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eatrawmeat391's Berwick Saga cheat (Removed)


eatrawmeat391
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Yes, this allows the player to get all weapon that turns into normal weapon.

About Dark Magic I think you can obtain them and there is no replacement restriction, however as I remember the only one who is capable of learning Dark Magic (who is very weak) can only use the Drain HP Dark Magic and Dark Heal without being underleveled which totally kills the scroll's usefulness.Those Dark Magic is for Collector's Item who will give you a reward if you give it to him.

And yes about the video I would like to see it if is possible

 

Edited: I tested and status ailment for enemies works perfectly.I was managed to inflict the enemy with Sleep and Poison

Edited by eatrawmeat391
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Cool.I think the face ids are somewhere near the weapon address.I don't find hacking characters useful in Berwick Saga since there is no VS mode where two players can battle with each other.

I have added another cheat that let the player control the enemies.

 

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10 hours ago, eatrawmeat391 said:

Cool.I think the face ids are somewhere near the weapon address.I don't find hacking characters useful in Berwick Saga since there is no VS mode where two players can battle with each other.

I have added another cheat that let the player control the enemies.

It could be interesting, the NPC's might have ID's with unique traits, such as being able to use certain weapons. It also might effect stat growth. Like turning Derrick into Pierce(General boss character, I've seen) or Clifford into Vester.

Class changing units and altering stats would be the coolest though. Imagine something like Dark Crusader/Knight Ouro/Volo, Raze bishop Owen, or Gigas Knight Derrick.

Edited by Emperor Hardin
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I found out a way to get the inventory address of any visible enemies.I will try to edit the data around it to see if anything useful changes.

I just discovered something interesting, if you use the Controllable Enemies code and you enter a shop as an enemy their Money will be 0.It appears that the game doesn't use the player's money for the enemies but enemies has its own money.

I figured out a cheat that can allow the player buy anything in any store(with special items being free)..In the game code there are about 767 items that the game can read.If you want I will post it here

 

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5 hours ago, Emperor Hardin said:

Awesome.

Have you tested the portraits codes? Are they linked to IDs, and what of stat growths?

I have managed to change the portrait and class of a player.But I can tell you that, from experience with hacking Tearing Saga, the player's name will determine which unique weapon we can get as well as their class' unique colors.The name is a tricky address to find because it does not change, Stat changes are possible, but given the limitation of PS2 cheat device.We can only hack them using Cheat Engine.

 

Added another code to let the player play any sidequests

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Weiss hacked in the game as a permanent party member.I did that by replacing him with a playabe character.By adjusting Unit Type to 0x68 we can make any mercenaries member in the party permanently or the hacked character will be lost upon the next chapter

 

Chaos hacked in Party

 

Edited by eatrawmeat391
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On 4/25/2018 at 5:03 AM, eatrawmeat391 said:

Weiss hacked in the game as a permanent party member.I did that by replacing him with a playabe character.By adjusting Unit Type to 0x68 we can make any mercenaries member in the party permanently or the hacked character will be lost upon the next chapter.

 

Chaos hacked in Party

Wow that is incredible. So you can make the hacked character join temporarily or permanently join in like if a Merc's happiness had been maxed?

Do the characters have stat growths of any kind?

Also do you take requests for characters to add or moves to see?

I'd like to see what unplayable classes like Gigas Knight max their weapon stat at? Then there are classes who have weapon types they never use. Like the Dark Crusaders/Black Knights, including Chaos, all have the ability to use dark magic, but never do so in the game.  Think if you use Chaos again, you could have her wield a dark magic weapon to see if an animation exists?

Edited by Emperor Hardin
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Sure, here you go

Yes, with my tutorial on hacking with Cheat Engine in the first post, you can make mercenaries and hacked character join permanently.

I take request but I don't have all the save for every chapters so it is better if the one who makes request can give me the save the character is in.

The hacked character seems not to gain any stat growth

 

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1 hour ago, eatrawmeat391 said:

Sure, here you go

Yes, with my tutorial on hacking with Cheat Engine in the first post, you can make mercenaries and hacked character join permanently.

