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kasumi

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Posts posted by kasumi

  1. I think Saleh is pretty solid as a prepromote unit - which means if you don't want to bother training Ewan from scratch or trained Lute and Arthur, Saleh is pretty solid unit. However, putting this equal (all in the same level and promoted), I think the other three had some winning edge over Saleh? Can't say much on stat wise though. (I mean, for example, everyone basically said that Colm is pretty weak but in my game Colm had a whopping 17str right after promoted, so...)

  2. Storyline wise, I did prefer Eirika's route a bit; just because it's a better transition from the main storyline. But subjectively, Ephraim's route > any route in FE8 because Ephraim > all. And ransacking the whole capital with a few people compared to playing messenger? Yeah.

    But my natural first choice when I first played the game is Eirika's route though.

  3. Yes, it works, and yes, as the above people said, you can always abandon the castle - but I manage to repel them without leaving the castle sometimes. Use Fin to lure out the enemies bit by bit and weaken them (he can sometimes oneshot the weaker enemies) - and get Leaf to help finish them. If Leaf has the Light Sword, you can basically take some range and weaken those SwordArmors. Have Nanna help too if she was decently equipped (I think she inherited Earth Sword, which sometimes I use when she got low health so she can heal while attacking - although most of the time the damage is not very good), but mainly use her to heal.

  4. Fin and Nanna too? HOW COME?

    Do you pretty much always leave them unused or something? Because my Fin was one of my versatile unit as he dodges like crazy, and there's also brave lance. And Nanna too, though it depends on her father, but still...

  5. If you keep having difficulty in keeping things alive, always use the lure and draw tactics. Yes, it's slow, but it's safe. Have your mounted units that can withstand some damage to move to the front line, and retreat bit by bit, then ambush. Once you get to spam some exp with healing/teleporting trick, you no longer need to use this tactic. Faring in arena helps as well - use the changing weapon trick to help chances of winning.

    As above posters had said, FE4 shouldn't come as difficult if you know what are you facing and do the right preparation and tactics. I found that only the first chapter is difficult. Of course, assuming you play in emulator you really should spam the save state reload stuff.

  6. To be honest RE4 is what makes me become less interested in RE fandom anymore. Sure, the gameplay improved lots, but I feel it's missing the elements from the original REs...and I kinda miss playing RE games which were set in the night. Trivial matter yeah, but still.

  7. Hmm, I actually had troubles to get Aira the Hero Sword most of the time. I know how you get it, the only problem is, if Aira is already in a relationship at chapter 3, the conversation where you get the hero sword won't appear, and she pairs up with Lex pretty fast...

    That's happening to me too most of the times - for me, it was because I spent too much time pairing up other characters particularly those with small time frame like FinxLachesis. By the time I get Lachesis I glued those two together and spent the turns either idling or doing something, and in the end of chapter 2 Aira usually already gotten in relationship ;_;. I guess just like pitbuller26 said, keep Ayra away from any men, until like, late chapter 2 or early chapter 3...

  8. Edit: I just saw the images for the maps and they are indeed huge! Isn't that annoying, such huge maps? I always hate splitting into groups and that looks pretty necessary in these maps

    Eh, I think you don't need to split up that much. The big maps never bother me, and I rarely split the groups unless, say, one of my castle is attacked or I need to speed up fast to reach a certain character/castle. Naturally you'll be split into groups only because the infantries' moves are less than horse units, but that's that. My advice is, don't let the big maps bother you wink.gif

    And about the pairings, as above people had said, random pairings will probably be okay, but it wouldn't hurt to try get some infos about the pairings. Getting a few broken characters in the next gen will help quite much to speed things up :D

  9. Also Cuan so that I have an easier time leveling Leaf and Altenna. (Ethlin is in the middle of my over-underleveled characters because healspam, even in the Prologue and first bit of C1 is useful)

    Eh, I think stats don't really help for the children? Sure, they got some tidsy-bitsy boost of starting stats, but it wasn't that significant? For children, since you can't alter Leaf and Altenna's skills, probably you can do is to make sure to have both Cuan and Ethlin stocked with necessary weapons to pass down to the kids (at the very least, Light Sword for Leaf) before Chapter 3 ends.

