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TheEncoreBee

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  • Favorite Fire Emblem Game
    Fates: Conquest

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  1. Archer: High str, skill and luck Average def, hp and res Low spd, mag Myrmidon: High spd, skill and luck Average mag and str Low def and res Fighter: High hp, str def Average mag and res Low luck and skl Brigand: High skl luck and res Average spd and str Low def and hp Thief: High spd, luck and res Average skl and mag Low hp and def
  2. I would like people to discuss what makes good or bad enemy placement in a map, and maybe share new, creative ideas of it.
  3. Don't know if this has been posted, but contrary to popular opinion I don't think Armour Knights are that bad. They can tank pretty much everything in most games and 2 or 1 shot enemies in return. Even in a fight between one and a fighter they mostly come out on top. And fighters are supposed to have an advantage over them. I know magic units exist but they're usually a minority in the enemy forces. In some games you can even tank them too by using Pure Waters.
  4. Okay, so I know that some people already have asked how to get passed the bug which happens when Amelia appears on Eirika's chapter 9. But I am too clueless on how to deal with it myself, so if anybody would answer I'd be grateful.
  5. Well, then one would be able to add a lot more! Thank you for the information!
  6. Hello everybody, I am new here! I would imagine getting into hacking in the future, and I was wondering! Could one add too much data into a patch, so that the emulator would not be able to run it, because of not being optimized to do so? Or do I not really have a clue of what I am talking about?
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