I've noticed that some animations are set apart from the others.
Here's the list (hidden for length):
Please verify and correct me if I'm wrong and if I miss anything
The way I see Crusher (Annette's) and Blutgang (Marianne's) (both magic weapons) is that you've probably gonna use them exclusively for their Combat Arts.
About Cyril, according to this link, he joins at chapter 5 with exceptions. So, it may not be too late for him.
Also, his canon class is Wyvern Rider.
Edit. Wyvern rider is ALSO Petra's canon class.
Looking at the forge paths. Had anyone really tried to upgrade existing weapons instead of buying the same in the armory?
IE. Hand Axe to Short Axe
Also, has anyone actually needed a longbow?
Do we have decent candidates for magic weapons?
Hi, I'm starting this thread for us to discuss the best way to build your Army. (making the hardest possible difficulty easier).
Here are the guidelines:
Pick a Route to build on
Pick up to 15 units (including adjutants) and indicate their class lines.
Pick 5 abilities for each units
Defend/Justify your build and if your justification involve spoilers please include them in a spoiler tag.
A word of warning:
"I'm right; you're wrong" arguments will be called out.
I'm planning to make a "best team" thread in the future but I need one info. What is the maximum number of units a map has ever allowed to be deployed (with or without adjutants)?
Do students, recruited in their final month possible, come in an advanced classes?
What sets apart the Saint Weapons from Hero's Relics?
Can anyone confirm that Maces and Hand Axes share the same victory animation as Swords?