circleseverywhere Posted July 21, 2017 Author Share Posted July 21, 2017 Spoiler Leeroy does exactly the job he's needed to do If you want to grind, that's fine. But you don't need to. Regarding skill balance: some skills are just better than others, and there's a reason for that Some classes are just better than others. Why would you ever go Sniper when Rangers have horses and swords? Skills help to balance it out, since Snipers get great skills you actually have a valid reason to use them. The level 20 skills were left in for backwards compatibility because I switched all unpromoted classes to learn skills at lv1 and lv10, so any classes that learned skills at lv10 and 20 temporarily relearn both skills at lv20 in case players already passed lv10. It'll be gone in a couple updates time. Sol and Aether are *hopefully* fixed, by which I mean the two cases that used to break are now fixed but there might be more. Evil Florina and Edgeworth's names are too long, can't be helped Growth display is a known glitch but teq made it and he's MIA so Ballista range display is a known issue with an unknown cause Void's skip command is now only usable when debug mode is on - use the Konami code to turn on debug mode Armsthrift activates after combat, not during, so I'm not sure why it would do that - needs investigating Dropped items being repaired is vanilla behaviour the rest are intentional Great stuff as usual, thanks Quote Link to comment Share on other sites More sharing options...
Kirb1337 Posted July 21, 2017 Share Posted July 21, 2017 9 hours ago, Sythion said: * Void no longer has access to the 'skip' command. That was a debug feature we kept in case some chapters were unbeatable, but now we're pretty sure they all are. Quote Link to comment Share on other sites More sharing options...
IkeBoyDude Posted July 21, 2017 Share Posted July 21, 2017 um I tried patching the game in windows normally using the .ups file, but it did nothing. only when I used the "mkaehack_full".cmd it worked on another computer the "makehack_full".cmd on my windows pc doesn't want to work :( I got a "the api-crd-i1-1-0.dll" file is missing, so I googled it and got it for my system & installed to system32 (32bit os). but after that I got an error again but the "procedure is missing Crt runtime link to library i1-1-0.dll" I googled that and got that the visual C++ needs to be updated to 2015 ver to fix this. my question is: if I install the redistribution pack of Visual C++ 2015, do I need to keep the older C++ (2010/2012) ? or just the newest one? Quote Link to comment Share on other sites More sharing options...
circleseverywhere Posted July 21, 2017 Author Share Posted July 21, 2017 Were you using NUPS? also I keep older versions of c++ but i don't know if you need to or not Quote Link to comment Share on other sites More sharing options...
IkeBoyDude Posted July 21, 2017 Share Posted July 21, 2017 27 minutes ago, circleseverywhere said: Were you using NUPS? also I keep older versions of c++ but i don't know if you need to or not well, I used another UPS panther first: "tsoukyomui" it gave invalid errors, then I used "NUPS" and it worked. oh, okay I'll install the Visual C++ 15, and keep all the older ones. is it better to just use the .ups file to patch to FE8? or to use the make hack.cmd? also when I tried running the hacked game in GBAPSP emu on my hacked PSP, the game loaded up but lagged/had many slowdowns alot :( also can the .sav file in the zip file be used for loading up in the GBA emu on pop to avoid slowdowns/lag? another question game related: when I played prologue - ch 1, some of my charters died in prologue, but then in ch 1 they came back? so no perma death? Quote Link to comment Share on other sites More sharing options...
circleseverywhere Posted July 21, 2017 Author Share Posted July 21, 2017 MAKE HACK takes a long time to build the complete rom, because it has to process everything. Use it if you want to make changes to anything. If you just want to play the game, the UPS is much faster. Your emulator might be the issue, check if there's an updated version. Also try turning off HP bars in the options if it's too laggy. There is no permadeath in Casual mode, obviously. Normal and Difficult mode have permadeath. Quote Link to comment Share on other sites More sharing options...
Warlock Posted July 24, 2017 Share Posted July 24, 2017 They say the Apocalypse is instant. This is the Apocalypse. Quote Link to comment Share on other sites More sharing options...
IkeBoyDude Posted July 24, 2017 Share Posted July 24, 2017 On 7/21/2017 at 5:54 PM, circleseverywhere said: MAKE HACK takes a long time to build the complete rom, because it has to process everything. Use it if you want to make changes to anything. If you just want to play the game, the UPS is much faster. Your emulator might be the issue, check if there's an updated version. Also try turning off HP bars in the options if it's too laggy. There is no permadeath in Casual mode, obviously. Normal and Difficult mode have permadeath. yeah, for some weird reason I can't get the make hack to work at all, well if I can just use the .UPS patch with NUPS , it's all good ;) the GBA emulator that I'm using for all my games is "Uo gpSP Kai 3.5 mod" I also tried a newer version of it "Kai test 4 build 225", still doesn't work. which is strange as in kai 3.5 mod emu all the other FE games/hacks FE 6/7/8 (even midnight sun hack) run fine in kai 3.5, but this "specific" rom hack doesn't want to work in kai emulator, tho, I tried another GBA emulator, "TempGBA4PSP", this gab emulator is similar to Uo gpSP Kai, but works best/better for heavier games that will not/won't run at all in Uo gpSP Kai https://nicoblog.org/psp/gameboy-advance-emulator-for-playstation-portable/ an example of this is, golden sun 2, which runs with horrible lags on uo gasp kai, but in tempGBA if runs perfectly like on an actual GBA system ;) so, I tried the void hack, and.. it runs perfectly fine no lags/slowdowns like in uo kai emulator ;) phew.. so glad it works now I can enjoy this awesome/great FE8 hack ;) also, I'm on ch 6 or 7, also why is Leeroy's def stat and two others at 0? he seems to die quite frequently by everyone and such. lol. great hack overall, will there be anymore updates/fixes to it? Quote Link to comment Share on other sites More sharing options...
