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Radrex92

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Posts posted by Radrex92

  1. 1 hour ago, SoloCross said:

    Turn the Poison Sword, Bow, and Lance into Devil weapons (Make a few of them droppable too).

    Devil Sword: E-rank, 16 Mt, 65 Hit, 0 Crit, 14 Wt, 20 Uses. Devil Effect.

    Devil Lance: E-rank, 17 Mt, 60 Hit, 0 Crit, 16 Wt, 20 Uses. Devil Effect.

    Devil Bow: E-rank, 16 Mt, 60 Hit, 0 Crit, 12 Wt, 20 Uses. Devil Effect.

     

    If possible, make every enemy equipped with a Devil weapon have maxed Luck.

    I'll see if the Devil edits make it. I don't know about the enemies with 20% increase growth rates with capped Luck will make it though. I doubt it

     

    2 hours ago, ToxicWombat53 said:

    Can you please change Harken's name to Tom2o? My friend really likes Harken and that's his screen name.

    Probably. I'll speak with my editor to see if it can happen

  2. Just now, Donnell said:

    It's impossible to use the Mine Glitch to get Two Gae Bolg ?

    No it will be possible. Because the Vaida that you face and the Vaida that joins you will be 2 different units

  3. 1 hour ago, Tuvy2 said:

    Make Lowen a EliLord and give hime Alm (Shadows of valentia) growth rates.

    We have something planned already for Lowen that makes him now an Unplayable character

     

    2 hours ago, dominoThief said:

    Bartre is now Batta. Batta starts as a level one Brigand.

    Brigands promote to Berserkers. (If that isn't already a thing.)

    Bartre is already replaced by someone else better then Batta. Batta does replace someone else though. Love who is replaced though

     

    2 hours ago, Goddess Serra said:

    Dorcas starts as a Brigand and has Marty's bases, but unchanged growths. He starts with a Poison Axe and a Hand Axe.

     

    Dorcas is replaced with someone. So we can't do that

     

     

     

    EVERYONE: HERE IS A LINK TO THE CHANGES: https://docs.google.com/document/d/1PCIyKF_FSIGjHlKhSPYyghvmWqkhpu-eIFBb3wl4LFI/edit

     

    NOTHING CAN BE CHANGED BEFORE CHAPTER 16X/17X

  4. 17 hours ago, Hylian Air Force said:

    Zephiel has his FE6 stats.

    Serra is a Thief (fits the "Is Cath's Mother" theory)

    Isadora has Titania's RD bases and growths, plus an S in Axes.

    Done!

  5. Just now, SoloCross said:

    Soldiers get +20% growths in all stats and 6 mov.

    Karel gets his FE6 growths.

    Short Bow becomes the Mini Bow from Fates (1 Rng, 7 Mt, 75 Hit, 0 Crit, 4 Wt).

     

     

    Done! And its now named "Mini Bow"

  6. 20 hours ago, escotanner said:

    Make Lyn have the same growth rates as Ayra from FE4.

    Make Kent and Sain fighters with Kent having Bord's growths and Sain having Cord's growths.

    Change Eliwood into a cavalier with Sigurd's growth rates.

    Make Hector's growth rates into the same as Lex from FE4.

    Done!

     

    19 hours ago, Pixelman said:

    Rename Eliwood "ZIGLUDO" and repaint his hair blue

    Done!

