Perkilator Posted August 29, 2020 Share Posted August 29, 2020 This old thread kinda...died, so I decided to revitalize the concept behind it. Scorbunny Spoiler Grookey (Green Diddy Kong, Novice) Raboot (Scorbunny, Advanced) -> Cinderace (Ace) Sobble (Squirtle, Novice) Wooloo (Nurse Jigglypuff, Novice) Corviknight (previous Spirit) Morpeko (previous Spirit) Drednaw (Blue Wario, Ace) Yamper (Yellow Duck Hunt, Novice) Cramorant (Blue King Dedede, Advanced) Toxel (Team Skull PIchu, Novice) -> Toxtricity (Ace) Sirfetch'd (White Link, Advanced) Snom (White Ice Climbers, Novice) Eternatus (Purple Dark Samus, Ace) -> Eternamax Eternatus (Legend) Zacian and Zamazenta (previous Spirit) Kubfu (Gray Ryu and blue Ken, Novice) -> Urshifu (Advanced) Gigantamax Pikachu (Pikachu, Ace) Quote Link to comment Share on other sites More sharing options...
Lord_Brand Posted August 30, 2020 Share Posted August 30, 2020 (edited) Spyro the Dragon Spoiler Theme: Spyro Reignited Trilogy Theme Gnasty Gnorc Type: Grab Class: ★ Slots: ⬡⬡⬡ Trait: Fire Weakness Fighter: Donkey Kong Stage: Dragon Realms Music: Gnasty Gnorc Conditions The enemy tends to avoid conflict. The enemy is weak to fire attacks. Elora Type: Neutral Class: ★★ Slots: ⬡⬡⬡ Trait: Foot Attack ↑ Fighter: Green Daisy, Spyro Stage: Isle Delfino Music: Glimmer Conditions Defeat the main fighter to win. The enemy starts with a Fairy Bottle. Hunter Type: Support Class: ★★ Cost: ⬡ Ability: Move Speed ↑ Fighter: Green Link Stage: Bridge of Eldin Music: Fracture Hills Conditions The enemy favors neutral specials. Moneybags Type: Support Class: ★ Slots: ⬡ Skill: Swimmer Fighter: Wario Stage: Golden Plains Music: Glimmer Rules Stamina Conditions The enemy tends to avoid conflict. The enemy is hard to launch. Ripto Type: Attack Class: ★★★ Slots: ⬡⬡⬡ Trait: Fire Attack ↑ Fighter: Tiny Bowser/Mii Swordfighter Stage: Arena Ferox (Battlefield) Music: Ripto's Arena Rules Stamina The floor is lava. Conditions The enemy starts the battle with a Star Rod. Bianca Type: Support Class: ★ Cost: ⬡ Ability: Bunny Hood Equipped Fighter: Yellow Robin, Link Stage: Dragon Realms Music: Icy Peak - Nancy the Skater Conditions The enemy starts with a Bunny Hood. The enemy favors special attacks. Defeat the main fighter to win. Sheila Type: Support Class: ★★ Cost: ⬡ Ability: Jump ↑ Fighter: Yoshi Stage: Music: Sheila's Alp Conditions The enemy's kick attacks and down special have increased strength. Sgt. Byrd Type: Support Class: ★ Cost: ⬡⬡ Ability: Steel Diver Equipped Fighter: Falco Stage: Music: Sgt. Byrd's Base Conditions The enemy starts with a Steel Diver. Bentley Type: Support Class: ★★★ Cost: ⬡⬡⬡ Ability: Ore Club Equipped Fighter: Donkey Kong Stage: Summit Music: Bentley's Outpost Conditions The enemy starts with an Ore Club. Agent 9 Type: Support Class: ★★ Cost: ⬡ Ability: Ray Gun Equipped Fighter: Diddy Kong Stage: Wuhu Island Music: Agent 9's Lab Conditions The enemy starts with a Ray Gun. The Sorceress Type: Shield Class: ★★★ Slots: ⬡⬡⬡ Trait: Magic Attack ↑ Fighter: Blue King K. Rool Stage: Dragon Realms Music: Sorceress' Lair Rules The floor is lava. Conditions The enemy starts the battle with a Staff. Edited June 16, 2021 by Lord_Brand Quote Link to comment Share on other sites More sharing options...
Perkilator Posted August 30, 2020 Author Share Posted August 30, 2020 Chosen Undead Spoiler Lautrec of Carim (Yellow Dark Pit and Red M!Robin x2, Novice) Taurus Demon (Giant Gray Bowser, Novice) Siegmeyer of Catarina (White King K. Rool, Advanced) Solaire of Astora (Green M!Wii Fit Trainer, Ace) Ornstein and Smough (Yellow Fox and Yellow King Dedede, Ace) Seath the Scaleless (Giant White Charizard, Advanced) Artorias the Abysswalker (Giant White Ike and Giant Wolf, Ace) Gwyn, Lord of CInder (White Ganondorf, Legend) Emerald Herald (Green Zelda, Novice) Aldia, Scholar of the First Sin (Giant Green Ridley, Advanced) Nameless King (Giant Blue Ridley and Giant Yellow Ike, Advanced) Lorian, Elder Prince and Lothric, Younger Prince (Blue Robin and Giant Purple Chrom, Ace) Soul of Cinder (Chosen Undead and White Mr. Game & Watch x10, Legend) Quote Link to comment Share on other sites More sharing options...
