So it's come to my attention recently that Chapter 13 of Shadow Dragon has something of a bad reputation for heavily featuring a gimmick that wasn't present when the chapter was originally designed. And that's true. Ballisticans didn't have super long range in the original Dark Dragon (this chapter was removed in Mystery of the Emblem). But this is actually something that really surprised me when if first played the NES game. I never once suspected this chapter was designed without the long rang