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feplus

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Posts posted by feplus

  1. You're right, it is optional.

    Forging is optional.

    Stat boosts are optional.

    Faster support conversations (and their bonuses) are optional.

    But while optional, these are all very valuable assets. And the only way you're getting them is by messing around in My Castle.

    If Lunatic+ returns, which I assume it will, this means that not using My Castle extensively will make the game much harder than it would be otherwise. That's not really what I think of when I hear "optional."

  2. Umm... no.

    Strengthening your bonds in general means you talk to them with benefits like... I don't know... the barracks?

    The narrators describe how face-rubbing increases bonds between characters. They then immediately explain that increasing bonds can get you stat bonuses if you talk in My Castle. There are only two possibilities:

    1. "Increasing bonds" is another way to increase support points, and the My Castle conversations are based on support rank.

    2. "Increasing bonds" is a separate mechanic and you need to face-rub to get those bonuses.

    Either way, the player is incentivized to face-rub. That's not good.

  3. What are you talking about? The video says the cafe boosts only last until the end of the chapter.

    Where does it say this?

    And this leads to further questions. Like, is there a limit on temporary stat boosts? Or do boosts stack? If that's the case, then visiting My Castle is going to be pretty important on the higher difficulties.

  4. Cafeteria bonuses appear permanent so that's not a substitute for the face-rubbing boosts.

    From the video:

    "You can improve your relationships with your companions here [in My Room]."

    "You can improve your bonds with your companions this way."

    "By making your bonds stronger with your companions, you can gain advantages in battle."

    [insert stat boosts]

    That seems like a clear connection.

    Now, something I hadn't considered: it's possible that, as expected, face-rubbing just increases support points, and it's the supports themselves that give the temporary stat boosts. In that case this is just as bad as I expected, not worse. Guess we'll need to yet again wait for more info.

  5. ...

    .....

    .......

    .........

    uhhhhhhhh so face-rubbing gives you statistical increases???

    I was under the impression it boosted support points. Instead, face-rubbing is the equivalent to using stat potions, which were incredibly useful in Awakening.

    And now getting these significant bonuses means face-rubbing.

    This is the worst-case scenario and I'm going to throw up. Hopefully those stat increases are +1 and not +2 or +3.

  6. Let me reiterate the thing about this feature: *IT'S OPTIONAL*
    Keep it civil in the comments section , people.

    I will not tolerate any immature FE veteran hate and bellyaching.
    It's a glorified barracks. It's an optional feature in between battles.
    You ignored that in Awakening well enough, you can do it again.

    I don't think this was necessary. You're just asking for drama, and for veterans to go on YouTube comment tirades explaining why your attitude here is silly.

    Interesting to hear your translations have been ripped without credit. Did GameXplain make amends for all the translations they stole, or just some?

  7. Just saying,7's probably about as popular as 9/10,which are probably the second-most loved FE games.

    PAL's got it on VC already,so I'm willing to bet we'll be getting it soon.

    7 and 8 are both much more popular than 9/10.

    In Japan, 9/10 are the two least popular games in the series. So 7/8 being ahead of the Tellius games isn't a big accomplishment.

    That said, I really don't see a Sacred Stones remake being realistic. It'd be swell, but it wouldn't work great with the Awakening engine and I doubt IS would go through the trouble of programming so many new elements just for a remake of a middle-of-the-road (sales wise) FE title.

  8. @Irysa: Why yes, I adore Peter Hitchens and feel his views on this topic are dead right. Not a huge surprise considering we're of the same political and religious orientation.

    If you feel our view's too "radical," you could opt for an Aristotelian approach: our thoughts aren't immediately within our control from birth, but greater control can be acquired through habituation. Mental discipline, in other words. Learning through practice not to indulge unhealthy thoughts.

    With that approach, individuals (not including the psychologically impaired) are still accountable for possessing disturbing preferences, just in a more roundabout way. It's a decent compromise.

    @goodperson707: I didn't equate those two things.

    If everyone could read more carefully before making posts that'd be great.

  9. @goodperson707: I'm not a cultural relativist. Some cultures get things right and some get things wrong. If, for example, a culture believed it was socially acceptable (and not creepy) to grope female strangers as a kind of greeting, it would still be creepy regardless of that culture's thoughts on the matter. It's not appropriate to treat women's bodies as objects made for the pleasure of men.