Perkilator Posted September 11, 2020 Author Share Posted September 11, 2020 Sakura Shinguji Spoiler Sakura Shinguji (Fighter Spirit) Ichiro Ogami (White Robin, Ace) -> Ichiro Ogami (Battle) (Legend) Sumire Kanzaki (Purple Lucina, Advanced) -> Sumire Kanzaki (New Sakura Wars) (Ace) Maria Tachibana (Black ZSS, Advanced) Iris Chateaubriand (Green Lucas, Novice) Kohran Li (Giant Green R.O.B., Novice) Kanna Kirishima (Yellow Ryu, Advanced) Orihime Soletta (Red Rosalina, Advanced) Reni Milchstraße (Black Sheik, Novice) Ayame Fujieda (Black Palutena and White Ganondorf, Legend) Erica Fontaine (Red Peach, Ace) Gemini Sunrise (Daisy, Ace) Shinjiro Taiga (White Marth, Advanced) Sakura Amamiya (Sakura, Advanced) Seijuro Kamiyama (Cyan Chrom, Advanced) Quote Link to comment Share on other sites More sharing options...
Lord_Brand Posted September 20, 2020 Share Posted September 20, 2020 (edited) Crash Bandicoot Spoiler Theme: Warp Room Dr. Neo Cortex Type: Attack Class: ★★★ Slots: ⬡⬡⬡ Trait: Shooting Items ↑ Fighter: Dr. Mario with Ray Gun/Mii Gunner Stage: Wumpa Islands Music: Dr. Neo Cortex N. Brio Type: Support Class: ★★★ Cost: ⬡⬡ Skill: Critical-Health Stats ↑ ↑ Fighter: 6 × Kirby, Donkey Kong Stage: Dracula's Castle Music: N. Brio Tawna Bandicoot Type: Support Class: ★ Cost: ⬡ Skill: Improved Escape Fighter: Zero Suit Samus, Crash Stage: Wumpa Islands Music: Tawna Coco Bandicoot Type: Shield Class: ★★★ Slots: ⬡⬡⬡ Trait: Foot Attack ↑ Fighter: Crash Bandicoot/Mii Brawler Stage: Wumpa Islands Music: Coco Park N. Gin Type: Support Class: ★★ Cost: ⬡ Skill: Shooting Attack ↑ Fighter: Giant Metal R.O.B. Stage: Lylat Cruise Music: N. Gin Tiny Tiger Type: Support Class: ★ Cost: ⬡⬡ Skill: Instadrop Fighter: Incineroar Stage: Coliseum Music: Tiny Tiger N. Tropy Type: Neutral Class: ★★★ Slots: ⬡⬡⬡ Trait: Electric Attack ↑ Fighter: Ganondorf, Wario, Chrom, Lucario, Fox McCloud Stage: Gerudo Valley Music: N. Tropy Rules Item: Timer Dingodile Type: Support Class: ★★★ Cost: ⬡ Skill: Neutral Special ↑ Fighter: King K. Rool Stage: Summit (Battlefield) Music: Dingodile Nitro Squad Type: Support Class: ★★★★ Cost: ⬡⬡ Skill: Team Speed Up Fighter: Wii Fit Trainer, Bayonetta, Zero Suit Samus, Isabelle Stage: Mario Circuit Music: Slide Coliseum Edited June 16, 2021 by Lord_Brand Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted September 22, 2020 Share Posted September 22, 2020 (edited) Since I already mentioned StarTropics and Tales DLC Spirit Board ideal list that I came up with in the previous thread. I got an idea for the Shantae DLC Spirit Board that I think it should work and also since there's a Risky Boots Spirit existed in the game, her spirit can be added in the Board since Spring Man, Ribbon Girl, Twintelle, and Ninjara were added when Min Min was added in the game as a fighter: Shantae (Shantae Spirit Board) Risky Boots (Already Exists) - Daisy 2 Star Level/Advance Rottytops - Bayonetta (Color 4/Green) 1 Star Level Sky - Sheik (Color 4/Purple) w/ Tiny Falco (Color 7/White) 1 Star Level Bolo - Richter (Color 8/White) 1 Star Level Mimic - Dr. Mario (Color 3/Blue) 2 Star Level/Advance Mayor Scuttlebutt - Donkey Kong (Color 4/Blue) 2 Star Level/Advance Other Genies from Seven Sirens - 4 Shantaes (w/Multiple Colors) 3 Star Level/Ace Ammo Baron - King Dedede (Color 7/Blue) 4 Star Level/Legend Nega-Shantae - Shantae (w/Nega-Shantae color) 4 Star Level/Legend Warp Squids - Multiple Inklings (Color 5/Pink) 1 Star Level -> Squid Baron (Evolution) Tinkerbats - Multiple Greninjas (Color 4/Black) - 2 Star Level/Advance Seven Sirens - 7 Opponents 4 Star Level/Legend Ragna the Bloodedge (BlazBlue Spirit Board) Jin Kisaragi - Meta Knight (Color 1/Blue/Default) 2 Star Level/Advance -> Hakumen (Evolution) Noel Vermillion - Zero Suit Samus (Color 2/Blue) 2 Star Level Tsubaki Yayoi - Lucina (Color 4/White) 2 Star Level/Advance -> Izayoi (Evolution) Makoto (I think using her Military Academy outfit instead of using her fighting outfits for going with the "For Good Boys and Good Girls for All Ages" treatment) - Little Mac (Color 2/Yellow) 2 Star Level/Advance Carl Clover - Ness (Color 6/Black) w/R.O.B. (Color 5/Blue) 1 Star Level Bang Shishigami - Greninja (Color 6/Green) 1 Star Level Taokaka - Incineroar (Color 8/White) 1 Star Level TR-0009 Tager - Donkey Kong (Color 3/Red) 2 Star Level/Advance Platinum the Trinity - Isabelle (Color 8/Blue) 2 Star Level/Advance Celica Ayatsuki Mercury - Daisy (Color 7/White) w/R.O.B. (Color 1/Default) [Outside of JPN]/(Color 2/Grey (NES Color)) [JPN] 3 Star Level/Ace Hazama - Robin (Color 1/Default) or Joker (Color 1/Default) (if it's possible) 3 Star Level/Ace -> Yūki Terumi (Evolution) Nu-13 - Mega Man (Color 5/Cyan) 4 Star Level/Legend Edited September 22, 2020 by King Marth 64 Quote Link to comment Share on other sites More sharing options...
