Balderdasq Posted February 12, 2017 Share Posted February 12, 2017 I'm having some trouble with inserting a custom battle animation. I've already inserted the animation in FEditor and assigned the pointer to a class, but when I start a battle, it plays out on the map despite battle animations being turned on. Did I do something wrong, or is it something with the animation script? Quote Link to comment Share on other sites More sharing options...
Balderdasq Posted February 12, 2017 Author Share Posted February 12, 2017 Quote Link to comment Share on other sites More sharing options...
Primefusion Posted February 12, 2017 Share Posted February 12, 2017 Instead of selecting "Custom Animation for a Weapon" it needs to be "All Weapons of a type" (or whatever it's called). You chose custom so the game will only show the animation for weapon 0x00, which isn't an weapon. Quote Link to comment Share on other sites More sharing options...
Balderdasq Posted February 12, 2017 Author Share Posted February 12, 2017 Thank you very much! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.