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Toothache

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  • Favorite Fire Emblem Game
    Path of Radiance

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  1. This trick has nothing to do with the staff use at all, and everything to do with the secondary RNG that is used to determine desert items. The amount of time you have to spend in the item screen is different every time, so you can't rely on this method to do it. There's a guaranteed method for FE6 that involves resetting, checking a character's stat screen once, then you get the item, since the stat screen check advances the secondary RNG a fixed number each time.
  2. Now that this is finished, I can mention the TAS project I hinted at earlier in the chapter. So, while a 0% growths TAS would be basically a much faster version of what dondon has done (not much in the way of improvement via strategy, at least), I figured it may be far more worthy of a TAS if I were to add a SS Rank requirement into the mix as well. Makes things entirely different, for sure, also means that critting everything isn't necessarily the best way to go. Not something I think anyone has attempted yet, but I think for a TAS it makes sense to do as having access to easy RNG manipulation makes things 'too easy' in some ways, with a ranked run the complication would come more from the strategy rather than the manipulation. At least, that's the theory. I expect to lose a few turns compared to dondon, for reasons of pushing the requirements, also by being more limited on boots purchasing to meet the Funds rank. I actually wanted to start this a while ago, but I figured I would wait for dondon's playthrough to finish so I can compare, and use some of the ideas here as a basis for the strategies I will use. Going to be a different kettle of fish, for sure, but part of the reason the normal TAS took 3 years to complete was that you can only plan certain things from a completed playthrough as a basis (stuff like weapon ranks, supports etc).
  3. You will need an updated VBA version, or you can use BizHawk, both of which have Lua support. http://tasvideos.org/BizHawk/ReleaseHistory.html https://vba-rerecording.googlecode.com/files/vba-v24m-svn-r480.7z As for the scripts themselves, I have a bunch I could probably upload somewhere. I know Vykan12 and Rolanmen1 will likely have a handful too given the work on the TASes of FE7 and FE8 they did.
  4. Plus there's the whole issue of what changes happen if you reset prior to starting a turn, seems you can get different enemy actions, might help to find out what is happening behind the scenes there.
  5. Not hard to expand that so you can see more ahead, definitely had a similar issue with the GBA script when TASing, although the GBA screen has a more limited room to use than a SNES.
  6. You could probably make some Lua scripts, there's been a few done already, sitting in the TASvideos thread waiting to be used. Shouldn't take long to find the right addresses, that way you can get some comparable scripts to the ones developed for the GBA games
  7. It's funny you should mention TAS, I may be working on something special once this is done.
  8. I'm curious to see how the CEG is used for LTC. It was used in the TASes well to some degree, but I'm sure there are better approaches, and 0% makes things more interesting strategically.
  9. That wasn't a TAS, btw, was a well disguised hack (left in combat animation to disguise the change), if you're talking about beamcrash's videos. The strats themselves are worth looking at, at least, but never be fooled by them.
  10. Ross at least has the availability to turn into something useful without being too much of a time sink compared to the others
  11. I'm aware that Holland, where it has been legal for many years, has such restrictions, you can smoke at home or in coffee shops but not in public. Tobacco conversely is not allowed to be smoked with cannabis anymore there too. I can eventually see such restrictions happening sometime in the future. On the subject of prisoners who were arrested for cannabis possession or supply, what will happen to those in jail in places where it has become legal? I assume nothing, which is a huge waste, legalisation alone isn't enough imo but the whole punishment side of things has to be dealt with as well.
  12. This is from my discontinued 0% growths run, where I do clear the first chapter in 4 turns. Roy doesn't really need to be in much danger if he's dropped at around this position in turn 3, and even if Marcus hadn't critted that fighter, Alan was in range to finish it off so it wouldn't be in the way. Sure, I used a lot of RN knowledge to game the RNG, hitting with two Javelin hits among other unlikely stuff like the archer missing ferrying Lance, and pulling off an Alan crit in turn 2, but even without this a bit of testing could produce the same result, given the fixed RN starting position. Later on I manage a 7 turn clear of Ch3 which grabs the Halberd chest, proving that was indeed possible. Kind of wish I'd had the time to continue this, real life always likes to get in the way, but it was fun to do, and makes for a nice comparison to what dondon is doing with a more reasonable approach in terms of RN manipulation.
  13. You can save yourself a lot of effort by not having to put in unit growths etc, anything you can already find on the site, for example, and just focus more on the story and gameplay. PS Always good to meet another Alisia Dragoon fan! I currently have the real time speedrun record and working on improving the TAS :)
  14. http://serenesforest.net/fe4/holyblood.htm Aha found it. Not exactly the most intuitive place, and to be fair, you shouldn't be expected to have it rote memorised, I'm not as familiar with FE4 as I am with the GBA or Tellius games for example, and I forget things there all the time and have to double check them. While the info pages are great, they aren't always laid out the best when it comes to presenting that info in a straightforward and intuitive manner, but I guess that is down to how the game was made.
  15. Is it me, or is the info section of the site missing which units pass down improvements to base weapon ranks? Can't seem to find that anywhere.
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