Perkilator Posted October 19, 2020 Author Share Posted October 19, 2020 Crazy Dave Spoiler Crazy Dave (Fighter Spirit) Sunflower (Daisy, Novice) Peashooter (Crazy Dave, Novice) -> Gatling Pea (Ace) Wall-Nut (King K. Rool, Advanced) -> Tall-Nut (Ace) Potato Mine (Crazy Dave, Novice) Fume-Shroom (Marth, Advanced) Squash (Kirby, Novice) Cabbage-Pult (Yoshi, Novice) Bonk Choy (Little Mac, Advanced) Basic Zombie (Mii Brawler x10 (Zombie costume), Novice) -> Conehead & Buckethead (Ace) Newspaper Zombie (Link, Advanced) Football Zombie (Wario, Advanced) Disco Zombie (Roy, Ace) Zombie Yeti (Donkey Kong, Ace) Balloon Zombie (Villager, Novice) Gargantuar & Imp (Ganondorf and Bowser Jr., Ace) Dr. Zomboss (Dr. Mario, Legend) Quote Link to comment Share on other sites More sharing options...
Perkilator Posted December 4, 2020 Author Share Posted December 4, 2020 Adol Christin Spoiler Dogi (Little Mac, Ace) Feena & Reah (Palutena and Jigglypuff, Legend) Lilia (Daisy, Novice) Geis (Richter, Advanced) Hugo Fact (Ganondorf, Ace) -> Dark Fact (Legend) Dana (Lucina, Ace) Pikkard (Pichu, Novice) Estelle Bright (Daisy, Ace) Joshua Bright (Greninja, Adavnced) Rean Schwarzer (Adol, Advanced) Parin (F!Villager, Novice) Dragon Slayers (Hero and Pit, Advanced) Pipiro and Pokkle (F!Robin and Young Link, Ace) Quote Link to comment Share on other sites More sharing options...
Lord_Brand Posted December 12, 2020 Share Posted December 12, 2020 (edited) Dr. Wily & Robot Masters Spoiler Dr. Wily & Robot Masters' Spirit Board features eight Robot Masters who do not currently have Spirits in SSBU. They were chosen with a cycle in mind: Ring Man, Splash Woman, Block Man, Charge Man, Nitro Man, Freeze Man, Tengu Man, and Flame Man. There are also two spirits representing fortress bosses, one of which is Wily himself in a Wily Machine. Theme: Wily Castle 1 Ring Man Type: Support (Grab) Class: ★ Cost: ⬡ Skill: Boomerang Equipped Fighter: Sonic (or Quick Man, if he's one of the playable Robot Masters) Stage: Wily Castle Music: Ring Man Stage Charge Man Type: Support (Attack) Class: ★ Cost: ⬡ Skill: Foot Attack ↑ Fighter: Mega Man Stage: Spirit Train Music: Charge Man Stage Conditions The enemy prefers down tilt attacks. Flame Man Type: Attack Class: ★★★ Slots: ⬡⬡⬡ Trait: Fire Attack ↑ Fighter: Mega Man Stage: Gerudo Valley (Battlefield) Music: Flame Man Stage Conditions The floor is lava. The enemy favors down smashes. The enemy's down smash has increased power. Freeze Man Type: Support (Shield) Class: ★ Slots: ⬡ Skill: Freezie Equipped Fighter: Mega Man Stage: Summit (Battlefield) Music: Freeze Man Stage Conditions The floor is icy. The fighter starts with a Freezie. Tengu Man Type: Support (Neutral) Class: ★★ Cost: ⬡ Skill: Air Attack ↑ Fighter: Falco Stage: Rainbow Ride (Battlefield) Music: Tengu Man Stage Conditions The enemy favors aerial attacks. Splash Woman Type: Support (Shield) Class: ★ Cost: ⬡ Skill: Energy-Shot Attack ↑ Fighter: Peach Stage: Delfino Plaza Music: Splash Woman Stage Conditions The enemy starts with a Staff. Nitro Man Type: Neutral Class: ★★★ Slots: ⬡⬡⬡ Trait: Speed ↑ Fighter: Wario Stage: Figure-8 Circuit Music: Nitro Man Stage Conditions The enemy prefers side specials. Block Man Type: Neutral Class: ★★ Slots: ⬡⬡⬡ Trait: Weight ↑ Fighter: Mario Stage: Mushroomy Kingdom (Battlefield) Music: Block Man Stage Mecha Dragon Type: Support Class: ★★★ Cost: ⬡⬡ Skill: Giant Fighter: Giant Charizard Stage: Wily Castle Music: Mega Man 2 Retro Medley Rules Stamina Battle Conditions The enemy has super armor but moves slower. The enemy falls slowly. The enemy favors neutral specials. Wily Machine 11 Type: Support Class: ★★★★ Cost: ⬡⬡⬡ Skill: Double Gear Final Smash - The FS Meter charges faster, and Final Smashes deal more damage. Fighter: Dr. Wily & Robot Masters Stage: Wily Castle Music: Wily Guardian Battle Considering that all of the other Robot Masters corresponding to Mega Man's special weapons are present as Spirits, it's surprising that Charge Man and Flame Man aren't already in. Edited June 16, 2021 by Lord_Brand Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted December 13, 2020 Share Posted December 13, 2020 (edited) Since Sephiroth gotten announced at the Game Awards 2020 and we pretty much had no Final Fantasy spirits with the exception of Cloud. I have a few ideas of what the Final Fantasy VII Spirit Board will might have before we might see what it looks like in Sephiroth's Direct (I think they'll might use the Final Fanatsy VII Remake Artworks or/add original Final Fantasy VII artworks): Tifa Lockheart Barret Wallace Aerith Gainsborough Red XIII The Avalanche Trio (Biggs, Wedge, and Jessie) Zack Fair Turks Rufus Shinra Edited December 13, 2020 by King Marth 64 Quote Link to comment Share on other sites More sharing options...
