Jump to content

Snowmanticore

Member
  • Posts

    7
  • Joined

  • Last visited

About Snowmanticore

  • Birthday July 19

Retained

  • Member Title
    Mastema Pilot

Profile Information

  • Interests
    Fire Emblem

Previous Fields

  • Favorite Fire Emblem Game
    New Mystery of the Emblem

Member Badge

  • Members
    Joshua

Allegiance

  • I fight for...
    Nohr

Snowmanticore's Achievements

Newbie

Newbie (1/14)

  1. This season: Gatchaman, Classroom Crisis, Shimoneta, Ore Monogatari. I was watching Prison School at first, but it's nowhere near as good as the original (except for Gakuto's VA). Other: I was in the middle of Gundam Unicorn, but I decided to re-watch Evangelion since the blu-rays are out.
  2. Straight to university. Then straight back to my parents' house, because university can be hellish and you'll go mad if you're not prepared. Then two years of full-time work as a grocery clerk, because that's less stressful than juggling a 25-hour week of classes, endless homework, and 20 more hours a week of night shifts at McDonald's. Then I went back to university, because my first-year credits would expire if I didn't. I got my master's last year. Now I'm working at the least stressful place I could find (a hobby store), just enough to pay the bills and buy a couple of video games every year. I'll do something with my degree eventually, but for now I'm content to work on personal projects with my friends. The mentality of "graduate and get your dream job as quickly as possible" faded away quickly the first time I failed a calculus course.
  3. There's no magic universal solution to emotional problems. What works for one person doesn't work for everyone else. However, you have already figured out two things - doing nothing is not the solution for you. There's no way to know which solution is the right one, so you have no choice but do them all. Revisiting your art, keeping a journal, joining a club - everything in this thread is a fine idea. Make a list of every idea you come across, stick it next to your monitor, and physically cross off all the ideas that didn't work. Yeah, it's not pleasant. You almost feel like you can't force your body to do it. But you have to do it. Every second you spend not doing it is a miserable, wasted second. And besides, you already feel awful. You have nothing to lose. There really is no other solution (trust me, I spent many years looking for one). This is the treatment. The only way to get better is to keep doing new things until you find the one that makes you happy1. Try it for a few weeks or a few months - as long as it takes to figure out whether it's right for you2. You'll know you've found the right one when it starts to consume your thoughts and all your free time, and you find yourself doing it because you enjoy it, not because you're obligated to3. And then you keep doing that indefinitely, either for the rest of your life or until you find something even better (lucky you). 1There's no such thing as "getting better" or "making you happy". People don't "find happiness"; it's not something that you earn through hard work and get to keep for the rest of your life. It's temporary, it comes and goes at random, and you have to take advantage of it while it's there. Next time you feel the slightest hint of motivation, seize that opportunity. Use it to attempt the next thing on your list. Do it straight away, because motivation is a precious resource and you know from experience that it won't stick around for long. 2Of course, it might not work. Of all the things you could have tried, it probably wasn't the right one. But even though you've "failed", you've still made progress. You've eliminated one wrong possibility, and now you're free to move on to something else. As long as you keep breaking new ground, you will always be slowly, gradually moving forward. 3It might happen tonight, or it might happen next summer, or maybe 20 years from now, but eventually all those failed attempts will have been worth it. You no longer have time to feel down, because you're too busy with your latest masterpiece, or your next new discovery, or the really cool person you met today. When you realize you've made it, you'll probably feel really good, and you might be tempted to stop there. But remember, happiness is only temporary. Finding a purpose doesn't make it so you're happy all the time. All it does is give you an opportunity to replace your sadness and emptiness with something else. Now that you've found that "something else", spend every waking moment doing it. Every moment spent doing nothing is a chance to sink back into misery. Remember how terrible you felt when you were doing nothing?
  4. It's going to be a "trial run" that we'll use to test things before we move onto the real project. Like a prototype. Making a short, self-contained "demo" before starting the real thing will hopefully help us figure out the workflow. Most of us have day jobs or studies, and those always take priority, so progresswill probably be slow (never heard that one before, right?). Based on previous experiences, you can expect to see art posted intermittently over the next few months, and a playable build much, much later. Don't follow this too closely. I mainly made the thread to share the survey, not to show off our progress.
  5. Well, FEXNA isn't exactly the same as what we're going for. FEXNA (and FEXP etc.) is more like a game creation system. It's a tool for helping people make their own Fire Emblems in the style of the GBA games. This project is the skeleton for an SRPG that we plan to make in the future, which might not be exactly like Fire Emblem. We're making an "engine" to facilitate collaboration between the team members, and to avoid causing problems for ourselves in the long run. It won't really be a tool for others to use, and we probably won't make or include editing tools. That said, it will probably be very easy to create "hacks" of the game. We could provide guides that explain how all the files work and how to modify them, and maybe it could be used as a creation tool in that way. But it's not a priority.
  6. Hi, long-time lurker and first-time poster in this subforum. I'm working with a bunch of friends to make a simple engine for making Fire Emblem 'clones' on PC (written in C# with XNA), and an example game to package with it. Naming it "Fire Engine" is a no-brainer. This is a casual project done for fun. We're all decently experienced in our respective roles, so I don't need or intend to recruit anybody with this thread. The engine is underway, and there are some early character concepts for the example game, but of course it's too early to implement any of the "final product". I thought this would be a good time, before doing any further work, to get a feel for what the community prefers. So here's a survey: https://docs.google.com/forms/d/1EEC5P3OWQBOq5VwjzyX8MlIg4ZrT2AIhVqnk7_lx47M/viewform?usp=send_form This questionnaire isn't meant to directly dictate what we put into the game; it will be more like a guide to tell us which areas to prioritize. It will also be fun to look at the results afterward. Eventually, I'll update this with art/story samples, and eventually screenshots and early builds, assuming there isn't such a long time between updates that it would count as necroposting. EDIT: Just to be clear, this is not a creation suite. It will not include tools for making your own game.
  7. HAVE: B01-040R+ Catria B01-050SR Camus B01-051SR Chrom B01-054SR Lucina B01-080SR Tharja B01-007R Cain B01-009R Abel B01-028R Merric B01-035R Linde B01-057R Robin B01-059R Lissa B01-068R Sumia B01-070R Lon'qu B01-078R Nowi B01-083R Olivia B01-097R Inigo P01-001PR Corrin WANT: B01-001SR Marth B01-004SR Caeda B01-046SR Tiki B01-030R Minerva B01-038R Palla B01-040R Catria B01-042R Est B01-084R Cherche I'd prefer to buy, rather than trade, since I almost have the full set of rares.
  8. Snowmanticore

    Hi

    I've been lurking for a long time now. I'm making an account so I can participate in Cipher selling/trading. That's all.
×
×
  • Create New...