DragonNexus3608 Posted August 10, 2022 Share Posted August 10, 2022 Hey everyone! I don't really see topics about endgame character builds so I was hoping this hypothetical thread would change that. I enjoy Three Hopes with it's many customization options for it's rather large cast of characters. After watching Burner Reborn Gaming and his many great builds, I wondered if everyone has their own crazy build that even makes Ashe strong. So let's get into it: For the format, it should be: 1) Character Name 2) Class 3) Weapon and Item 4) Combat Arts and Battalion 5) Abilities 6) Explain how exactly does this build work for your chosen character; Does it compliment their Unique Action Ability, specific weapon or learn set? Go nuts with this! Heck, if you want to, show us a video of how dangerous your build is. A̶n̶d̶ y̶e̶s̶ y̶o̶u̶'r̶e̶ a̶l̶l̶o̶w̶e̶d̶ t̶o̶ s̶h̶o̶w̶ o̶f̶f̶ y̶o̶u̶r̶ o̶b̶l̶i̶g̶a̶t̶o̶r̶y̶ M̶o̶r̶t̶a̶l̶ S̶a̶v̶a̶n̶t̶ L̶y̶s̶i̶t̶h̶e̶a̶ w̶/T̶h̶u̶n̶d̶e̶r̶b̶r̶a̶n̶d̶ b̶u̶i̶l̶d̶ Quote Link to comment Share on other sites More sharing options...
Armchair General Posted August 10, 2022 Share Posted August 10, 2022 18 minutes ago, DragonNexus3608 said: A̶n̶d̶ y̶e̶s̶ y̶o̶u̶'r̶e̶ a̶l̶l̶o̶w̶e̶d̶ t̶o̶ s̶h̶o̶w̶ o̶f̶f̶ y̶o̶u̶r̶ o̶b̶l̶i̶g̶a̶t̶o̶r̶y̶ M̶o̶r̶t̶a̶l̶ S̶a̶v̶a̶n̶t̶ L̶y̶s̶i̶t̶h̶e̶a̶ w̶/T̶h̶u̶n̶d̶e̶r̶b̶r̶a̶n̶d̶ b̶u̶i̶l̶d̶ I think that might be the only OP build outside of Holy/Dark Sylvain or using Felix as an Mortal Savant. Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 11, 2022 Share Posted August 11, 2022 (edited) I'll post some later. I'd be wary of Reborn Gaming stuff, he makes a lot of mistakes in his builds. Edited August 13, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 13, 2022 Share Posted August 13, 2022 (edited) Not quite on format but I do want to dissect Shez's available skills for builds and what I think are some of the stronger options. Shez Unique Action: Shadowflash The passive component of this ability steers Shez towards building hit counter. The active component grants a very significant mobility boost. Overall, this is a very strong ability. The hits of Shadowflash not only instant kill fodder but also strike commanders for about a regular attack worth of damage. At high hit count these additional hits happen about twice per attack and start adding up quickly. The Shadowflash strikes also count towards your hit count. Unique Support: Mortal Coil This ability encourages you to keep Shez healthy and grants a significant increase to the Special gauge. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Shez's Guaranteed Stats at 120: 8958 C 80 A 66 C 62 E 92 S 67 B 62 B 67 B 59 D Average projected stats at 120 with class bonuses: 11671 101 84 70 105 70 72 76 72 Recommend leveling as: Asura 1-120 Stats: 11358 110 96 62 120 67 74 67 77 We go with Asura to cap Spd and get close to capping Str. It also boosts their Mag significantly, allowing them to make good use of their access to Spells. The other stats remain mediocre. Cha is the only exception as they tend to get to cap purely from Expeditions. Recommended Ability Loadout Various Weapon Prowess Asura The Creation Free Slot Suggestions Swordmaster Boost Critical Brawler Concentration Lifeforce (Mage), Rejuvenation (Grappler), Essence of Darkness (Dark Mage), Axebreaker (Asura), Range Master (Dark Knight) Dark Bishop Impossible Feat --- Free Slot Dark Bishop Absorb Speed --- Free Slot Asura Renewed Carnage --- Free Slot Notable Abilities Damage Impossible Feat, Axebreaker, United Front Not many pure damage options but at least they got one of the best ones. Spd Absorb Speed, Spd +10 CA/Spell Lifeforce Awakening True Awakening Despite high Spd, and access to Swift Awakening, Shez has a hard time getting into Awakening without meals/tonics. On the other hand, Shez can significantly lower the CD of CA/Spells due to Absorb Spd and even use Lifeforce to empower Small, Medium Mt ones. Critical Boost Critical, Specials Master Shez doesn't have significant synergies with Crit but Boost Critical is still a staple due to how the Critical multiplier works in this game. Specials Charm Catalyst, Renewed Carnage, Pact, Aggression Shez can build Special gauge very quickly. You can stack all the options for genuine Specials spam, but I wouldn't recommend it. One of these with Mortal Coil tends to be enough. Hit Count Concentration, Rejuvenation These compliment Shadowflash fairly well, making it easier to use and giving you very high sustain. Elemental Essence of Darkness, Fiendish Blow Shez has access to several, varied element-imbued CAs/Spells that can make use of Fiendish Blow. Super Armor The Creation, Stalwart Stance, Serene Stance If you can play around keeping a Special bar filled, The Creation makes the others pointless. Other Appraisal, Despoil, Renewal, Range Master These are handy miscellaneous abilities. Adjutant One Heart One Mind, Warrior Assist Shez is not a particularly good adjutant but can help Special-centric units. Notable Combat Arts/Spells Sword Swift Slice, Firesweep, Windsweep, Electric Grounder, Shadowblade Lance Lance Jab, Lightstrike, Dark Lance Axe Crush, Smash, War Strike, Lightning Axe Bow Deadeye, Break Shot, Drill Arrow, Flame Volley, Thunderbolt Gauntlets Fierce Iron Fist, Bombard, Flamewhorl Kick, Lightning Fist Spells Dark Spikes Tau, Excalibur, Hades Omega, Banshee Theta, Luna Lambda Equipment Recommendations Weapon Attributes: Speed Factor, Boost Consecutive Hits Accessories: Fierce Strength Ring, Lightning Speed Ring Classes: Asura > Dark Knight Adjutants: Scarlet Blaze: Edelgard Azure Gleam: Annette Golden Wildfire: Hilda Adjutant Class: Dancer Edited August 28, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 14, 2022 Share Posted August 14, 2022 (edited) Edelgard Unique Action: Solar Prominence Essentially Essence of Fire+. This empowers everything the Essence does but also causes all her attacks to apply Burning. This does not interact with Essence of Fire in any way but is replaced by adjutant Elemental Assists when they apply. Unique Support: Emperor's Prestige Very powerful. Makes Guard Pierce CAs redundant on her. Crest: Crest of Flames Nice collateral self-healing but nothing to rely on. Crest: Minor Crest of Seiros In Edelgard's case this can be overkill. The proc chance makes it unreliable. