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Today I will show my Berwick Saga cheat which was made by myself.The format is RAW code *** No Weapon Replacement upon taken 2016DE70 03E00008 2016DE74 0000102D * Use alongside of this code Prevent Game from deleting banned weapon 20175110 03E00008 20175114 039E0027 *** All weapons that can cause status ailments in the game are replaced by normal weapon whenever the player manage to get a hold of them.I think this gave the A.I an unfair advantage over the players.This code will prevent the weapon replacement and allows player to use those weapon if they can get it. *** Get All Weapon upon Defeating Enemy 2016CEBC 3BE21998 *** This will make all weapon by the enemies droppable when the player kill them.A fun code to try, note that I don't recommend you using this code on your first playthrough, it could make the game too easy and ruin your experience. *** Controllable Enemies 0038EAD0 00000004 0038EB7C 00000004 This cheat will allow you to control your enemies on player's turn.It is best used when almost all of the enemies have finished their turns. *** Can view civilian's stat 2055D0AC 00E50023 * With this cheat you can view all NPC's stat when you are not supposed to.This code does nothing other than that,it is just to show that this is possible. *** Berwick Saga Map Modifier (L2+Left On L2+Right Off) D05039EA 0000FE7F 20550A20 240300XX D05039EA 0000FEDF 20550A20 8E030000 Where XXXX is Map ID Map ID with a * will be replaced by this chapter's Main Map 00: Invalid 01: Take the player back to office 02: Looters * 03: Stolen Swords 04: Food Supply 05: Champion of the Streets 06: Cruel Brothers 07: Mining Town * 08: Keith of the Mist * 09: Fledgling Knights 0A: Maria's Wish * 0B: Born a Knight * 0C: Situation in the Armory 0D: Color Chord 0E: Combat Training 0F: The Alter of Raze 10: Triple Counterattack * 11: Lumiere 12: Hero of the Sea 13: Ancient Treasure 14: Liverleaf * 15: The Phantom Corps 16: You Are In Command * 17: Yellow Killer * 18: A Knight's Pride 19: The Veterans 1A: The Labor Camps * 1B: Supply Line * 1C: Island of Exile 1D: Impossible Dream 1E: St. Stefano 1F: Ponies and Thieves 20: Maiden and Mercenary 21: Deadly Ballista * 22: Mountain Hunt 23: QUESTMAP34 * 24: Killing Blow * 25: In Pursuit of Thieves After 25 there are a lot of useless values so I will not go investigate on them. 26: Wife's Keepsake (Auto win) 27: Villain Hunting (Auto win) 28: Neam Medicine (Auto win) 29: Three Axes (Auto win) 2A: Barker's Poetry (Auto win) 2B: Shield of the Empire (Auto win) 2C: Nobleman and Girl (Auto win) 2D: Parental Love (Auto win) 2E: Stubborn Old Man (Auto win) 2F: Raijin Arrow (Auto win) 30: Mistake in the Shop (Auto win) 31: Forgotten Item (Auto win) ... Note: You must have at least 1 sidequest open to do this trick.If you don't want to start next chapter then you have to use the room mode and enter room 0x24 to reset the chapter.Note that chapter 1 can't be reseted. *** Berwick Saga Room Mod (L2 + Up to Enable, L2 + Down to return back to normal) D05039EA 0000FEEF 20555384 380600XX D05039EA 0000FEBF 20555384 8C460714 where XX is: 00: Office 01: World Map 02: World Map 03: World Map 04: World Map 05: Look like meeting room - Conversation with Formar the first time - The second time Formar gives you 10000D - Keep going to this room will always gives you 10000D 06: - Conversation with Rockefeller - The second time Formar gives you 7000D 07: Near the sea - Conversation with Elbert the first time - Second time Elbert gives you 7000D in your office 08: Dungeon 09: Black arena (soft locks) 0A: World Map 0B: Mountain - Conversation with Corona, there are also 4 ballistas there 0C: Sword and Shield Shop 0D: Spear Seller 0E: Bow Seller 0F: Seasonal Market 10: Stables 11: Atelier 12: Kingfisher Pavillon 13: Local Tavern 14: Mercenaries Guild 15: Veria Temple 16: Abbey 17: World Map 18: World Map 19: Lower Street 1A: World Map 1B: Merchant Guild - Warning : * Speaking to Alex will show the credits but the game continues afterward 1C: Collector's House - First conversation with Erzheimer, after this you can unlock Collector's House 1D: World Map 1E: World Map 1F: World Map 20: Conversation with Axel near the beach 