    @Irysa: Then we simply differ about the nature of thought. While some thoughts, particularly small ones, are impulsive and seem to drift in and out of our consciousness, major ones are within our control. And we are also in control of whether we entertain unhealthy thoughts. By "entertain" I do not mean act upon; I mean allow to keep at the forefront, indulge. If a person enjoys something as awful as animated child pornography, there is something wrong with that person and in most cases that "something wrong" is voluntary.

    Not all cases. Some people are psychologically ill and cannot control what they think and whether they indulge unhealthy thoughts. But these are rare.

    Since this is a heavy topic and a major tangent, maybe best to leave it at an agree-to-disagree.

  10. People use the word "creep" to describe behaviors and thoughts, and that's what I had in mind. If that wasn't clear before, hopefully it's clear now.

    Everyone deals with imperfect thoughts, but some deviances are severe enough to warrant judgment. I've argued that animated child pornography qualifies: enjoying it means enjoying watching children get raped. This isn't some grey area case. This is deeply unsettling, wrong, and should be condemned.

    Your sanctity-of-the-mind mentality is common, but I'd want to ask why you feel that way. Are we in control of our thoughts, like we our with behaviors? If so, why shouldn't we be held accountable for things we do voluntarily?

    By the way, this may confuse you slightly, but a minor face rubbing minigame involving characters in a video game is slightly different to raping children.

    I'm wondering if I'm out of the loop here and making posts demonstrating dreadful reading comprehension is a secret game users here like to play when they're bored.

    I did not compare face-rubbing to animated child pornography. I used the latter as an extreme example illustrating that judging preferences is often quite normal. I then went on to argue that unironically enjoying face-rubbing is another, less extreme, example of creepiness warranting judgment.

  11. I don't think I suggested creepy behaviors and creepy preferences were synonymous.

    "Thought crime" is a term that gets thrown around to silence certain types of criticism, but sometimes it's good to thought-police. Surely it's okay to condemn a man who has homicidal thoughts (even if he doesn't act on them). Surely it's okay to condemn a man who has pedophilia on the brain (even if he doesn't act on the impulse). And I'd extend this kind of judgment to include animated child pornography: it doesn't involve the suffering of real kids, but it's a decadent preference that can only be enjoyed if one gets sexual pleasure out of watching the raping of children. Imaginary, but still unsettling.

    I agree with the rest of your post.

  12. I'd say that it's less of an assumption than it is a declaration that anyone who plays HDN are all creeps because Felpus can't comprehend how anyone can genuinely like the game aside of what he's stated and will most likely end up calling those people creeps anyways regardless of what's said to him.

    Reading comprehension is proving a struggle, so let me be as clear as I can: my issue is with those who enjoy HDN for its fanservice elements. Just as my issue is with those who plan to enjoy If for the creepy face-rubbing. Fine to play those games for the gameplay.

    It's kinda creepy how determined you are to judge others. Just saying.

    Judging creepy behavior is rarely, if ever, construed as a creepy behavior in itself. I suppose you're entitled to your unique view.

  13. Except my brother plays Neptunia cause he enjoys the gameplay. He doesnt give a fuck about the girls(he's not into women).

    Then your brother is not the demographic I take issue with. (Although he plainly needs a primer on how to evaluate RPG quality.)

    In animated pornography, this is not really the case, so I don't really see a reason to judge that one any differently then regular pornography.

    I'm sure you're honest enough to admit this is a minority view. Most people would find the consumption of animated child pornography downright disturbing, and judging those who enjoy such material is plenty reasonable. If this is the case, it follows that judgment for lesser degrees of the same activity is acceptable.

    Except for the girls in Neptunia is cute in a non-sexual way which you will know if you actually play the game and care about the characters and story instead of whining like a kid. There's nothing wrong with looking at a kid and say she's cute.

    Laughably dishonest.

    Here is a pseudo-NSFW image of a Hyperdimension Neptunia character captured by a tentacle monster. Tentacle monsters are, for whatever reason, an extremely common trope within animated pornography.

    Please explain how this image is about enjoying the game's "cuteness."

    Im not whining about the game. I just detest feplus assumption that peoplw who play neptunia are pedos in the making.

    Not "in the making," no. Just quasi-pedophiles.

