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Dwlr

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Posts posted by Dwlr

  1. Wait, am I chopped liver? I already explained why Aptitude isn't that great, even in-game. You're either going full grind or not, and even if you're going halfway, you'll still need a lot more levels than you think. So either you're funneling a lot of experience into Donnel/Morgan (not that the latter minds, but still), or you're not getting the "full" benefits of Aptitude. And if you're overleveling anyway, it doesn't make that much of a difference.

    If I'm that desperate for Aptitutde, I'll use one of the Marth variants, because he doesn't have Donnel's modifiers.

    Yes?

    Any difference it makes in terms of leveling gives Donnel an edge over the other fathers and .'. still deserves mention when discussing who's 'best', if a father fits one person's definition of 'best' than that father is indeed the best father for Morgan even if every single other person disagrees.

    The thread isn't about Aptitude it's about Morgan and .'. bringing up Marth or Aptitude outside of the context of Morgan doesn't really fit into the thread.

    *Just for the record I'm not defending Donnel because I personally think he's 'good'*

    I'm going to hazard a guess you're one of those people who doesn't believe in Smash tiers, either.

    News flash: some units are better than others. You can't increase someone's maximum potential simply by liking them, the game doesn't work that way.

    Tiers are different, the original purpose of the tiers were to judge averages of whom is expected to beat whom, they don't define that X is 'better' than Y in any sense nor are they saying the 'best' players use X. They also have nothing to do with Fire Emblem.

    News flash not everybody defines 'better' the same way. Since you brought up Smash tiers I guess I'm allowed to go outside the topic as well to make a point. If I have car that gets 50 miles per gallon, but has a top speed of say 30 miles per hour and I have a car that gets 10 miles per gallon, but has a top speed of 200 miles per hour which car is better? 50 mpg saves money, but takes longer to get there, 10mpg gets your there, but at a cost to your wallet. You can pick either or and prefer either and that choice is 'best' for you, but that doesn't mean it's the 'best' choice for everybody. What you're doing is trying to force your idea of what's best as the definitive idea of what's best and you simply can't do that or rather you can't do so and actually be correct it simply doesn't work that way, for anything not just the game. You can only say one is better than another if every single aspect is superior in some way and you can't even do that with two different units as the character arts are different. If somebody wants green hair for Morgan than you wouldn't say Vaike (or anybody with non-green hair) is the best father, well you might considering your tunnel vision. Btw it's none of my business, but you really should have that checked sometime. At any rate if somebody's parameter for what's best is simply hair color than that is what best, it doesn't fit your 'maximum potential' best, but it's the best all the same.

  2. I joined more or less out of boredom...

    Outside of being bored I primarily play Microsoft systems, I formerly owed allegiance to Sony, but have since soured on them. Up until the Gamecube I was a fan of Nintendo and I bought the Wii pretty much exclusively for SSBB which sorely disappointed me. I'm not a fan of the recent novelty Nintendo systems have been forcing on their consumers nor am I fan of their focus on a casual demographic forsaking those who grew up on Nintendo games. I dabble in Photoshop creating signatures rather than drawing original characters which I opened a shop here just for the heck of it. In terms of the content of this forum I've played all the English releases of Fire Emblem.

    Xbox gamer tag is Dwlr.

  3. Wait wait wait, there are positives to the Wii U?

    From what I've seen of the Wii U the 'positives' have to deal with Nintendo IPs and not the console. When you say talk about the Wii U's positives and you list several games rather than anything 'good' about the actual console it kind of reinforces that point. Nintendo's casualization of their IPs for example the dumbing down of the mechanics from Melee to Brawl has 0 appeal to me and really only appeals to the casuals. People who like Brawl or Smash 4 tend to be the same people who weren't good at Melee and thus like it because it's more suited to casuals or rather just like the natural progression that could have occurred without the casualizations such as more characters and online which is hardly a reason to like Brawl or Smash 4 over Melee as that's more or less just a result of Brawl and Smash 4 being newer. If Brawl was so great there really wouldn't have been such a large following trying to turn it back into a decent game with Project M. The Wii U is already being replaced and for good reason. Nintendo is the kiddie console, built for casuals and the only successes it has as far as I'm concerned are because of it's old IPs and even then those are going downhill fast as far as I'm concerned.

  4. I'd like to see a mechanic to ameliorate heavy slow characters. Just off the top of my head I'd propose returning Constitution and adding a mechanic where the larger Con character has however much larger they are added to a flat physical damage mitigation meanwhile the lighter character has however much lighter they are added to their speed. With the active skills being as they are for me it renders the heavy classes like General fairly moot since they can still be easily one rounded, a flat damage mitigation would give them some margin of viability against Luna and the lighter character would get a bit more evasion against the supposedly slower clunkier units as a compensation.

  5. Usage Policy:
    I do NOT need visual credit for images requested here however I do expect that if anybody asks you refer them back to me either by linking them to this shop or giving them my username as I tend to use the same name most places I frequent. Any requests here should only be used by those requesting the images, I do however reserve the right to use finished images as examples.

