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Krios

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About Krios

  • Birthday October 14

Profile Information

  • Interests
    Crying while waiting for all these translations to be finished
  • Location
    Ireland

Previous Fields

  • Favorite Fire Emblem Game
    Thracia 776

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  • Members
    Derrick

Allegiance

  • I fight for...
    Jugdral

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  1. Experience is skewed in a certain way where early on you get very little exp but as the game goes on you get more and more. I assume this was done so you could try out a wide vareity of units early without "wasting" much on them. Overall you shouldn't worry about lack of exp early on. As for who to use it's up to your own personal preference. You can recruit everyone but you'd have to swap people in and out to fulfill certain units requirements. Each unit has there own roles to fulfill so you might find different units to be better on certain maps. For instance Kramer would be good on maps with rougher terrain and cliffs, or when there's lots of archers. Certain units will make certain maps easier but at the end of the day you could use anyone you want and get through the game just fine. The tldr is just do whatever you want to do you won't be punished or anything for using units over others and you get plenty of pre-promotes to carry you through harder maps if you need them.
  2. A bit of untranslated text I've found, once again I've found in a strange place, is in the cutscenes when you linger on the main menu for a while. But in happier news I just finished a ranked run and just want to say I love to work you and anyone else who worked on it did and wish you luck on any future endeavors you decide to take up.
  3. The description for the skill Silence in the Action menu is incorrect.
  4. Ravinia in Ch. 19 is just meant to be a turn timer, telling you to get a move on and not waste time. Her appearing or not has no influence on the story or gameplay in future chapters as far as I know.
  5. You have to talk to Merida as a green unit to recruit her in ch 11. Unless she auto joins you at the start of ch 12 she's gone for good. As a little tip you can check all available conversations in the Unit Roster menu, including green and red units you can talk to.
  6. 1. I'm not really sure if there is a way to stop the assassins from spawning you just have to deal with them as they come but I could be wrong. 2. Only Jean, Ash and Sheela can climb the tree, Dune cannot. 3. No real clue to be honest can't help you there but I assume it would be turn based rather than event based. 4. One of the levers above the main gate opens up the room to the main gate lever room.
  7. I've never done the glitch myself but as far as I'm aware if you fulfil the requirements for Krisheena's sub-plot (by sending Vega to Holmes's route then just following the story line while keeping Kriseena in Holmes' party) and killing her off before the end of ch29 you should be fine. As for when you can revive her you can talk to a girl at the top of the tower to revive anyone who has died. You can re-enter the tower at any time until you meet up with Runan for the 3rd time.
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