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Fastesthe1

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Posts posted by Fastesthe1

  1. On 12/2/2021 at 8:09 AM, Goddess Serra said:

    Not sure if anyone uses this thread anymore, but anyway: Revelation is unique in that it allows you to build things from both Birthright and Conquest. When planning a run, one of my main concerns is the amount of class-changing seals that can be bought before Ch. 20 (they’re unlimited after that): how does that interact with the dual shops?

    For instance, you can buy one Heart Seal with the Lv1 shop in other paths: does that mean you can buy two Heart Seals if you have both shops built, or are the seals “shared” between the two?

    All shops have their own stock.  So using your example, you will be able to buy two Heart Seals, one from each shop.

  2. On 1/27/2020 at 3:52 PM, Azure, Roundabouted Out said:

    Well, it has been a while since someone posted here.

    This is a story-related question: in what part of Fates were the concubine wars mentions?

    There may be other places, but one that I know of is from Leo and Elise's support conversations.  During it they mention how they both have different mothers and Elise is scared her siblings will start fighting just like their mothers did.

  3. I noticed people have been talking about the high-heels.  Well the in-universe example is a bit silly, it's actually not that out of place.

    In the real world, high-heels were invented around the 10th century and were originally worn to help horse riders stay in the stirrups, especially during combat.  They eventually became a symbol of power and were even fashionable for men to wear during the early 1700's.  Over time, women began wearing them and eventually high-heels became viewed as feminine, leading to the fashion of today.

    Just your fun trivia of the day.  :)

  4. On 5/2/2018 at 1:09 AM, Jedi said:

    If they wanna be proper sure, although we haven't had a proper girl with the class of Lord since Eirika. 

    Poor Lucina...

     

    Heh, I remember the last time you did this!  :D  So now that we've all had a chance to play it, let's see...

    1. How much of the game were you able to complete?

    2. What character was the most surprising addition to the cast?

    3. Were there any supports you felt they missed?  I was really hoping for Chrom/Cordelia as well as Camilla/Minerva supports.  Maybe even Lucina/Linde talking about losing their fathers...

    4. Favorite costume?

    5. A more serious question: Hyrule Warriors: Definitive Edition is coming later this month; how much of an improvement do you think it will be over the Wii U version?  I own the Wii U version and managed to complete the main Adventure map but gave up partway through the DLC ones as it felt like I needed to level grind which really took the fun out of it...

    And you don't have to enter me in the contest, for not only do I have the game but I've beaten the entire History mode including DLC.

  5. Like most, I was first introduced to the series through Smash Bros., but I had little interest in it at the time (especially since I heard it was difficult series and had permadeath, which scared off younger me, lol).

    Years later, during the time when the then-upcoming Smash 4 characters were gradually announced, I was awestruck by one particular trailer featuring a certain blue-haired princess and a magic user I've never even heard of.  Did some quick googling to learn about the characters and left it at that, but the spark of interest was there.

    Months later Smash 4 came out and I loved the two additions (Robin in particular became my second main after Zelda).  Sometime after I bought my first 3DS with a copy of The Legend of Zelda: A Link Between Worlds.  While I love the game, I beat it within a week, which sitting on a bus two hours a day commuting to and from college, that didn't bold well for me.  After a second playthrough and some research into Fire Emblem, I went to GameStop and bought Awakening.  I knew I was hooked by the very first chapter!  I seriously played it daily until Fates came out (which I also loved).  Since then I bought all the 3DS releases (beaten them all) and managed to get my hands on physical copies of the Tellius games (still need to beat), as well as the spin-offs TMS and Warriors.

     

    I find it hilariously ironic that the first time I ever saw the guy who would one day be my favorite Fire Emblem character, he was face down in the dirt!  Poor Chrom... XD

  6. 11 hours ago, romchrom said:

    You guys all have great stories, this thread has me laughing! So has this happened to any of you? I was in a timed onslaught and using Chrom and Robin paired up, Chrom was the character I was using and killed nearly 3000 foes and the only time I used Robin was in the team-up attack which I used against the heroes. Chrom got his cutscene at the end but when it came to MVP it ended up Robin got it and he even topped it off with It's nice to be recognized. Robin just stole Chrom's spotlight. Haha.

    Also I am glad more people with me had trouble trickling down Cordelia's health. If you go in there with the wrong weapon or bowless, you very much regret it. And Kudos to you people going through the game on classic. If I did that I would only have Robin and Takumi left. Haha!