    Editing Notes:
    Just because you ask for a signature you are NOT required to use it and whilst I am willing to attempt edits there however a few restrictions so I'm not editing ad infinitum.
    1) If you request the bare minimum of just posting the name of the character and the text and end up disliking the image I'm less likely to perform edits due to lack of information in the initial post.
    2) If you keep wanting a complete 180 from yur request I'm less likely to perform edits as you should try to pin down what you want before requesting to begin with.
    3) As the number of edits of an image grows you're likely better off asking somebody else to help you with your image instead asking for edits should my work keep falling short so at some port I'll end up recommending you try a different shop.

    Request Form:
    1*) Character - If you want a specific pose you must provide it otherwise the character name and where they're from is sufficient. *Pre-rendered images are preferred, Limit 2 renders max though a single render per request is preferred.*
    2) Text - Should be self-explanatory as what you want the image to say. *Default is no text as I dislike adding text in general, you're free to make a request without text and add your own text as well.*
    3) Size - My default size for a signature is 500x200 then for a finished product 450x150, it's the size I'm most comfortable working with and is mostly likely to yield the best results.*
    4) Style - I am willing to ATTEMPT style mimics if you provide an example of a signature in the style you'd like. *Note that not all styles are compatible with all images and willingness to attempt a mimic does not guarantee success and lack of the resources they used will result in different appearances*
    5) Color Preference - Black and White, Sepia Tone, Monochrome, Color Splash, or Full Color *I am willing to TRY to use specific colors, but that doesn't always work out depending on the render requested.*

    **Disclaimer**
    I am not responsible for violations of Serene's Signature rules nor will I do requests involving images that violate Serene's content rules. Maximum sig size is 550x300 with 300kb limit. All images combined cannot exceed 300px in height including all texts and images or 600kb total.

  6. though one thing is for sure, Vantage skill might be a disadVANTAGE to a target unit with a Counter skill

    Yeah so what? An active skill can be a negative if it lets you deal more damage to a Counter unit. Sol can be a disadvantage if it gives you 41 HP negating the chance for Vantage and leaving you at low(ish) health that can cause you to get killed before you move. Gamble can be counted as a disadvantage if you miss you attack it does reduce your Hit Rate after all. Wrath can be a disadvantage if you crit a Counter unit. Galeforce can be a disadvantage if you use it to move into an enemy's attack range that you judge to be safe, but wasn't. There are a lot of scenarios where a skill can be a disadvantage that doesn't mean it's not a 'good' skill nor does it mean you can't prefer that skill over another.

  7. That's a little contradictory, don't you think? Stats don't matter, yet Aptitude is important?

    Don't get tripped up by the idea that having more- having something someone else doesn't have- is better. If that thing isn't worth having, it doesn't count for anything. You can only run five skills at once, and things like Aptitude, Conquest, even RK don't matter in the slightest if you're not running them. And should you be running them, just because you have them? Not really. None of those skills are good enough to make it onto a final skillset for Morgan-M, anyway.

    Postgame, the two things that matter for him are his mods and how well his father supports Robin. Donnel is near the very absolute bottom of the barrel in both. Ingame, what matters in the father is availability, opportunity cost, and inheritance options- Donnel gets decent marks in the former, worst in the game (aside from maybe Ricken) in the second, and nothing special in the third. Growths really don't matter, as Morgan will be getting good bases regardless thanks to Robin and getting so many levels, he'll always cap long before endgame.

    You need to take more things into account when determining if a father is good than whether or not they're unique. Every father is technically unique in some aspect, functionality is what matters.

    Stats as in modifiers.

    Once again somebody might find faster leveling more beneficial than endgame, Donnel's endgame modifiers aren't going to screw over a Morgan on any difficulty or for any DLC meanwhile having Aptitude during leveling will help Morgan gain those stats. It's the same difference as taking skills that boost exp gain in other games over those that actually confer a benefit to combat. Leveling more easily is going to be somebody's idea of "better" than min/maxing. You have tunnel vision focused on endgame like the others arguing against Donnel, but it's personal opinion to what people value. Aptitude helps gains stats it's what it does, you can't really argue that it doesn't and gaining those stats more quickly possibly requiring less Second Seals to become a Lunatic(+) unit is going to appeal to somebody. He's listed solely for what he does, easier leveling, nowhere there is there a claim that pairing with Donnel is going to yield higher stats in the end or anything for endgame, but the thread asks for the 'best' it doesn't ask for 'best' in any conditions and .'. should not be limited to 'best' for endgame or min/maxed for any particular stat/class. 'Best' is left open for interpretation by what the individual themselves judge is most important for them. If somebody feels a Sniper is 'best' that's their prerogative just like you having tunnel vision for an endgame Morgan is 'best' that's your prerogative, but that isn't going to be EVERYBODY's opinion on what's 'best'.

