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VincentASM

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Everything posted by VincentASM

  1. When I have more time today (after shopping, work and stuff), I'll hack in those skills and grab the values ^^ If there's anything else that needs checking, let me know. EDIT Oh, Transmute is 3 points. Forgot about that. Forgot more. Impossible Feat is 25%. Counterbreak is 10. I don't have the Rallies or Goddess's Vessel yet. Nor any innate abilities. But I can hack those onto Prologue Shez : P EDIT2 Oh, shopping was called off. Rally Strength 10 Rally Deluxe 10 Goddess's Vessel 50% Prepared to Die 25% Rally Speed 10 Rally Resistance 10 Rally Luck 10 Rally Charm 10
  2. Hmm, I'm largely undecided right now. Although I am leaning towards slightly too busy. I think it works for the full ability/arts list, where it helps to identify whereabouts you are in the list. But on the character pages, it seems kinda like fluff ^^; Also, been banging my head agains the wall, but finally found the character growth rates. Progress on the wiki looks pretty good too! I am pretty busy, as expected though, ahaha.
  3. Yeah, if it's SF's wiki, I imagine it's temporarily down because of too much traffic or something. TBH, it was always held together by cardboard and tape ^^;;; Otherwise, if you mean Fandom wiki or the independent wiki, I'm unsure.
  4. Oops. I thought something seemed off, but couldn't place my finger. I'll need to double check all my lists...
  5. @FauxVeritas Heyo! Here are some values I gathered from the game: Defensive Tactics:30% Offensive Tactics: 20% Rejuvenation: 800 Piercing Gaze: 800 Piercing Cry: 800 Medical Expertise: 50% Item Expertise: 50% Lancebreaker: 50% Knucklebreaker: 10 Defiant: 25% for 20 Vantage: 50% Desperation: 50% Quick Riposte: 50% Wrath: 50% Lethality: 0.25 Pavise: 0.25 Aegis: 0.25 Muster: 10 HP +1000 HP +1500 Str +5 Str +10 etc. Pomp & Circumstance: 5 Carpe Diem: 5 Specials Master: 30 I don't have Dancer or Enlightened One yet to check theirs.
  6. Thanks a bunch! Nooo, I had a bad feeling when I data-mined the demo. Oh well, I generally stick to the main students and there are decent picks among the extras.
  7. Ignoring whether this is real or not, with global releases, I'm pretty sure they do the localisation in tandem with development. You could see this a bit with Three Houses. In one of the Direct trailers, the English footage was clearly from a later build than the Japanese footage. Which makes sense if they took slightly longer to translate the text. This also causes some headaches though. Like there's massive amounts of cut English text/voices... Presumably these were going to be implemented, but were removed later in development.
  8. Someone on Reddit did I half want blonde haired girl's name to be Serene, so I can rebrand to Serene's Forest j/k
  9. Ta-da! Link here Like Three Houses, I didn't check every character. So if you notice any oddities, please let me know! This time, I automated a lot of the output, so theoretically errors should be minimal. But I still had to copy and paste a lot of stuff, so there could be c+p errors still (like somebody else's row accidentally showing up). Oh, there's also a random(?) chance of an encounter event at the start. I haven't checked too much, but it seems like you get (equal?) support points regardless of the choice. It just seems to alter what dialogue you get. If I'm wrong, give me a shout and I'll try digging around for more data.
  10. It was placeholder data from the demo. The learnset order should be tier-based and loosely based on Three Houses. But I wouldn't mind if it was changed. I did briefly check the in-game class tree and the order is a bit different there.
  11. Awesome, the more the merrier. Also, whoo, I found part of the expedition data: https://docs.google.com/spreadsheets/d/1m4xHogOjhfdRYywACT-ZHuexdiskAkPSE45soei5zeQ/edit#gid=2001585080
  12. Cheers. Looks good. Ah, I forgot to mention I can generate the learnset tables in seconds. But still, good job doing Hapi's ^^ The other tables need the stat+X abilities renaming though. I may run a script to do it later, but if I'm taking too long, anyone is welcome to change those.