    First time that happened to me was with Chrom and Marth.  I was support grinding with them, and since Chrom's my all-time favorite, I had him be the vanguard while Marth is in pair-up.  I switched only a few time to see what they had to say during the Dual Specials, but somehow Marth was the MVP!  I know another time I was mostly playing as Azura and assumed that she'll be the MVP, when lo and behold it ended up being Celica, who I haven't touched during the whole map!  Guess she did a swell job of defending the base.  I do know that experience does get leaked to the support character during pair-ups (which is probably a great way to level up drastically underleveled characters).

    I think the MVP is calculated on the relative experience they gained while on the map (I initially assumed it was KOs, which doesn't appear to be the case), as I notice Marth seems to get it easily probably thanks to his Paragon.  However I CAN confirm that characters at max level can still be the MVP; I actually went out of my way to test this with Chrom when he reached level 99 before the cap expanded.

  7. 8 hours ago, romchrom said:

    Share your favorite or just some memorable runs you had in Fire Emblem Warriors.

    Like, yesterday I was stuck in Arena fighting Cordelia for 20 mins. It was my fault for not switching my weapons but it was still.. ugh. All I could hear was the Benny Hill tune play in my head as Robin and Frederick tried their best to take her down. Her health kept regenerating as much damage they dealt.. it was pretty frustrating after a while. Haha.

    Takumi was probably laughing away somewhere because he would have dealt with her in one hit.

    Tell you your stories.

    Hmm, I don't remember having difficulty on that arena.  Probably because I primarily use Chrom and Robin during arena matches (although I switch out Robin for Azura after the DLC release), and Robin is usually carrying a tome with Wingslayer on it.

    However I do remember being on the OTHER end of Takumi's bow: I was doing the In The White Light on the Fates history mode map, playing as Camilla and trying to take out all the enemies in my base except Ryoma (thus why Camilla, because of weapons triangle disadvantage; probably not the best planning).  I think I was trying to get Anna to show up while keeping the base from falling.  I was wary of Takumi, but he got a hit in and killed Camilla in one shot!  My reaction was pretty much "wow, the bows are no joke!" and I restarted the map.

    One of my favorite moments was how proud I was when I S-Ranked my first Anna map, Invisible Ties.  Chrom, my best unit, had just reached level 80, with the other used characters being somewhere in the 60-70's range.  The first time I did that map I got an A simply because I took almost half-an-hour.  After a few runs, I memorized where the targets spawn and came up with an elaborate plan:  I had Chrom paired with Robin, Lucina with Cordelia, with Lissa and Lianna back in the base in case it needed defending or the ally Chrom needed healing.  What I did was while I was playing as one pair-up team, I would command the other to head to the next target so I can switch between them and get all the targets back-to-back.  It was nerve-wracking but extremely fun!  That S-Rank was a moment of "think smarter, not harder" and of true Fire Emblem strategy. :)

  8. Ok, I got something that I'm not sure is going on...

    For Christmas, my sister gave me a Chrom amiibo (she knows me well!), and of course what do you do with it?  Scan it in Warriors and get Chrom's Training Sword!

    But here's the kicker: all the sites sources and YouTube videos I found of it says it has a might of 40, which I'm not questioning.  However mine, for some unexplainable reason, has a might of 125.  At first I thought maybe it had to do with level correlation, since I scanned mine with a file where I've beaten Story on all difficulties (including Lunatic).  So I started a new game, beat chapter 2, scanned the amiibo, and guess what?  It's still 125!!!  The only thing I can come up with is that they upped the weapon might during an update, but I honestly don't know.  I can't say if it's the same with Tiki's Tear since I don't have a Tiki amiibo.

    This was also my first time using the sword.  Good gods, Chrom is fast with it!

     

    And the DLC units?  Usable from the start of the game!  >:D  Azura ended up being the MVP on two of the levels, and she along with the retainers appear to be usable on both sides of the chapter split.  You unlock the all the DLC History maps (including Hero Challenge) upon completing chapter 5.  I've decided to stop documenting all the requirement on the History mode maps until all the DLC is out, because I don't want to keep starting a new game for each wave, and I want to have fun with the challenges the first time around on my main file.

