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Ren Ookami

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Everything posted by Ren Ookami

  1. Alfred: Don't worry, there is a diference between being demolished by some words and being polite, and in my case it need way more to make me feel bad more than a few hours. I'm glad that the "argue" conserning my offer ended in pepole doing the exact same to help creating new ressources, at least is started something useful, it is quite a ironic situation but anyway, all around my actions in this forum seems akward so it's not surprizing ^^" Conserning the comunity reputation I heard about it way before joining (that's why I was out unless I needed some author permission from here) but the more I "argue" with you guys, the more I see that it's not free rudeness, most of you want to improve the comunity, but with youngsers, trolls and thiefs around it make a big tension so I can understand the comunity mindset, somehow. But you guys are somehow right about organization, it can be improved. There should be three threads to have full efficientness about the database: One type, "closed for answers" what is the actual list of usable material, like an official database, instead of multiples threads when one is too long. One type for the usable content subbmission, so, the "ready to use" formats. (Maybe one thread for each format, also same for the databases, since FEeditor and FExp have not the same sheet format) One for the general sheet and framing donation and requests, since they are not in a particular hacking format and are in a easy to edit format. Organized like this, maybe the comunity can provide Hackers and Makers a good sprite database with no ambiguity about what content are open source, or still in progress, and also in a way promote teamwork between hackers and spriters instead of completly separate the hack and sprite sections, because there is a diference between posting a "hack only" subject like a game project, and doing teamwork to create graphical ressources. ------------------------------------ Back to the topic. Klok and Derenger, maybe using the prototype bonewalker could help if you want a "unique" critical move, but the regular sword one have a good moveset too. I have a little break on Lord Wolfram's project when I finish chapter 3's mods, since they have to do the senario/programing part, so I can handle this sheet if Derenger have other things to do. Like it was said, it need not that much edition, just replacing the sword by an axe and a little pose edition to fit the new move.
  2. Lenh: Well, I'm still on the forum (working on private mods for Lord Wolfram's project as I was requested to, and mostly replying by MP only) and somehow surprised by the new answers on this thread, but I get used to how react pepole here. It can seems rude at first, but like we had talk about by PM, spriters just have personal bad experience with thiefs, Mods and hackers don't like unorganized threads, so, my natural akwardness shure is not the best behavior to have a warm welcome Nightmare: Siuloir stated a common fact what was still on the current topic, so his only bad point was ro reply to Nickt's provocation instead of ignioring him.. All: To get back to the topic, I read again the whole thread and it confirmed why I asked for permission in the first place. The sheets are intended to be used in FEXP and he said it's ok to edit, for someone else. That was the reason of asking, to be shure that the permissions were still aviable, since FEXP is free to use. You both are right about the "no answer means no by default" rule, but it was because of these permissions for others that I asked, to verify it's still free to use/edit, and not just allowed to only the pepole who asked back then. I already done a upgraded brigand in jacket by myself (on deviantart), so I'll start from my own base for the one who looks like MetalFlygon's one, crediting still for consept. The only one I need to be shure is the "shaman", since his unique looking make him good for my new classes consept (as you can see in my 1st post in this thread it's a mounted shaman, to balance the class tree since in GBA era, dark magic are the only ones not having mounted units). I could use the same way as him by splicing shaman and necromancer, or an un-cloacked necromencer with a common