    Every father is technically 'unique' however stat modifiers are negligible and there is a big difference between a skill and simply having different modifiers. I took into consideration more than just having something unique into consideration whether a father is good or not, you're really the one only taking into account one aspect as to whether a father is good or not. You're only taking into consideration your personal opinion on what you feel 'best' entails and thus dismissing other father's as poor fathers just because they don't fit that SINGLE aspect of your definition, my list however includes multiple aspects people might take into consideration. A person not wanting to use Rightful King has no real reason to get it for Morgan either, but Rightful King can be used on an endgame Morgan where Aptitude would not be used endgame after it's benefits are over and that's why you're fixating solely on Donnel.

  8. I respectfully disagree that Donnel as one of the 'best' options, because he doesn't benefit in Lunatic+ and his mods aren't great either...

    Edit: Also, Villager is probably one of the worst class in-terms of stat-wise...

    You don't need the children for Lunatic+ to begin with and it all depends on what you're actually go for. Stats don't really matter much at all and ease of leveling with Aptitude is a unique benefit that Donnel confers, thus he's on the list if you read the whole thing. All the options are more or less the same in the end since the Avatar passes everything Morgan 'needs' regardless of the father so in that respect the "best" fathers are the ones that offer something unique. Donnel does indeed offer a unique benefit and besides it's not as if you have to go into the Villager class, you can use Donnel to pass Aptitude since Male Morgan has all of Donnel's class options anyway taking a skill from a class you don't want to use that he has is the way to go. For some, leveling the unit as quickly as possible is more of a boon than the how they turn out in the end. For example if somebody is struggling in Classic mode, maybe they lost a few units and don't reset when it happens or are refusing to use the DLC to level then it stands within reason that some people might have trouble integrating the children into their army when they're available on the harder difficulties due to leveling issues and thus Aptitude can be more appealing to those type of people. Just because it's not your idea of the 'best' doesn't mean it's not the 'best' for somebody else and if there were any one answer to the question of which is the best then there would only be one answer in this thread.to begin with ergo Donnel's unique additions to Morgan can be somebody's idea of the "best" and thus deserves a special mention when the other vanilla 1st gen father's just bring their negligible respective stat modifiers to Morgan.

  9. It is what it is. It offers better diversity when choosing to pair Chrom with somebody. Sumia has Galeforce, but no Vantage, Sully has Vantage, but no Galeforce, Maribelle is a magic focused option, and Olivia has the worst OVR stats, but has both Vantage and Galeforce to pass to Lucina. Olivia is most likely being used as a Dancer so she's a poor support for Chrom while Sully, Sumia, and Maribelle all offer support options. Everybody can't have everything. Vantage > Galeforce IMO Galeforce is a convenience skill IMO, Vantage lets you play defensively without needing to sink anything into survival skills and short of counter you can kill anything before they get a turn if you use Brave Weapons so Galeforce is just a convenience skill.

    *sign*? I will assume that is a sigh. It would have been cool from what I think. A personality like Sully on a Dark flier? Everything will be destroyed. I don't think Sully gives anything unique to Lucina.

    Sully gives Wyvern Rider classes it's 'unique', it just might not be a useful 'unique' quality.

  10. The 'best' father is the father that offers something unique as Morgan gets access to all the Male classes. 2nd generation characters confer more stats with Yarne being the highest raw stat potential, this also allows for the taguel class though the taguel class is pretty poor if you're trying to make the 'best' Morgan possible, so just take Yarne for the highest overall stats. Gerome from Cherche and Vaike offers a high Str stat though I find Spd + a good skillset to far outweigh raw Str or Mag. Pairing the Avatar with Chrom is easy for starting out since you only have a single unit that has to actually survive and both the Avatar and Chrom are good characters in either lead or support roles. You can get Rightful King from Brady or Inigo if you pair Olivia or Maribelle with Chrom. I personally prioritize Vantage over stats and like to end characters in their native class line so I pair Chrom with the Avatar, Olivia, or Sully, but Maribelle makes a good Magically inclined Lucina.

    tl;dr

    For a female avatar the 'best' options are:

    -Yarne (highest overall stat potential + Taguel Class + flexible modifiers)

    -Chrom (Rightful King Morgan + Lucina gains full class options)

    -Chrom's male children (Rightful King Morgan)

    -2nd Generation characters (higher stats than first gen + flexible modifiers)

    -Donnel (Villager class for easy leveling)

    For Chrom:

    -Sumia - "best" stats for Lucina and Aether Cynthia

    -Maribelle - magic Lucina and Rightful King Brady

    -Sully - No Galeforce Lucina and Aether Kjelle

    -Olivia - Galeforce lowest OVR stats Lucina and Rightful King Inigo (Olivia might be better off without Chrom as a partner if you intend to use a dancer. This way your partner has better offensive abilities than the low caps on the dancer class and you don't have to worry about either the dancer using your turn to dance for somebody or not being paired up with somebody.)

    -Maiden - No additional classes than those Chrom passes, no S rank support for Chrom, and tied for the lowest OVR stats for Lucina

    -Avatar - Flexible modifiers, Morgan gains Rightful King, Lucina gets every class as an option, Chrom and the Avatar paired are the only unit that has to survive. Avatar and Chrom are both easy units to level and strong units in either role.

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