MPhoenix Posted May 29, 2017 Share Posted May 29, 2017 (edited) 19 minutes ago, DefyingFates said: Urgh, that sounds embarrassing (and part of the reason I refuse to watch or read anything from them anymore). Unless there's a mirror of the review somewhere? I guess you would not want to give them the ad revenue ;) But I don't know I did watch it on their YouTube channel. Back to topic I think the best idea would be to have a Avatar with a predetermined name. So people could still pretend they are him/her and ship themselves. As much as I don't want that to be in the next game I understand it sold a lot of copies so if that is the necessary burden to keep Fire Emblem alive so be it. Edited May 29, 2017 by MPhoenix Submitted early accidentally Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted May 29, 2017 Share Posted May 29, 2017 The only technical nitpick I have about Avatars is that they can't properly appear in cutscenes. Hopefully with better hardware IS can make high quality in game cutscenes (as Sonic Forces will) or make the Avatar one of a few presets a la Prey. As for Avatars themselves I think they can work as long as they have a good place in the story. P.S. For what it's worth I think pairing the Avatar up with anyone you choose can work as long as IS don't go overboard and it doesn't affect or contradict the story in any way (e.g. if something causes your partner to strike out in the story, maybe add a bonus cutscene right after where they apologise for leaving you so suddenly). Quote Link to comment Share on other sites More sharing options...
Zerxen Posted May 29, 2017 Share Posted May 29, 2017 6 hours ago, DefyingFates said: Giving the Avatar a fixed name seems the perfect compromise between having an Avatar and full, realistic Voice Acting*. Since I don't use IGN anymore, what did the reviewer say? I'll get my facepalm ready... * If anyone's played Grand Kingdom, it had a neat compromise too: while the subtitles would include your character name the spoken dialogue would be slightly different to avoid saying it, e.g. Text: "Your squad did a great job, X!" Dialogue: "Your squad did a great job!" But I can see that not holding up in dialogue heavy games such as this. Never played Grand Kingdom myself but Devil Survivor games on the 3DS did just that and are just as dialogue heavy as Fire Emblem, being anothet SRPG and having full voice acting. Whenever someone refers to the MC (whose name can be changed), characters refer to him as he, him, etc. Quote Link to comment Share on other sites More sharing options...
Zapp Branniglenn Posted May 29, 2017 Share Posted May 29, 2017 I hope they're seriously considering full voice acting for FE Switch. 100% of the best death quotes are now in Echoes, since you can hear the character's final words as they slip away. Est doesn't just sound really tired when she calls out to her sisters, she sounds like she's crying which the in-game graphics cannot convey. Heartbreaking. Or you can just play on casual mode and they'll say something really insignificant by comparison. It feels like the voice direction really took their time getting good takes for each line. Maybe even giving actors the freedom to word each line however they feel is most appropriate? I can't guess at how it turned out the way it did, but they did it right. Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted May 29, 2017 Share Posted May 29, 2017 Well said. I hope full voice acting is now the standard for FE as Echoes was absolutely phenomenal. Quote Link to comment Share on other sites More sharing options...
The DanMan Posted June 1, 2017 Author Share Posted June 1, 2017 Welp, we've got this quote from a new interview: Quote You may also know that [a new Fire Emblem] is also going to be released on the Switch, and that it's going to be looking beautiful with great graphics... http://www.usgamer.net/articles/fire-emblem-echoes-shadows-of-valentia-interview Considering FEW, I don't doubt it. Quote Link to comment Share on other sites More sharing options...
Thane Posted June 1, 2017 Share Posted June 1, 2017 9 minutes ago, The DanMan said: Welp, we've got this quote from a new interview: http://www.usgamer.net/articles/fire-emblem-echoes-shadows-of-valentia-interview Considering FEW, I don't doubt it. I can't say I like the graphics of Fire Emblem Warriors too much. Like I said in one of the threads on that board, the characters look like they're wrapped in plastic the way they shine. Quote Link to comment Share on other sites More sharing options...
The DanMan Posted June 1, 2017 Author Share Posted June 1, 2017 (edited) 7 minutes ago, Thane said: I can't say I like the graphics of Fire Emblem Warriors too much. Like I said in one of the threads on that board, the characters look like they're wrapped in plastic the way they shine. Eh, to each their own. It's clearly stylized, and as I noted back when we got the very first real gameplay the shading's reminiscent of the FMV cutscenes in Awakening/Fates. Obviously things will look slightly different on an in-house project on a different engine, but I think things are off to a good start. Edited June 1, 2017 by The DanMan Quote Link to comment Share on other sites More sharing options...
Thane Posted June 1, 2017 Share Posted June 1, 2017 Just now, The DanMan said: Eh, to each their own. It's clearly stylized, and as I noted back when we got the very first real gameplay the shading's reminiscent of the FMV cutscenes in Awakening/Fates. Obviously things will like slightly different on a in-house project on a different engine, but I think things are off to a good start. Well I won't say no to good-looking anime studs. Quote Link to comment Share on other sites More sharing options...
KliffIsTheOG Posted June 13, 2017 Share Posted June 13, 2017 Fire emblem in space guarenteed Quote Link to comment Share on other sites More sharing options...
Sentacotus Posted June 13, 2017 Share Posted June 13, 2017 Fire Emblem Breath of the Self Insert Confirmed? Quote Link to comment Share on other sites More sharing options...
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