  13. Yeah, the achievements are in the game ^^ No rush, there are LOTS of the text files, haha. I think story dialogue starts from 100 or so. No worries. Same here, really. Hmm, I imagine it's the same. I don't have the gift info data-mined yet (I have found something similar, but dunno what it is atm). But could probably find it with a few samples. Yup, that would be ideal, but perhaps too time-consuming like you said. So long as there's at least *something* there, it should be fine ^^
  14. Thanks. It's a minor quirk that I keep forgetting to check. There is a script dump, but it needs formatting and the speakers added. If you're curious, I've zipped all the files here: https://drive.google.com/file/d/15UvEGUWa-up4r1APVkaYBd0CdqJEWA1J/view?usp=sharing
  15. I am not on Azure Gleam, but I'm guessing she's an automatic recruitment. She doesn't appear in the "persuade list".
  16. Added links to the Three Hopes section via the SF front page, wiki front page and side bar. I'll be slowing adding the learnsets during my spare time.
  17. New section added to the wiki. Obviously very barebones right now. I'm working on a bunch of behind the scenes stuff...
  18. Hmm, either way works. IIRC, in the past, the forum topic got the most mileage.
  19. Nice. I was hoping Pop Up Parade would branch out to Fire Emblem. Or more Nintendo franchises in general. I might grab Lysithea if it looks nice ^^
  20. Ooh, interesting. Yeah, there should be stuff like that. If this was a IntSys developed game, it'd be waaay easier to find them (probably in a script file somewhere). Here, I don't think I'll bother trying. Even finding "easy" stuff can take a while (or not happen). Oh, it's not that everything is in one big file, but there are hundreds of thousands of largely unnamed files. Even narrowing down the data files, there's around a thousand of those. These files typically have nothing to identify their contents either, unlike the various labels (like PID) that IntSys use.
  21. Sure, I'd appreciate any help I can get. So if anyone else is reading and worried they might only contribute one page or, heck, even one line, that's fine by me ^^ I'll hook you up with a log-in tomorrow. Suggestions all sound good to me. For gifs/screenshots, I think something that shows the motions would be ideal (so gif or video). I'll need to double check if the wiki supports gifs though. I have a capture device so I could probably record some movesets, although I kinda suck at Musou gameplay. Maybe I could pester Jedi to help. Just descriptions/explanations will be plenty to get started. Some of us can always add media/screenshots later. Feel free to @ me whenever you get the game and you're ready ^^
  22. @Tediz64 OK, if you don't have a log-in and want one (even just in case), I can send you details tomorrow or something. Oh nice, that sounds like a pretty useful compilation of notes. Wow, 300 hours of Arceus is a lot, but it makes sense since it's quite an in-depth game when you dig deep into it. Funnily enough, I worked on some guides for Arceus, but nothing too time-consuming IIRC. Gotcha. Good pacing is definitely key. I'll be focusing on Three Hopes in my spare time, but I've got Xenoblade 3 to look forward to next month. So it'll be a tight squeeze, especially with work and stuff. Cool, I appreciate the help! Yeah, it'd be great if we could build one of the best resources. I have a pretty good feeling, thanks to how the demo data-mining went. Although, with regards to the data-mine, there's still lots of data I can't locate due to the limited scope of the demo (and KT's awful file system).
  23. Gotcha. No rush at all ^^ Awesome. As it happens, (as much as I'd like to) I'll probably be playing a route that isn't Golden Wildfire. Sounds great. Oh, do you still know your wiki log-in details? Ahaha, I'd love to fill them out too. Actually, if it's not too late, I might open up those pages to the wiki and let other people take a stab at them. Part of the reason I was absent for so long is because I got burned out by Three Houses. I was dumb and took on too much work by myself, similar to FE Fates.
  24. Cool, it'll be great to have your help again. Thanks for your work before as well ^^ Do you happen to know your log-in details for the wiki? Probably mentioned it last time, but IIRC the wiki is bugged and won't send password reset e-mails, so there's no way to recover accounts (but I can make new ones for people who've lost theirs).
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