21: World Map 22: World Map 23: World Map 24: Chapter Main Scenario 25: Unknown Storage house (Soft lock) 26: Smithing Guild (can exit) 27: World Map 28: A different version of Mercenaries Guild, used for VS Mode? Loading the END save when prompted will enable you to replay the last missions with Reese and Ward 29: Black area, (soft lock) 2A: Black area, (soft lock) 2B: Outside of Abbey , conversation with Luciana 2C: Black area, (soft lock) 2D: Black area, (soft lock) 2E: Office, conversation with Lynette and showing credit 2F: Mayor Office 30-31: Cannot enter - Can save every turn 201D635C 00600011 - How to hack Berwick Saga characters * First you have to get PCSX2 dev build which you can find by Googling PCSX2 nightly build When on game, pause by pressing Esc and click on the Debug tab/Open Debug Window - The debugger will be open, but since the game is paused you won't see any code, resume gameplay. Press CTRL-G while in the code window and input 0018D5A0 - After you go to the address double click it to add it to the breakpoint list - Now in game press Triangle to view the information of the character you want to edit, PCSX2 will break(pause until you hit Run) - Take note of the value in the s0 register, it is 0x01E1869C, We will add 0x20000000 (to get PCSX2 address) to it making it 0x21E1869C.We will only care about the 4th column from left to right.The other columns are useless even if it has values - After you got the address you can remove the breakpoint and click Run.PCSX2 will resume normally. - We will fire up cheat engine to change the player's info.Here is what I have found(replace s0 with the address which is 0x21E1869C in my case: * Name (2 bytes) = s0 + 0x0A * Class Address (1 byte)= s0 + 0xF * Avatar Address (2 bytes)= s0 + 0xC * Unit Type (1 byte) = s0 + 0x1C - 0x68: Player's Unit - 0x69: mercenaries or guests - 0x00: nothing - 0x10: enemies * Skill: s0 + 0x34 to s0 + 0x40 (which means 0x34, 0x35, 0x36,...->0x40) where each address is the sum of: Skill 1 = s0 + 0x34 - 01: Axe guard: Use axe as shield - 02: Longbowman: +1 bow range, -15Hit - 04: Huntsman: Ignore forest Avo when using arrows - 08: Aim : Arrow + 33 Hit - 10: Swimmer - 20: Resistor: +3 Res within 5 hexes - 40: Search: Look around for items - 80: One-Two: Take two attack actions in one turn Skill 5 = s0 + 0x39 - 01: Deathmatch - Attack with 5 rounds of combat - 02: Swap Horse - 04: Throw - Range 1 attack with +10 Hit - 08: Parry - May negate attack, but damages weapon - 10: Prepared - Auto-switch to weapon that can counter - 20: Robust - Cannot be injured or crippled - 40: ??? - Not Shown - 80: Focus Chant - Magical attack with +30Hit, +10-30% Atk Skill 6 = s0 + 0x3A - 01: Siblings - + 100 Crit to Reese when adjacent - 02: Horse Lover - Restore 20 HP to horse after chapter - 04: Robbery - 1/4 chance to steal from defeated enemies - 08: Despoil - Acquire gold off defeated enemies - 10: Knock Away: May unequip enemy shield upon hit - 20: Iaido - +33 Hit, +3 Crit countering with sword - 40: Pulverize: Double power of attack at the cost of defend (Axe or Blades) - 80: Mug II May steal an item on hit Skill 7 = s0 + 0x3B - 01: Miracle - May avoid a lethal blow - 02: Armsthrift - Slow down weapon degradation - 04: Hide - Become invisible in various terrain - 08: Hurry - +1 Mov , but can only Wait if used - 10: Lance - Can Equip Lance - 20: Blade - Can Equip Blade - 40: ??? - Not shown - 80: ??? - Not shown for example if you want Axe Guard and Long bow man then at offset s0 + 0x34 you should add 1 + 2 = 3, do it the same for other address - How to capture any character When the cursor is on any character, put the breakpoint at 0x00178554 and read the v0 register.The 4 bytes status flag is at v0 + 0x5C, if you +4 to the address and add 80 to that value that character will instantly become crippled and can be easily captured, use this method you can capture anyone instantly instead of reloading the save again and again and hope that the character is injured, and just because he is injured doesn't mean he will be crippled before he dies. - How to hack weapon View the character info using Triangle and put the breakpoint at 0x0017C590, after that read the s2 register it is their inventory address.