Makatak Posted March 21, 2017 Share Posted March 21, 2017 You know that situation where you place your lord at the entrance to a room full of Armored Knights, equipped with a Rapier, thinking it was a good idea at the time. But all that penetration frees up space for all of the knights to have their way with you and eventually, you get the shaft? It's a real buzzkill. And the solution is to equip something less powerful, or nothing at all. If there isn't Fire Emblem jargon for this kind of scenario, there needs to be. Quote Link to comment Share on other sites More sharing options...
The DanMan Posted March 21, 2017 Share Posted March 21, 2017 I've always called it "assisted suicide" whenever you have a unit in a situation like that. Quote Link to comment Share on other sites More sharing options...
Extrasolar Posted March 21, 2017 Share Posted March 21, 2017 Oh, yeah. The whole "your unit is actually too much of a badass and kills too many units on the enemy phase, so that they continue taking hits from more enemies until they die." That's happened to me before. Reminds me of the times when my units have sealed their own fate by critically-hitting a guy that they're almost dead against, only to open themselves up to another attack from another unit on the enemy phase and die as a result. It's like, sometimes you just need your soldiers to chill out and stop trying to be heroes. I nominate "Don't Try To Be A Hero Syndrome," or "You're Not A One-Man Army Syndrome" for the name. Quote Link to comment Share on other sites More sharing options...
CatManThree Posted March 21, 2017 Share Posted March 21, 2017 How about, "Your Lord is Not Hector"? I think that is a pretty good name for it. Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted March 21, 2017 Share Posted March 21, 2017 3 hours ago, CatManThree said: How about, "Your Lord is Not Hector"? I think that is a pretty good name for it. "Cause of death: Not Hector at a critical point in their life" Quote Link to comment Share on other sites More sharing options...
JJ48 Posted March 21, 2017 Share Posted March 21, 2017 I've always just called it a Reset, but I suppose having a less generic name wouldn't hurt. Quote Link to comment Share on other sites More sharing options...
Augestein Posted March 21, 2017 Share Posted March 21, 2017 Either that or "swordmaster syndrome" Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted March 21, 2017 Share Posted March 21, 2017 Described situation sounds like a typical Edward for me. Quote Link to comment Share on other sites More sharing options...
The DanMan Posted March 21, 2017 Share Posted March 21, 2017 6 minutes ago, Magillanica Lou Mayvin said: Described situation sounds like a typical Edward for me. I used to call it "The Ogma factor" due Ogma in SD being awesome enough to ORKO fighters but not awesome enough to take all those hits. Put him in a group of five Fighters and you'll have one dead Ogma and 4.5 dead Fighters. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted March 21, 2017 Share Posted March 21, 2017 4 hours ago, Extrasolar said: Oh, yeah. The whole "your unit is actually too much of a badass and kills too many units on the enemy phase, so that they continue taking hits from more enemies until they die." That's happened to me before. Reminds me of the times when my units have sealed their own fate by critically-hitting a guy that they're almost dead against, only to open themselves up to another attack from another unit on the enemy phase and die as a result. It's like, sometimes you just need your soldiers to chill out and stop trying to be heroes. I nominate "Don't Try To Be A Hero Syndrome," or "You're Not A One-Man Army Syndrome" for the name. I like those names. Also, something similar happened with Rinkah in my first BR playthrough, except it involved multiple crits. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted March 21, 2017 Share Posted March 21, 2017 (edited) I'm 99% sure there's a Japanese term for this. But I can't remember what it is nor do I know what to look for. I have a feeling it's related to "mines" though, as in landmines. EDIT Oh, "landmine" refers to a OP unit who can solo whole armies. Close but no coconut. Edited March 21, 2017 by VincentASM Quote Link to comment Share on other sites More sharing options...
Dragrath Posted March 21, 2017 Share Posted March 21, 2017 Ahh Not sure if there is an official name but I can sympathize... Especially the variation that occurs when your unit gets a 1% crit that leads to an opening where another enemy can come in and finish your guy off... That has been an infuriating thing for me... (FE 10 Part 2 Endgame F.Y.I. G.J. Brom...R.I.P.) Personally if I had to call it something it would probably be Wannabe Hero Syndrome... Quote Link to comment Share on other sites More sharing options...
