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Found 11 results

  1. I want to ask, what are your favorite royals from all 3 Kingdoms?
  2. I've always loved the GBA battle animations, and I recently got into making my own. This is my attempt at making Fates' Royal families, Someones probably done this better before but I thought I'd take a crack at it. I've completed the 4 Nohrian siblings and almost all of the Hoshidians except for Ryoma due to his weird faceplate. First I did Everyone's favorite cinnamon roll; Elise! Heal Animation: I had some trouble with the hair at first simply because of how bizarre her pigtails are, I ended up using a modified version of Rebecca. Next on the list was; Leo Basic Anima Attack: Anima Crit: I'm thinking about trying to make a sword animation for him, I definitely want to give him a special Brynhildr animation. The Most difficult thing about making Leo was that I couldn't find Male battle animations only sheets, so I just took Selena's battle animations and copy/pasted Ewan's hair onto her Skipping a sibling I actually did Xander next, due to Camilla's... unique character design. Basic Sword Attack: Sword Crit: It was fun to make a paladin without a helmet, it always seemed weird to me that Seth has a helmet when fighting but not in his portrait. I'd also like to come back to Xander to give him a fancy ranged attack when using Siegfried. Next we have Camilla: Basic Lance attack: Lance Crit: Sorry if anyones disappointed by a serious lack of something (she's not using an axe.) But i'm still learning and I don't think a more accurate design is something I can do, I took the face and hair of a pegasus night and changed it up a bit to fit a Wyvern lord. Moving on to the Hoshidians My first is; Hinoka: Basic lance attack: Lance Crit: Hinoka was a fairly easy color swap. Sakura: She was probably the quickest and easiest. And last one (for now) Takumi: With Takumi I decided to have separate animations for when he has his Yumi equipped vs other bows Regular Bow Attack: Bow Crit: The hardest part with Takumi was his pineapple hair I ended up using his actual map sprite from fates to give me a better idea. Fujin Yumi Attack: Fujin Yumi Crit: When he's using the Fujin Yumi I changed it so his bow is gold, the bowstring only appears when he's firing and has a cool "disintegrate" affect to it. In his crit the symbol is meant to be the Japanese word for storm, which is part of the names of the Japanese gods takumi and ryoma are based off of (Fujin of wind, and Raijin of thunder/lightning) I'm unsure if it really fits though, I'm considering making similar ones for the other princes, any ideas for those would be great! Any constructive critisism would be super awesome as i'm pretty new to animating as well as this forum so if you have any tips send them my way. I'm gonna go do more animating Thanks for reading all this stuffXD These animations were modified using a free internet software I found called piskelapp you don't have to download anything except whatever animations your changing. If you want to use these for something feel free! Please Credit me if possible (and send me a link please!)
  3. If you don't see your favorite character from fates, in this poll, feel free to leave him/her in the comments.
  4. Hinoka.The eldest daughter of the Hoshidan royal family. She fights with the strong desire to protect her nation, marching for the battlefield despite everyones objections. Her nature is more of a warrior than a princess: plain and honest. The most caring. [spoiler=Marriage/Buddy Seals] Spoiler (Marriage/Buddy Seals) A Marriage/Buddy seal allows a unit to reclass into one of the select class trees of his spouse (S support) or buddy (A+ support). A unit may only achieve an S support with units of the opposite gender (exc. Kamui, Syalla, Zero), and may only achieve an A+ support with units of the same gender. (The credit for the following information goes to Gayserbeam, as I copied the wording of his explanation. Check out the Class Changing and Inheritance Thread for more information. If the users