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Edelgard's Guaranteed Stats at 120: 7888 E 90 S 80 B 74 C 71 D 57 D 67 B 67 B 93 S Average projected stats at 120 with class bonuses: 10328 106 96 82 85 61 75 77 105 Recommend leveling as: Emperor 1-120 Stats: 11488 120 110 74 71 57 85 79 111 We go with Emperor to get Str, Mag and Cha close to cap. It also gives her a considerable durability boost. Recommended Ability Loadout Various Weapon Prowess Emperor Stormer of the Land Free Slot Suggestions Fortress Knight Boost Critical Great Knight Luna Battle Instincts (Bow Knight), Burst of Resolve (Trickster), Charm Catalyst (Dancer), Lancebreaker (Emperor), Lifeforce (Mage) Wyvern Rider Offensive Tactics --- Free Slot Mortal Savant Dual Onslaught --- Free Slot Brigand Wild Abandon --- Free Slot Notable Abilities Damage Dual Onslaught, Offensive Tactics, Wild Abandon, Luna/Flare, Lancebreaker Edelgard has a good set of damage options. Wild Abandon is even safe to use due to SotL. Critical Boost Critical Not much going on here just staple stuff. CA/Spell Lifeforce In conjunction with her Minor Crest her CAs can go nuclear. Always useful but in Edelgard's case other abilities tend to overshadow it. Awakening Pegasus Knight's Wisdom, Battle Instincts, Burst of Resolve In combination with Aymir, a couple of these tend to be all you need to have constant access to Awakening, even if they don't last as long. Specials Knight's Wisdom, Battle Instincts, Charm Catalyst Edelgard can also have rapid access to Specials, tapping into her high Cha stat. Cha Charm Catalyst, Stormer of the Land SotL grants her an additional layer of mitigation that few other units can get, allowing her safer use of things like Wild Abandon. Elemental Fiendish Blow, Essence of Fire Standard stuff, just remember that Essence of Fire doesn't stack with Solar Prominence. Other Appraisal, Despoil, Kinship Good assortment of utility. Adjutant Trust, Harmonious Specials, One Heart One Mind, Warrior Assist, Fire Assist Edelgard is one of the best adjutants in the game. Notable Combat Arts/Spells Sword Astra, Electric Grounder, Firesweep Lance Lightstrike, Glowing Ember Axe Raging Storm, Flickering Flower, War Strike, Crush Bow Deadeye, Drill Arrow, Flame Volley Spells Dark Spikes Tau, Hades Omega, Bolganone Equipment Recommendations Weapon Attributes: Charm Factor, Boost Combat Arts/Magic, Invoke Crest Effects, Aymir Accessories: Monstrous Strength Sring, Mesmerizing Charm Ring, Sky Dragon Sign Classes: Great Knight/Wyvern Lord/Emperor > Dark Knight > Mortal Savant/Dancer Adjutants: Monica > Ferdinand Adjutant Class: Dancer Aymir is a straightforward weapon choice and will work excellently on any Axe class and with Monica as adjutant. You can also try using the Invoke Crest Effects attribute along with the Sky Dragon Sign, and Lysithea as adjutant for a build that uses Crest effect procs to boost CAs and fuel gauges. This can be done with any weapon type. Downside is that you lose access to Raging Storm and the build can be inconsistent due to being capped at C support. Edited September 1, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
DragonNexus3608 Posted August 15, 2022 Author Share Posted August 15, 2022 4 hours ago, Archeleon said: Edelgard Unique Action: Solar Prominence - Essentially Essence of Fire+. Fire is not the best element but Edelgard does have access to a lot of Fire CAs that benefit from this. Unique Support: Emperor's Prestige - Very strong. It does make some Guard Piercing skills redundant though. Crests: Crest of Flames - Nice bonus to have for sustain but too low a proc chance to be reliable. Minor Crest of Seiros - In Edelgard's case this can be overkill. The proc chance makes it unreliable. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Edelgard's stat spread (without boosters) suggests the following: Physical attacker. Good magic user. Mediocre Critical Rush damage/Critical chance. Short Awakening duration, normal CA/Spell CDs. Modest bulk. Recommend leveling as: Emperor Projected Stats as Emperor (1-120): HP Str Mag Dex Spd Lck Def Res Cha 11488 120 110 74 71 57 85 79 111 Reveal hidden contents Guaranteed growths at 120 without class bonuses. HP STR MAG DEX SPD LCK DEF RES CHA 7888 E 90 S 80 B 74 C 71 D 57 D 67 B 67 B 93 S Average projected stats at 120 with accessible class bonuses. HP Str Mag Dex Spd Lck Def Res Cha 10328 106 96 82 85 61 75 77 105 Edelgard is an offensive powerhouse, effectively using both physical and magical attacks. Her Cha is high, keeping her battalions healthy. She is also fairly sturdy despite her low HP. Her Spd and Lck leave much to be desired, however. Recommended Ability Loadout Various Weapon Prowess Emperor Stormer of the Land Fortress Knight Boost Critical GK/Gremory Luna/Flare Wyvern Rider Offensive Tactics --- Free Slot Mortal Savant Dual Onslaught --- Free Slot Brigand Wild Abandon --- Free Slot Free Slot Suggestions - Battle Instincts (Bow Knight), Burst of Resolve (Trickster), Charm Catalyst (Dancer), Lancebreaker (Emperor), Lifeforce (Mage), Appraisal (Thief), Despoil (Assassin) Notable abilities: Reveal hidden contents Damage - Offensive Tactics, Dual Onslaught, Wild Abandon, Lancebreaker These offer significant power increases without much drawback. Wild Abandon is a lot more viable on her due to her sturdiness and Stormer of the Land. Critical - Boost Critical, Apex Axe*, Burst of Resolve Edelgard doesn't have high innate Crit but its enough that she can make good use of these. CA/Spell - Lifeforce The more abilities Edelgard gets access to, the less she ends up using this. Not bad in general, just overshadowed in her case. Awakening - Pegasus Knight's Wisdom, Battle Instincts, Burst of Resolve In combination with Aymir, a couple of these tend to be all you need to have constant access to Awakening, even if they don't last as long. Specials - Knight's Wisdom, Harmonious Specials, Battle Instincts, Charm Catalyst Edelgard can also have rapid access to Specials and can make them stronger when paired. Elemental - Emperor's Ploy, Fiendish Blow, Essence of Fire As stated before, Fire is not the best element, on top of that Edelgard's Unique Action makes them mostly irrelevant. Lck - Luna, Flare Edelgard doesn't have the highest Lck stat but these are still good options to have. Cha - Charm Catalyst, Stormer of the Land Edelgard makes excellent use of her Cha stat through these. SotL grants her an additional layer of mitigation that few other units can get. Class Action - Thief's Wisdom, Special Dance, Pegasus Knight's Wisdom, Knight's Wisdom The first imbues her CLA with Fire. Special Dance is self-explanatory. The other two were covered in other sections. Other - Appraisal, Despoil, Kinship, Trust, One Heart One Mind, Warrior Assist, Fire Assist, Adjutant's Benefit, Harmonious Specials Edelgard makes a pretty good Adjutant and can even help her own Adjutant's level up safely. Notable CAs/Spells: Reveal hidden contents Sword - Electric Grounder, Firesweep Lance - Glowing Ember, Dark Lance, Lightstrike Axe - Raging Storm, War Strike, Lightning Axe Bow - Flame Volley Tome - Hades Omega, Bolganone Weapon Attribute Recommendations: Charm Factor, Boost Combat Arts/Magic, Invoke Crest Effects, Aymir. Accessory Recommendations: Fierce Strength Ring, Mesmerizing Charm Ring, Sky Dragon Sign Class Recommendations: Wyvern Lord > Dark Knight > Mortal Savant > Dancer > Gremory I really love these! Keep going! I really love how you dissected everything Shez and Edelgard have in their kits with your recommendations in tow. Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 15, 2022 Share Posted August 15, 2022 (edited) Reposting Hubert build. Edited August 28, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted August 16, 2022 Share Posted August 16, 2022 On 8/14/2022 at 4:04 PM, Archeleon said: (Edelgard) Accessory Recommendations: Fierce Strength Ring, Mesmerizing Charm Ring, Sky Dragon Sign I was a big fan of Fetters of Dromi on her. Emperor has solid stats and IMO one of the more smooth, enjoyable movesets for axes, but the move sucks. Fixing that felt great. Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 16, 2022 Share Posted August 16, 2022 3 minutes ago, Dark Holy Elf said: I was a big fan of Fetters of Dromi on her. Emperor has solid stats and IMO one of the more smooth, enjoyable movesets for axes, but the move sucks. Fixing that felt great. I think Fetters works well on anyone that prefers infantry classes, doubly so if they make good use of the Spd bonus. The reason I would not highlight Fetters on Edelgard is because she really wants to be an Axe user and 2/3rd of her class options are mounted. I used to feel the same way about Emperor in comparison to GK and WL but the more I tested out builds on those classes the less I missed the moveset. She also does not care one bit about the Spd bonus. Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted August 16, 2022 Share Posted August 16, 2022 I thought you were recommending that as her class, but re-reading it, I see it's not there, just a recommendation for levelling. Fair, it's obviously only useful if she's in Emperor. If you feel the other axe classes are better then you won't be using them of course. I don't think the small speed alteration is a particularly significant for Fetters, the move is by far the most important property of that accessory. As such they're most useful for the least mobile classes, which by master tier is (iirc?) Emperor and War Master. Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 16, 2022 Share Posted August 16, 2022 2 minutes ago, Dark Holy Elf said: I thought you were recommending that as her class, but re-reading it, I see it's not there, just a recommendation for levelling. Fair, it's obviously only useful if she's in Emperor. If you feel the other axe classes are better then you won't be using them of course. I don't think the small speed alteration is a particularly significant for Fetters, the move is by far the most important property of that accessory. As such they're most useful for the least mobile classes, which by master tier is (iirc?) Emperor and War Master. I might need to make the distinction between leveling class vs equipped class a bit clearer to avoid confusion. Coming from the accessory slot though 6 Spd is nothing to scoff at. With the right set ups, it can actually get you a decent damage boost. Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 16, 2022 Share Posted August 16, 2022 (edited) Ferdinand Unique Action: Maximum Ambulation Ferdinand can make good use of Hit Count mechanics due to this but it's not his main damage mechanic. This shines when in Awakening mode. Unique Support: Name Drop I AM FERDINAND VON AEGIR. This is very potent for him as he can reach Spd cap very easily and can shred through gauges due to MA. Crest: Minor Crest of Cichol Synergizes fairly well with some of the CAs he learns, and he is and overall great CA user. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Ferdinand's Guaranteed Stats at 120: 9605 B 72 B 39 F 72 C 84 B 73 B 61 C 47 E 64 C Average projected stats at 120 with class bonuses: 12000 88 54 82 98 78 68 56 74 Recommend leveling as: War Master 1-120 Stats: 12000 108 39 90 108 73 61 47 76 War Master gets him close to Str and Spd cap, and gets him high Dex. Recommended Ability Loadout Various Weapon Prowess Dark Bishop Absorb Speed Free Slot Suggestions Paladin Boost Critical Brawler Concentration Rejuvenation (Grappler), Dexterity Catalyst (Bow Knight), Burst of Valor (Trickster), Specials Master (Dark Knight), Swordbreaker (Holy Knight), Serene Stance (Mortal Savant), Wild Abandon (Brigand), Lifeforce (Mage) Wyvern Rider Offensive Tactics --- Free Slot Brigand Impossible Feat --- Free Slot Great Knight Luna --- Free Slot Notable Abilities Damage Offensive Tactics, Impossible Feat, Wild Abandon, Swordbreaker, Luna Strong options. Critical Boost Critical, Burst of Valor, Specials Master Solid options that can synergize well with his Crest. Spd Absorb Speed CA/Spell Lifeforce Despite his lack of Awakening-centric abilities he can actually fill up the gauge fast due to Name Drop. He can maintain the mode for quite some time. He can also spam CAs quite quickly to tap into his Crest. Be careful using Lifeforce on him though. Specials Knight's Wisdom, Specials Master, Burst of Valor, Dexterity Catalyst, Luck Catalyst Decent selection here to compliment his other damage options. Hit Count Concentration, Rejuvenation These compliment Maximum Ambulation fairly well. Elemental Essence of Fire, Fiendish Blow He learns a decent bunch of Fire CAs/Spells but I would not recommend using up slots to augment them. Super Armor Serene Stance A decent option specially if you make him a War Master. Other Appraisal, Despoil, Kinship, Renewal Standard stuff. Adjutant Trust, One Heart one Mind, Rally Dexterity, Warrior Assist Ferdinand is a great adjutant, arguably the best male adjutant. Notable Combat Arts/Spells Sword Astra, Firesweep Lance Glowing Ember, Shatter Slash, Lightstrike Axe War Strike, Smash, Crush, Shredder Bow Drill Arrow, Flame Volley Gauntlets Fierce Iron Fist, Bombard, Lightning Fist, Flamewhorl Kick