    I always say screw effeciency. On the time I reset Chapter two, Aideen was level 18. I don't really ever see non-fighting characters as overleveled because their main utility is staves.

    All my characters get as far as they can in the arena initially, thanks to savestates, and after I capture a castle the ones who got good levels get to go again.

    Sigurd and Jamka cleared it both times on their first try.

    Spamming with Return Staff is the quickest way to spam exp for staff user. I think there's one chapter that will require you to teleport the majority of characters to base castle - I got my Aideen from level 10 to whopping level 20ish in this one chapter.

    Jamka is easily one of the broken character early in the game simply because of his Killer Bow. Lex too, most of the times, because of the Hero Axe and huge defense. As I wrote above, sometimes changing weapons in Arena from stronger weapon to a lighter weapon does help. This is how I clear arena with Fury - initially she's a bit weak, even with Hero Lance (at least in my game), so sometimes I switch her weapon with Slim Lance that has fewer Might but much lighter that she survives most of the arena by dodging.

  10. I guess the best option for you now is to hurry getting Aideen to be in love with someone (Midir, Jamka, etc, your choice). It might do you some good to plan the pairings early in the game. You'll get another female characters soon (Ayra, Lachesis), so my advice is just hang in there a bit more.

    As for underleved/overleveled, my guessing is Lex and Sigurd are the ones that're overleveled? Try to level up the weaker characters a bit in Arena (sometimes changing weapons works well for me in difficult rounds). If you're the type to spend lots of turns in each chapter, maybe try to do some extra healings for Aideen (so she can get some exp), cornering an enemy with some weak characters, etc etc while having the overleveled characters on standbye, or if things got worse, have them charge at the boss/powerful units.

  11. So update and a couple more questions.I just finished Chapter 1 and did the ore Chapter 2 arena. Sigurd and Jamka both cleared it so I have Holyn now.Midir is sucking beyond hell while Jamka roflstomps. Should I ditch Midir and pair Aideen with Jamka?I've broken Lex and Sigurd, and kind of Cuan to the point of overpoweredness (Yes, Lex does have the Hero Axe). Should I stop letting them eat kills for a while?And last question. Diadora: what do I use her for? Just chipping?<br />

    Midir does lags behind Jamka a way lot, but as the many people said, Midir makes a pretty good father for Aideen's kids (especially Lester). Jamka still makes Lester good (as I do JamkaAideen to in my game) if you don't mind sacrificing Pursuit. Try to get Midir promoted to make a better use of him, I guess.

    For Lex and Sigurd, if your other party members are underleveled much below them, stop getting kills for them. Instead, use them to weaken the enemies so the weaker units can get kills. Or you can just use them to charge ahead for the bosses.

    As for Diadora...her suckiness is given. Just...let her stay in the castle (at least she's useful for giving Ethlin's the Light Sword.)

    Sylvia is not designed for fighting, of course. Why bother put her in front lines to attack while you can make her refresh four units at once?

    Dew is generally sucking early on, but if you can get him promoted he'll be much better unit. I never promote him though, since it's too much pain for me.

  12. For me, I guess Twilight is not my cup of tea. This series kind of ruin the vampire image for me -these days I'm really hesitant to pick up newly written Vampire/Werewolf themed books because most of them just follow the Twilight!vampire trend.

    The first book is okay, but the series went downhill after that. And I cringe everytime I see a review that highlights Bella as a strong heroine (blah).

  13. I read and watch a lot, especially Seinen/Shounen series (with some shoujo exceptions). Currently hooked with Until Death Do Us Part, a seinen manga, which is about a blind swordsman kicking ass in modern days underworld and precognitive-12-year-old girl. Definitely not loli manga, though (even far from it).