Primary Class is different than their Spouses/Buddys Primary Class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Primary Class, even if the user has that class as a Secondary Class already. If the users Primary Class is the same as their Spouses/Buddys Primary Class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Secondary Class. If the user is married or buddied with a unit who has an unlearnable class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Secondary Class.An unlearnable class is a class that may be unique to a character or their children. The following units have unlearnable classes: Nishiki (Fox Spirit), Flannel (Garou), Azura (Singer), Mozume (Villager). If the user is married or buddied with a unit who has an unlearnable class, and their Primary Class is the same as their Spouses/Buddys Secondary Class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Substitute Class. A Substitute Class is simply a select class a character with an unlearnable class passes down under certain circumstances. The following units have Substitute Classes: Nishiki (Herb Merchant), Flannel (Outlaw), Azura (Rod Knight), Mozume (Herb Merchant). If youre still confused, let me use Hinoka as an example to try and clarify matters! Hinoka/Asama: Hinokas Primary Class is Pegasus Warrior, and Asamas is Priest. Therefore, Hinoka would Marriage Seal into Priestess.Hinoka/n/a: not a good example as the only default Lance Fighter is Oboro which the former cannot Buddy Hinoka/Subaki: Hinokas Primary Class is Pegasus Warrior, and Subakis is Pegasus Warrior. Therefore, Hinoka would Marriage Seal into Subakis Secondary Class-- Samurai. Hinoka/Nishiki: As Nishikis Primary Class is Fox Spirit, an unlearnable class, Hinoka would Marriage Seal into his Secondary Class-- Spellcaster. Hinoka/Azura: Avatars Primary Class is Singer, an unlearnable class. Hinokas Primary Class is Pegasus Warrior, and Azuras Secondary Class is Pegasus Warrior. Therefore, Hinoka would Buddy Seal into her Substitute Class-- Rod Knight. [spoiler=Possible Classes] Classes in red are ones Elise can only achieve in either the Hoshido or the Invisible Kingdom campaign. Classes in blue are ones Elise can only achieve in the Invisible Kingdom campaign Base Classes (8H, 4N, 12T) Bowman Cavalier Dark Mage Lance Fighter Ninja Pegasus Warrior Priestess Rod Knight Samurai Spellcaster Wyvern Rider Promoted Classes (11H, 8N, 19T) Basara Dark Knight Exorcist Falcon Warrior Golden-Kite Warrior Great Knight Holy Bowman Holy Lancer Jonin Maid Paladin Puppeteer Revenant Knight Sorcerer Strategist Trueblade War Priestess Weapon Master Wyvern Lord [spoiler=Expansion of Possible Classes] Primary Base Class: Pegasus Warrior Primary Promoted Classes: Falcon Warrior, Golden-Kite Warrior Secondary Base Class: Lance Fighter Secondary Promoted Classes: Basara, Holy Lancer Marriage Seal Classes: These are organized alphabetically based on the localized names of the spouses. we listed the Hoshido characters first, the Nohr characters second, and the shared characters last. Asama: Priestess -> Exorcist, War Priestess Hinata: Samurai -> Trueblade, Weapon Master Nishiki: Spellcaster -> Basara, Exorcist Saizou: Ninja -> Jonin, Puppeteer Subaki: Samurai -> Trueblade, Weapon Master Tsukuyomi: Spellcaster -> Basara, Exorcist ​ Leo: Dark Mage -> Dark Knight, Sorcerer Xander: Cavalier -> Great Knight, Paladin ​ Jakob: Cavalier -> Great Knight, Paladin Kaze: Ninja -> Jonin, Puppeteer Silas: Rod Knight -> Maid, Strategist Buddy Seal Classes: These are organized alphabetically based on the localized names of the buddies. we listed the Hoshido characters first, the Nohr characters second, and the shared characters last. Sakura: Priestess -> Exorcist, War Priestess Setsuna: Bowman -> Golden-Kite Warrior, Holy Bowman Camilla: Wyvern Rider -> Revenant Knight, Wyvern Lord Azura: Rod Knight -> Maid, Strategist [spoiler=Notice] In the previous optional poll, Sakura placed second, and both Kaze and Camilla place third. Therefore, Sakura gets 3 votes and Kaze and Camilla get 1 vote each. Rinkah and Tsukuyomi only received one