  14. Being called creepy implies that what you are doing is wrong and that you should feel bad about it.

    Precisely. Certain preferences are distasteful and warrant judgment. To demonstrate this, let's start with an extreme case and work our way back:

    The consumption of animated child pornography is deeply distasteful (and, depending on jurisdiction, criminal); surely you'd have no objection to me judging a consumer of animated child pornography for being a creep. Animated child sexualization isn't quite as bad, but still creepy. And animated questionably-aged sexualization is less bad still, but also a curious preference.

    So where do we draw the line? If we grant that judging the consumption of animated child pornography as creepy is acceptable, why not also conclude that consuming animated child sexualization is creepy, or that playing a game like Hyperdimension Neptunia is creepy? They're different degrees of the same activity: admiring the bodies of underage / questionably-aged girls.

    Same approach works for If's face-rubbing. Is it creepy to fantasize about having a harem of lovers, bringing them up to your room, and rubbing their faces for your own personal enjoyment? Of course. No one would bat an eye if you called this preference a creepy one. If's system is a lesser degree of the same activity.

    I can see no un-creepy reason for enjoying the face-rubbing mechanic (beyond ironic enjoyment), so judging those who're looking forward to the inclusion as creeps seems perfectly justified.

    Look, I know that going up to a person in real life and stroking their face is extremely creepy if they're strangers/don't want you to touch them, but this is a game. The characters you will be doing this to already know you and are apparently perfectly fine with you doing this sort of thing, if it bothers you so much.

    It should go without saying that creepy behavior in the context of a fictional escape (like gaming) is still creepy behavior. Enjoying animated child pornography is an apt, albeit extreme, example. Or consider that new "Yahndere Simulator" where the otaku fantasy of having an obsessed, attractive stalker is fulfilled. That game is incredibly off-putting despite being fictional.

    You say someone playing a game with lots of sexuality is for perverts and creeps, but yet if they play a game with ultra violence , not a word is said.

    Probably best not to make assumptions. People often do judge gamers who enjoy games featuring ultra violence, sometimes with good reason. It's hard to imagine why a game like Manhunt would appeal to a mentally stable individual.

  15. My main issue is those that are blanketing people who like the features as being some sort of basement dwelling otaku freaks.

    And what's wrong with that blanket?

    Someone could tell me they're a big fan of Hyperdimension Neptunia and just want to play a game about sexualized, questionably-aged anime chicks without being judged as a creep. But... that sort of thing is creepy, and liking creepy things implies you might, well, be a creep.

    Same applies to face-touching. It's one thing to enjoy it ironically, but if you're getting genuinely excited over the prospect of calling up a fictional love interest to your private quarters and feeling them up to build support points, a little judgment seems perfectly acceptable.

  16. You don't have to be that old to remember Tamagotchi.

    I am open to being corrected with specific examples, but the Lufia 2 system- completely AI-controlled, growth by feeding, assist during battle, minor role in gameplay- was one I hadn't come across before, and I've played many RPGs. Bahamut Lagoon is not a good counter example because dragons can be loosely controlled and are more major inclusions.

    You don't have to take this thread too seriously. I'm pointing out what I think is a neat parallel.

  17. true, but it isn't as bad as people first fear (aka less important/shoved in your face)

    hopefully it would be less random than awakenings barracks convos

    Not really.

    It's not forced, which is nice, but there is a strong gameplay incentive to face-rub often. Especially on Nohr. Support bonuses are important, so squeezing the most out of that mechanic means setting aside some time to rub some faces.

  18. Thanks for the info @sforzur. Two questions, since I'm unclear about these things:

    1. Is it confirmed that the Capsule Monster is locked to My Castle battles and cannot be used in the main campaign? That would make the mechanic rather half-baked.

    2. What are the differences between Nohr and Hoshido My Castle? Can you get experience in both?

  19. No, you couldn't marry anyone you wished in the game, but that didn't stop people from making head-canons out of it.

    People make imaginary pairings for everything.

    The important distinction is how Awakening encouraged this attitude. Tons of support options. Your stand-in character can pair with anyone. Confession scenes. Baby making.

    Sort of blows my mind that certain users are pretending Awakening wasn't a radical departure from traditional Fire Emblem. What mechanics it "shares" with past titles are shared only superficially.

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