  14. ^ I think that's the same case with me too, with Finn x Lachesis I forgot giving Delmud a decent sword at the beginning. In my first game, I thought Delmud will be the one who inherits Silver Sword instead of Nanna, but strangely it ends up at Nanna, leaving Delmud with pitiful weapons...

    Prayer!Delmud dodges like almost everytime, making him very useful in luring enemy (plus, put him in forest terrain for extra dodge). Though Delmud takes hit pretty hard though. Prayer!Nanna helps her to survive alot during chapter 7.

  15. ^Another work that I'll recommend probably is Ono Fuuyumi's Juuni Kokki/ Twelve Kingdom - which I think has been translated to English? It's a bit like Romance of Three Kingdom-esque type of story, which I think is pretty good.

    Then again, if you're into Chinese classic literature, Romance of Three Kingdom and Water Margin are a must, I think.

  16. I think BeoxLache is pretty popular because he's the easiest one to pair with her and her kids turn out decent? I think it'll be pretty hard to make Delmud and Nanna to be in par with other broken characters, and no matter who you pair Lachesis with her kids will always be decent. Finn!Delmud dodges a lot (at least in my game) which makes him quite durable, but his attack is still pitiful compared to others and...yeah.

  17. I don't really see why people prefer Fin x Lachesis. It's a little better than Beowulf(Only like 30% more luck and loses/equal in every thing else), but forces you to glue Fin and Lachesis before he leaves in Ch.4. Beowulf, on the other hand adds more strength and easier to raise with a convo in Ch. 2 and Fin comes back in 2nd Gen with all his stuff.

    Stat wise, in my game Prayer saves Delmud's ass tons of times - Prayer makes Delmud a much more durable unit (at least, in my game). Stickin Finn with Lachesis doesn't hinder Finn's leveling for me because I always stick him with a Elite Ring (and since he only needs it around 1 chapter).

    Since I think Delmud won't ever match the broken units, Finn's probably the best father you can get for him...?

    Other than that, I just like Finn x Lachesis storyline wise...

  18. On a bit of an East Asia kick lately. Currently working though The Analects as well as the I Ching. Also, just starting Postwar Japan as History, Revolution and Subjectivity in Postwar Japan, Organizing the Spontaneous: Citizen Protest in Postwar Japan, The Anime Machine, and Robot Ghosts and Wired Dreams: Japanese Science Fiction from Origins to Anime.

    Maybe you would want to try Natsume Soseki's and Haruki Murakami's works, which are fairly easy to get access to. If you can get Kanbayashi Chohei's Hadae no Shita (Under the Skin) too, I'll recommend that one too.

    I've been reading Gollding's Lord of the Flies - I'm tons behind classic literatures, plus Toshokan series by Hiro Arikawa.

  19. It might be my bad-playing style, but most of the time I fail getting Knight Ring. The 3 Nodion Knights's AIs are a bit infuriating, since they have the tendency to charge everything in their range and as the result, usually they get ambushed by the enemies. Because in most of my gameplays I try to train Lachesis as soon as possible, usually I tend to bring Lachesis upfront to steal some exp (as well pairing her with Finn - so Finn won't be rendered useless if I make him stay back with Lachesis) - this makes the knights to reach the enemies range and so, yeah.

    Advice, please?

  20. Well, might as well try once again.

    I got to Gen 2 once again and I'm planning the pairs there already.

    So far, this is what I thought to do:

    CelicexLana

    SkasaherxJulia

    ShananxLakche

    SetyxTinny

    LeafxNanna

    AlessxLeen

    OifayexFee

    Suggestions, other couples, tips are welcome before I fail.

    I think 2nd gen pairings are more based on preferences, since it won't get you much stats boost? Either you make it by preference or try to get ones that will net you lovers dialogue.

    My only difference with your list is that I pair Fee with Arthur. They have more dialogues, and a bit more canon in a sense, I think (though pairing them will take patience because the big gap between Arthur's and Fee's movement).

    A-and also Celice x Julia, if you want

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