    However I did noticed that the Archer on the Hero Challenge map said you needed to beat Chapter 13 first.  So on a hunch, I went to yet another file (where I was recording weapon drops and currently at chapter 16), did the Archer challenge and got the Fates princes to arrive afterwards.  So turns out you just need to defeat the Archer to have Ryoma and Xander arrive, not any two outer corners.

  9. 1 minute ago, Anomalocaris said:

    Looking back at the posts, I was actually trying to get more info out of you since both of us were returning unusual results that didn't fully line up with the in-game hint. I apologize if that came across as brushing you off, it was not my intention. I appreciate all the help I can get with documenting this game.

    Regarding the samurai and Oboro, one thing that you, the video you posted, and I all have in common is that the samurai was still very much alive. It might warrant further testing from someone with an appropriate save file, but it seems like you have to keep him alive until you defeat Oboro?

    Is that what it was?  I'm sorry then.  One of the downsides of the internet, I suppose...

    But yes, when I first tried it, I thought of being clever and tried to take the Samurai out before he reached Oboro, but that ended up preventing Anna from showing up.  The second time I was the samurai had almost reached Oboro before I defeated her (not my intention), but Anna to showed up.  It was a rather close call!

    So overall I would say the in game hint is correct but missing the specifics.

  10. 1 hour ago, Anomalocaris said:

    Ah, whoops, I figured I'd fuck up the numbers at some point. I'll have to correct those, but without an admin I don't know if I can actually move the written pages themselves and delete the old ones. Thanks for bringing this to my attention.

    As for the Anna's Memento, I guess I was wrong. In all MY attempts at doing so the normal way, the memento wouldn't proc, so I did some searching around online and found the suggestion that it only works if you really hustle and take Oboro out before the messenger even moves, which worked for me. Apparently it's something else, then, if this person got the memento the normal way. Either way, though, please don't get testy with me about it.

    EDIT: Okay, I've fixed the numbering. The pages for Targeted Elimination 17 and Fort Defense 6 need to be deleted once someone with admin privileges comes along, though.

    Alright, I'll admit you upset me earlier, because I was trying to be helpful and it felt I was just brushed off.

    I just know there were times the Samurai was on his way before I even REACHED Oboro, and the guide makes it sound like you must be this impossibly fast, high-leveled character in order to even have a prayer of getting the memento.  I didn't want that sort of misinformation to spread.

  11. I was putting the level numbering into my personal spreadsheet, and I noticed that there isn't a Targeted Elimination 2 listed on the site.  You might want to fix that asap!

    Edit: There are also TWO Fort Defense 6, the one in Noble Lady of Caelin should be 8 (which already has a page).  Apparently that messed up the number on the following pages as well...

    Oh, and remember that Anna's second memento on Chapter 7?  I found a YouTube video showing the messenger already on his way before Oboro is defeated, just like how I got it.  Care to explain how the game's description is inaccurate?

  12. 5 hours ago, DarkDestr0yer61 said:

    Sorry for the very delayed response. Can I get some clarification: how many of those options do you get to choose? Also do you feel like there is an optimal choice? I think I would rather keep Carnage, Skills, and items, and I would be fine with levels resetting (because if enemies are at low level it shouldn't be am issue, also I feel like Carnage and Skills would be more important), maps resettng (I don't think that is a huge deal), and money resetting (because I can stock up on all of my items beforehand). What about your... Social Links(?) Or whatever it is called with Barry, Tiki, and Maiko... do those bonuses reset?

    You get to choose Level, Carnage, Skills, Maps, and Items each individually.  How the game basically does it is that it presents the option then asks if you want to "import" it or not.  Items and money are treated as one option.  Stage Ranks (had to look it up myself) falls under Skills.  I actually just found a New Game+ speedrun video with the player going through the options at the beginning if you want to see for yourself:

    Spoiler

     

     

  13. I'll admit it's been a while since I've played the game myself, but I have started a New Game Plus some time ago.  Still need to finish it.

    So I just pulled up the game with (luckily!) a file waiting for me to start a New Game Plus.  It first asked what you want the difficulty to be (with Lunatic now available, I believe?).  It will then ask which of the following data you want to transfer over and which to reset: Level, Carnage (weapon making), Skills, Maps (for Idolspheres), and Money and Items.  You will keep, as the game tells me: Play records and rewards, items available in the shops, costumes, artwork, analysis information, and Urahara Arena titles.  You also get to unlock a few more costumes (Itsuki's Marth), a movie gallery, and there is a super powerful Medeus waiting in the arena.  And I mean REALLY powerful!!  There's also a few more challenging Mirages scattered throughout the Idolspheres if I recall.

