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Celice

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Everything posted by Celice

  1. I remember getting modded (at GameFAQs) for letting people know not to draw their '7' from the bottom back when Phantom Hourglass had just came out in Japan. I found that very, very funny.
  2. I'd like to see hard mode keep it, just to mess with people I wonder if Daros is going to be in this or taken out. Riff I could care less of :/
  3. Hard mode? Closest I got was like Chapter 23 on Maniac mode for Souen (FE9). And finishing Thracia. I don't really care for the harder modes for me--they never seem to add much more other than higher stats. Needs to be a tad more like its sister Nintendo Wars and, you know, change up the units a little more, load brand new maps, add FoW to a few, and the like.
  4. 'Dark Dragon' and 'Shadow Dragon' can have drastically different connotations though. That's the art that is translations, even localizations. One sounds evil and the other quick, for example.
  5. In the original, you had a number of magic users; either they used only the power of the tome, or they calculated Strength. Staff users could only gain experience through being hit/dodging too, if memory serves.
  6. Fucking including the entire map. I think the epilogue might break that draw routine :3 I think we might get to an agreement, if you'd like to borrow some mugs for the characters.
  7. Well for one, it's almost entirely likely the tilesets use different amounts of colors--you can't just brute force one palette from a game to the other, even if they're the same genre. If you keep with the original tilesets and nothing else, you're going to have some pretty barren stretches of land. Seisen made use of menial tiles, such as slight slopes and the like, darkened patchs, none of which are present in the GBA versions of the game. Not to mention you'd have a hard time reconstructing the gorges found in some parts of the continents, such as Yied, Thracia, and the like :/
  8. Nike (Nailah). I just wanted a wolfie, is all ^^;;
  9. In the original, yeah, but in the remake, there's a high chance something along those lines will be possible 2D graphics have the ability to only look as bad as the artist is. 3D can look bad if the thing isn;t even assembled correctly, or if it negates clipping, or has block animation, or whathaveyou. It all depends on how dedicated the staff is, and how much pay they get for the detail.
  10. Well, get out of the cess pit that is StealthPatch. Yeah, flyingace24 found something to work, but it's not like he actively searched for something other than an IPS patcher--he kind a took the first link that worked for him. Try another patch system; I think you can always resort to a batch-file setup too. Or code your own patching system, if you're up to it. Isn't there already unused space near the end of the ROM anyways, like, 4MB or something? Game data doesn't pile up that quickly to warrant an expansion. As for tilesets, I'm sure you know already, or hopefully flyingace or Nintenlord, but since both the SNES and the GBA use 15-bit RGB for colors, all you really have to do for the palettes is copy/paste the respective data from a ZSNES savestate over into wherever your colors are stored in the ROM, copy/paste whatever tiles you want wherever in the tileset (Seisen being Seisen, there's roughly a huge difference in the number of actual tiles), and then modify the respective tile tables (which tile does what) and the like. Simple enough~ Then again, it may be in your interests to have Thracia's graphics instead. As they're compressed, you can choose between converting an image of the map/manually drawing ni tiles, or using the ZSNES method for palettes (thankie the people who felt ZSNES should use uncompressed RAM) and copy/paste whatever current graphics were loaded in the PPU--or whatever the SNES has/uses.
  11. I always find GameStop funny--they offer you nothing for trade-ins and then turn around price the $50 game at $35 used. Hey, if it means that much, go for it--but you're basically losing $60 on the deal. Not that that matters, when the two game sni questions are those, specifically :/
  12. It's not like the series had good art until Thracia anyways. It still hurts whenever I look at Sigurd on the cartridge :(
  13. Are you thinking about importing the Forrest Knight animation from Seima (FE8)? It shouldn't be too hard to implement, and I think I remember flyingace24 toying around with the process a little :/ How about Sappy? If you've the patience, it's rather easy to take an SPC track from Seisen (FE4) and get it into the sound format fo the GBA games. The largest factor will be having to correct certain breaks in the song, such as loops, and aligning instruments with certain notesets :/ FESS is having a sort of hacking challenge contest, a one-chapter length thing. If it interests you, you could think on chiming in--not that there'd be much competition. I don't think all too many are going to bother with the thing
  14. In anyone's interested, the author released a demo of his hack earlier today or something like that :/
  15. How much progress has been made?
  16. Are you going to bother changing any tilesets to resemble the game or no? Sometimes I wish I could've kept working at FERetro. Eh, nice to see something getting done though--it's about time, although I was looking forward more to the Monshou remake some people were doing. I'd donate some of the mugs we had for our project but I'm not sure if we'd still use them at a later date so meh :/
  17. I think I remember figures for Monshou as well--a bridge scene or something :/ There's always the Thracia collectors box with some video, two plushies, and like, a table cover or something, but... I don't think you'd be wanting to go after that one in particular :/
  18. Going down my bookmark tabs: FESS - Been there for years now. Acmlm - same there, but not nearly as much activity. And no interest in the hobby lately :/ FEPlanet - Gradually picked up interest there; an okay place, I guess. I don't know this one - really ROMHacking dot Net - the site is good, and I like their forums :/ GBATemp - haxxor scene board Advance Wars Net - I check here whenever bored. JUL - board drama split from Acmlm. Oddly enough, they're ranked in order of general activity :/
  19. Nintendo Powre showed the leaked shots after they came out, months ago :/ C'mon Japanese scand with the pirate mascot, c'mon! Release date soon please.
  20. Well, I'm kinda old to begin with, so it doesn't matter. Or something >.> ^^;;
  21. He's one fo the bosses on Ephraim's route within Seima (FE8). He's the large, bulbous one with a nice hair cut.
  22. I don't think they do, at least, from when I played and collected data for it. A few, maybe at best, but not all. Camus and Neina have clone portraits for Zek and another women whose name escapes me. Their relationship is slightly similar between the two games--some use that as an additional link.
  23. Well, now that I learned the new address... I can reregister. Hai.
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