vote each while Nishiki recieved none. So they will be out for two polls (return at poll 11) Flanell have been added back to the poll. if it is demonstrated again is that the forum is not interested in him, he will be out for 4 polls, he would return poll 14 Pieri, Oboro and Setsuna has been added to the poll. ​ [spoiler=Possible Skills] Personal Skill: Encuragement: Allies within a 2 tile radius deal 2 extra damage Skills are organized alphabetically based on the classes. Within the classes, skills are listed in the order of achievement (e.g. a GK earns Luna at Lvl. 5 and Diamond Strike at Lvl. 15, so Luna is listed before Diamond Strike). Base class skills are listed before promoted class skills. Descriptions of skills Hinoka can acquire through her primary and secondary class trees are listed below. Descriptions of all the skills are located on the skills pages. Base Classes Skills Bowman: Skill +2, Prescient Victory Cavalier: Open Assault, Rescue Dark Mage: Bind, Devilish Wind Lance Fighter: Defence Seal, Substitute Ninja: Locktouch, Snake Venom Pegasus Warrior: Swallow Strike, Eastern Heart Priestess: Miracle, Rally Luck Rod Knight: Resistance +2, Distinguished Son Samurai: Flowing Strike, Vantage Spellcaster: Magic +2, Fortune Wyvern Rider: Strength +2, Cut Through Promoted Classes Skills Basara: Breaking Sky, Flamboyant Dark Knight: Magic Seal, Lifetaker Exorcist: Rally Magic, Tomefaire Falcon Warrior: Rally Speed, Mirror Strike Golden-Kite Warrior: Soar, Sun God Great Knight: Luna, Diamond Strike Holy Bowman: Raven Strike, Bowfaire Holy Lancer: Speed Seal, Lancefaire Jonin: Lethality, Kunaifaire Maid: Servant's Joy, Tomebreaker Paladin: Defender, Aegis Puppeteer: Puppet Break, Copycat Pupper Revenant Knight: Deadly Breath, Overbearing Sorcerer: Vengeance, Bowbreaker Strategist: Rally Resistance, Battle Command Trueblade: Astra, Swordfaire War Priestess: Renewal, Magic Counter Weapon Master: Strength Seal, Line of Death Wyvern Lord: Rally Defence, Sword Breaker Swallow Strike: When user triggers the battle, double attack threshold +5 Eastern Heart: Recover 10% HP at the start of the users Turn if there are allies within a 2 tile radius Rally Speed: Speed +4 to all allies within a 2 tile radius for one Turn when the Rally command is used Mirror Strike: When user triggers the battle, magical damage received -20 Soar: Hit rate and Avoid +30 when facing Flying enemies Sun God: Allies within a 2 tile radius recover 20% HP at the start of the users Turn Defence Seal: After battle, enemys Defence -6 Substitute: Select the Substitute command to swap places with an adjacent ally on the map Breaking Sky: Skill x 1.5% chance of adding half the enemys Strength (if user has a physical weapon) or Magic (if user has a magical weapon) as damage Flamboyant: User and enemys Hit rate +30 and skill activation rate +15% during battle Speed Seal: After battle, enemys Speed -6 Lancefaire: When user is equipped with a Lance, damage +5 during battle For more info about stats and growths, please go to http://serenesforest.net/fire-emblem-fates/ [spoiler=Summary] Optimal 1. Falcon Warrior [33.33%] 2. Holy Lancer [30.95%] 3. Golden-Kite Warrior [11.90%] Practical (Hoshido) 1. Falcon Warrior [50.55%] 2. Holy Lancer [23.81%] 3. Golden-Kite Warrior [19.05%] Preferred 1. Falcon Warrior [45.24%] 2. Holy Lancer [23.81%] 3. Golden-Kite Warrior [21.43%] DLC 1. Dark Falcon [59.52%] 2. Great Lord [19.05%] 3. Dread Fighter [9.52%] Optional Poll 1. Sakura [11.90%](5+3 votes) 2.5. Hinata [14.29%](6 votes) 2.5. Kaze [11.90%](5+1 votes) Sakura places ahead of Hinata is due to her placing 2nd previously. Kaze tied with Hinata due to the former placing third. So we will be voting for Sakura
  5. First I am tires of getting "Hoshidan," and other less than desireable dishes. After the next chapter I get Jakob so can someone gift me a chefs hat. My castle code is 02989 22060 16477 08069. Also can someone give me some advise on what to do with Hinoka. I don't nessesarily like peg knight's and their promotions. Could she make great lord work well or is there something better?