Rezzy Posted March 21, 2017 Share Posted March 21, 2017 7 hours ago, Makatak said: You know that situation where you place your lord at the entrance to a room full of Armored Knights, equipped with a Rapier, thinking it was a good idea at the time. But all that penetration frees up space for all of the knights to have their way with you and eventually, you get the shaft? It's a real buzzkill. And the solution is to equip something less powerful, or nothing at all. If there isn't Fire Emblem jargon for this kind of scenario, there needs to be. I believe the term is Leeroy Jenkins-ing. Quote Link to comment Share on other sites More sharing options...
B.Leu Posted March 21, 2017 Share Posted March 21, 2017 Surprisingly, it never happened to me... until I understood it was possible in the first place. Good time. I somewhat miss my noob years at Fire Emblem, I knew just as much as Jon Snow, but I had more luck at the time. Quote Link to comment Share on other sites More sharing options...
Dragoncat Posted March 21, 2017 Share Posted March 21, 2017 1 hour ago, Rezzy said: I believe the term is Leeroy Jenkins-ing. I nominate this one. Leeerrooyyy Jennkinnns! xD Quote Link to comment Share on other sites More sharing options...
Nym Posted March 21, 2017 Share Posted March 21, 2017 I would personally call it ''I'm too much of an idiot to realize that my unit is not as weak as IÂ thought''. Quote Link to comment Share on other sites More sharing options...
Randoman Posted March 21, 2017 Share Posted March 21, 2017 I definitely know what you're talking about, since I've experienced that same situation (even the "I should've equipped something weaker" part). As for what I'd call it, maybe "overkill backfire" or "kill-then-be-killed"? Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted March 21, 2017 Share Posted March 21, 2017 Curiously, PoR actually mentions this problem in a Base Conversation. It doesn't name it however. Spoiler DanielPicture this. Let's say there are two ships. And suppose there are planks connecting the ships at three different points.IkeAll right. I'm picturing it.DanielNow then, soldiers from one ship are about to attack the other one. Imagine that the defending side has fewer soldiers. If they want to mount a solid defense, what should they do? IkeIt seems clear enough to me. Position the soldiers with the best defense on the planks, soldiers like cavaliers and knights.DanielI see. So you would hold the enemy at bay by using your strongest allies to block the primary crossing points!IkeThen, you'd want to have your long-range attackers line up behind the tougher units barring the bridges. I'm talking about anyone with javelins, axes, or magic. You'd be able to do a lot of damage without much risk.DanielSounds like a good plan but...it seems rough on the soldiers defending the bridges.IkeYou would want to heal them often,obviously, but maybe there's a way to reduce how much damage they take.DanielIt's a stretch, but what if I don't have them attack at all? That way, they won't run the risk of getting any counterattacks!   Quote Link to comment Share on other sites More sharing options...
Dragoncat Posted March 23, 2017 Share Posted March 23, 2017 On 3/21/2017 at 4:59 PM, Interdimensional Observer said: Curiously, PoR actually mentions this problem in a Base Conversation. It doesn't name it however.  Hide contents DanielPicture this. Let's say there are two ships. And suppose there are planks connecting the ships at three different points.IkeAll right. I'm picturing it.DanielNow then, soldiers from one ship are about to attack the other one. Imagine that the defending side has fewer soldiers. If they want to mount a solid defense, what should they do? IkeIt seems clear enough to me. Position the soldiers with the best defense on the planks, soldiers like cavaliers and knights.DanielI see. So you would hold the enemy at bay by using your strongest allies to block the primary crossing points!IkeThen, you'd want to have your long-range attackers line up behind the tougher units barring the bridges. I'm talking about anyone with javelins, axes, or magic. You'd be able to do a lot of damage without much risk.DanielSounds like a good plan but...it seems rough on the soldiers defending the bridges.IkeYou would want to heal them often,obviously, but maybe there's a way to reduce how much damage they take.DanielIt's a stretch, but what if I don't have them attack at all? That way, they won't run the risk of getting any counterattacks!   Omg I remember that convo! Daniel's going to encounter this tactical error I bet. Interesting! Quote Link to comment Share on other sites More sharing options...
Tolvir Posted March 23, 2017 Share Posted March 23, 2017 I have had that happen a lot. Happened in Fates recently to me. Charlotte kept critting and killing enemies when they attacked, but she also wasnt dodging attacks and was taking anywhere from 10-15 points of damage per attack. The kept coming, and she died. So annoying when that happens, the entire time I am sitting there thinking "quit killing, quit killing, dont kill that guy, no dont crit! fuck" Quote Link to comment Share on other sites More sharing options...
Slumber Posted March 23, 2017 Share Posted March 23, 2017 "The Myrmidon Mistake" Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.