head, but to end in a look alike sprite what pepole will say I copy-pasted from this one , or that I claim a base what is don't mine even if I redo the process by myself, it's rather better to directly start from it and give credits, since pepole will react the same way anyway. Saves time and credit to MetalFlygon will be incuded in my version this way for pepole to don't forget that, yes, I am not the first one doing this kind of "shaman". So it's more to be honest and give legit credit instead of claiming something already started by someone else, than to "steal" the work, that I asked the comunity. Also, if I really wanted to steal, what is the point of asking in the first place ? For the others, Un-cloaked hector was made already (including myself in personal OC designs, but focusing on sword version) and basicaly, what is not animated yet can be considered as recolors, so should I credit for the color palette used ? I am not going to use all his sprites anyway, but the consepts are actually good. Upgrading a brigand for later chapters, having a more army-like fighter, a more clothed berzerker what can be used as base for female mods, custom moveset more "realistic", all these ideas are worth working on them to provide new ressources to the comunity. So, to sumarize, here's my final decision, to close the conversation because it was already but I want no ambiguity about all this: I have class trees of a project pending for months (and not just 1 or 2) because of these specific permission ask, so I'd like to get back to work on it before next year or any undefined date of answer (especialy if the member is retired from spriting comunities and will maybe never answer ever). I was working on other projects while waiting, and polishing some consepts too, but enough wait.. -Conserning the Brigand/Fighter/Berserker, I'll start my own bases, crediting for consepts. It was already intended and started for samples, but not finished. -Conserning the recolors, well, I'll link this thread to state the base palette credit. It is not too much work, since the class stays the same. -Conserning the shaman, I'll try to think about another original version, but probably will still use it because of the stated "ok for edits" for another member (page 2) and this whole thread seems to have become about completting the sheets for FEXP anyway. Full credit and link back will of course be given, and I make remove of the sheet if the author contact me to do so. If I do another version instead of working on his shaman, credit will still be given as consept since MetalFlygon's version will still be in the process as inspiration base. Like it or not I don't mind, but if I was a thief I would not even bother asking permission, or asking for a comunity decision when an author is not replying for over six months to a simple "yes/no" question. I am no hacker, as I make PC/Online projects with RPGmaker, GameMaker and Construct (still have to train on Stencil) but whatever the platform used, graphic ressources are still needed. Also, my project is an original T-RPG game including new mechanisms, and keep FE graphic style as fan-reference until I am experienced enough to make my own graphic style, but I give most of my FE mods for free to the comunity, so I am not the greedy kind either. Well, I let you react to this post, and in the side note I am civil and just try to explain the situation to avoid misunderstandings, but the best is later to close the thread, since all this talk is now about questions conserning MetalFlygon who seems to be definitively retired from the comunity and this thread was supposed to be about his sprites. Also, if an admin/mod would had replyed to my comunity ask from the start there would not been any big argue I suppose.. I will probably not answer to this thread anymore, as there is already too much fuss and flood here because of my simple comunity ask, so if anyone want to discuss, please contact me by MP instead of replying here unless it is revalent to post a public reply of course. Sorry again for my akwardness and all the fuss every time I ask something in the forum. Also, I am working on writing smaller walls of texts, but I am not skilled at writing short things. ^^"
  3. Just a little update to say that I'm not inactive, just working on private sprites for someone's team I joined their project.
