Radrex92 Posted March 7, 2017 Share Posted March 7, 2017 (edited) Is there a way to set the priority of music in FE6 so you can play your musics on maps and in cutscenes like you could in FE7? Also, how to do give stat bonuses in FE6 because I wanted to give some weapons stat bonuses like in FE7 with the Uber Spear so I was wondering how you give them to weapons in FE6? Edited March 7, 2017 by Radrex92 Quote Link to comment Share on other sites More sharing options...
KadenTheKitsune Posted March 7, 2017 Share Posted March 7, 2017 Hi. Sorry, I haven't played FE6, so I don't know how to do what you're asking. Maybe you could find something helpful on the FE Wikia. If not, hopefully someone will see this and give you an answer. Wish I could help more. Quote Link to comment Share on other sites More sharing options...
Tequila Posted March 7, 2017 Share Posted March 7, 2017 Not sure about the music part, but stat boosts for weapons work the same way as FE7/8. In the item editor, give the weapon a stat boost pointer (should be byte 0xC) and then write your bonuses out at the location pointed to in the usual order (hp, str, skl, spd, def, res, luk). Quote Link to comment Share on other sites More sharing options...
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