  6. So I'm a bit confused about something. It might be a spoiler, so consider that your warning. Lots of people mention Mikoto's letter to the Hoshidan royal children when Corrin gets an S Support with them as the way we find out they aren't actually related. It's a revelation, a secret finally revealed, and that's how it's treated. ...Except for one thing. In Corrin and Hinoka's B Support, Hinoka says Mikoto tried to talk her out of being a Sky Knight, referring to her as "your mother", as if it were common knowledge that Mikoto is only Corrin's mother. Corrin then says "Oh, she was worried even though you weren't related?", reaffirming the common knowledge point. My question is: was that mentioned at some point in the Birthright story? I don't remember it, yet they treat it as if it were already known. Why'd Nintendo call the Hoshidan siblings your brothers and sisters by blood in the advertising, and then just so casually mention the fact that that isn't true in that support?
  7. Yay, I just finished Birthright Lunatic after giving up on Endgame Conquest Lunatic, and it was a very fun, very balanced ride in my opinion. I didn't find myself needing to use grinding for either gold or experience much, but was happy to be able to go back and catch some units up for their children. Plot Thoughts: Invasions and Nohr? *I was under the impression that a lot of the game would be about defending Hoshido from invaders, but from like Chapter 11-on the focus of the game seemed to be invading the shit out of Nohr. Looking at both Conquest and Birthright, I get the impression that Nohr is a completely ineffective and weak nation. The escape Xander and Garon level was the only one that came close to making them feel like a force to be reckoned with. Siblings * I was very pleased with the characterization of the Nohr siblings. You really get the sense that they love you and feel betrayed, and the battles you have with them are quite epic. Camilla, Elise, and Leo stood out to me as well-written compared to the way they act on Conquest. Unfortunately, this seems to come across at the expense of the Hoshido siblings who just seemed to talk about what was going on or where we were headed instead of having really fleshed-out personalities to me. Sakura likes to heal people and gets scared a lot. Hinoka likes trash talking even though her stats barely back it up. The reveal of Ryoma in Cheve felt completely random and poorly plotted to me. I could have used more character development/scenes for Xander but he was built up as a total badass! They were supposed to be my allies and close family, but I didn't feel like I got much of anything in the scenes and dialogue I saw. Takumi's "betrayal" could have been foreshadowed better or maybe just more utilized? Something like a recurring murder mystery subplot where a couple named looks or allies get hurt or outright murdered and we can't find the culprit? The only thing that stood out to me amongst the Hoshidan Siblings were the kindnesses and sympathies they seemed to have in certain situations like upon Elise's death. Their bond with Azura also felt very palpable. Villains * I didn't feel like Garon made enough appearances to really feel like the main villain, but I guess we learned everything we needed to learn about him in the early choice chapters. I understood that they kept some details hidden for both Conquest and Revelations, but one or two lines hinting that he was no longer human or of his motives would have been helpful. I guess I liked when he threatened Iago, more of that would have been fun to watch. *Iago in this path actually seemed like he was trying to do harm and got away with it, but the execution was still way off. Again, it made no sense to reveal Takumi as the traitor without him genuinely having done something awful or violent. Iago begging for mercy only to be killed by Leo felt silly to me as well. There was no reason for Leo to step in there when Corrin and co. had the situation under control. Hans is almost irrelevant in this path, but his killing Lilith generally seemed like a better writing choice than a random Faceless. Supporting Villains *There were some generally shocking twists like Flora's betrayal. I guess Zola's involvement in the plot was handled better, too. Hoshido felt like it had more supporting characters. And the leadup to Azura's song wasn't a travesty of logic like it is in Conquest. Azura *I liked Azura's involvement in the plot much better than in Conquest. She's still enigmatic for no reason and only as helpful as the plot demands, but at least her song saw some freaking use and got explained. I think you get to hear it like 5-7 times over the course of the game--now that's how you use a theme song. In Nohr she sings like maybe twice and barely at all after the dance cutscene. There was absolutely no reason her dissolving cutscene couldn't have been featured in Nohr. She only walks offstage in the Conquest endgame because they did such a poor