Lord_Brand Posted December 14, 2020 Share Posted December 14, 2020 (edited) Garland Spoiler Theme: Chaos Shrine Lich Type: Neutral Class: ★★★ Slots: ⬡⬡ Skill: Magic Attack ↑ Fighter: Garland Stage: Reset Bomb Forest (Battlefield) Music: Boss Battle A Rules: Stamina Battle Conditions: The floor is poisonous. The enemy favors down specials. Marilith Type: Support (Attack) Class: ★★★ Cost: ⬡⬡ Skill: Ice Floor Immunity Fighter: Garland Stage: Norfair (Battlefield) Music: Boss Battle B Rules: Stamina Battle Conditions: The floor is lava. The enemy favors neutral specials. Kraken Type: Shield Class: ★★★ Slots: ⬡⬡ Trait: Water Attack ↑ Fighter: Garland Stage: Delfino Plaza (Battlefield) Music: Boss Battle A Rules: Stamina Battle Conditions: The enemy favors forward specials. Tiamat Type: Support (Neutral) Class: ★★★ Cost: ⬡⬡ Skill: Strong-Wind Immunity Fighter: Garland Stage: Palutena's Temple (Battlefield) Music: Boss Battle B Rules: Stamina Battle Conditions: Dangerously high winds are in effect. The enemy favors up specials. Scarmiglione Type: Grab Class: ★★ Slots: ⬡⬡⬡ Skill: Weakness to Fire Fighter: Robin, Donkey Kong Stage: Gerudo Valley Music: The Dreadful Fight Rules Hazard: Poison Floor Stamina Battle Conditions: The floor is poisonous. The enemy is weak to fire attacks. Reinforcements will appear after an enemy is KO'd. Cagnazzo Type: Shield Class: ★★★ Slots: ⬡⬡⬡ Skill: Weight ↑ Fighter: Giant Squirtle Stage: Hyrule Castle Music: The Dreadful Fight Rules: Stamina Battle Conditions: The enemy is weak to lightning and ice attacks. Barbariccia Type: Support (Grab) Class: ★★★ Cost: ⬡⬡ Skill: Air Attack ↑ Fighter: Zero Suit Samus Stage: Sheikah Tower Music: The Dreadful Fight Rules: Stamina Battle Conditions: The enemy loves to jump. The enemy favors attacks in the air. Rubicante Type: Support (Shield) Class: ★★★ Cost: ⬡⬡ Skill: Critical-Health Healing Fighter: Robin Stage: Sheikah Tower Music: The Dreadful Fight Rules: Stamina Battle Conditions: The enemy favors forward specials. The enemy shields often. The enemy can heal by shielding attacks. The enemy is weak to water and ice attacks. Gilgamesh Type: Attack Class: ★★★ Slots: ⬡⬡⬡ Trait: Sword Attack ↑ Fighter: Link, Ganondorf, Young Link, Marth, Lucina, Roy, Chrom, Meta Knight, Ike, Toon Link, Robin, Corrin, Shulk, Cloud, Mii Swordfighter Stage: Bridge of Eldin Music: Battle on the Big Bridge Rules Items: Beam Sword, Killing Edge Conditions: Defeat an army of fighters. Certain items will appear in large numbers. Ultros Type: Support (Grab) Class: ★★ Cost: ⬡ Skill: Strong Throw Fighter: Giant Inkling Stage: Jungle Falls Music: Decisive Battle (Final Fantasy VI) Conditions: The enemy favors grabs. Chaos Type: Support (Neutral) Class: ★★★★ Cost: ⬡⬡⬡ Skill: Elemental Power - Greatly increases the power of fire, darkness, water, ice, wind, lightning, burying, and tripping attacks. Fighter: Giant Garland Stage: Temple of Chaos Music: Last Battle Rules: Stamina Battle Conditions: The enemy will suddenly have a Final Smash. Edited June 16, 2021 by Lord_Brand Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted February 19, 2021 Share Posted February 19, 2021 Since Pyra and Mythra are added as DLCs. I know that Sakurai will pretty much do to the same from Min Min when she joined in as DLC Fighter and pretty much putting the in-game Xenoblade Chronicles 2 Spirits while adding more in for Pyra and Mythra's Spirit Board. Here's my thoughts on it: Rex Nia Tora Poppi a Morag Zeke Pandoria (new) Brighid (new) Poppi QT (new) -> Poppi QTtr (new) As Enchanchment Dromarch (new) Vandham (new) Roc (new) Lora (new) - I am not entirely sure if Lora will might appear since she's techically DLC that only appears in Torna: Golden Country unlike the other additional characters from Arms wasn't in Min Min's Spirit Board? Jin (new) Malos (new) (myabe the 4 Star Legendary) Quote Link to comment Share on other sites More sharing options...
