Hi, I'm a designer on the hack. Amber is busy with irl stuff atm so I'm handling responses to stuff for him. In the hack we want things to be very reliable, low (not none) rng. Luck gives the enemy increased avoid (alongside speed) and in quite a number of cases having luck increases their avoid to a point where it's more RNG heavy than we want it to be.
Sure! We'd love to have your help with this! Just join the discord up top and ping me when you are in it.