    Fun note: when I did it, I kept the characters' skills but resetted their levels.  It ended up making them these powerful EP eaters that required me to stop by the vending machines often.  XD  I was reaching the point where it wasn't such a problem anymore last I played however.

  14. 5 hours ago, Alastor15243 said:

    I thought you couldn't give the amiibo present accessories? It never let me.

    To your own units when they ask to give them a present on their own birthdays (like Jakob a few days ago), not to other players.

    Ugh, it seems I created a post full of misunderstandings... orz

     

    EDIT: Anyway I checked all my saves on my Fates cartidage (my default Revelation, my male Corrin Revelation, my Birthright, my Conquest, and even my brother's file that he hasn't touched in nearly a year) and no Dark Crown or Hoshido Crown in sight.  But I am nearing 9999 visit points!  :D  Don't know if it's related, but excited regardless.

  15. 1 hour ago, SoulWeaver said:

    Wait what? An accessory for playing on my birthday? Goodness, that would have been good to know - I always played Awakening on my birthday to hear everyone wish me well in the Barracks but never thought about Fates at all. Thankfully it's coming up soon.

    No, I meant that I GIVE everyone Tiki's crown on their birthday (that I got from Marth amiibo).  Sorry for the misunderstanding. orz

  16. 1 minute ago, shiningpikablu252 said:

    No, the Dark Crown can't be gifted.  That's one reason why I didn't notice I even had it until I was rearranging my facility jobs, since I gift accessories all the time while visiting other castles...

    Dang, but at least we know where it DIDN'T come from.  I need to check if I happen to have them, since I rarely use the accessories as is (everyone gets Tiki's Crown on their birthday).

  17. Sorry for the double post, but there's an error on the Anna's Mementos page I feel is majorly misleading.  On the Chapter 7 mission, it claims that the ingame description on the second one (defeat Oboro before the Samurai reaches her) is wrong, but it is correct.

    When I did it, the Samurai pretty much started his approach to Oboro as soon as I started attacking her.  First time I thought to be clever and take the Samurai out before he reaches her, but nope, that didn't count.  XD  Second time was cutting it close, as the Samurai was just outside the fort when I took Oboro out.  And I got the memento for it.

    So how do you get Oboro without the Samurai starting his approach?   Did someone one-shot Oboro with Frederick or something?  I can't see how you can get it within a minute...

    EDIT: I also completed all of Anna's Mementos on my main file, just to clarify.

  18. On 11/22/2017 at 11:58 AM, Folt said:

    I haven't looked into the growths, but I have looked into the stats boosted by most of the cast at A Rank. (Missing only the Peg. Knights.) I'll post them at a later date.

    I look forward to seeing that!

    On 10/28/2017 at 3:22 PM, Folt said:

    Hahahahahah! The restrictions that force you to fight with only Male or only Female characters forbid you using Robin on the Female only side and Corrin on the Male only side.

    On the other hand, it means you could take Female Robin to a Male Only mission and a Male Corrin into a Female Only mission. That's pretty funny.

    I just quoted you twice, lol.

    OH MY NAGA, I THINK THEY CHANGED THIS IN THE UPDATE!!!  I just pulled up the female-only map, and to my wonderful surprise, you can select Robin AND Corrin!  (And I went ahead and checked the male-only one, which has the same thing!)  This is great, for it acknowledges that Robin and Corrin can be either gender!  :D

    Especially for me, who set her Robin to female and Corrin to male mostly to spite the developers.

  19. 46 minutes ago, Metakirby said:

    Yeah Gharnef is always there, it'es very easy to do the second anna's memento on this map as we just need to kill all fakes ones :) 

    I actually got Anna to pop up without attacking a single fake.  I just attacked the real Gharnef and BAM Anna (after getting his health down to half).

  20. I did The Dark Pontifex, which overall ended up being easier to A Rank the missions because three of the missions I did were Timed Onslaughts while others were just too high a level for my units to currently S Rank even if I tried.  (I also totally forgot to equip Rowan and Lianna with their personal swords, lol!)  Unlike the last two maps, there is no Chapter requirements, probably because you already unlocked all the story characters by this point.  Side note, this map is unlocked before Chapter 16, so you can in theory unlock all the time-space distortions on this map before the other two.  Here's the requirements:

    • A Princely Feud (Timed Onslaught): Clear the boss battle at S Rank
    • Face the Magic (Pincer Escape): Clear all battles without time-space distortion at S Rank
    • Lissa vs. Xander (Fort Siege): Clear all battles without time-space distortion
    • Good News (Timed Attack): Clear five battles at S Rank

    And seeing that the other maps already have their listed requirements on the wiki, I don't have to intentionally aim for A Rank ever again!  What a relief!