Perkilator Posted February 19, 2021 Author Share Posted February 19, 2021 Dr. Eggman Spoiler Motobug Type: Primary (Shield) Class: ★ Slots: ⬡ Effect: Defense - Opponent: Sonic (default) Power: 1000 Conditions: The enemy favors side specials The enemy favors down specials The enemy is easy to launch Stage: Green Hill Zone Music: Green Hill Zone Egg Pawn Type: Primary (Attack) Class: ★ Slots: ⬡ Effect: N/A Opponent: Metal Eggman x20 (default) Power: 1500 Conditions: Defeat an army of fighters Stage: Green Hill Zone (Battlefield) Music: Metal Scratchin' Knuckles Type: Primary (Grab) Class: ★★★ Slots: ⬡⬡ Effect: Fist Attack + Opponent: Mii Brawler (Knuckles costume, moveset 2231) Item: Pitfall Power: 9400 Conditions: The enemy’s fist attacks have increased power The enemy is easily distracted by items Hostile Assist Trophies (Knuckles) Stage: Skyworld Music: Angel Island Zone Metal Sonic Type: Primary (Shield) Class: ★★ Slots: ⬡ Effect: Speed + Opponent: Metal Sonic (Color 8; 100HP) 2:00 Power: 4600 Conditions: Timed stamina battle The enemy is metal The enemy starts the battle with a Rocket Belt Stage: Windy Hill Zone Music: Sonic Heroes Mighty & Ray Type: Support (Neutral) Class: ★★ Cost: ⬡ Effect: Special Move Power + Opponent: Sonic (Color 7) and Steve (Color 3) Power: 4400 Conditions: The enemy (Steve) favors up specials The enemy (Sonic) favors down specials Stage: Stuidopolis Zone (stage concept here) Music: Sonic Mania Medley Eggman Nega Type: Primary (Neutral) Class: ★★★ Slots: ⬡⬡ Effect: Jam FS Charge Opponent: Eggman x2 (default and Color 5) Power: 9900 Conditions: The enemy’s FS meter charges quickly The screen will suddenly flip The enemy favors up specials Stage: Final Desstination Music: Wrapped in Black Black Doom Type: Support (Neutral) Class: ★★ Cost: ⬡ Effect: Magic Attack + Opponent: Giant Sonic (Color 5) Power: 2000 CPU Ally: Eggman (Color 4) Conditions: You lose if your CPU ally is K.O.'d Hostile Assist Trophies Stage: Reset Bomd Forest (second part) Music: I Am (All of Me) Mephiles Type: Support (Attack) Class: ★★★ Cost: ⬡ Effect: Staff Equipped Opponent: Sonic (Color 5) Power: 9900 CPU Ally: Daisy (Color 7) Conditions: You lose if your CPU ally is K.O.'d The enemy starts the battle with a staff The floor is lava Stage: Gaur Plain (Omega) Music: Crisis City Erazor Djinn Type: Support (Grab) Class: ★★ Cost: ⬡ Effect: Death's Scythe Equipped Opponent: Giant Link (Color 8 ) Power: 4300 Conditions: The enemy favors side specials The enemy starts the battle with Death's Scythe The enemy's sword attacks have increased power Stage: Mushroomy Kingdom (Battlefield) Music: Seven Rings in Hand Wisps Type: Support (Shield) Class: ★★ Cost: ⬡ Effect: Poison Damage Reduced Opponent: Sonic (Color 3) Power: 4000 Minions: Kirby x9 (Color 3) Conditions: Defeat the main fighter to win Defeat an army of fighters The floor is poisonous Stage: Mario Galaxy (Battlefield) Music: Planet Wisp Orbot & Cubot Type: Primary (Grab) Class: ★ Slots: ⬡ Effect: Item Gravitation Opponent: Kirby (Color 4) Power: 1400 Minions: Kirby x9 (Color 3) Conditions: The enemy favors down specials The enemy favors aerial attacks Items will suddenly appear in large numbers after a little while Stage: Windy Hill Zone Music: Reach for the Stars Zavok Type: Primary (Attack) Class: ★★ Slots: ⬡ Effect: Enhanceable at Lv. 99 Opponent: Giant Incineroar (default) Power: 3500 Item: Beehive Conditions: The enemy is giant The enemy's physical attacks have increased power Stage: Windy Hill Zone Music: The Deadly Six Medley Spoiler The Deadly Six Type: Primary (Attack) Class: ★★★ Slots: ⬡ Effect: Assist Killer Sticks Type: Support (Grab) Class: ★ Cost: ⬡ Effect: Bommerang Equipped Opponent: Sonic (Color 7) Power: 1400 Item: Boomerang Conditions: The enemy starts the battle with a Boomerang The enemy is easily distracted by items Hostile Assist Trophies (Guile) Stage: Kongo Falls Music: Sonic Boom Hard-Boiled Heavies Type: Support (Attack) Class: ★★★ Cost: ⬡⬡ Effect: Fast FS Meter Charge Opponent: Eggman x5 (Color 8 ) Power: 9400 Reinforcements: Snake (Color 4, favors side specials) Greninja (Color 6, favors neutral specials) Robin (Color 6, starts with a Poke Ball containing Ditto) Wario (Color 7, favors side specials) Eggman (Color 7, favors up specials) Conditions: Take your strongest team into this no-frills battle Stage: Studiopolis Zone Music: Hi-Spec Robo Go! (Hard Boiled Heavy Boss) Rookie Type: Support (Neutral) Class: ★★ Slots: ⬡ Effect: Shooting Items + Opponent: Wolf (Color 7), Zelda (default) and Falco (Color 2) Power: 4100 Conditions: The enemy (Wolf) starts the battle with a Rage Blaster The enemy (Zelda) starts the battle with a Black Hole The enemy (Falco) starts the battle with a Drill Stage: Studiopolis Zone (Battlefield) Music: Moonlight Battlefield (Aqua Road) Death Egg Robot Type: Primary (Neutral) Class: ★★★★ Cost: ⬡⬡⬡ Effect: Giant & Slow Super Armor Opponent: Giant Metal Eggman x5 (Color 7) Power: 13,900 Conditions: The enemy will suddenly have a Final Smash The enemy favors special moves The enemy has super armor but moves slower Stage: Green Hill Zone (Omega) Music: Death Egg Robot / Final Zone Quote Link to comment Share on other sites More sharing options...
Lord_Brand Posted March 17, 2021 Share Posted March 17, 2021 (edited) Mega Man X Spoiler Theme: Stage Select X1 Armored Armadillo Type: Support (Shield) Rank: ★★★ Cost: ⬡ Skill: Easier Perfect Shield Fighter: Sonic Stage: Gerudo Valley (Ω) Music: Armored Armadillo Stage Rules Stamina Battle Conditions The enemy shields often. The enemy is weak to electric attacks. Launch Octopus Type: Support (Grab) Rank: ★ Cost: ⬡⬡ Skill: Steel Diver Equipped Fighter: Samus Stage: Big Blue (Ω) Music: Launch Octopus Stage Rules Stamina Battle Conditions The fighter starts with a Steel Diver. The enemy likes to use side specials. Chill Penguin Type: Support (Shield) Rank: ★ Cost: ⬡ Skill: Water & Ice Attack ↑ Fighter: Ice Climbers Stage: Summit (Ω) Music: Chill Penguin Stage Rules Stamina Battle Conditions The enemy is weak to fire attacks. Flame Mammoth Type: Support (Attack) Rank: ★ Cost: ⬡ Skill: Fire Flower Equipped Fighter: Bowser Stage: Norfair (Ω) Music: Flame Mammoth Stage Rules Stamina Battle Conditions The enemy likes to use neutral and down specials. Storm Eagle Type: Support (Neutral) Rank: ★ Cost: ⬡ Skill: Air Attack ↑ Fighter: Falco Stage: Corneria Music: Storm Eagle Stage Rules Stamina Battle Conditions The enemy is weak to slash and stab attacks. Spark Mandrill Type: Support (Attack) Rank: ★ Cost: ⬡ Skill: Electric Attack ↑ Fighter: Donkey Kong Stage: Abel City Music: Spark Mandrill Stage Rules Stamina Battle Conditions The floor is electrified. The enemy is weak to ice attacks. Sting Chameleon Type: Support (Grab) Rank: ★ Cost: ⬡ Skill: Energy-Shot Attack ↑ Fighter: Greninja Stage: Jungle Falls Music: Sting Chameleon Stage Rules Stamina Battle Conditions The enemy is weak to slash attacks. Boomer Kuwanger Type: Support (Neutral) Rank: ★ Cost: ⬡ Skill: Boomerang Equipped Fighter: Mewtwo Stage: Abel City Music: Boomer Kuwanger Stage Rules Stamina Battle Conditions The enemy starts with a Boomerang. The enemy likes to use up specials. Vile (Ride Armor) Type: Neutral Rank: ★★★ Slots: ⬡⬡⬡ Trait: Enhanceable at Lv. 99 Fighter: Metal Donkey Kong, Samus Aran Stage: Abel City Music: Vile 2 Rules Stamina Battle Vile Type: Neutral Rank: ★★★★ Slots: ⬡⬡⬡ Skill: Special-Move Power ↑ Zero (Zero Buster) Fighter updated to X Stage updated to Abel City Song updated to Zero's Theme (Maverick Hunter X) Zero (Z-Saber) Alia Type: Support Rank: ★★★ Cost: ⬡ Skill: Neutral Special ↑ Fighter: Zero Suit Samus, X Stage: Abel City Music: Alia and Gate Conditions Defeat the main fighter to win. Axl Sigma Updated to be Enhanceable at Lv. 99 There is now a second Ganondorf fighter who is giant and metal Stage updated to Abel City Song updated to Sigma 2nd (MMX) Wolf Sigma Type: Attack Rank: ★★★★ Slots: ⬡⬡⬡ Skill: Metal & Giant Axl Fighters updated to X Stage updated to Hunter Base Song updated to A Naughty Boy/Enter, Axl X (Ultimate Armor) Type: Support Rank: ★★★★ Cost: ⬡⬡ Skill: Starting Final Smash Fighter: X Stage: Abel City Music: X vs. Zero Conditions The enemy starts with a Final Smash. I considered using one Maverick from each of the eight MMX games (Magma