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anachronism89

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    Blazing Sword

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  1. What do we think of Orochi!Matoi? I'm thinking about using Sakura!Gurei offensively, and it looks like Orochi!Matoi can do the Copycat Healer thing nearly as well as Orochi!Gurei. As a healer, Matoi doesn't mind the decreased speed and strength she inherits from Tsubaki. +5 skl, +4 mag, +2 def, +1 res, 0 str, -1 lck, -3 spd She gets Copycat Puppet from either parent's A+ options and the Rod Knight tree from marrying Deere.
  2. If Aqua A+ supports Hinoka, do we know if she gets Lance Fighter? I'm wondering if this is one of those special cases.
  3. Oof. I know why I did: I mistakenly copied down Herb Merchant as Mozu's secondary. A quick fix would be swapping Mozume and Rinka. Mozume get Basara skills from Nish's Spellcaster. Kinu doesn't have that horrid Rinka!Kinu skill. Rinka!Kisaragi's mods aren't bad. Neither Takumi or Kisaragi mind Oni Savage. I'll prod around some more, but for now that would make: Jakob x Orochi Silas x Hana Saizou x Sakura Asama x Setsuna Tsukuyomi x Felicia Hinata x Aqua Takumi x Rinka Nishiki x Mozume Kaze x Oboro Ryoma x Kagerou Tsubaki x Hinoka Very open to feedback. As I see it, Hoshido has three magic moms (Sakura, Orochi, Felicia), two magic dads (Tsukuyomi, Saizou), and two *mebbe but meh* magic dads (Asama, Joker). Joker has a slightly less-bad magic mod, so I'm using him magically and compensating with Orochi's super magic mom powers. As mentioned before, Sakura!Gurei and Orochi!Gurei are entirely comparable, and I think Sakura x Saizou actually benefits the parents more that Orochi x Saizou and Sakura x Tsukuyomi. Plus, Sakura x Saizou gives me the nostalgia for Jaffar x Nino. EDIT: Thanks for the feedback, Soen! I'll look through more thoroughly in a bit.
  4. and presumably Kaze x Aqua? These pairings overlap significantly with my intended. I was wondering if you could explain your choices a bit further, especially as contrasted to my pairing below. At first glance, it looks like you focused on creating a few outstanding pairings while I went for a whole bunch of just above average ones. Jakob x Orochi Silas x Hana Saizou x Sakura Asama x Setsuna* Tsukuyomi x Felicia Hinata x Aqua Takumi x Mozume* Nishiki x Rinka Kaze x Oboro Ryoma x Kagerou* Tsubaki x Hinoka* *These pairings are identical In particular, I'm wondering the reasoning behind Jacob x Rinka, Silas x Felicia, and Kaze x Aqua. But I'm also wondering where my pairings particularly suck.
  5. Do you know your Femui's asset/flaw? Ryouma can get a lot of good offensive classes through A+ supports (Bowman Takumi, Ninja Saizou, Cavalier Silas) and marriage (Lance Fighter Oboro, Oni Savage Rinka). I'd go for something a bit more exclusive: Fighter. Berserker and Hero still seem to be strong units with great caps, and without Kamui's influence, they will be in low supply in the Hoshido route. He gets access to both as well as Axefaire and Sol, none of which he can get through anybody but Kamui. A+ him with Saizou and run a hero with some combo of the following: Axefaire/Swordfaire/both Copycat Puppet Sol/Astra or Breaking Sky (if married Oboro) Counter and/or Ogre Strike (if married Rinka) Swallow Strike/Line of Death/Vantage
  6. Sigh, I figured as much. I am basically having the same internal struggle as astro regarding a magic Kamui. Clarification for Kamui: he/she has to pick one Buddy from all A supports, or he/she can buddy around indefinitely with all A support partners (of the same gender)?
  7. Ah yes, personal skills. The factor I have been foolishly overlooking for much of my theorycrafting. I like that they give extra direction, considering just how daunting "optimization" feels compared to Awakening's more limited options. And I definitely agree that it's an exciting new frontier to be considering the optimization of first gens. Somewhat relatedly, I have another question. I read somewhere (<- my new catchphrase) that Kamui can A+ to any same-sex unit. Can we confirm this to be true? If so, does this work the other way around? Meaning: can any same-sex unit A+ to Kamui and gain his/her secondary class? I ask mainly because I'm thinking of doing a magic-based Kamui on the Nohr path with Spellcaster as the secondary. I would love to be able to vomit Tomefaire and the Basara skills all over the magic units on that route, by having them all A+ me. This would benefit Elise, Nyx, Ophelia, and Eponne as Kamui(F) or Odin, Leo, and Foleo as Kamui(M). But it sounds too good to be true.