Spells Dark Spikes Tau, Hades Omega, Bolganone Equipment Recommendations Weapon Attributes: Speed Factor, Boost Consecutive Hits, Invoke Crest Effects Accessories: Lightning Speed Ring, Monstruous Strength Ring, Fetters of Dromi, Earth Dragon Sign Classes: Holy Knight/War Master > Trickster > Wyvern Lord/Bow Knight Adjutants: Edelgard > Lysithea Adjutant Class: Wyvern Lord You can try using the Invoke Crest Effects attribute along with the Earth Dragon Sign, and Lysithea as adjutant for a build that uses Crest effect procs to boost CAs and fuel gauges. Wouldn't recommended it over a Hit Count/Spd build though. Edited September 1, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 17, 2022 Share Posted August 17, 2022 (edited) Linhardt Unique Action: Easy Breezy It does a very small amount of damage that applies Windtorn to enemies but does not trigger it. It is not improved by Essence of Wind. It does not add to the Hit Count. It does not damage the Stun Gauge. Overall, this is a weak and awkward unique action. Unique Support: Cat Nap Fitting for Linhardt but borderline useless. Crest: Minor Crest of Cethleann A boost for a very niche set of spells. Linhardt only learns Physic baseline. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Linhardt's Guaranteed Stats at 120: 7346 F 59 D 79 B 65 D 68 D 73 B 57 C 73 A 43 F Average projected stats at 120 with class bonuses: 9789 75 94 75 82 78 64 82 53 Recommend leveling as: Dark Bishop 1-120 Stats: 9146 59 120 83 68 73 57 109 43 Dark Bishop gets him to Mag cap and close to Res cap. His Dex becomes serviceable but everything else is mediocre or bad. Recommended Ability Loadout Various Weapon Prowess Warlock Fiendish Blow Free Slot Suggestions Bishop Boost Critical Dark Bishop Absorb Resistance Burst of Resolve (Trickster), Bowbreaker (Dark Bishop), Lifeforce (Mage), Piercing Cry (War Master), Rejuvenation (Brawler) Wyvern Rider Offensive Tactics --- Free Slot Brigand Wild Abandon (S) --- Free Slot Warlock Essence of Wind --- Free Slot Notable Abilities Damage Offensive Tactics, Wild Abandon, Bowbreaker, Luna The point of interest here is Luna. In most of his builds this is pointless but if you run an Invert Physical/Magic physical weapon you can have his Mag target enemy Def to tap into Luna and his good Lck stat. There are a few issues with this approach, namely using magical spells with his low Str and using up a weapon attribute slot to make it work. In that sense Trickster, Holy Knight and War Master become more viable than initially expected especially when you look through the list of CAs he learns. Potentially fun options. Critical Boost Critical, Burst of Resolve His average Dex limits these a bit but he has some Spell options that take advantage of them. CA/Spell Lifeforce Comes up a bit more often on him since he doesn't have as many damage options. Awakening Battle Instincts, Burst of Resolve, Piercing Cry His slow Spd doesn't lend to long Awakening durations, but he doesn't suffer much from it. Hit Count Concentration, Rejuvenation, Piercing Cry He won't need Concentration often. He builds hit count in bursts. Rejuvenation makes Lifeforce use a lot safer. Elemental Essence of Wind, Fiendish Blow Linhardt is one of the few units I'd consider Essence of Element to be staple in his builds, especially with Fiendish Blow. Res Absorb Resistance Along with his naturally high Res, this makes him nigh invulnerable to magic. It also allows him to use Resistance Factor to boost his damage considerably. Other Appraisal, Despoil, Kinship Utility Adjutant Trust, One Heart one Mind, Warrior Assist Mediocre Adjutant at best. Notable Combat Arts/Spells Sword Astra, Electrict Grounder, Windsweep Lance Lightstrike, Thunder Rush, Dark Lance, Tempest Lance Axe War Strike, Smash, Crush, Shredder Bow Deadeye, Drill Arrow, Thunderbolt, Flame Volley Gauntlets Bombard, Lightning Fist, Fierce Iron Fist, Whirlwind Kick Spells Excalibur, Dark Spikes Tau, Aura, Bolting, Meteor, Bolganone Equipment Recommendations Weapon Attributes: Boost Combat Arts/Magic, Reistance Factor, Boost Aerial Attacks Accessories: Hexlock Shield, Magic Staff, Circe Staff, Asclepius, Thyrsus, Fetters of Dromi Classes: Dark Bishop/Dark Knight > Trickster Adjutants: Scarlet Blaze: Edelgard/Monica Azure Gleam: Byleth/Flayn Golden Wildfire: Hilda/Byleth Adjutant Class: Gremory/Dark Bishop Edited September 1, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
Sire Posted August 17, 2022 Share Posted August 17, 2022 (edited) 5 hours ago, Archeleon said: Linhardt Unique Action: Easy Breezy - Very odd ability. It does not have as many synergies as you'd think this would have and can be a bit of a pain to trigger and maintain. It does a very small amount of damage that applies Windtorn to enemies but does not trigger it. It is not improved by Essence of Wind. It does not add to the Hit Count. It does not damage the Stun Gauge. Overall, this is a weak and awkward unique action. Huh, so Easy Breezy sorta sucks. It looked cool and I was looking forward to messing around with Linhardt more due to the ability, but if its lackluster than I'll move him to a lower priority when it comes to mastering classes/reaching max level. I would post some builds of my own, but aside from Shez I don't feel like I've had enough experience playing the other characters with end-game loadouts. It doesn't help I tend to main a single character now with Balthus' Merc Whistle item to get more gold, so I don't get to experience that character's personal ability. -- The only other two I feel somewhat confident in making a build for is Claude and Lysithea, although I haven't played them at their max potential much as I play to master the classes, then swap characters. Edited August 18, 2022 by Sire It, not I Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 17, 2022 Share Posted August 17, 2022 55 minutes ago, Sire said: Huh, so Easy Breezy sorta sucks. I looked cool and I was looking forward to messing around with Linhardt more due to the ability, but if its lackluster than I'll move him to a lower priority when it comes to mastering classes/reaching max level. I would post some builds of my own, but aside from Shez I don't feel like I've had enough experience playing the other characters with end-game loadouts. It doesn't help I tend to main a single character now with Balthus' Merc Whistle item to get more gold, so I don't get to experience that character's personal ability. -- The only other two I feel somewhat confident in making a build for is Claude and Lysithea, although I haven't played them at their max potential much as I play to master the classes, then swap characters. Yeah. I wasn't expecting it to deal a lot of damage on its own but was hoping it would interact with his kit in some interesting way. If it 1) Triggered from Wind SAs, CAs and Spells, and 2) Added to the hit counter/depleted gauges, it would make it a very strong UA and would make up for Catnap. I wouldn't even need it to deal damage at that point. But heck, once he gets Excalibur he starts coming together quite nicely and is quite fun to play. Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 18, 2022 Share Posted August 18, 2022 (edited) Caspar Unique Action: One for the Books An interesting premise but in practice it makes you a sitting duck. Even with super armor skills you are still just sitting there eating damage and the return is not worthwhile. It also slows down his combat loop. Unique Support: Fists of Justice This lets him plow through Stun Gauge pretty quickly but in my experience, he just kills people straight up without needing to tap into this. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Caspar's Guaranteed Stats at 120: 10782 S 72 B 51 E 78 B 72 D 66 B 58 C 39 F 50 E Average projected stats at 120 with class bonuses: 12000 88 66 88 86 71 65 48 60 Recommend leveling as: Mortal Savant 1-120 Stats: 12000 102 81 78 72 84 58 39 62 Mortal Savant gets him significant Str, Mag and Lck boosts that he makes great use of via abilities. Recommended Ability Loadout Various Weapon Prowess Dark Bishop Absorb Strength Free Slot Suggestions Wyvern Rider Offensive Tactics Warrior Boost Critical Wild Abandon (Brigand), Lancebreaker (Wyvern Lord), Lifeforce (Mage), Luck Catalyst (Bishop), Stalwart Stance (Great Knight) Dark Bishop Impossible Feat --- Free Slot Great Knight Luna --- Free Slot Mortal Savant Dual Onslaught --- Free Slot Notable Abilities Damage Offensive Tactics, Impossible Feat, Wild Abandon, Lancebreaker, Luna, Dual Onslaught, Absorb Strength Caspar is stacked. You can even consider skipping on Wild Abandon if his natural squishiness is giving you issues. Critical Boost Critical Basic stuff. CA/Spell Lifeforce Once again this gets bumped off by better options. Specials Piercing Gaze, Luck Catalyst Decent selection but he really doesn't even need to use Specials to flatten enemies. Hit Count Concentration, Rejuvenation, Piercing Gaze Good selection for hit count support. Elemental Essence of Fire, Fiendish Blow He does have access to decent Fire CAs but elemental damage is certainly not his forte. Defensive Stalwart Stance, Aegis Stalwart Stance is pretty useful. Aegis is ok on him. Other Appraisal, Despoil, Kinship, Renewal, Range Master Utility Adjutant Trust, One Heart one Mind, Warrior Assist Pretty basic adjutant, nothing special. Notable Combat Arts/Spells Sword Astra, Firesweep, Electric Grounder Lance Glowing Ember, Shatter Slash, Lightstrike Axe War Strike, Crush, Shredder Bow Drill Arrow, Flame Volley Gauntlets Bombard, Lightning Fist, Flamewhorl Kick, Fierce Iron Fist Spells Excalibur, Dark Spikes Tau, Aura, Meteor, Bolganone, Thoron Equipment Recommendations Weapon Attributes: Luck Factor, Boost Critical, Boost Combat Arts/Magic, Boost Mounted Damage Accessories: Monstrous Strength Ring, Goddess Ring Classes: Wyvern Lord/Great Knight/War Master > Bow Knight/Dark Knight/Mortal Savant Adjutants: Edelgard Adjutant Class: Dancer Edited August 29, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 18, 2022 Share Posted August 18, 2022 (edited) Bernadetta Unique Action: Personal Space It gives her on-demand access to crowd control and a boost to critical. At Lvl 3 you can use it often enough to make it a great UA. Unique Support: Persecution Complex You don't actually have to take damage to trigger this. Guarding against attacks can still trigger it. It can be handy in some Guard-oriented builds, but she is otherwise too squishy to afford taking damage. Crest: Minor Crest of Indech This increases her access to CAs substantially. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Caspar's Guaranteed Stats at 120: 7802 E 68 C 39 F 86 A 78 C 53 D 46 E 53 D 64 C Average projected stats at 120 with class bonuses: 10159 83 54 95 93 58 53 62 76 Recommend leveling as: Wyvern Lord 1-120 Stats: 11402 104 39 86 96 53 64 53 76 Wyvern Lord gives her a much needed Str and Spd boost. Recommended Ability Loadout Various Weapon Prowess Sniper Boost Critical Free Slot Suggestions Wyvern Rider Offensive Tactics Bow Knight Battle Instincts Lifeforce (Mage), Burst of Resolve (Trickster), Str +10 (Wyvern Lord), Gauntletbreaker (Bow Knight), Speed Catalyst (Falcon Knight) Brigand Wild Abandon (S) --- Free Slot Archer Armsthrift --- Free Slot Trickster Forethought --- Free Slot Notable Abilities Damage Offensive Tactics, Wild Abandon, Gauntletbreaker, Str+10 Her lack of flat damage options forces you to get clever. Fortunately she has other good venues for damage. Critical Boost Critical, Burst of Resolve Along with her good Dex and UA she can make excellent use of these. CA/Spell Lifeforce, Armsthrift, Forethought These synergize well with her Crest which is her main damage source. Awakening Forethought, Battle Instincts, Burst of Resolve She can go into Awakening pretty easily as a side-effet of her CA spam. Specials Forethought, Battle Instincts, Speed Catalyst She also builds Specials pretty fast. Elemental Essence of Ice, Fiendish Blow She learns a bunch of decent Ice CAs/Spells but they aren't her best options. Defensive Aegis, Def +10 Aegis can be handy in some situations. Other Appraisal, Kinship, Renewal Utility Adjutant Trust, Ice Assist Even with an elemental assist Benie is, unsurprisingly, a poor adjutant. Notable Combat Arts/Spells Sword Astra, Firesweep, Windsweep Lance Lance Jab, Stormblade, Shatter Slash, Thunder Rush, Lightstrike, Frozen Lance Axe War Strike, Crush, Shredder Bow Deadeye, Drill Arrow, Flame Volley Spells Hades Omega, Excalibur, Dark Spikes Tau, Aura, Thoron, Fimbulvetr Equipment Recommendations Weapon Attributes: Dexterity Factor, Boost Critical, Boost Combat Arts/Magic, Invoke Crest Effects, The Inexhaustible I know people are a fan of The Inexhaustible on Bernie but I think it is a waste to keep on her due, ironically, to the Crest of Indech. She can reset the CDs on her CAs pretty consistently with an Invoke Crest Effects weapon, especially when paired with the Water Dragon Sign. This allows you to also run either Dexterity Factor or Boost Combat Arts/Magic to significantly increase the damage she does, something The Inexhaustible cannot do. As a plus, this set up can be run on any class and not just Bow Knight. Accessories: Water Dragon Sign, Monstrous Strength Ring, Critical Ring, Agile Dexterity Ring Classes: Bow Knight/Falcon Knight > Wyvern Lord Adjutants: Scarlet Blaze: Edelgard Azure Gleam: Annette Golden Wildfire: Marianne/Lysithea Adjutant Class: Wyvern Lord Edited September 1, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