  4. Edition have the double meaning of the "book edition" type of meaning and the "making changes to something" but it is the term used in my native language for files changes as "you have edited (made changes in) them". That is mostly the reason I considered it as correct, so here come the cultural diferences problems. ^^" Addition don't sounds as good, but at least there is no confusion, so I'll start using it in the future sheets. Thanks for the tip, and maybe someone should write a guideline for spriters to labbel correctly their works. I'm shure that I am not the only one who used this "wrong" labbel, and non native on english languages shure are not the only ones who make this mistake ^^"
  5. I contacted L95 by PM to avoid flooding the topic when I read the reply back then, because I learnt my mistake (since in a way it's true that this is a subbmission topic, not the better place for my message) so the "diplomatic" problem was cleared privately. Seems that it was just akward choose of words but anyway, no need to flood the thread, sorry for all this incoveniance made out of my first message what led to all this. (And do not reply in the thread because of this message please, it's time to let the subbmiters submit again without be disturbed, by respect for their work. End of the story ><" )
  6. deranger: Usualy my credits goes this way: Rip- not often put I admit, since it's about official sprites, It's for the person(s) who ripped the sheets used. Consept- If a requester want the work to be based on a OC of him, for exemple, and done no graph part in the sheet. Base- the original content I actualy used as base, like the sheet of left in the footman case (can already have multiple authors) Editons- the additional editing process made in the released version, points the last editor. Thanks- optional special thanks, rarely put exept for comunity or personal gift In the case of someone editing my work, my name would jump to the "Base" section in addition to the other authors, the new bersion being based on mine, and basicaly "Edition" point out who did the changes between the previous version and this one. Those sheets are often labelled "custom" or "mod", so since my credits are based on technical timeline I wanted another word than those. The labells are somehow related to how we work in collabs on DA, after some time in sprite edition it's just became an habit to labell it like that in my case, but if you want to tell me how should be really labelled my part of work, go ahead. Brendor: As I am myself a bow user for personal practice I know, but it was originaly to add some funny fact conserning the archer trainee, thus the critical of having the bow high "because the arrow always fall too low usualy". Maybe some sprite humour is not that good so I will probably fix it for a correct pose instead. Thanks for the advice, I was waiting for how pepole see his stence since a long time.
  7. Yeah, but before something become final, you have to find someone competent enough. And I am no hacker so my works end at the graph part. Well, the best part to discuss about it is where ? The guild thread, or is there only for requests ? Well, in a way it is one, but not "for me" since I can use my sprites on the programes I use, I'm not in hacking but RPGmaker and all, game making with custom systems to allow more possibilities than a simple hack. It's a offer I give for the comunity to use them, not for personal profit, and since I'm new to the forum I still don't know really who can guide me. I just fon't wanted to flood the forum with a new thread since I seen this one like the type you're talking about, so i'm ready to discuss in PM about the team project if anyone reading want to.
  8. deranger: All is written on the sheets. Left (blue shield) was the original I was asked to correct, because there were mistakes of poses, Right (red shield) is mine and have my name in addition in the credits. Of course the soliders might have a off battle reste pose, but when the ennemy is in sigh they go guard pose (also true when another solider is near, noone want to be called a slacker, right ? xD) so when the battle start they are in guard pose, not rest one. To everyone: Also, on the updates, I started modding some samples of monsters for halloween, but DeviantArt crashes when I try to update the picture, so I'll update it on Serenesforest only at the end of month. If some of you have suggestions of monsters based on the FE8 sheets, tell me, you'll get credited for consept idea. Some of them are already on DeviantArt, for those who are curious to see them.
  9. It was a suggestion for if pepole want to collab to contibute to the animation ressources list, after all, some of us are scripters/hackers, others spriters, but some are not the two so it's natural to collab on projects. I seen the topic as a "FE animation ressource" project topic, but don't worry I'm not spamming with every sheet I make since it was a one time suggestion for willing pepole who migh be interested, so, sorry for the mistake.
