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Serenes Forest's Teehee Thread


MisterIceTeaPeach
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Well, finally did it. I'm on Hikkikomori route. Decided to make a detour to the Desert Oasis first. Hmm, I don't know if I noticed the first time around, but it does seem like the game does expect you to do at least a superficial check of the place as soon you get the train ticket. Well, that's enough for tonight. Will continue next time...

Edited by Acacia Sgt
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I think I've decided. If I do start playing something else, I think it will be Final Fantasy III. The 3D version, since that's the only one I have. I've been wanting to play again my FF games. And since for some reason I and II never got put on Steam until the PR's, then III is basically my current starting point.

Edited by Acacia Sgt
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7 hours ago, Acacia Sgt said:

Ah, still a banger.

You said it.

6 hours ago, Armagon said:

GCb6ZbaXQAAw3Uf?format=jpg&name=medium

All three Lifis fans fighting for their life right now.

They put up a character from the latest FE against a character from Thracia, of all games?

Heroes is so stupid.

5 hours ago, Armagon said:

Screenshot_2023-12-28-23-50-42-99_0b2fce

Incredible tweet. Batman wouldn't have gotten this out of me.

Ah yes, the classic "don't complain about things or you're the bad guy" discourse.

I mean, if you ask me, it's pretty silly to defend that Heroes has any deeper purpose beyond making a lot of money out of horny people and gambling addicts. And I find it rather ironic that in response to a tweet calling for people to stop using "important words" when they aren't ended, this one dude claims that Generic Eye Candy Character #572 made them "look up to women more than ever in their lifetime." But what do I know. I'm just a hater.

...I'm genuinely curious about that, actually. How is that? What makes this forgettable fanservice character from a late-stage gacha so special that it's singlehandedly made this person into a passionate feminist? I know my wording sounds very sardonic but I'm being absolutely serious. That's a BIG claim to make about, again, Generic Fanservice Character #729. If only I had a twitter account and any desire to get into a twitter spat, I'd ask them myself. There must be some absolutely incredible writing hiding beneath the predatory monetary schemes.

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1 hour ago, Saint Rubenio said:

Heroes has any deeper purpose beyond making a lot of money

Literally any game's goal.

8 hours ago, Armagon said:

GCb6ZbaXQAAw3Uf?format=jpg&name=medium

All three Lifis fans fighting for their life right now.

Im glad I did not sign up for Lifis' team!

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17 minutes ago, Lightcosmo said:

Literally any game's goal.

I mean... No? Making money is of course a goal, we live in capitalism after all (and even then you can find plenty of games sold at low prices or even shared online for free - triple As are not the entire videogame landscape), but there's plenty of devs that, at the same time, are also interested or even more interested in crafting games that tell a story, or make a statement, or deliver a unique experience, or are just a damn fun time. Not just check all the boxes to make as much money as possible.

One thing those games tend to have in common, however, is that they're not gachas.

Edited by Saint Rubenio
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4 minutes ago, Saint Rubenio said:

I mean... No? Making money is of course a goal, we live in capitalism after all (and even then you can find plenty of games sold at low prices or even shared online for free - triple As are not the entire videogame landscape), but there's plenty of devs that, at the same time, are also interested or even more interested in crafting games that tell a story, or make a statement, or deliver a unique experience, or are just a damn fun time. Not just check all the boxes to make as much money as possible.

One thing those games tend to have in common, however, is that they're not gachas.

But they only attempt to make an engaging story with the vision of making more money. Gameplay enhancment? Likely to get more money. I doubt their other are intentions are as noble as you think.

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2 hours ago, Saint Rubenio said:

They put up a character from the latest FE against a character from Thracia, of all games?

And even if you know Lifis, he's a bit of scoundrel. What's his first act? Going along with whatever a cleric says so he can try to schmooze his way into her purity.😐

Existing during the Manster Escape, and being the first thief in the first game where weapon theft is a thing, is what saves this petty sinner from the bench. Until Perne joins at least.

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1 minute ago, Lightcosmo said:

But they only attempt to make an engaging story with the vision of making more money. Gameplay enhancment? Likely to get more money. I doubt their other are intentions are as noble as you think.

That's a very cynical way to look at it. I thought I was supposed to be the cynic here.

You really think some indie creator selling their niche game for 10 bucks on Steam expects to make a million dolans? It's a creative medium. A lot of people just have an idea and they want to make it a reality so they can share it with others. The money grubbing is certainly more common among Triple As - because corporations are pure evil, God bless capitalism - but even then, that doesn't apply to every rank-and-file developer in their employ. Take a look at what the creators of Mario and Rabbids had to say about the making of their games. Friggin' Ubisoft made those games and yet they're obviously not games made with cold profits as the primary goal.

Plus, here's the kicker: making a good game is not the most relevant factor when it comes to making buck. Marketing, strength of the brand name, consistent output and predatory monetization are far more important factors. A good example is Pokemon, with its increasingly more broken and lazy yearly releases that people still eat up just because the name Pokemon is on the box. It'd genuinely be worse for Game Freak to make good Pokemon games, because then it'd take 3 or 4 years to release the next Pokemon instead of churning them out every year, and the same amount of people would buy them in the name of brand loyalty.