I take request but I don't have all the save for every chapters so it is better if the one who makes request can give me the save the character is in.

The hacked character seems not to gain any stat growth

 

Wow, its great, they even have very well animated animations,  I'll be sure to link the video on the Fire Emblem wiki article on the class! I love it when unused class animations are found!

Do you think you can do generic characters? Some classes like Gigas Knight only have generics in them to my knowledge. 

If you can't do generics, Pierce from chapter 14 would be cool if you have that chapter.

If not, you could do one of the chief/scoundrel bosses from several chapters like Griff or Richard the first boss.

Enemy stats seem to be set, so I'm not too surprised. I think weapon skill growth is by character, so I assume they don't have that. Though even without stat increasing codes, there is probably a list of class caps in the internal data.

 

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9 hours ago, eatrawmeat391 said:

I can do generic ,I just need the save for the sake of stat accuracy.About Richard he can have a horse if you take control of him using my Controllable Enemies code.

I have made a test to make Chaos and Weiss fight each other.

You can take a look here

https://www.youtube.com/watch?v=6Acp-T-YRrg&feature=youtu.be

 

Awesome, what saves do you have?

Makes sense, all enemy classes appear to be able to mount and dismount in Berwick Saga.

That was an amazing battle!

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I have likely lost all saves of Berwick Saga, even if I still have them it is the last stage's save so it will not be useful.I have a save of chapter 3 and chapter 2

Just made a cheat code to save every turn.

Useful for cheaters who want to reload the RNG that save state can't do.

I just noticed game will delete the banned weapon like poison arrow from the player's inventory so I made a cheat code to prevent that.

Edited by eatrawmeat391
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5 hours ago, eatrawmeat391 said:

I have likely lost all saves of Berwick Saga, even if I still have them it is the last stage's save so it will not be useful.I have a save of chapter 3 and chapter 2

Just made a cheat code to save every turn.

Useful for cheaters who want to reload the RNG that save state can't do.

I just noticed game will delete the banned weapon like poison arrow from the player's inventory so I made a cheat code to prevent that.

Speaking of the last save, can you get the King and Nobleman NPCs as playable characters with the code. We see they have battle sprites.

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But first I will have to go through 255 values to check for the class there.It will take a while.I have made video about the class ID as I figure out the class

 

About the save I already made one save at Chapter 3 that has Chaos and Weiss permanently recruited into party.Once I found out about the two class you mentioned I will add them to the save for sure.

 

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4 hours ago, eatrawmeat391 said:

But first I will have to go through 255 values to check for the class there.It will take a while.I have made video about the class ID as I figure out the class

 

About the save I already made one save at Chapter 3 that has Chaos and Weiss permanently recruited into party.Once I found out about the two class you mentioned I will add them to the save for sure.

 

A video of the characters I'm talking about. Basically the King and Noble NPCs who appear in the final chapter. I'm wondering if your final chapter allows you to recruit Volchen and Padlof basically.

Spearman/Ruffian/Imperial Volo actually has his own palette, is that the playable palette for those classes or does his Myrmidon palette apply to the NPC classes? Do Volo's growths still apply in these classes?

Edited by Emperor Hardin
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10 hours ago, eatrawmeat391 said:

But first I will have to go through 255 values to check for the class there.It will take a while.I have made video about the class ID as I figure out the class

About the save I already made one save at Chapter 3 that has Chaos and Weiss permanently recruited into party.Once I found out about the two class you mentioned I will add them to the save for sure.

 

I've attached a list of units, classes, items, events, and city locations. Hope it helps you with your endeavors!

berwick-datalist.xls

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5 minutes ago, Emperor Hardin said:

Wow thats great!

I was thinking, do you have access to all class caps?

Anyone with that BSEdit program I sent you has access to them! As translator, though, I've only got access to text and script filenames.

You can find it here: (http://www.geocities.jp/kt_0t3wqu6irw/tool2/BS_Editor_v101.zip)

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