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Narius

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About Narius

  • Birthday 12/23/1996

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  • Favorite Fire Emblem Game
    Blazing Sword

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  1. Wait, I can edit assembly code using C++. Oh please, please share with me your method of doing so. I actually KNOW how to program using C++, so if I can use that knowledge in rom hacking that would be just terrific. Also I can't believe the seize thing is such a pain, an array? Why? Is there no way to just "edit" who can seize it, because i don't care if only 1 person can seize it i just want to be able to change WHO that one person is. Conditional if commands huh? I guess I will be looking that one up. And thats a pain, no variable assigning in hacking, that takes away so much power from the hacker. I just care about something trivial like checking whether or not specific areas have been siezed, event conditions WOULD work for that if I didn't need to check for multiple simultaneously. (I know it can be done, a rom hack called the last promise did it.) Thanks for the information.
  2. Alright, so lets get started. When coding events, how do I make the seize of a chapter character specific? Like lets say I wanted Legault to seize to end chapter instead of Lyn/Eliwood which SEEMS to be the default. Another question, are if statements a thing you can do in event codes (If you don't know what I mean by if statement, then don't answer this specific question.) Also what is ASM. I am under the assumption its a programming language of some kind, but i can't be certain. Thanks in advance to anyone who answers.
  3. Thanks for adding me to your friend list.

  4. So this topic was made like a year and a half ago, is it out yet? Because I would love a tool like this since hacking is extremely difficult.
  5. Also is there any event making tool equal too or better then eventiel?
  6. Oh here is a better question, what is set aside for generic units?
  7. How would I in this example associate the actual fire spell? I mean, like attach fire to a spell? It must be more then just changing the animation right?
  8. Pretty much this should be short, i want to know how to put generic enemy units on the map with no character association using eventiel. Tis all, thanks to any who answer.
  9. Hacking is fun, but really complex

  10. Alright, so one more question, I am probably going to suck at wording this correctly but here goes. So you know how light brand, when it does its spell animation at range, has an advantage against anyone who is using a dark magic spell? Well what if I wanted to do that with say a weapon that performed anima magic at range? Like I wanted a sword that cast fire at range and had an avantage against things like the light brand and light type spells. How would I got about doing that? Also sorry if I sucked hard at wording that. Oh yea, how do i allocate more weapon slots for like, the thing, nightmare item editor module. Like lets say I wanted to use every weapon in that list AND have custom weapons, how would i allocate more slots for that to work?
  11. I've done some more testing, and I have an update. Apparently, I CAN get a custom weapon that acts as a spell at range, but only one of them, if I try to get 2 working at the same time they both don't work. Like, I programmed an iron sword to use the luce animation at range, and if i do just that, it works. However if i then go to something like the slim sword and tell it to use gespents at range, neither work after that. I haven't the faintest clue why tbh. Thank you all for your good assistance, I appreciate it.
  12. 1. That is what I have been doing and it doesn't work for whatever reason. 2. Actually, I am fine with original text being gone because I am doing a full blown story hack with different on a lot of things. 3. How would i insert those hex values into the item module of nightmare, because i don't see them in the list. 4. Are you sure, because i look at things like the horsekiller lance and its effectiveness pointer seems to have no relation to the cavalry or paladin class hex values. 5. Thanks for taking the time to reply.
  13. I looked at light brand and I can't figure out exactly why it works but a weapon that I would custom code to be similar wouldn't, And since I want to have 3 weapons that perform magic attacks at range in my hack, I can't just replace light brand. Not to mention I want to keep as many vanilla weapons available in my hack as possible. ALSO I didn't even thing about this when making the thread, but does someone who understands in the item editors module how the effectiveness works, like if i wanted to make a weapon that does increased damage to shamans, druids, and dark druids how would i do that?
  14. Um, I am hacking fire emblem 7 not the sacred stones. So things like the mani katti are in much use, so is al's sword and gant's lance to my knowledge.
  15. Alright, so I recently got into hacking, been trying to hack fire emblem 7, and I ran into a few snags. I have so many tutorials and stuff on my computer that i have scanned over but they aren't helping me. Basically, 1. How do I make a WORKING weapon that at range acts like a spell. I'm doing the whole spell association nightmare module on top of the item editor module, but usually what I end up getting is the weapon doing literally nothing at range animation wise, but still killing the enemy, and it frustrates me to no end. 2. Regarding FEditor ADV and its text editor, is there any hex value for completely unused text? If not is there a way I could get it that way, because I want unused text for custom weapon names and descriptions and whatnot. 3. In almost every tutorial I have read regarding the item editor module for nightmare, it says there are a few unused weapons that I can replace, but it never mentions any and I can't find any unused in the dropdown list the module gives me, is there something I am missing? I would appreciate a list of unused weapons that I could edit for my own custom weapons, and perhaps there hex values and if they are not included in the initial list provided by a module perhaps telling me how to make it so that the module recognizes it. Thank you for your time, I am just a noob hacker that is trying his damndest to make things work but failing on his own.
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