Kirb1337 Posted July 24, 2017 Share Posted July 24, 2017 1 hour ago, IkeBoyDude said: yeah, for some weird reason I can't get the make hack to work at all, well if I can just use the .UPS patch with NUPS , it's all good ;) the GBA emulator that I'm using for all my games is "Uo gpSP Kai 3.5 mod" I also tried a newer version of it "Kai test 4 build 225", still doesn't work. which is strange as in kai 3.5 mod emu all the other FE games/hacks FE 6/7/8 (even midnight sun hack) run fine in kai 3.5, but this "specific" rom hack doesn't want to work in kai emulator, tho, I tried another GBA emulator, "TempGBA4PSP", this gab emulator is similar to Uo gpSP Kai, but works best/better for heavier games that will not/won't run at all in Uo gpSP Kai https://nicoblog.org/psp/gameboy-advance-emulator-for-playstation-portable/ an example of this is, golden sun 2, which runs with horrible lags on uo gasp kai, but in tempGBA if runs perfectly like on an actual GBA system ;) so, I tried the void hack, and.. it runs perfectly fine no lags/slowdowns like in uo kai emulator ;) phew.. so glad it works now I can enjoy this awesome/great FE8 hack ;) also, I'm on ch 6 or 7, also why is Leeroy's def stat and two others at 0? he seems to die quite frequently by everyone and such. lol. great hack overall, will there be anymore updates/fixes to it? That's his gimmick, he's a glass canon. Quote Link to comment Share on other sites More sharing options...
Warlock Posted July 29, 2017 Share Posted July 29, 2017 WASSUP PPL! finished this one lately and I wanna make a statement before uploading the final team with some comments (and actually giving my opinion on this hack *smirk*) Statement: O'BOY I LOVED IT [End] Well, here's the squad: Spoiler My dear Void, isn't she -unique-? or maybe her divine weapon is. I had a hard time leveling her up early but as you can see she's worth it (she's the protagonist wtf am I saying..) Anna and Anna (There's triple), as for the Luck, Chuck Norris approves. The Swordmaster is a beast, but the Weevern Lord isn't as much (had no choice because I was in need of a flier.) Happened to find no worthy Archer, so I made this guy a Bow user (Leveling up his bow skills was a pain in the ass.) Ah, how do you like me now... was looking forward to use (Not) Arch and he's (Not) worth the expectations. Best Thief/Rogue ever, good job Bob! Holy mamma, I love her. Hate the Con, it was truly bothersome. Hey! NO ONE HAS EVER DONE THAT! and YES! having a playable generic soldier who kicks ass is just what I want! thnx *-* Hmm... Absolutely, sexiest priest ever. STOP! I-- I... tch! why the heck would you give me a unit that can KO Formortiis in one hit?! That NOT FAIR. [More content coming soon lol] Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted July 30, 2017 Share Posted July 30, 2017 The only copy I have of SS is a 0% growths :( should I edit back in their growths before I patch or is it okay to patch anyway? Quote Link to comment Share on other sites More sharing options...
Randyl_Pitchfork Posted July 31, 2017 Share Posted July 31, 2017 Is this where I can report bugs? If not then please redirect me to a place where I can but I have a bug that wasn't mentioned in the "Known bugs" section of the download link. Regardless, I had an issue where Void proced Aether and crit on the first hit, which caused her HP to overflow (at least, that's what I think happened, in the battle her hp total went to ?? like the demon king's total, and after the battle her HP bar was at 0, then she was killable in 1 hit, and if I did enough damage with another first Aether hit her HP would loop back around to normal levels). I have no idea how you'd even go about fixing this, but it only was a real issue when I crit with the Super Blitz, as I'm unsure how you'd deal enough damage to overflow it without the Super Blitz Quote Link to comment Share on other sites More sharing options...
