-Pre-Run Team Analysis-
-Eirika: Meh, she's decent, but swordlock and low strength is obnoxious.
-Ephraim: Now this is more like it. However, I plan on going Eirika route, so he'll get less screentime.
-Franz: In theory, he may turn out to be my best unit overall. However, he and I have had some... bad experiences in the past (18/7 with 11-ish Str, WTH), but lets put that aside for now. Great availability, great move, great stats.
-Tana: A good flier, she joins moderately early, and has good growths with decent bases. More importantly, she can rescue anyone on my team before promotion, only missing promoted Garcia and Dozla. Not as good as Vanessa, but still solid.
-Rennac: No more lockpicks needed. He spares a character for grabbing goodies, meaning more people can actually be fighting, and he doesn't get one-shotted.
-Natasha: Yay staves! She can eventually get a (7 Move) horse, and she joins early enough to pump up her D Staves, meaning potential warping shenanigans, along with the basic healing, etc.
-Garcia: Here's where things get less good. Nice strength, and joins in Chapter 2. He can chip accurately by stealing his son's axe, or less so with his own; he helps with early routs; and eventually can become a hero. Garm will likely be needed to stay even with the others.
-Knoll: Whoop de doo, I have phantoms.
-Dozla: See Garcia, but joins later and has water-and-peak walk. Better than a lot of the other options left though.
-Myrrh: 50 attacks from a 6-move, late joining flier. Enjoy while it lasts.
-Orson: Ephraim's personal Taxi.
-Overall: Pretty good. I have 2.5 mounted units, a flier, and I have potential wielders for 3 holy weapons come endgame. Earlygame shouldn't be too painful, thanks to Franz and Garcia.