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AzimuthFE

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Posts posted by AzimuthFE

  1. Could you please release your current patch for playing purposes (if not now then maybe in a month or 2 so i can play it when i have the time.

    I have submitted an XDelta patch in my original post. I would be very grateful for any play time you could put in when you have time. There are a few things to bear in mind, though:

    • This is an XDelta patch. In order to implement my graphic changes I had to expand the ROM from 4MiB to 8Mib. An IPS patch containing these changes would contain the original ROM within it, an obvious no-no.
    • You are correct in that I was using Gharnef's patch as a base. I have asked Gharnef if I can release this patch as an expansion to his patch. However, I sent the request only recently. Unless he responds saying it is okay I am not comfortable releasing this as an 'improvement' to his patch. TL:DR this is an 'addendum' patch, separate from Gharnef's; in order to use it you will need a ROM that has already had Gharnef's patch applied.
    • This is not compatible with ZSNES, not even the 8MiB custom build. No idea.

    With that in mind I hope you all have fun playing! :3:

  2. legend has it that if you chant "bookofholsety" into a mirror three times, he will appear and massage his ego about pn

    ooh, neat. i recall gharnef having problems with only finding the graphics in memory rather than the code proper a few years back, so it's nice to see a working implementation of such edits. the mapwork's smoother than my old-ass attempts

    Thank you for the kind words. Sorry to hear about PN. I'd be happy to help in the graphics department if you don't have anyone lined up already.

  3. Thank you both for the feedback. My problem with Ganeishire isn't so much the position of text, but the fact that the 'sandy' part of the coast around Ganeishire cuts off in big ugly squares; look directly beneath the i and you will see what I mean. The coast line beneath Isaach doesn't connect up. I am fixing this by creating new graphic tiles and changing the tilemap to insert them.

    Also, I had no idea that Project Naga had run into issues when I posted this. No disrespect intended to bookofholsety or anyone else involved.

  4. (FE4 spoilers follow)

    While it would be neat to be able to use all of the weapons, i feel that a big theme in the final chapter is that the children of the twelve crusaders are now at each others throats, turning their weapons on each other.

    Besides, having all of the holy weapons on your side while the enemy has none might make things a bit too easy!

    Edit: whoops, GrySun beat me to it

  5. Hello, everyone.

    I am currently making a patch to localize the graphics in FE4. While the current English patches are excellent when it comes to text, none of them touch the graphics and I seek to change this.

    At the moment the patch is still in the very early stages (in fact, it isn't even in patch form yet)(see below). I still don't know whether it will be released as a standalone or part of a translation or whatever. I really just want to upload some screens and gather your thoughts.

    I put the screens in spoiler tags to save space, but please bear in mind that as I add more screens from the patch they may contain actual FE4 spoilers.

    Grannvale:

    kjWah5y.png?1

    Isaach

    EW7Jj0c.png?1

    Note that the horrible cutoff around Ganeishire and Isaach castle is present in the original ROM. I'm working on this.

    Holy Blood Wheel

    zMDAvUV.png?1

    Any feedback would be greatly appreciated

    Already done:

    • Opening/inbetween chapter map
    • Holy blood wheel

    To do:

    • Unit menu (the one that shows your characters' stats)
    • Chapter titles
    • Intro and title screen

    Currently working on:

    Unit menu

    Edit: sirmola has asked me to upload the patch. Please bear in mind that this patch is experimental and may break at any time (in other words back up your ROMs/saves beforehand).

    In order to use this patch you must have:

    • A Fire Embelm 4 ROM that has been hard patched with Gharnef's Translation Patch
    • Delta Patcher (found here)

    Mediafire link:

    http://www.mediafire.com/download/7x3jwdv8j7zehs1/fe4_gharnef_append.xdelta

  6. Welcome to the forest. What's your ROM hack about?

    It localizes the graphics in FE4 (e.g. changing the map 'GRANDBELL' to 'GRANNVALE'. holy blood wheel etc.). It's only in its early stages atm. I will start a topic shortly for gathering thoughts and feedback.

  7. Hello, Everyone.

    I am a long-time FE fan and, recently, a lurker on this site.

    I'm not too good at talking about myself so I have used a template.

    Online name: AzimuthFE
    Real name: John
    DoB: 1988-08-23
    Favourite FE Game: Blazing Sword
    Favourite Game (other than FE): Couldn't choose
    Favourite FE Character: Again, couldn't pick. Ayra? Hector? Basically any character who snaps the difficulty curve in half.

    Least Favourite game: Ashes Cricket 2009 (Awful game)
    Sports: Football
    Favourite music: Ehhh, not really a music guy. Do video game osts count?
    Favourite artist/band: See above
    Favourite song: Sorry.
    Hobbies: Programming, Bumming around Youtube.
    Good Point: Good at coding
    Bad Point: Too many to mention ;):

    I'm also working on a rom hack that, my technical skills permitting, may help with localization efforts.

    OK, well that's me. Hopefully I can get to know everyone a little better in the near future :^_^: .

    Peace.

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