Jump to content

lazydoggamer

Member
  • Posts

    184
  • Joined

  • Last visited

Posts posted by lazydoggamer

  1. why are you pairing people to the fucking archer

    their whole point is staying unpaired so they can give and receive dual strike support

    and if you insist on doing otherwise, it's not like mozu is a pariah that is incapable of finding a husband for herself (cough azama hinata hayato jakob the entire nohrian male cast cough) or using tonics herself...if she somehow needs them...

    Why not? Guard Stance is way better than Attack stance especially in BR where your juggernauts in GS are destroying everything on enemy phase. Archers aren't doing much of anything while this is going on so might as well give them a pairing to guarantee the kill on player phase. Besides it was more to illustrate that Takumi's speed is easy to fix.

    Mozu needs str and spd to get going since her bases in those are the lowest of any physical unit in the entire cast. Her best pairings are Nohrians but they don't exist in BR and join late in RV. Azama gives her worthless boosts(mag/lck/res) unless you reclass him and even then she gets no spd. Hayato/Jakob gives the spd she wants but no str until BR13 when you get another heart seal. RV does give you more heart seals but RV enemies also have the highest stats of any route and Mozu still has the lowest bases of any unit. To put this in perspective Subaki(the guy with highest base str in the RV9 joiners) with Rinka pairup fails to even 2RKO most enemies on RV9. Even Jakob/Hayato support can't help her with that. Hinata is a good pairing for her but every chick wants Hinata so it's kinda hard to justify prioritizing Mozu over people like Kagero/Hinoka/Oboro who can actually kill stuff with Hinata's boost. Thats not even going into how even with a good Mozu pairing you still need to set up kills for her whereas Takumi can use almost any of the BR women and kill stuff.

  2. ok but

    Mozu's level 10 averages: 20.5 HP, 11.85 Str, 14.75 Skill, 14.2 Speed, 7.4 Luck, 8.95 Def, 5.6 Res

    Takumi's stats on join at Lv11: 26 HP, 13 Str, 17 Skill, 11 Speed, 13 Luck, 10 Def, 4 Res

    Mozu's level 20 averages: 25.5 HP, 18.35 Str, 22.25 Skill, 22 Speed, 13.4 Luck, 14.45 Def, 9.6 Res

    Takumi's level 20 averages: 31.4 HP, 17.5 Str, 23.75 Skill, 15.95 Speed, 17.5 Luck, 15.05 Def, 5.8 Res

    Mozu's level 10 averages in full Kinshi Knight: 29.1 HP, 22.3 Str, 31 Skill, 32 Speed, 22.7 Luck, 18.5 Def, 20.55 Res

    Takumi's level 10 averages in full Kinshi Knight: 35.9 HP, 20.1 Str, 32.5 Skill, 23.9 Speed, 25.9 Luck, 17.2 Def, 14.95 Res

    what's an archer's most important stat? i guess it has to be luck since takumi is somehow clearly better than mozu

    like i'll agree he has an early lead on her since she wants your first heart seal and needs a lot more help to orko mooks on takumi's join chapter

    but he does not maintain this lead well at all

    with regard to the fujin yumi, it isn't a deal-breaker at all; its mt is tied with +1 steel yumis and its added effect is superseded by flight

    not to mention that br has virtually no terrain outside takumi's join chapter so it has very little room to shine even if you make him a sniper

    if you're going to argue with me that takumi beats mozu in rev where you get more heart seals and mozu has even more of a lead on takumi then i don't know what to say

    also i have no thoughts on the child tier-list because i mostly play no-kids, all i know is ophelia breaks the game clean in half on the one route with any difficulty so she should be tippy-top

    edit: okay i see kana is on top for a non-pvp setting and dwyer is at rock bottom. did you just rng this or something?

    Mozu will never be the same level as Takumi lol. Takumi can actually get kills while Mozu can't without help because of her atrocious bases. Takumi starts out ahead and will stay ahead for the entire game.

    With regards to the speed difference Takumi supports every women from Hoshido aka the land of speed pair ups. With tonics and Hana S rank pairup he gets +9 speed which can go even higher with rally speed and mess hall.

    Fujin yumi is so much better than Steel yumi. Not only do you get if for free but it has higher hit, no speed penalty, and even gives Takumi more avoid compared to the negative avoid from the steel yumi.

    They're both pretty mediocre since they're archers but at least Takumi can kill shit with no investment.

  3. I thought I find Arthur annoying but after getting the game I ended up liking him. He's just an endearing guy who never lets his bad luck get in the way of helping others

    Niles is a character who I thought would be an edgelord but he turned out to be a lot more likable and well rounded character

    On the flipside Hana was the character I was most hyped for but ended up despising. All the supports I've seen from her have her acting so irritable towards her support partner

  4. Here's an info dump I wrote a while back when I had the same questions.

    Before Completing Chapter 18 (Save NPC's)

    - Shiro

    - Selkie

    - Asugi (He and Forrest really depend on your speed of play, so if you know what your doing, you can move them down to manageable NPC Tier.)

    - Ignatius

    - Forrest

    - Kana

    Manageable NPC's (Join in locations where you can easily reach them before the enemies)

    - Sophie

    - Soleil

    - Dwyer

    - Hisame

    Join as Controllable

    - Midori

    - Kiragi

    - Caeldori

    - Ophelia

    - Siegbert

    Standard Routes

    - Shigure

    - Mitama

    - Rhajat

    - Percy

    - Velouria

    - Nina

    Now of course, there are some finer details to the actual Chapters (I find Mitama's to be awful late and will now always do it during the Chapter 18

    group), but this is the simplest I could boil things down.

    PSA about the Mitama paralouge, even if her house is destroyed she'll still join you.

  5. Voted Shiro for favorite for being a cool dude with great supports with almost everyone. The only support of his I didn't like was his Ophelia support and my dislike for that support is all because of her.

    Runner ups are Asugi and Mitama. I guess I'm in the minority here but I actually liked Asugi more than Gaius because of how great both his parent supports are and his insecurity about inheriting the Saizo name.

    Mitama is a great example of a gimmick character and it's always cool to see what Haikus she comes up with.

    Soleil and Ophelia are tied for my least favorite. To me they're all the worst parts of Odin and Laslow without any of the good.

  6. During my first and only lunatic run Grima traumatized me. I had a max might forged Celica's Gale but I still only did 1 damage and I couldn't double him. To make things even worse I was playing as male Robin so I only had an A rank with Chrom which resulted in Chrom barely dual striking and when he did dual strike he missed. I ended up having to savescum to beat Grima.

×
×
  • Create New...