  10. Oh, sorry I forgot the links, they are on my DeviantArt gallery (same username) and on SerenesForest in my spriter topic "the fox lair", but only use the "free to use" section of course. If there is any problems conserning the sprites calibration of places, I'll edit the sheets. http://renookami.deviantart.com/ http://serenesforest.net/forums/index.php?showtopic=50026
  11. Dewey: Like I said, the sheet is a completion of Prototype Lyn, a new version of the sheet if you prefear, so of course a part of the work was to reorganize the sprites to create better movesets than the original sheet shown. If (again) you look at the deviantart version, you will see that I spliced and made missing frames, not just a copy-past of the prototype. After all, it took 6h (even if I know I am slow at work) so it's not a simple copy-past. The goal, again, was to provide a version easier to use, what allow more moves for pepole to be creative by using it as base, thus the "do it yourself". It is a comunity contribution for pepole wanting to use Prototype Lyn (no matter if it's for durandal or a generic heavy sword style) and help creating the missing frames for pepole being able to do so even if they are hackers but no spriters. It is a "assisstant" type of work on a existing character, at the opposite of the Arachus sheet what implied to splice to create a new character. I don't claim creating prototype lyn at all, like I said it is no more than what it is really, a completion of the prototype to create a more legit and usable sheet. There is a huge diference between "creator" sheets (like Arachus and the dancer swordman) and "assisstant" sheet (like Lyn). Othersare between the two types, like the dragon of light, but creating a sheet is not necesseraly creating 100% new consepts, it can also being improving an existing one. deranger: Footman base sheet was not from me, my version is a collab done for the author (you can compare them in the 1st post as it is the exemple of work I give) and on the ask of the collab was to create a solider of the army, that is why the idle pose is like the solider class. They are not supposed to be "natural" but follow army rule, it is the generic guard stence. Conserning the animations, I know how to do it but using a templade to calibrate their range hackwise would maybe help doing better gifs. I'll considere it in the future for the moveset animations, no need for the separate samples. And yeah, I'm an active spriter, not taking alot of request of "can you create this ?" but doing collabs as assisstant on unfinished sheets mostly.
  12. Look at this version on DeviantArt (link), it seems that the forum do not update linked images. There is a list of the custom sprites I added, since for some frames the Lyn's need to be synchro in precise places. And I used the base of SpriterRessources (link). "Heavy sword Lyn" is a completion of "prototype Lyn", but not named prototype as it is a finished sheet now. It is said in the description both here and on DeviantArt. In the change I made in sprite editing were adding missing slashs from both vesions of Lyn, the "lyn X5" before the critical B, editing some assassin slashes to make the Critical A combo, adding the magical attack for those who want to use heavy magical swords (as base sword) using Roy and FE8 swordmaster, then using the Lyn prototype sprites to make custom movesets ready and easy to use for pepole to make their sheet. It is of course a completion of existing sheet, thus why it look somehow the same, but compare the version of DeviantArt and the original sheet on SpriterRessource and you will see that my version allow way more moves, ready to use. A completion will always look somehow like the original, but if you want to compare quickly (again said in the description) the original moves from "prototype Lyn" are the ones labelled "O" for Origin. (again, compare on the updated shet what is on DeviantArt and the First post what is a referencing of the sheets/sprites I made for the comunity, not the previous post) The sprites used may be the sames in some parts, what is important is the movesets what allow a use of the sheet, since it was the goal of this sheet, being not weak on animations because "prototype lyn" really was weak on those compared even to the basic lord Lyn. My only claim and credit is for the editions and moveset exemples, not the base what of course is "prototype lyn" as mentioned multiple times (the list of bases used is on the sheet too). I hope this explaination have answered to your questions.
  13. Hi guys, I am no hacker but some of you may be interested in some sheets I am working on, like the completed moveset of Lyn with heavy sword. If some of you want to edit the sheets to make it compatible with hacks, goes ahead since it will benefit to the whole comunitie. Also, thanks for sharing this amazing topic about allowed sprites, it is really usefull to know what ressources are or not usable by the comunity.
  14. Dragoncat: Nice to find you Dragoncat, I'll do the sheets of those laguz someday, so since the base of cats is your, you also have the right to use the sheets if you want. Riku: Thanks, and yes I'm a member of emblem spriters on DA ^^ Now time for an important update ! after six hours of work, Prototype Lyn have comes to life again ! I don't know if someone already done it before, but here is my try at it. You can do editions if you want, since improvments can be made (and will be done in my personal sheets), so, give it a try if you're interested in training at composing/editing a sheet, or if you simply need the sprites for a hack. Be shure to download it from DeviantArt to avoid any resized issues. Description of deviantArt version: Six hours of work to compose this comparative sheet. Most of the sprite are the originals of course, but compiled into custom movesets labbeled "A", "B" and "C" for each part of the moves. Lines labelled "O" have no edition to the move and stand for "origin". I belive I am not the only one waiting this since the release of "Protoype Lyn" sheet, so because we are never better served than by ourselves I made my version instead of waiting anymore. Because I can ! The sheet is in creative commons, free to use if credit is given, but for non comercial purposes only. It is named "Do it Yourself" because I made several moves but you have to choose between the possible combinasons to make your own moveset, depending on your needs and how you want your character [spoiler=Lyn (heavy sword)] If you have critiques and want to help improving the sheet, feel free to comment and/or post links to the parts of moveset you edited.