  8. An interesting use for Sakura that I haven't seen mentioned yet (and my current plan for Hosido route) is as the mother of Gurei. Orochi!Gurei was mentioned a few pages back as a strong Copycat Healer. This is basically that, with marginally worse magic in exchange for notably better speed and better strength growth, which helps if he wants to go offense and/or mixed, rather than full support. He can still get Lance Fighter from A+ Shinonome, if he wants. Mods are +3 mag, + 3 skl, +2 str, +1 def, +1 luk, 0 spd, - 1 res Though since you are asking about Hinoka and I am thinking about Gurei, that's also not a bad set-up. Hinoka gives decent mods, upping Gurei's speed without really harming him in any way. He'll still have fair potential on both physical and mag sides of the spectrum, though this one tends more physical. He can still A+ Shinonome for Lancefaire to use with Hinoka's Pegasus tree. Definitely not a bad option. Mods are +3 str, +3 skl, +1 lck, +1 def, +1 res, 0 mag, 0 spd Let me know what you guys think.
  9. It's not a bad idea. Lance Fighter is a good inheritance class for her, giving Lancefaire and the fun Basara skills, and she cannot get it from any A+ supports. However, from what I've seen, Oboro's Lance Fighter seems to be fairly highly demanded by various kids. My personal recommendation would be Hinoka, because she also passes Lance Fighter to Matoi, where she would typically pass Pegasus Knight to most of her kids. The mods are comparable. Oboro gives 2 more skill and 2 more defence, while Hinoka gives 1 more luck and 1 more resistance. I think Mitama makes a more compelling argument for Oboro. She gets a good faire, a good proc, Flamboyant, good classes, +4 str, +3 spd, and +3 def. Compare that to Oboro!Matoi's +1 str and +0 spd (which she will also have with Hinoka). I personally prefer Oboro's hair color on Matoi, rather than Hinoka's. So there's something.
  10. I was also very pleasantly surprised about the surprise spellcaster. From my own theorycrafting, it's nearly an ideal inheritance from a mod and skill standpoint, on an otherwise difficulty-to-mother child. Not sure how useful it is, but I have compiled a hopefully complete list of instances where A+ supports have full class overlap. Maybe somebody better equipped could test them at some point. Saizou A+ to Kaze Kaze A+ to Saizou Tsukuyomi A+ to Nishiki (assuming Nishiki's A+ always passes Spellcaster) Benoit A+ to Flannel (assuming Flannel's A+ always passes Fighter) Harold A+ to Flannel (same as Benoit)
  11. I have a few quick questions that are affecting my team planning. Apologies if they've been answered before. I'm having trouble finding the answers and weeding out conflicting info. 1. Do buddy seals pass on a character's secondary class if the primary class is already shared. For example, if Aqua A+'s Hinoka, does she get Hinoka's Lance Fighter, since she already has Pegasus? 2. Can multiple people A+ to the same unit? For example, can I have Rinka and Pieri both A+ to Charlotte for her Fighter tree? 3. Do we know if, given full class tree overlap (ie. Kaze and Saizou A+), buddy seals will provide some third class tree or just nothing at all? I read Nyx gives a somewhat random Spellcaster to her daughter Eponine, and I'm wondering if the same thing works for buddy seals. 4. Does Mozume pass Villager or Bowman to her Buddies/Husbands/Children?
  12. My Hoshido couples went in for date photos: And I will of course S the beautiful aqua-haired Shinonome.
  13. I would tend toward enhancing father's natural mods. Mido is the exception to this: she will never have great magic growth, so she just has to deal with Kaze's -2 str. My personals choices would be: Felicia!Eponne (Outlaw, Dark Mage, Rod Knight) +5 spd, +3 mag, +3 res, +1 lck, 0 def, 0 skl, -3 str, Zero is nudging her magical, so I'd embrace it. Nyx gives better mag growth, but there's full class overlap and Foleo doesn't particularly benefit from Felicia's mercenary. This works. Make her a speedy sorc or a strategist for support. Nyx!Foleo (Rod Knight, Dark Mage, Outlaw) +6 mag, +4 res, +1 spd, 0 lck, -1 str, -1 skl, -1 def Foleo obviously wants more magic mods, so go Nyx. Has the benefit of combating Leo's -spd. Charlotte!Deere (Rod Knight, Cav, Fighter) +6 str, +3 spd, +3 skl, 0 lck, -1 mag, -1 def, -2 res As has been mentioned, this is a strong use of Charlotte. Lutz doesn't need fighter or rod knight, and it's a waste of Char imo to simply use her to give Mido an average strength mod. These mods speak for themselves, and Berserker doesn't hurt. Pieri!Lutz (Wyvern, Fighter, Cav) +3 str, +3 skl, +2 spd, +2 res, +1 mag, 0 def, -2 lck These last two are a matter of preference for me as the mods are mostly comparable and neither Mido nor Lutz really NEED cav. I went this way to avoid Camila!Lutz's -4 lck. If you love Luna, you can give Pieri to Mido and get it on Lutz from A+ Ignis. Camila!Mido (Herb Merchant, Ninja, Wyvern) +5 spd, +4 skl, +2 res, +1 def, 0 str, 0 mag, -3 lck Oh Mido. Your daddy gave you everything you need to speed around the battlefield tickling everyone. As I mentioned, Mido is the one - str character that I personally wouldn't push toward mag because she has such underwhelming magic growth. She's never really going to be a bruiser, but this one works well enough as a debuffing Elite Ninja with Deadly Breath.
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