ZanaLyrander Posted August 19, 2022 Share Posted August 19, 2022 (edited) God, I never would have thought of going for an Invoke Crest Effects weapon and Water Dragon Sign on Bernie instead of the Inexhaustible or Thunderbrand for a CA spam build. Now I need to find a Hauteclere with Invoke Crest Effects and Boost Combat Arts/Magic, and go around spamming War Strike without mercy or remorse. Edited August 19, 2022 by ZanaLyrander Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 19, 2022 Share Posted August 19, 2022 (edited) Dorothea Unique Action: Prismatic Resonance It spawns an orb imbued with either Fire, Lightning or Light every other attack or so. The orbs detonate when you hit them directly or when you send enemies Flying towards them. They deal a decent amount of damage in their vicinity but do not apply elemental effects. They do seem to damage Stun Gauges. This ability requires a bit more work than most but can be free damage on some classes. Unique Support: Songstress Very niche ability. Practically useless when playing solo. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Caspar's Guaranteed Stats at 120: 7797 E 39 F 66 C 80 B 65 E 59 C 48 E 64 C 71 B Average projected stats at 120 with class bonuses: 10154 54 81 89 80 64 55 73 83 Recommend leveling as: Gremory 1-120 Stats: 9597 39 108 92 65 59 48 88 89 Gremory gets her close to Mag cap and gives her good bonuses to Dex, Res and Cha. Recommended Ability Loadout Various Weapon Prowess Trickster Burst of Resolve Free Slot Suggestions Pegasus Knight Darting Blow Dark Knight Dex +10 Pavise (Fortress Knight), Exalted Breath (Holy Knight), Bowbreaker (Gremory), Special Dance (Dancer) Archer Armsthrift --- Free Slot Warlock Boost Critical --- Free Slot Bow Knight Battle Instincts --- Free Slot Notable Abilities Damage Bowbreaker Dorothea has to get a bit more creative to deal damage. Fitting for someone who hates fighting. Critical Boost Critical, Burst of Resolve, Dex +10 Luckily, she does have the Dex to compliment Critical-oriented abilities. CA/Spell Armsthrift Again, no straightforward damage but nevertheless important. Awakening Battle Instincts, Darting Blow, Burst of Resolve, Exalted Breath This is where you start seeing the writing on the wall. She can get into Awakening pretty easily in two different ways. She can go into a multi-hit, critical build with Darting Blow and Burst of Resolve or a Special/Nosferatu/Ichor Scroll engine with Exalted Breath. Even a combination of both. And yes, Nosferatu does trigger Exalted Breath. Defensive Pavise, Max HP +1500, Def +10 With her high Dex and propensity for getting hit, Pavise is actually quite handy. Other Sol, Renewal Some nice self-healing. Too bad they don't trigger Exalted Breath. Adjutant Awakening Assist, Rally Charm, Lightning Assist Pretty average adjutant. Notable Combat Arts/Spells Sword Astra, Finesse Blade, Firesweep, Windsweep, Electric Grounder Lance Lightstrike, Lance Jab, Glowing Ember, Shatter Slash, Thunder Rush, Stomrblade, Dark Lance Axe War Strike, Shredder, Lightning Axe Bow Deadeye, Break Shot, Thunderbolt Spells Dark Spikes Tau, Hades Omega, Excalibur, Meteor, Aura, Bolganone, Thoron I want to highlight Thoron here. Everyone knows the potential power of Agnea's Arrow but I actually have found Thoron to be far more reliable than AA. If you are going for the Stun Gauge build (recommended) do give it a whirl in place of, or along with AA. Equipment Recommendations Weapon Attributes: Boost Critical Rushes, Dexterity Factor, Charm Factor, Invert Physical/Magic, Crusher, Ichor Scroll Accessories: Agile Dexterity Ring, Mesmerizing Charm Ring, Circe Staff, Asclepius, Any Crest Item (Crusher/Ichor Scroll) Classes: Dancer/Trickster/Gremory > Holy Knight/Bow Knight/Wyvern Lord Adjutants: Scarlet Blaze: Edelgard/Ferdinand Azure Gleam: Annette/Byleth Golden Wildfire: Hilda Adjutant Class: Gremory, Dancer Edited September 1, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
IonicAmalgam Posted August 20, 2022 Share Posted August 20, 2022 (edited) Your builds have the units leveling in the class that accentuates the unit's bonuses, but I tend to go with classes that help units gain stats in their weaknesses. 6 hours ago, Archeleon said: Unique Action: Prismatic Resonance - Another curious UA. It spawns an orb imbued with either Fire, Lightning or Light every other attack or so. The orbs detonate when you hit them directly or when you send enemies Flying towards them. They deal a decent amount of damage in their vicinity but do not apply elemental effects. They do seem to damage Stun Gauges. This ability requires a bit more work than most but can be free damage on some classes. Dorothea is insanely strong as a melee unit due to her passive. It breaks stun and guards of enemies and interrupts their attack animation. And it triggers on weak attacks. Sword class animations are incredibly fast on weak attacks, especially Assassin/Trickster class action which also breaks guard and stun and spams attacks like no tomorrow. You can give her a weapon that does magical damage (Arrow of Indra as Cavalry or Levin Sword as Sword, or a weapon that has attribute reversal) and she melts any enemies. She is far far better as a melee unit than a magic unit thanks to movesets (magical attack moveset is horribly slow) On 8/18/2022 at 1:04 PM, Archeleon said: Unique Support: Persecution Complex - You don't actually have to take damage to trigger this. Guarding against attacks can still trigger it. It can be handy in some Guard-oriented builds, but she is otherwise too squishy to afford taking damage. I personally hate Wyvern and Mounted class movesets in Three Hopes, so I prefer to use the foot versions. You can level her in Fortress Knight for Def growth and she won't be squishy. You can also level her in Holy Knight for both Def and Res growth. Edited August 20, 2022 by IonicAmalgam Quote Link to comment Share on other sites More sharing options...
