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Found 8 results

  1. Hi, So, my new obsession is trying to go through the game while swapping the units accessible (understand that I want to play Nohrians in Birthright and Hoshidans in Conquest). For people who still don't know how to do it without an emulator and an edited rom, I'll just expose you my way of doing it (although it takes a few hours to prepare): 1. Pick a really strong logbook unit who can solo the game (or look for one in My Castle, preferrably with galeforce although you can always teach it to that unit if it's not already lv 99 but what a waste of time it would be) and put the boots on it if it doesn't already have all stats capped (with statues for higher cap, like my logbook Keaton with 50 def 45 spd 47/8/9 str 38+ res with great knight as a friendship seal option, the great master lv 5 regen skill and gold/weapon drop farming skills (from blacksmith and merchant), this unit is very useful to solo the game but also to farm gold/ressources/hoshidan weapons in conquest, if you can find one I recommend you to use this kind of logbook unit) 2. Solo the game and recruit all characters you want 3. Build the einherjar (preferably to max rank it's faster) then go to the ball on the right of your throne (where you take the bonus items from paths, the pvp etc.), streetpass, change your defence, then put everyone on your defence team (there's a max, just repeat with the units you didn't select the 1st time so you get everyone in 2 rounds). When you have selected all your units to put into the logbook, go to the Einherjar and buy them (that's why you want a unit who can farm gold efficiently and fast), repeat with the 2nd row until you've got everyone in the logbook from the Einherjar bulding 4. DON'T FORGET TO SAVE, then reset the 3DS, go to another save file and check your logbook. Everyone from the other game should be there. Now save this file with the logbook full of the units you did all that for 5. Once you have saved your logbook in any other save file, you can delete the playthrough. You can now access all the Hoshidan/Nohrian units from any save file you want as long as you don't delete them from the logbook, you can also recruit them earlier than their join time in a same path case (let's say you want Odin in chapter 7 instead of 1X (very late) or whatever chapter he appears in in Rev, you can use him 6. You can also use this to transfer skills, secondary classes (I married Keaton to MU ninja to have the option to reclass Keaton to ninja and cumulate th fang skill with poison strike for -40% hp after a fight like these b*tch ennemy ninjas and faceless, so the Keaton I put into my logbook can access ninja from any save file even though he cannot support anyone) 7. Don't forget you can't make any logbook unit support another one, so you can't get marriages, children and buddies with your logbook units, if you want them, plan them before deleting the logbook filling playthrough 8. Conquest is practical for this since your units don't gain exp in DLC and non-cannon maps, so you can grind supports without modifying your units' level and stats/weapon ranks. Good recruitment swap playthroughs to you, I hope it helped! If you have other tips to add, please go on. I think "new players" or simply players who weren't familiar with the einherjar and logbook functionnalities can appreciate any information they can find. Good thing: you can do it legally (unlike having a copy of a rom if you don't have the game) and no one can forbid you from doing that.
  2. Hi, I've experienced something that seems like a bug. After boosting Haitaka (level 16 early promotion to lance master to reclass into fark flyer, get to level 5 and reclass to lance master for seal speed, given him the midori paralogue's herb for +1 everywhere and elite skill then updates Haitaka level 6 lance master in the logbook), I've loaded another save file and even with gold, I couldn't even try to recruit any einherjar/prisoner unit. I was at chapter 15 revelations (I also boosted Haitaka on rev chapter 10 so it was possible) and I tried to diminish my number of units by killing Sakura's sky knight, but I still couldn't recruit anyone. Is it normal or it a bug?
  3. There's an online save editor as WIP which can already duplicate, delete and share units online with other users online. It doesn't need FEAST and duplicating units doesn't wipe out your convoy.
  4. I am trying to figure out why my Einherjar units' prices differ, even though their stats and skill sets appear to be identical. I bought my first two generic Troubadours (Trim) from the shop. I used the Logbook trick to keep them level 1 while maxing their stats, gave them Boots, class changed them to all possible DLC classes, and applied all applicable skill scrolls onto them. Their final price is 73,300G each. I did the same thing for the next pair of Shrine Maidens and their final price is the same at 73,300G. And again for the next pair of Sky Knights and the price is the same. However, when I trained a second pair of Trims again, their final price is 72,500G each. At first, I thought I might have missed giving them a skill scroll or stat booster, but I double checked and both pairs of Trims have the same maxed stats across all classes and have all the same skills. I have been comparing them back and forth to make sure all the stats, movement, class sets, and skill sets are the same for the past hour or so. I even made sure they have maxed all weapon ranks to make them the same. All of them are also still level 1. This is all I can figure out so far: My Trims, Minoris, and Konoes all: It is driving me nuts trying to figure out why they are priced differently. Did the dragon herbs gave the first three pairs an invisible stat boost over the stat cap on certain stats? Did the game ignore a skill (73,300-72,500=800)? Is there a discount mechanism in the game? Is it an exploit/bug/glitch and if so how do I duplicate it again? So many questions bugging me!
  5. So I'm trying to make a street pass team made up of custom avatars in fates. Since fates has 9 save files thanks to the extra data, I decided to use them to make my different save files for all of my different MUs. I made 3 different save files in the extra data, one being the actual account I'll be sending out, and the other two I registered into the unit log book. Now this is where the problem comes in. I made the fourth one and bought and einherjar of the fourth MU to register it in my Logbook. When I went to the "main" save file to buy the fourth MU, it said that I already recruited it despite only having the 2 previous Einherjar in the file! Not only that, the second MU that I made and registered was nowhere in sight in the log book! After some experimenting, I found out that save files that are in the same row are assigned the same log book spots. Also, I tried saving the save file to a different row, deleting the unit from the logbook, and then buying it again, but the MU is still in the same position in the log book. Do you have any alternative ideas/ways to make a MU army cause the logbook doesnt work any more.
  6. Hello guys, I have Fire Emblem Fates since yesterday and there is one thing that I absolutely want to know: WHERE is the logbook and HOW can I include Avatars from other files in my main one? I would really appreciate if someone could answer me I searched all day and find nothing Thanks ! (Sorry if I made grammatical mistakes, or something like that, I'm french. :))
  7. In awakening, it was possible to endlessly raise the stats of "guest characters" through clever usage of the Logbook. Are you still able to do this in Fates? Also on a similar topic, can you add Amiibo units to your logbook? So if I train an Ike amiibo on one save file, can I purchase him in another save file and use him there? Or do I have to start from scratch again?
  8. I have a strategy that will work for anyone who has DLC, on any difficulty. First, you add your avatar into the avatar logbook, with full stats, and any skills you want him to be equipped with. This should be done on easy, or hard, so that you don't have too much trouble. Second, start a game on the difficulty that you cannot complete (e.g. Lunatic). Spam Frederick paired up with Chrom, until you have completed chapter 4, so that you will unlock the Outrealm Gate. Third, grind the Golden Gaffe, until you have enough money to buy the avatar from Step 1. Now use this avatar as much as you want. Notes: The more full-stat avatars you have, the better. You can keep grinding the golden gaffe, to buy up to 20 avatars at once. If you have Rouges and Redeemers 3, you can equip Limit Breaker. You should consider equipping this on your avatar(s). If you have 99,999 Renown, you can sell the Supreme Emblem for 99,999G, and your Bullion (L) for 10,000G, and (probably) buy an avatar before completing chapter 4. These avatars cannot have support conversations, so unfortunately, the support boosts won't increase. You can use the EXPonential Growth, in order to get lots of experience, but I recommend you wait until completing chapter 16 (or paralogue 16) so that you can buy Master Seals, and Second Seals. I hope this information helps!
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