Dragoon from X4 in particular), but I had difficulty deciding on reps for most of the games, felt the original 8 were the most iconic, and knew the original game is often considered the best anyway, so I opted to focus X's board primarily on X1 with a few references to later games, namely Zero (whose enhanced form debuted in X2), Axl (who debuted in X7 and is already in as a Spirit), and Ultimate Armor X (debuted in X4 and returned in 5, 6, and 8). That way it keeps things simple. Mavericks from later X games could always be added as Spirit Events, much like the Navigators. X's Spirit Battle isn't part of the board, but like Zero and Axl's Spirit Battles, it's updated to replace Mega Man with X as the Spirit Fighter. Edited June 16, 2021 by Lord_Brand Quote Link to comment Share on other sites More sharing options...
Perkilator Posted March 19, 2021 Author Share Posted March 19, 2021 (edited) Arthur (Ghosts 'n Goblins) Spoiler Zombie (Ghosts 'n Goblins) Type: Support (Attack) Class: ★ Cost: ⬡⬡ Effect: Slow Impact Run Opponent: Steve x12 (Zombie alt, 10HP each) Power: 1000 Conditions: Defeat an army of fighters The enemy moves slowly The enemy can deal damage by dashing into you Stage: Demon Village Music: Ground BGM - Ghosts 'n Goblins Green Monster Type: Support (Shield) Class: ★ Cost: ⬡ Effect: Falling Immunity Opponent: Piranha Plant x3 (Color 2) Power: 1000 Conditions: The enemy favors neutral specials Stage: Demon Village Music: Demon Village - Marvel vs. Capcom 3: Fate of Two Worlds Skeleton Murderer Type: Support (Grab) Class: ★ Cost: ⬡ Effect: Easier Dodging Opponent: Robin x8 (Color 5) Power: 1000 Conditions: Defeat an army of fighters The enemy starts the battle with Death's Scythe Stage: Demon Village Music: The Village of Decay Shielder Type: Primary (Shield) Class: ★★ Slots: ⬡⬡ Effect: Perfect-Shield Reflect Opponent: Giant Metal King K. Rool (default, 135HP) Power: 3600 Conditions: The enemy favors down specials The enemy starts the battle with a Back Shield Stage: Demon Village (Omega) Music: Stage 1 Boss - Ghouls 'n Ghosts Unicorn Demon Type: Support (Attack) Class: ★★ Cost: ⬡⬡ Effect: Instadrop Opponent: Giant Ganondorf (Color 6, 120HP) Power: 3300 Conditions: The enemy's jump height is increased The enemy can deal damage by falling Stage: Demon Village (Omega) Music: Theme of Arthur - Marvel vs. Capcom 3: Fate of Two Worlds Red Arremer Type: Primary (Attack) Class: ★★★ Slots: ⬡⬡⬡ Effect: Floaty Jumps Opponent: Ridley (Color 3) Power: 9300 Hostile Assist Trophies (Devil) Conditions: The enemy falls slowly The enemy favors neutral specials The enemy loves to jump Stage: Demon Village Music: 5, 6 Stage Boss Astaroth Type: Primary (Grab) Class: ★★★ Slots: ⬡⬡⬡ Effect: Slow Super Armor Opponent: Giant Bowser (Color 8, 125HP) Power: 9900 Reinforcement: Giant Bowser (Color 7, 125HP) Conditions: The enemy has super armor but moves slowly The enemy favors neutral specials Reinforcements will appear after the enemy is defeated Stage: Dracula's Castle Music: 7 Stage Boss Princess (Ghosts 'n Goblins) Type: Support (Shield) Class: ★★★ Cost: ⬡ Effect: Improved Esccape Opponent: Princess Peach (Color 7) Power: 9600 Minion: Arthur (Color 6) Conditions: Defeat the main fighter to win The enemy (Peach) tends to avoid conflict The enemy (Arthur) will suddenly have a Final Smash Stage: Princess Peach's Castle Music: Ending - Ghouls 'n Ghosts Maximo Type: Primary (Shield) Class: ★★ Slots: ⬡⬡ Effect: Thrown Items + Opponent: Link (Color 7) Power: 4400 Conditions: The enemy favors side specials The enemy favors neutral specials The enemy has increased attack power and movement speed when badly damaged Stage: Demon Village Music: Graveyard Area Firebrand Type: Primary (Neutral) Class: ★★★★ Slots: ⬡⬡⬡ Effect: Critical-Health Healing ++ Opponent: Link (Color 7) Power: 4400 Conditions: The enemy favors side specials The enemy favors neutral specials The enemy has increased attack power and movement speed when badly damaged Stage: Demon Village Music: Theme of Firebrand - Ultimate Marvel vs. Capcom 3 Edited March 19, 2021 by Jingilator Quote Link to comment Share on other sites More sharing options...