Sire Posted August 20, 2022 Share Posted August 20, 2022 (edited) Guess I'll post a build of my own.. * * * * * * * * * * Note: Battalions are not listed as they do not impact builds much. It can be assumed that the user fields their personal battalion, same-weapon battalion, or adapt to the changing circumstances. Note 2: Apex (Weapon) are not listed as it is currently bugged. Otherwise, they may end up in the "General" category for skills, making it harder to choose what skill fits where... Shez – Asura [Dark Creator Sword, Warm Cloak*]Unique Action: Shadowflash, Gordian Stroke*Unique Support: Mortal CoilCrest: N/A Combat Arts/Magic: Luna, Swift Slice Skills: -- Standard: Sword Prowess, Boost Critical, Axebreaker-- Damage: Impossible Feat, Rejuvenation-- Specials: Renewed Carnage, The Creation, Specials Master-- Utility: Range Master, Howl Alternatives:-- Lifeforce: For even more damage when using Combat Arts/Magic, at the cost of losing HP.-- True Awakening: A unique skill learned by Shez, but Shez doesn't make much use of Awakening as much as Byleth does. It can be nice if trying to use Shez to earn "Awakening Bonuses," but other characters may be better suited for that.-- Absorb Speed: Useful if soloing as Shez as it also increases the damage of Swift Slice and reduces the cooldowns of CA/Magic further, otherwise other skills may be more worthwhile.-- Appraisal, Despoil: The classic Farming skills. Toss in Balthus' Merc Whistle Item "Secret Medicine" and rake in the gold. Swap them in if desired. Description: My favorite build for Shez as once it gets going, it annihilates everything on the screen. This build makes use of Sylvain Merc Whistle item which increases the damage and range of attacks once certain hit thresholds are reached, as well as the Dark Creator Sword which doubles all hits. Shez's Asura class is also great for building up hitcounts due to its moveset. -- Remember that Merc Whistle items replace the character's Personal Skill with another, so this Shez will not be dashing around as normal. I find it not to be an issue as Strong Attack 3 (Asura) dashes around just fine, while also doing damage while it charges forward. Impossible Feat is used to further increase damage dealt, with Rejuvenation being present to help offset the HP Drain and act as a self-heal. Shez is built to also be a Special Attack spammer, having passive regeneration with Renewed Carnage and synergy with The Creation (can't be interrupted while one Warrior Gauge is filled) and Specials Master (increased critical rate if at least 30 KOs during a Special). Special Attacks also recieve the extra range and damage from Gordian Stroke, meaning it will affect the entire screen when fully active. I lastly use Range Master for even more range, with Howl to make it easier to interrupt/knockback foes. -- Note: I have not tested if removing Range Master makes a difference once the effects of Sylvain's personal maxes out in terms of attack range. I just kept it on as it's Shez's innate ability and it helps ramp up easier. Extra: While I love the build, I haven't been playing much as Shez recently so I can focus on other characters instead. When Shez is force-deployed, I tend to swap out Luna for Physic (will later give him Fortify once he learns it from an ally), as an insurance policy while I main a different character. Also, Shez works well as a Dark Knight as Shez has access to Essence of Darkness and Fiendish Blow. While I haven't messed much with this combination myself, it is another fun build that Shez can run if one gets tired of being an Asura. Edited August 20, 2022 by Sire Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 20, 2022 Share Posted August 20, 2022 11 hours ago, IonicAmalgam said: Your builds have the units leveling in the class that accentuates the unit's bonuses, but I tend to go with classes that help units gain stats in their weaknesses. Yes, I much prefer accentuating their strengths than trying to shore up weaknesses. I find it more optimal and interesting as it solidifies their identities as units. Quote Link to comment Share on other sites More sharing options...