     

    Also two things:

    1. I think we should have a page dedicated to the support mechanics and building them.  It's obvious that there are different growths for pairings (looking at you, Chrom X Robin), but I'm not sure how we can track that data down.  They also boost certain stats when paired up like in Awakening and Fates, but I'll admit I haven't really looked into it.

    2. On Chapter 15 of story, the second Anna memento suggests you kill all the copies to find the real Gharnef.  However my personal experience is that the real Gharnef always spawns just west of Trident Ruins; either that or I have been very lucky with his spawn point.  Just get his health down halfway and Gharnef will confirm that he's the real deal.

  21. 3 hours ago, Anomalocaris said:

    I'm going through the new map, and I'm curious as to what triggers the reinforcements.

    The Fates cast appeared after I cleared two missions (the two western mooks), Marth appeared after I cleared my fifth mission (which was the Manakete), Chrom after my sixth (which was the Myrmidon), and Celica and Lyn appeared after I cleared my seventh mission (the Outrealm Fiend).

    I'm wondering if they appear based on how many missions you clear total, or based on which missions you clear. If somebody hasn't started that map yet could they perchance try clearing the missions in a different order than I did? I did the four corner missions in clockwise order starting from the bottom-left, then did the three middle missions from left to right.

    I believe it's the missions themselves, because I got Marth first, followed by Chrom, then the Fates cast, and finally Celica and Lyn.  I don't remember who I battled for each (I jumped around), but it was definitely the Manakete for Marth and the Outrealm Fiend for the girls.  Edit: I also did the Manakete first since I saw it was a Timed Onslaught mission.

  22. Alrighty, finally got around to doing The Path is Yours.  To be honest, intentionally getting an A Rank on these missions is not fun at times, and I was dreading the Xander and Ryoma battles because of how the bosses charge into the base...  Fortunately enough for me, the Ryoma one glitched, so Ryoma lost his red aura without using the Dragon Vein, ha!  So I took out the other captains to kill time. XD

    Anyway, here's the requirements.  Funny how they have chapter requirements placed prior to unlocking the actual map itself:

    • Freddy Bear (Timed Attack): Clear 5 battles at S Rank (and clear Chapter 5)
    • Caeda's Inquiry (Ally Rescue): Clear the boss battle (Both?) at S Rank and clear Chapter 16
    • Lesson in Love (Arena): Clear all battles without space-time distortions (and clear Chapter 11)
    • Pitiful Bandits (Ally Rescue): Clear all battles without space-time distortion at S Rank and clear Chapter 14

    Haven't done it yet, but I think I will go ahead and update the pages.  Next up more story mode! :D

  23. 6 minutes ago, Anomalocaris said:

    Thanks! That's greatly appreciated. While you're at it, do you think you could compare the Deploy Limits of uncompleted missions to our mission lists? The Deploy Limits disappear once you S-Rank it, so I can't verify them myself without starting a new game.

    Sure!  I've also been adding the Anna's mementos as I find them, in both story and History mode.  :)

  24. So I started a new game of Warriors to help out, and with me being like "I want my female Robin!", I decided to kill two birds with one stone by not only unlocking her before the Fates story chapters but intentionally get an A Rank on most of the missions to see what the Time-Space Distortion requirements are.  Turns out you get NONE of them unlocked if you go straight through Invisible Ties the moment you unlock the map!  So the requirements:

    • First Challenge (Ally Rescue): Clear the boss battle and clear Chapter 14
    • Next Challenge (Targeted Elimination): Clear the boss battle on S Rank and clear Chapter 16
    • Tiki's Request (Fort Siege): Clear five battle at S Rank and clear Chapter 16
    • Final Challenge (Timed Onslaught): Clear all battles without space-time distortion at S Rank and clear Chapter 8
    • It's a Disaster (Arena): Clear all battles without space-time distortion and clear Chapter 14

    With this in mind, I think I will go ahead and do the same thing on The Path Is Yours and The Dark Pontifex once I unlock those.

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