  7. Looking for edits for a Fire Emblem 7 ROM. List those edits and I'll pick the best ones and interesting ones. If you want me to change names of weapons or characters or change the portraits of certain characters, I'll have my editor: Chaos Slicer do it (major thanks for helping me btw).Also, the growth rates of enemies will be increased by 20% so keep that in mind when you play HHM.List your edits here or message them personally to me. With the way things have been going so far with this PME, I might make this into a type of ROM Hack. I don't know if I want to call it ZIGLUDO Emblem or Fire Emblem:ZIGLUDO and Hector's Tales

    HERE IS A LINK TO THE EDITS SO FAR:https://docs.google.com/document/d/1PCIyKF_FSIGjHlKhSPYyghvmWqkhpu-eIFBb3wl4LFI/edit

    HERE IS A LINK TO THE DEMO PATCH:https://www.dropbox.com/s/oc5swuxnvbgmtmo/FE7 PME chapter 21.ups?dl=0

    *Demo Patch for this goes up to New Resolve

    *Recommended that you play ZIGLUDO or Hector's stories first because Lyn story unit are/is entirely different from ZIGLUDO and Hector's.

  8. On 1/25/2017 at 10:30 PM, Shopow said:

    I've been wanting to do a hack of Fire Emblem GBA to follow the storyline and characters of Sword Art Online, which is one om my favorite animes. But I, sadly, have no skill (yet) in rom hacking whatsoever. So it would be much appreciated if anyone could help me get this under way.

    If you were to make an FE hack that follows the storyline and characters of SAO, I think it would be better if you made it into a type of side story and expand the original story from Floor 75 to Floor 100. The reason why is because if you actually take the original SAO Season 1 story and try to make it into an FE Hack, all I see is Kirito and no one else. All I see is one character being used the entire time. And expanding it from Floor 75 to Floor 100 would be more in line with what they did in Hollow Fragment. They didn't keep the ending in the game how they did in the anime. But if this is actually going to be a hack, I would definitely not base it off the original storyline of SAO.

  9. 3 hours ago, Eldritch Abomination said:

    All you'd have to do is use nightmare to give them the weapon levels.  As far as I know, all of the magic using classes are already programmed to use their animations for all kinds of magic, not just the ones they normally use.

    So this will work for Fire Emblem's 6,7,and 8?

  10. I recently saw someone play Fire Emblem 6 and I saw Sages have animations for Dark and Light magic.I'm currently working on a Fire Emblem 7 ROM and I want to give Sages animations with Light and Dark animations in addition to their Anima animation. Does anyone know how I can do that or is their a code I can use to give Sages the animations for Light and Dark Magic

  11. 7 hours ago, Primefusion said:

    1. Grab the music NMM that let's you change a song's priority. Change the song's priority to high/map (IIRC).

    2. Use the Chapter Unit Editor module for ch 11.

    3. Enemy growths run off class growths. You can't activate hard mode bonuses with Nightmare. Grab a hex editor and check the info in this post.

    1. Was able to change the map music

    2. Was able to change Lowen's base class. Thnx for the help on that one

    3. Was able to use the hex editor and now I actaully have a challenge

    3 out of 3! Thank you SO much for the help Primefusion! I was not expecting you to help me out with this for sure when I made this post. Thanx again for the help and good luck with your hack.

  12. I have decided to use the program Nightmare recently on Fire Emblem:Blazing Sword to create a new, unique experience for me within the game. However, I have a few questions regarding it and I am having some problems with the program that I would like to get resolved asap.

    1.Every time I edit the map music, after an animation is started, the music is cut out and won't come back until the next phase. How do I fix this?

    2.I was using a randomized rom of FE7 because I saw my base class for Lowen was archer and I wanted to make him a mercenary. If I want to do this, do I have to use a regular rom for FE7 without messing with it or there another way?

    3.How do I increase the enemy growth rate's of characters without using the Randomizer and how do I activate Hard Mode Bonuses on Eliwood Hard Mode?

    Thank you for taking your time for reading this and helping me out with these Nightmare problems. Its just that this is quite a "nightmare" for me! lol

  13. 1 minute ago, Christianguy7 said:

    Sweet that's cool. But hey if you do need help, maybe someone from a fresh prespective, I would be happy to help with whatever. (I've been trying to get into digital media for a while. Mainly youtube, but I have 2 subscribers, so, yeah.)

    Thank you. If you want, I would like to bring you on for the video to get your opinion on the other Fire Emblem material that was annouced.

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