Perkilator Posted May 9, 2021 Author Share Posted May 9, 2021 Decided to update my Eggman Spirit Board. I also made one for Sora as well. Quote Link to comment Share on other sites More sharing options...
Lord_Brand Posted May 22, 2021 Share Posted May 22, 2021 Zero Spoiler Spirit Board Theme: Stage Select X4 Web Spider Type: Support Rank: ★★ Cost: ⬡ Skill: Strong Throw Fighter: Samus Aran Stage: Jungle Falls Music: Web Spider Stage Rules Stamina Battle Conditions The enemy is weak to slash and stab attacks. The enemy favors grabs. Cyber Peacock Type: Support Rank: ★ Cost: ⬡ Skill: Energy-Shot Attack ↑ Fighter: Falco Stage: Hunter Base Music: Cyber Peacock Stage Rules Stamina Battle Storm Owl Type: Support Rank: ★★ Cost: ⬡ Skill: Air Defense ↑ Fighter: Falco Stage: Corneria Music: Storm Owl Stage Rules Stamina Battle Conditions The enemy is weak to energy attacks. Magma Dragoon Type: Support Rank: ★★ Cost: ⬡⬡ Skill: Mouthful of Curry Fighter: Ken Stage: Find Mii (Ω) Music: Magma Dragoon Stage Rules Stamina Battle Item: Superspicy Curry Jet Stingray Type: Support Rank: ★★★ Cost: ⬡ Skill: Easier Dodging Fighter: Zero Stage: Big Blue (Ω) Music: Jet Stingray Stage Rules Stamina Battle Item: Bombchu Conditions Certain items will appear in large numbers. The enemy is weak to ice attacks. Split Mushroom Type: Support Rank: ★ Cost: ⬡⬡ Skill: Screw Attack Equipped Fighter: 2 × Mario Stage: Reset Bomb Forest (Ω) Music: Split Mushroom Stage Rules Stamina Battle Conditions The enemy starts with a screw attack. The enemy is weak to electric attacks. Slash Beast Type: Support Rank: ★ Cost: ⬡ Skill: Impact Run Fighter: Incineroar Stage: Spirit Train Music: Slash Beast Stage Rules Stamina Battle Frost Walrus Type: Support Rank: ★★★ Cost: ⬡⬡ Skill: Slow Super Armor Fighter: Donkey Kong Stage: Summit (Ω) Music: Frost Walrus Stage Rules Stamina Battle Items: Freezie Conditions The enemy starts with a Freezie. The enemy is weak to fire attacks. X Full Armor X Black Armor Zero Type: Grab Rank: ★★★ Slots: ⬡⬡ Trait: Sword Attack ↑ Fighter: Zero Stage: Hunter Base Music: Zero's Theme X2 Rules Stamina Battle Iris Type: Support Rank: ★★★ Cost: ⬡ Skill: Fairy Bottle Equipped Fighter: Zelda, Zero Stage: Hunter Base Music: Iris Rules Stamina Battle Conditions Defeat the main fighter to win. The enemy may suddenly become giant and metal. Colonel Type: Attack Rank: ★★★ Slots: ⬡ Skill: Sword Attack ↑ Fighter: Zero Stage: Hunter Base Music: Colonel & General Rules Stamina Battle Layer Type: Support Rank: ★★★ Cost: ⬡ Skill: Weapon Attack ↑ Fighter: Zero Suit Samus, Zero Stage: Hunter Base Music: Intermission Rules Stamina Battle Awakened Zero Type: Support Rank: ★★★★ Cost: ⬡⬡ Skill: Final Smash Invincibility Fighter: Zero Stage: Hunter Base Music: X vs. Zero Rules Stamina Battle Conditions The enemy will occasionally be invincible. The enemy has super armor and is hard to launch or make flinch Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted June 16, 2021 Share Posted June 16, 2021 (edited) Ok, since Kazuya from Tekken was announced at E3 today, I am pretty much don't know which Tekken characters would be useful in Kazuya's Spirit Board since I never played Tekken series other than Heihachi. I was also thinking of Ayumi in Super Smash Bros. Ultimate and see how to put the rest of the Famicom Detective Club Spirits in Ayumi's Spirit Board since I'm still playing Part 1 as of right now. Kazuya: Heihachi Mishima (young) -> Heihachi Mishima (older) (pretty much 4 Stars) Jin Kazama Jun Kazama Lillie Jack King Anna Williams Lei Wulong Marshal Law Kuma and Panda Michelle Chang Jinpachi Mishima Ayumi: Protagonist Yoko Kojima Shunsuke Utsugi Kaneda Family Gozo Kusano Toshie Akane Komada Edit from June 22th: I managed to start playing Tekken 1 and I managed to get the ideal spirits down in my head so far. Edited June 22, 2021 by King Marth 64 Quote Link to comment Share on other sites More sharing options...
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