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About InvdrZim13

  • Rank
    My balls are cosmic
  • Birthday 01/29/1995

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  • Location
    That one mitten state

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  • Favorite Fire Emblem Game
    Sacred Stones

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  1. Only took over a year to sort out technical issues that prevented building the project and letting the testers have at it, but at least we can get work done in earnest again.
  2. Good news: Now that Tactile's out Yeti was able to fix the issue we had that's been stonewalling development, so we should be able to get back to it relatively shortly. (Pls ignore placeholder Julia)
  3. Spend the next 4-6+ years training at an elite mahjong academy, culminating in a gated showdown with your rival where at the last second you snatch victory from the jaws of defeat. Or just git gud I barely know what a mahjong is lol.
  4. Sawyer and Eagle will be joining Owen in his route, certain units who were planned and never put into the game were cut, Deborah has been cut, the rest should survive the transition one way or another. We decided that Owen's journey was more relevant to the plot, so that's what survived the change.
  5. It's included in the download for the FEXNA version, the folder should look something like this when you unzip it: Also figured it'd be good to put this minor dev update on the thread too: Just to set up expectations ahead of time for the future of SoAXNA releases since work still goes slowly (thanks covid), for the sake of our own sanity and avoiding burnout the route split has been cut and we're now going with a singular path for act 2.
  6. incredibly late response but the readme has all the instructions you need for playing the game
  7. There is not. I'll make a note of that, thanks for reporting it!
  8. GBA version is no longer supported and any bugs found will not be fixed.
  9. If you're playing on classic mode this issue occurs, only standard mode works with this release.
  10. That should be fixed in the most recent version, if not I'll make a note of it. ditto for this one, so if you're on the most recent version and it's still happening that's strange.
  11. This was fixed as of v0.1, the current version (v0.1.1) fixed one other 1-F related crash. Due to a fix to the anima weapon rank, saves from before v0.1 will not work with v0.1.1, and will require a restart.
  12. I can guarantee that it's functioning correctly in v0.1.1, it was broken in v0.1. I just doubled checked now and Aurora gains healtouch at level 10 like she's supposed to again.
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