, but a second Reinhardt or Ike when transformed. Lillith, Diligent Servant (Flying, Colourless Breath) HP/38Atk/41Spd/36Def/27Res/38 Weapon: Astral Breath: Gives the Breath of Life Skill. Cannot be inherited. Special: Ally: Astral Blessing: Restore HP equal to (7 + Atk/3). Cannot be inherited. A Skill: B Skill: Wings of Mercy C Skill: Guidance Healing dragon. In terms of unit types, she is not a stave user and thus can equip the full range of offensive abilities while also being limited to just Astral Blessing (or Ardent Sacrafice if you're feel bizzare) for healing. I guess her maid for would have to float a little to justify making her a flying unit. Edited March 17, 2018 by Jotari Quote Link to comment Share on other sites More sharing options...
Jotari Posted March 20, 2018 Share Posted March 20, 2018 (edited) Wrathful ThraciansXavier, Knight of Leinster (Armoured, Bow) HP/45Atk/37Spd/18Def/30Res/22 Weapon: Master Bow: Def-5, attack twice if enemy initiates combat. Special: Dragon Fang Ally: A Skill: Close Defense B Skill: Wrath C Skill: Note, the Master Bow is like an enemy phase version of brave weapons. Evyle, Fierce Matriarch (Infantry, Sword) HP/37Atk/36Spd/38Def/26Res/31 Weapon: Fire Sword: Targets resistance (still range 1). Can counter attack at any range. Special: Luna Ally: A Skill: B Skill: Wrath C Skill: Threaten Atk Wanted to give her Miracle, but decided to go with a theme of Wrath for the set. Orsin, Throwing Axe of Fiana (Infantry, Axe) HP/48Atk/46Spd/34Def/33Res/24 Weapon: Pugi: Grants the Steady Breath and Distant Counter skills. Cannot be inherited. Special: Glimmer Ally: A Skill: Fury B Skill: Wrath C Skill: Wrath and Steady Breath would be a great way of mimicing the awesomeness of Pugi. Edited March 20, 2018 by Jotari Quote Link to comment Share on other sites More sharing options...
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