  15. Of course author always prevail, and even in the case of a release, if the author comes even later saying "remove it" I'll remove it imediatly. But a "comunity" is supposed to be united and work together, even if they are not a official "team", not have internal fights, since fighting is just limiting the potential of what we can create as artists and giving a bad overall image. As assistant I see those consepts as what they are, unfinished works with latent potential, ready to shine but lost into the shadows while sometimes worse version take their place in the light. If I just wanted to use a generic famous sprite I'd just download ones from the allowed of the topics made for it. My goal is to help creating new ressources. As for the comparative, look at the wyvern I was talking about before, you'll se in a flash that I done only the critical move it's not that hard if pepole actually read the sheet. All it cost is a click to the link colored in te description what actualy state "original version" and is directly spottable since it is colored and sometimes bold in mines.Also, like you said, persons can't know all the spriters, but when one become really known, pepole become curious, and this is what I want to achieve as assistant, being a link between the spriters. Even if it is "under my name" that pepole discover the works, one look at the gallery and they'll understand that this is not a "one man work" but a huge collab. This is how I work, and see things. Pepole need points of focus before they can search things. (Dam, I really sound like a robin hood of sprites you were right.. xD) Anyway, my goal is not to get all lights on me, but simply to serves spriter comunities and be known as a spriter who collab (even unofficialy) for everyone equaly, no matter if the person is a newbie or not, known, famous, a talented guy who is a complette anonym, or if it is a tribute to a retired spriter. Thanks again to have tell me (and the readers) your interesting point of view.
  16. Thanks. Fa's mod is a boss of my project, supposed to be a adult form of dragon of light, or at least older than her. I will release later a sheet free to use of the generic version, blue with no markings (and no spell cast animation) if you guys are interesterd in it. These marking versions are reserved for my projects.
  17. Why the fox lair ? because the "Ren" of Ren Ookami comes from "Renard", what mean fox in my native language. So, you're warned, I am not a native english speaker. So, about this topic, it will function in two levels. The sprites will be shown on new posts, but do not copy past them from there please, as on higher level I will update my personal library in this first post each time I'll submit something. I am member of EmblemSpriters on DeviantArt, with the same username, so it is easy to find me back. Why copying the pictures only from here is simple, more clicks mean a better placement on the image searchs, what is how pepole usualy find our sheets and sprites, and since I will separate free to use, to project sprites on this post, it make things easier for everyone if they can find this preface instead of randomly rebloged pictures. Please considere of using IMG (in BBcode or HTML) instead of saving and rebloging too, as linking back is a easy way to everyone to find the original work. Free to use sprites are for non comercial purpose only, and always with credit given to all the authors of the sheet. Yes, all, because I often do collabs on DeviantArt and multiple authors are making them. If you want a sprite assisstant to finish a unfinished work, feel free to contact me, as I am not the creator type but most of time a graphical assisstant. [spoiler=An exemple of work I done] In "reserved to me" section will mostly go animations, but by viewing them I entrust you the duty of not stealing them, you have been publicaly warned. I will release them mostly because I want some constructive critiques from the comunity on my work in progress before DeviantArt release, since you are a fire emblem comunity, it is revalent conserning fire emblem sprites. I will not post all what is on my DeviantArt, but since most of the sprite links are from there the pictures will auto-updates if I improve my sheets presents in here. Go in the DeviantArt gallery if you're interested to see more of my works. Thank you if you read this preface, now enjoy the gallery. [spoiler=Free to use ^.^] [spoiler=Lyn (heavy sword) consept] [spoiler=Lyn (heavy sword) sheet] [spoiler=Not to use è.é] [spoiler=Animations] [/spoiler [spoiler=Artworks]