And of course, another good example is the entire genre of gachas. Some are greedier, some are less, but ultimately, the very fundamentals of this type of game design are all about making as much money as posible at the detriment of the game itself. Because you can't do deliberate game design or storytelling when the objective is to keep adding fluff to the game forever to keep people gambling.

2 minutes ago, Interdimensional Observer said:

And even if you know Lifis, he's a bit of scoundrel. What's his first act? Going along with whatever a cleric says so he can try to schmooze his way into her purity.😐

Existing during the Manster Escape, and being the first thief in the first game where weapon theft is a thing, is what saves this petty sinner from the bench. Until Perne joins at least.

It does make him a pretty unique character.

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46 minutes ago, Lightcosmo said:

Literally any game's goal.

The fact that Freeware games exist at all proves that statement wrong.

In any case there is a difference between a honest product and a digital casino constantly trying to manipulate and frustrate people into spending more money then they can afford to.

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1 minute ago, BrightBow said:

The fact that Freeware games exist at all proves that statement wrong.

In any case there is a difference between a honest product and a digital casino constantly trying to manipulate and frustrate people into spending more money then they can afford to.

Yeah, basically this, only you put it in like, five times less words than I needed. Damn lack of eloquence...

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12 minutes ago, Saint Rubenio said:

That's a very cynical way to look at it. I thought I was supposed to be the cynic here.

You really think some indie creator selling their niche game for 10 bucks on Steam expects to make a million dolans? It's a creative medium. A lot of people just have an idea and they want to make it a reality so they can share it with others. The money grubbing is certainly more common among Triple As - because corporations are pure evil, God bless capitalism - but even then, that doesn't apply to every rank-and-file developer in their employ. Take a look at what the creators of Mario and Rabbids had to say about the making of their games. Friggin' Ubisoft made those games and yet they're obviously not games made with cold profits as the primary goal.

Plus, here's the kicker: making a good game is not the most relevant factor when it comes to making buck. Marketing, strength of the brand name, consistent output and predatory monetization are far more important factors. A good example is Pokemon, with its increasingly more broken and lazy yearly releases that people still eat up just because the name Pokemon is on the box. It'd genuinely be worse for Game Freak to make good Pokemon games, because then it'd take 3 or 4 years to release the next Pokemon instead of churning them out every year, and the same amount of people would buy them in the name of brand loyalty.

And of course, another good example is the entire genre of gachas. Some are greedier, some are less, but ultimately, the very fundamentals of this type of game design are all about making as much money as posible at the detriment of the game itself. Because you can't do deliberate game design or storytelling when the objective is to keep adding fluff to the game forever to keep people gambling.

Well, I sure as hell don't expect them to sell it for $0, that's for sure.

You don't believe they release these Pokemon games just for the fans, do you?

Isn't that just the same as saying "X story has no goal or focus, so it's likely going to be lacking?" I don't think adding things to the game is the issue, that sounds like a core issue to me.

15 minutes ago, BrightBow said:

The fact that Freeware games exist at all proves that statement wrong.

In any case there is a difference between a honest product and a digital casino constantly trying to manipulate and frustrate people into spending more money then they can afford to.

How much money gets put into those?

I missed the part where they force you to purchase anything? Everything is a CHOICE. If you can't act responsibly, isn't that your own damn fault? 

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12 minutes ago, Lightcosmo said:

How much money gets put into those?

Probably a fair bit. I mean, Battle for Wesnoth has been developed since 2003, I think?
 

13 minutes ago, Lightcosmo said:

I missed the part where they force you to purchase anything? Everything is a CHOICE. If you can't act responsibly, isn't that your own damn fault? 

I don't care who is "responsible". What I care about is that it's bad for players if companies decide it's better to develop software that is meant to frustrate instead of actually being enjoyable.

Please don't make a stand for the gambling industry of all things. If you really are this cynical that you believe that there is nothing more sacred then the pursuit of profit, you shouldn't do that service for them free of charge.

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2 minutes ago, BrightBow said:

I don't care who is "responsible". What I care about is that it's bad for players if companies decide it's better to develop software that is meant to frustrate instead of actually being enjoyable.

Please don't make a stand for the gambling industry of all things. If you really are this cynical that you believe that there is nothing more sacred then the pursuit of profit, you shouldn't do that service for them free of charge.

Maybe that's the problem, you don't care. If you think this is the ONLY instance where something is intended to frustrate the playerbase, you are just being very narrow-minded.

And yet you do the same thing with "fanservice". How ironic. XD

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2 minutes ago, Lightcosmo said:

Maybe that's the problem, you don't care. If you think this is the ONLY instance where something is intended to frustrate the playerbase, you are just being very narrow-minded.

And yet you do the same thing with "fanservice". How ironic. XD

You are not making any sense here.

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26 minutes ago, Lightcosmo said:

Well, I sure as hell don't expect them to sell it for $0, that's for sure.

You don't believe they release these Pokemon games just for the fans, do you?

Isn't that just the same as saying "X story has no goal or focus, so it's likely going to be lacking?" I don't think adding things to the game is the issue, that sounds like a core issue to me.

None of this has any correlation to any of the points I was trying to make.

But, well, we both know we're not going to reach an agreement here. I said my piece, you said yours. I think I'll leave it at that for today, personally.

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