Trepanation Posted July 31, 2017 Share Posted July 31, 2017 (edited) Astra's having a rollover problem where if it's supposed to do 1/2 of 0 damage, it kills in one hit. I also noticed a problem with snipers doing 0 damage during an enemy phase counter attack when his skill procced. Enemy was a wyvern knight. Yeah, sure shot is definitely screwed. Enemy procced it on my Assassin, attack connected and did 0 damage. Chapter 27 bugs out and stalls after capturing throne and giving Audhulma. Can't progress. Edited August 1, 2017 by Trepanation Quote Link to comment Share on other sites More sharing options...
circleseverywhere Posted August 1, 2017 Author Share Posted August 1, 2017 16 hours ago, Randyl_Pitchfork said: Is this where I can report bugs? If not then please redirect me to a place where I can but I have a bug that wasn't mentioned in the "Known bugs" section of the download link. Regardless, I had an issue where Void proced Aether and crit on the first hit, which caused her HP to overflow (at least, that's what I think happened, in the battle her hp total went to ?? like the demon king's total, and after the battle her HP bar was at 0, then she was killable in 1 hit, and if I did enough damage with another first Aether hit her HP would loop back around to normal levels). I have no idea how you'd even go about fixing this, but it only was a real issue when I crit with the Super Blitz, as I'm unsure how you'd deal enough damage to overflow it without the Super Blitz The Aether problem is most likely caused by trying to heal more than 127 damage. That's a relatively simple fix and will be patched in the next release. 13 hours ago, Trepanation said: Astra's having a rollover problem where if it's supposed to do 1/2 of 0 damage, it kills in one hit. I also noticed a problem with snipers doing 0 damage during an enemy phase counter attack when his skill procced. Enemy was a wyvern knight. Yeah, sure shot is definitely screwed. Enemy procced it on my Assassin, attack connected and did 0 damage. Chapter 27 bugs out and stalls after capturing throne and giving Audhulma. Can't progress. I didn't notice any problem with Astra when activated with 0 damage. I'll have to look into Sure Shot further. Chapter 27 is working fine for me and other testers, I'm not sure why it would be bugging out on you now. Is your convoy full? Quote Link to comment Share on other sites More sharing options...
Trepanation Posted August 1, 2017 Share Posted August 1, 2017 Convoy is not full. Sent you a copy of my SAV file. Feel free to test Astra with Tye at the start of the chapter. I can't tell you for sure how to recreate it. Quote Link to comment Share on other sites More sharing options...
Armadillo8 Posted August 2, 2017 Share Posted August 2, 2017 (edited) When Ignis procs, it always adds +1 onto the damage dealt instead of doing what the skill description says. And Sure Strike sometimes does No Damage even though the Initial damage was more than 0: 4 x 1,5 = No Damage? Edited August 7, 2017 by Mariode Quote Link to comment Share on other sites More sharing options...
Asumi Posted August 6, 2017 Share Posted August 6, 2017 Gonna blitztry the game but as a nab i gotta ask, since when we can have skills, buffs, epic QOL like this FLASHY MODE: any hit that kills a boss becomes a critical in a fire emblem hack? Did I Miss something? Quote Link to comment Share on other sites More sharing options...
Darrman Posted August 6, 2017 Share Posted August 6, 2017 Flashy Mode is exactly what it describes itself as. Any attack that kills a boss will automatically critical. Even if your critical rate is 0%. Why is it a thing? Because the ASM wizards felt like putting it in. Quote Link to comment Share on other sites More sharing options...
nemid Posted August 9, 2017 Share Posted August 9, 2017 I have to say... this was one of the most fun hacks I've ever played. I'll do a review on each character later (no computer access right now) Quote Link to comment Share on other sites More sharing options...
Bhoop Posted August 9, 2017 Share Posted August 9, 2017 Amazing...I can't wait until you finish Dust to Dust...This must only be a sneak peak at what you can do, just like that 1 chapter hack you made for fe8 Quote Link to comment Share on other sites More sharing options...
eevster72 Posted August 19, 2017 Share Posted August 19, 2017 Eevster's luck isn't high enough tbh. Quote Link to comment Share on other sites More sharing options...
circleseverywhere Posted August 22, 2017 Author Share Posted August 22, 2017 v1.1.0 released! Plot text, recruitment text, descriptions, etc. are in now, so from here it should just be bugfixes. Quote Link to comment Share on other sites More sharing options...
Maruhai Posted August 22, 2017 Share Posted August 22, 2017 Is there a changelog? Quote Link to comment Share on other sites More sharing options...
circleseverywhere Posted August 23, 2017 Author Share Posted August 23, 2017 The commit history has all the changes, short answer: the plot is in, the stationary 1-range bosses are out, the supporting text is in, now we just bugfix and tweak Quote Link to comment Share on other sites More sharing options...
ardliz Posted August 27, 2017 Share Posted August 27, 2017 (edited) I've been trying out this hack on Normal and have a few questions. I'm liking the skill system and the gimmicks and variety of the characters and maps (except maybe Tim. Why's he inferior to Tam in every way? Or maybe it's the other way around?). However, starting from around chapter 7 (whichever number the Fort of Bad was), the enemies seem to be stuck at around level 5. I'm on chapter 13?14? now, even having promoted a unit, but the enemies are still that weak. Without spoiling the gameplay too much, does the difficulty start picking up again soon? Does the difficulty setting matter? Should I restart on Hard? Did I mess up the patching step? Edited August 28, 2017 by ardliz Quote Link to comment Share on other sites More sharing options...
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