  18. I do not complettly agree, Mercenary Lord was at first upset when I released a "unmounted wywern" based on his without contacting him (noobishly I searched on DeviantArt but not Serenforest back then, and his username is not the same there) but after clarification of the misunderstanding all was back to good. And when I asked the comunity, Duke of Dozel started a pool, as he tell me the results by PM to not bother you guys since the topic subject is Metalflygon08 sprites. Serenesforest comunitie is not that bad, as starting a serious conversation is always interesting. It is more a exenge of point of views than really a "shoot down" at this state, mine being diferent because, like I said, I chosen the way of assistant in videogames instead of creator as profession, and try to be as professional as I can with the hope of, one day, acheving that goal, as I'm still an amateur self-learning. For now I train on collabs over DA to improve my edition level on my free time, fire emlem style being my speciality aside of drawing. So, no need to yell at them, discussing is always better. But thank you for defending me. Actually, their point of view is not complettly wrong too, as nothing is white or black in the world. So, I'll use the rule of the three days conserning the pool, and if the "yes" are abrove the "no" by the comunitie I'll release the tree on SerenesForest with credits and link back, then sheets here after I clear my hesitation about including more units on the tree of classes. If you guys have suggestions of classes you can contact me by notes on DeviantArt, same username, or by PM here.
  19. Yep, that's your. Honestly, I had done the pegasi before (still need a critical) so I'll do it myself and find your by chance. Unfortunatly, it was not Sereneforest version and since I'm not familiar with anglo-comunities this is the only reason I've not contacted you. In that precise case, exept if I started with another character, we would had almot the same sheet, but honestly, if you seen mine and I claimed it as mine in the case I done it myself, but same as your by chance, I think you would be even more upset of the misunderstanding as I would never deny the work I done. That's my way of thinking (and luckilly I found your sheet before starting mine so, no misunderstanding) and since I plan some editions what are, at some pixels of diference, the same consept he implemented, I think the safer and more honest way is to use the base. It may seems wierd for most of you, but as assistant I am used to push consepts of pepole over their actual potential, and considere more respectfull to use a base than do a copycat "because I done the base myself" like both of you seems to say. Of course, if I recieve a "no" from the author, everything conserning the sprite will be removed, and I'll start something else, but there are almost six months I wait this mail and all is ready since then, so I decided to ask the comunitie to avoid the type of problem I had with not being able to find you back then. Just being honest and the more professional I can, even as amateur assistant spriter. I chosen edition over creation as speciality, not a easy way too ^^"
  20. I had the same "problem" some times ago with a common consept what is the unmounted wyvern. If you start of the same base and achieve by yourself, even by chance (but not only since the base sheet will have the same placement of sprites if you downloaded the base from the same source, like FEplanet for exemple) the exact same sheet than someone else, what proof do you have than you made it since he made it before ? In the eye of some persons, none. So the safer way is to play cards on table, and clearly says "it was started by someone before, I only done some editions. Take this link and compare the two versions to see how I did only a minor part of the work" instead of claiming a "manual copycat" later improved (or not, depending on the sheet/sprite), and crediting only for consepts someone who had the same amout of work than you, plus thinking of the said the said consepts in the case of improvments. Crediting for "a base" include both the graphical and conseptual credits, in my sense. That is the reason, not playing robin hood or anything like that. I have plenty of personal editions to do and am on some projects, so I prefait to "improve" instead of "redo" not because of any difficulty, but because of the waiste of time it would be, especialy if the goal is to achieve the same sprites bases before going further, simple question of logic about ways of working on a subject. Also, if you look at my DA gallery (same username), I sometimes collab with pepole, and am currently working on a big sheet for two persons, so in a way my point of view about using a base and the use of time may be kinda different than your. Also, aside of our talk there is a paradox I find interesting about most the spriter comunities: What are we all doing spriting ? Exept for 100% custom ones, we are using Nintendo/other sprites bases without author consent because of "this or that" excuse, then claiming not the editions but the whole new versions as our own. We (or most of us) respect their work even when credit is not written, here it is almost the same, exept that we give credits to an author, even linking back for pepole to find him and of course use the sprites on non comercial purposes. Yet, pepole considere what sometimes are mostly recolors as brand new sprites (not here, but often the case with sonic style or pokemon trainers sprites), then claim 100% of it, not willing them to be used, yet don't using them even as base. Personally, or should I say conserning my sprites, the only ones I have problem with pepole using them are those included in a project (before the game release) and when pepole don't give credits or with no linking back. We are on the internet and no need to lie to ourselves, most of the sprites what are not authorized to be used are on personal purpose, not released, or just heavy customed without credit given because the base is unknown of most pepole. The second problem is pepole who don't even sign their sheets and have plenty of usernames, that is the open door to stealing since most of thime themselves make hard to be contacted. Spriting, like any graphical art is something serious, of course we can do it for fun, since only a few achieve to become professionals, but it is really paradoxal that wwhen someone do it "for fun" then leave, then someone else want to complete the work in a serious way, it is the serious person who is blamed. I'm not stealing or even claming the base as mine, the only work I claim on the shaman sprite for exemple, is this ridiculously short 10 seconds edition of adding a book. I recieve often notes like "I liked your sprite, so I used it in my public project, can you send me the sheet now ?" then I see that no lik back or even credits are on it, just a cut image of one of my sprites on a "thumb" link or anything. So, is my behavior the bad one compared to these common pepole around ? I don't think so. I just try to be the more professional I can even as amateur. I made an entire rework of FE8 class trees including new 3rd classes, in collab with more than 5 deviants for their bases, and including laguz, but there is 6 months I can't release it because I wait this mail, all this because of this shaman I decided to use as dark magic mounted new class branch to add balance with anima and light who both have mounted units on GBA era. Why I don't simply give up on this ? The look is diferent and good for a new branch, and I don't want to do a "manual copycat" even by creating something close to this base, because in my sense it stay a copycat, like when someone redo a famous painting and claim his version as an original just because he made it. Sorry if the reply is a bit long, enlish not being my native language (and my way of writing in general) makes writing things short a bit hard. Your point of view about redoing a sprite and crediting the consepts is interesting, but if it was a simple matter of it, there is six months the complette tree would be released over DA.
  21. Of course, full credit is given to the author by both linking the topic and his DA username to link his gallery if I use them, it was implied so, sorry if it confused you. In case of edition and release of the new version, I apply the same, adding just a "edited by: Ren Ookami". Also, since the sheets are unsigned I'll correct that too while I edit, to clearly have on the sheets who is the original author. No intend of using any sprites without at least giving credit, it would be unrespectfull of the author's work. I also considere that absence of reply is not a "permission given", that's why I waited six months between the ask to author, and ask to comunity. But it's "sad" to see good mods and bases falling into unused content when the comunity can improve and release a legit final version.
  22. Hello, I know this topic is old but I tested the tome holding and a mounted version of the Shaman. The author seems innactive and do not answer (both here and on DeviantArt by private mail) my question about if it's ok to use his sprites so, does anyone have the answer to this question: When someone is inactive for more than a year, or retired from spriting, are his sprites complettly lost for future use, or fall into public use ? And in the case of the sprites of this author, or this topic, did he allowed or not the use of the current sprites ? Thanks to anyone willing to answer, I am waiting an answer of the PMs for almost 6 months now...
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