deleted35362 Posted June 26, 2009 Share Posted June 26, 2009 (edited) There's some unnecessary shading on her face. I highlighted them. I can't say it's perfect, but it's a start. Green: Fill area with the first skin shade Blue: Fill area with the second skin shade Red: Fill area with the third skin shade Edited June 26, 2009 by April Quote Link to comment Share on other sites More sharing options...
Agro Posted June 26, 2009 Share Posted June 26, 2009 Upon further examination, I find that the face is also pillow shaded. Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted June 26, 2009 Share Posted June 26, 2009 Following my guideline will get rid of a bit of that pillowing on the face. Quote Link to comment Share on other sites More sharing options...
Yuli Posted June 26, 2009 Author Share Posted June 26, 2009 I messed with the colors a bit and changed the shading. I also put back the mouth. Quote Link to comment Share on other sites More sharing options...
Agro Posted June 26, 2009 Share Posted June 26, 2009 Next time you make a full custom, I suggest you make the head bigger. Comparing them to in-game sprites, they have smaller heads. This is why the facial features seem to be so big and cramped. Also, I think the nose is too big. It should be more subtle, like Eirika's or Lyn's. Quote Link to comment Share on other sites More sharing options...
Yuli Posted June 27, 2009 Author Share Posted June 27, 2009 (edited) Don't you mean I should make the body bigger? Because the head is stolen from a villager. I didn't change the size of it. :x So was the nose. Except I changed that a bit. ;p Edited June 27, 2009 by Yuli Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 7, 2009 Author Share Posted July 7, 2009 Fluffy hair. ;p Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted July 7, 2009 Share Posted July 7, 2009 The face is a bit too round. You should draw a vertical line where the right eye(OPV) ends. Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 8, 2009 Author Share Posted July 8, 2009 Fixed. ;p Quote Link to comment Share on other sites More sharing options...
Agro Posted July 8, 2009 Share Posted July 8, 2009 Nose and mouth are too low on the face again. Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 8, 2009 Author Share Posted July 8, 2009 (edited) Eh, I like the old look better so I might not keep it this way. Edited July 8, 2009 by Yuli Quote Link to comment Share on other sites More sharing options...
Agro Posted July 8, 2009 Share Posted July 8, 2009 The mouth is one dark line. Put some of the lighter shades in the middle to give it some variance. The eyebrows have the same sort of problem. Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 8, 2009 Author Share Posted July 8, 2009 The middle of the mouth already has the lightest shades, but I editted the eyebrows. Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted July 8, 2009 Share Posted July 8, 2009 The trim on her shirt needs some anti-aliasing. Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 8, 2009 Author Share Posted July 8, 2009 I had to google that to find out what "anti-aliasing" is. ;p It's my first time ever trying to do that so I don't know if I'm doing it correctly. Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted July 9, 2009 Share Posted July 9, 2009 You need to use FE portraits for reference. You can learn a lot about shading by observing them. Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 9, 2009 Author Share Posted July 9, 2009 Okay, but did I do it correctly? Quote Link to comment Share on other sites More sharing options...
The Blind Archer Posted July 9, 2009 Share Posted July 9, 2009 (edited) By taking advantage of the entire range of colors you plan on using for the trim plus the darkest skin tone or other dark colors that match the trim color you're going for. It's the reason why most trim is skin tone, or skin tone plus yellow. The way it's smoothed out with the different tones and colors is what is referred to as "anti-aliasing" in the GBA-FE sense. Using the different shades of color for trim, you're able to make smoother and more convincing trim than just a light color plus the border color. Take a look at any armored character with trim. I'd start by studying Kent and Sain's shoulder pads, since they have some of the best examples of trim at their most basic level. Edited July 9, 2009 by The Blind Archer Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 9, 2009 Author Share Posted July 9, 2009 Oh thank you. That information was more helpful. Am I do it correctly now? Ha ha. Quote Link to comment Share on other sites More sharing options...
Agro Posted July 9, 2009 Share Posted July 9, 2009 Much, much better. I'm still not that fond of the mouth, though. Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted July 9, 2009 Share Posted July 9, 2009 (edited) Oh thank you. That information was more helpful. Am I do it correctly now? Ha ha. Yeah, I'm not very helpful when it comes to sprites advice :P Wow, it's late *facepalm* Well, make kind of a chunk of the lightest skin shade under the far eye. Look at FE7 portraits for reference, most have that. Unfortunately, neither mine nor TBA's avatars can help you with that at the moment. *facepalm again* EDIT: You didn't have to recolor that to skin tone, but you seem to have gotten better at it, and it works. If you want, you can revert it back to the colors you had before by recoloring the corresponding colors. Edited July 9, 2009 by April Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 9, 2009 Author Share Posted July 9, 2009 Oh, I meant that his information for more useful than the one I googled for. Sorry. :x Thank you for the tips. I can see it's much better now. ;D Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted July 23, 2009 Share Posted July 23, 2009 The third shade of her hair doesn't really go with the other shades. Quote Link to comment Share on other sites More sharing options...
Yuli Posted July 23, 2009 Author Share Posted July 23, 2009 It's from Knoll. I think it looks fine. Quote Link to comment Share on other sites More sharing options...
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