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Posts posted by Pikappa93
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Like others said, I bet we'll see Crystal in the future. I thought it was weird too at first, but then I realized it somewhat counterproductive for them: if Gold and Silver were to be released alongside Crystal, nobody would've bought them. And they can milk more money by releasing it later (by making people buy 2 games instead of one).
I think it wasn't the case with Japanese Blue and Yellow because the Gen I games are essentially the same with minor changes, while Crystal adds quite some features that weren't present in GS.
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Just now, Anacybele said:
Alternative story doesn't necessarily mean entirely different though.
But it still means they're not remakes.
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1 minute ago, Anacybele said:
We don't know if this is really a brand new story tho, that's my problem here.
"These titles offer an alternative story taking place in the same world as Pokémon Sun and Moon and new Pokémon that didn't appear in Pokémon Sun and Moon will appear too. There will be additional elements to let you enjoy your adventure even more."
Source: Masuda from the Direct. Definitely not a remake ;)
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Just now, Anacybele said:
They were ONE version to go with the original two. Not two new separate versions in the same region.
And what is so different in that? Not counting that B2W2 were two versions and they told a new story in the same setting, which seems to the case with USUM, be it a sequel or an alternate universe.
Also, it just doesn't make sense to "remake" Sun & Moon on the same console they were released a year ago. They would end up just being... well, the original Sun & Moon. So this is obviously not a remake.
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2 minutes ago, Anacybele said:
Also, there being two versions and seemingly the same adventure with a few differences screams remake to me. I'd love to be wrong tho.
Again, what were Yellow, Crystal, Emerald, Platinum and B2W2? It looks like a third version or sequel like it's always been done with past generations (except gen VI). Remakes are a completely different thing.
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I firmly believe there was a Pokémon Z/third version/sequel project about Kalos that was later cancelled for reasons (probably not because of Game Freak but Nintendo). All that Zygarde merchandise and other small hints back then all point at that.
And yeah, I that XY deserved a third version/sequel, especially considering that this is one of the reasons I consider Gen VI to be the worst generation of Pokémon.
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4 minutes ago, Anacybele said:
These feel more like remakes than anything to me
It's like calling any third version/sequel a "remake" (Yellow, Crystal, Emerald, Platinum, B2W2), which I don't think it's the proper term in this case. FRLG, HGSS and ORAS are "remakes". It's just the title structure that is similar, but that's it.
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Just now, Cerberus87 said:
Really? So it's Pokken that's for the Switch? Oh well, that's a missed opportunity for them, haha.
Yeah, Pokkén DX is for the Switch, USUM is 3DS exclusive.
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1 minute ago, Cerberus87 said:
So sad it's for the Switch... :( Right now, playing these ones is not financially viable for me, as I'd have to buy a Switch.
Um, what are you talking about? USUM are for 3DS.
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Just now, VincentASM said:
I'm tentatively excited, but I would've liked to have more details. Maybe at E3?
I'm pretty sure they'll focus on Pokkén Tournament DX at E3 (like they mentioned in the Direct), but who knows?
I also hope we'll get some decent postgame for single player this time. I miss Emerald, Platinum, HGSS and B2W2 a lot in this regard.
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8 minutes ago, Gustavos said:
I hope they elaborate on what "alternate" version means. If it really means a Sun 2 Moon 2 situation, then I'm game. If it's more like the difference between Ruby and Sapphire or Ruby and Emerald then it's a pass for me.
I think it's going to be something between a third version and a sequel. Time will tell, I guess.
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I'm very hyped, but I hope they manage to optimize it for 3DS unlike the original Sun & Moon with that terrible framerate. At least for N3DS.
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22 minutes ago, VincentASM said:
Added to here.
Just search "DLC".
BTW, Reconstruct can swap the same stat (eg. Attack for Attack) so it really is random.
Thank you a lot, Vincent!
They give me PoR/RD vibes for some reason.
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Does someone have the new Rise of the Deliverance soundtracks? I can't find them anywhere.
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I completely agree with Slumber, very faithful to Gaiden but not a Shadow Dragon at all. It's personally one of the best FE I ever played.
Full voice acting also is gorgeous.
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Easiest way to get Astra, Luna and Sol?
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Ok, kind of a silly question, but...
SpoilerI was levelling up Tatiana and one of her quotes was "The Mother is with me". However, isn't she Rigelian...? Am I missing something? Is it a localization oversight?
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Very very cool, I'll absolutely be there!
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Do DLC maps count for this?
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For what I heard, there is a glitch that makes new support convos silent if played in DLC maps. Playing them in the Support Log and regular maps should be fine.
Hope they fix it for western release though... -
6 hours ago, r_n said:
Is Alcohol really not usable beyond Mila offerings in the japanese version? I figured that was something removed for western release.
It's the same in all versions of the game, there was no censorship.
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Is there any way to make Nomah and Mycen viable? Especially Nomah. I'm considering to reclass him to Villager through the Pitchfork.
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5 hours ago, Astellius said:
You can block off the top part of the map by putting characters in front of the cracks on the right and left sides of the map. The terrors can't open the doors, and they can't attack from a distance. This means that you don't have to worry about what the enemy is doing on its turn, and you won't be overrun. You can have your distance hitters pick them off from across the pit if you want, while having your others focus on the ones that spawn on the right and left sides. You can also block off the spawn points, which is useful if you only want to focus on one character.
If you don't want six characters dedicated to blocking the cracks, you can do this. Each time a character passes upwards over the cracks, a pillar will raise. The pillars don't raise when crossing downwards, so you can have two characters cross the cracks, which leaves one opening. They can come back down through the opening to safety, and then only one character needs to be sitting in front of the cracks. (Edit: Make sure you don't send someone over a third time, because then a third pillar will rise up, leaving them trapped on the other side! They'd have to come back down through the doors.)
In any case, blocking off the cracks makes farming the map safe, easy, and quick. That's how I advise doing it, as the monsters get very strong after a point.
Thank you A LOT, you really helped me out!
"I just want to know one thing!"- Shadows of Valentia Edition
in Fire Emblem Echoes: Shadows of Valentia
Posted
What are the actual chances of finding Astra, Luna and Sol in the Inner Sanctum by smashing pots? I've been trying for days and still nothing :(