Sock Puppet Posted April 3, 2018 Share Posted April 3, 2018 (edited) Greetings to all. I have been tinkering around with the weapon stats for FE9 in the system.cmp file using a hex editor, and I was wondering how to make weapons unbreakable. Is it a property stored with weapon data, as in the GBA games, that can be easily edited? Thus far, I haven't been able to find anything that all unbreakable weapons in the base game share. Edited April 3, 2018 by Sock Puppet Quote Link to comment Share on other sites More sharing options...
Will Bill Posted April 3, 2018 Share Posted April 3, 2018 You could just give the weapons an insane amount of uses, like 9999. It’ll have a durability, but not one you’ll ever use. Quote Link to comment Share on other sites More sharing options...
Sock Puppet Posted April 3, 2018 Author Share Posted April 3, 2018 Weapon durability is stored in a single byte, so it can't go over 255 base uses. Even then, in PoR, RD, the GBA titles, and Genealogy of the Holy War (and possibly more, but I haven't tried), for some reason, the game cannot permanently store any usage level over ~80. So, you could give an iron sword 200 uses, but even if you don't use it at all, when you load the next chapter, it will have significantly less, generally ~60 if you give it 255 uses. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.