job at explaining her powers and importance to the plot. Granted, she had a few too many damsel in distress moments for my liking, but she felt central to the plot in Hoshido! On Female characters ***I haven't played any other Fire Emblem games beyond Awakening, but Birthright certainly felt like a horrible place to be a woman. Between Azura, Mikoto, Elise, Flora, and Lilith, the game felt like a series of Women in Refrigerators. I get that a lot of this deathtoll is shared between versions, but it felt higher and more "bloody" than usual to me. Gameplay Thoughts: The only chapters I found difficult enough to warrant multiple resets were: Chapter 9: Land of Gods * Only because my ranged units were still pretty squishy and I couldn't take my time because Hinata kept getting slaughtered before I could recruit him and Oboro. I eventually aced this chapter and have to thank it for really forcing me to learn the nuances of guard and attack stance. Bringing along a bunch of extra healers helped, too, though I regret missing one of the chests. Chapter 13: Another Hope * At this point in the game, you have a bunch of strong units who can kill fliers and cavaliers and knights no problem, but it really helps to know where the enemy AI will drag them because if too many swarm you you're screwed. I mostly reset because I wanted to get all the village items. Kagero and Saizo were invaluable at getting them for me. It really helps that you can plan your movement in such a way that Camilla can be baited before her minions and Hans can get dragon veined before you fight him, though it's not at all necessary to kite too much. Besides the thieves, only the promoted armored units were troublesome when they started lumbering over. I had fun reclassing Corrin to a magical class for that. Chapter 23: Camilla *A lot of people like to talk about the difficulty spike in this chapter. Between the infinite Dragon Vein Chip Damage, the narrow corridors, and the reinforcements, it's easy to get screwed. I got through it by putting my tanker characters in one corridor to clear while my weaker ones fell back and drew Camilla's fire. Putting my strength-blessed Sakura into Priestess and giving her a Bow ended up being a great investment here. Camilla and her retainers themselves weren't too difficult upon being kited. Ryoma, Dark Flier Caeldori, and Oboro were all-stars here! Chapter 25: Traitor Revealed *I think this one took more resets than Chapter 10 on Conquest Hard did for me. The opening reinforcements are just completely brutal--a waking nightmare if you're not prepared! I think there are like 3-4 waves on each side of Great Knights, Dark Knights, Paladins, and Bow Knights. It's the most ridiculous thing I've seen in awhile! Especially when you consider the lack of reinforcements in Chapter 27. Shigure with a Beast Killer, Silas, Ryoma, and Caeldori's Galeforce really saved the day. I had some trouble with the Fortify Strategists at first until I realized they could be baited out, and didn't always just use their staves. The Dragon Vein in the middle is so absurdly good, it made me question its presence. Where I made things close to impossible for myself was trying to give Takumi the kill on Iago for the special dialogue. Iago's Bowbreaker and Vengeance made that a very poor choice. Chapter 27: This Chapter wasn't hard or scary after I realized that Garon wouldn't have any reinforcements coming for you. Takumi with a Spy Yumi was invaluable in eliminating his Maid and General minions a 3-range. I was a little disappointed that there weren't any reinforcements at first, but after Chapter 25 I was grateful for it.
  8. I've seen a lot of people like Ryoma. I love him too, but I want to know why so many people love him.
  9. Thought about this for a while now. Since the brothers have their own signature weapons, what weapons should the sisters use as their personals? The possibility of forging is allowed. Here is a quick link for weapon information: http://serenesforest.net/fire-emblem-fates/inventory/
  10. Humor this fanboy and please give your two cents, I'd like to see what people think.
  11. To those who aren't aware: What bothers me, is that the concept of Hoshido is siding with your "Bloodline" Why I ask have they lied about this just so the Waifu/Husbando Audience won't feel guilty about marrying your sibling. I'm actually really sure that's the reason, so nobody will feel guilty about incest and nobody will make a big deal. Now, I know people will say, you'll never know unless you S-Rank one of them, but you do figure it out in the Third Route. So why does IS feel it necessary to throw in a story where the main character essentially betrays his true family he's known for years for people who suddenly come out of the blue and claim they are your family by blood when they actually aren't. Neither side really has the edge in terms of relation when neither of them are blood-related to you.
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