IonicAmalgam Posted August 24, 2022 Share Posted August 24, 2022 (edited) Might be interesting for anyone making builds to determine if they should reset their level ups or not. Below is a probability table for different class growth rates and the probability of achieving a particular growth above the character's base stat by level 120 (using https://stattrek.com/online-calculator/binomial). Generally a particular class will have 3-4 "important" (non health/charisma) stat growth bonuses. How to Use: Take hypothetical Byleth F for example. She has base growths as shown below. If leveling in the Trickster class and aiming for a 80% stat distribution, you can calculate based on your stat at level 120 as shown below. If you have met the desired growths (or exceeded it) then you can leave as is. Otherwise since Trickster has 4 important stats, you will need to do at worst 6 (95% confidence) to 10 (99% confidence) level resets to be able to meet the target growth rate of 80% in all 4 stats. Edited August 24, 2022 by IonicAmalgam Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 28, 2022 Share Posted August 28, 2022 (edited) Hubert Unique Action: Dark Conjuration Despite the name it is not actually a Dark attack and does not interact with things like Essence of Darkness nor does it apply Spellbound. However, the active component can reveal Stun Gauge and deals damage to it. Additionally, it will cause enemies struck to drop their Guard, leaving them open to attack. Unique Support: Mortal Coil Basically Death Blow+. Synergizes well with Dark Conjuration to easily go into Critical Rushes. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Hubert's Guaranteed Stats at 120: 7122 F 55 D 83 A 73 C 80 B 67 B 49 E 65 B 65 C Average projected stats at 120 with class bonuses: 9565 71 98 83 94 72 56 74 75 Recommend leveling as: Dark Bishop 1-120 Stats: 8922 55 120 91 80 67 49 101 65 Recommend leveling as: Dancer 1-120 Stats: 9522 67 107 73 116 67 49 65 95 Dark Bishop will get him to Mag cap and close to Res cap, as well as high Dex. This lends itself more towards a Stun build. Dancer gets him close to Mag and Spd cap, as well as high Cha. This is better for CA/Spell spamming but makes him vulnerable to magic. Recommended Ability Loadout Various Weapon Prowess Brigand Wild Abandon Free Slot Suggestions Dark Bishop Absorb Magic Archer Armsthrift Cha/Dex Catalyst (Dancer/Bow Knight), Burst of Valor (Trickster), Aggression (Warlock), Bowbreaker (Dark Bishop), Essence of Darkness (Dark Mage), Serene Stance (Mortal Savant) Mortal Savant Big Game Hunter --- Free Slot Wyvern Rider Offensive Tactics --- Free Slot Brawler Underdog --- Free Slot Notable Abilities Damage Absorb Magic, Big Game Hunter, Offensive Tactics, Wild Abandon, Underdog, Bowbreaker Wild Abandon which can be very risky on him. Underdog comes into play when on Maddening. Critical Burst of Valor, Specials Master Boost Critical is conspicuously absent from his learnset. BoV and Specials Master have very interesting synergy though. CA/Spell Armsthrift In case you were worried about durability getting in the way of spamming spells, this gives you a lot more breathing room. Specials Knight's Wisdom, Specials Master, Burst of Valor, Dexterity Catalyst, Charm Catalyst, Aggression He has plenty of ways to get Specials. You even get to pick a Catalyst based on what build you went with. Elemental Essence of Darkness, Aggression Lack of Fiendish Blow is not a big deal for him since he prefers Dark. Especially inconsequential as a Dark Bishop due to Impair. Dex Dexterity Catalyst, Pavise, Dex +10 He has a decent amount of Dex-centric abilities that support his Stun build. Defensive Serene Stance, Pavise, Def +10 Serene Stance can be handy against Bow users, which he is already good against. Other Kinship, Renewal, Rejuvenation, Range Master These are handy miscellaneous abilities. Adjutant Trust, Awakening Assist Hubert doesn't have much to offer as adjutant. Notable Combat Arts/Spells Sword Astra, Magic Blade, Electric Grounder, Windsweep, Firesweep, Shadowblade Lance Lightstrike, Glowing Ember, Shatter Slash, Dark Lance Axe War Strike, Shredder Bow Deadeye, Break Shot, Flame Volley Gauntlets Fierce Iron Fist, Dual Devastators, Frozen Fist Spells Dark Spikes Tau, Hades Omega, Banshee Theta, Luna Lambda Equipment Recommendations Weapon Attributes: Resistance Factor/Speed Factor, Boost Combat Arts/Magic, Boost Critical Rushes. Accessories: Magic Staff, Asclepius, Hexlock Shield, Lightning Speed Ring Classes: Dark Bishop > Dark Knight > Trickster/Dancer Adjutants: Monica Adjutant Class: Gremory (Dex/Res build), Dancer (Spd/Cha build) Edited September 1, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
Archeleon Posted August 29, 2022 Share Posted August 29, 2022 (edited) Petra Unique Action: Windstorm Dodging through enemies deals a small amount of damage. It applies Windtorn and Guard Breaks. It also launches fodder into the air and can juggle commanders. It interacts with Fiendish Blow. This is a deceptively strong UA. Unique Support: Hunter's Boon This is just Burst of Resolve, which is nice. Unit's stat assessment HP Str Mag Dex Spd Lck Def Res Cha Petra's Guaranteed Stats at 120: 8921 C 66 C 52 E 82 A 91 A 75 A 54 D 43 F 60 D Average projected stats at 120 with class bonuses: 11278 81 67 91 106 80 61 52 72 Recommend leveling as: Wyvern Lord 1-120 Stats: 12000 102 52 82 109 75 72 43 72 Wyvern Lord gives her a great boost to Str and keeps her Spd high. Recommended Ability Loadout Various Weapon Prowess Warlock Fiendish Blow Free Slot Suggestions Assassin Boost Critical Great Knight Stalwart Stance Axebreaker (Trickster), Spd +10 (Mortal Savant), Lifeforce (Mage), Aegis (Paladin) Falcon Knight Flyswatter --- Free Slot Falcon Knight Speed Catalyst --- Free Slot Warlock Essence of Wind --- Free Slot Notable Abilities Damage Axebreaker Continuing the trend, Petra doesn't have conventional damage options. Critical Boost Critical This is good along with her Dex and Hunter's Boon. Spd Speed Catalyst, Spd +10 She has naturally high Spd and these work well with it. CA/Spell Lifeforce Nice option to have to supplement her damage but her CA usage tends to be more about utility. Awakening Flyswatter This along with Hunter's Boon and her Spd sets her up to be a powerful Awakening user. Special Speed Catalyst, Flyswatter She builds Specials pretty steadily. Elemental Essence of Wind, Fiendish Blow Petra has access to some excellent Wind CA/Spells and can deal great Windtorn damage with Fiendish Blow. Defensive Stalwart Stance, Aegis, Res +10 Stalwart Stance in combination with Aegis gives her some very solid defensive coverage. Other Appraisal, Despoil, Renewal Utility Adjutant One Heart One Mind, Warrior Assist Petra is an average adjutant mostly due to Hunter's Boon Notable Combat Arts/Spells Sword Astra, Finesse Blade, Windsweep Lance Lance Jab, Stormblade, Thunder Rush, Lightstrike Axe War Strike, Smash, Shredder Bow Precision Volley, Drill Arrow, Thunderbolt, Tornado Shot Spells Dark Spikes Tau, Excalibur, Aura, Bolting, Meteor, Thoron Equipment Recommendations Weapon Attributes: Boost Critical, Boost Critical Rushes, Boost Awakenings, Speed Factor Accessories: Lightning Speed Ring, Critical Ring, Fetters of Dromi Classes: Trickster > Falcon Knight > Bow Knight/Wyvern Lord Adjutants: Scarlet Blaze: Edelgard Azure Gleam: Annette Golden Wildfire: Hilda Adjutant Class: Wyvern Lord Edited August 29, 2022 by Archeleon Quote Link to comment Share on other sites More sharing options...
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