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Ultrawing

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Posts posted by Ultrawing

  1. Normal: BIDOOF!

    Fire: Infernape

    Water: Araquanid

    Grass: Lurantis

    Electric: Xurkitree

    Ice: Frosslass

    Psychic: Espeon

    Dargon: Alolan Exeggutor

    Dark: Sableye

    Fairy: Klefki

    Fighting: Gallade

    Ground: Krookodile

    Rock: Minior

    Bug: Scizor

    Ghost: Chandelure

    Poison: Salazzle

    Flying: Staraptor

    Steel: aegislash

  2. 18 hours ago, Loocarioh said:

    Welcome to the Forest! :^)

    thank you

    2 hours ago, Ycine said:

    Welcome to the Forest, Ultrawing!

    Nice avatar.

    Have a nice day and enjoy your stay!

    thank you, i think i did well on the Avatar for being a Franz Recolor, but you have a nice day too

  3. Welcome to GTSC here you are given a random character and you have to make a smash bros moveset for that character, and you will be rated on how complete the moveset is. here is the Ranks

    • False (Poor execution. your trophy will be crummy, purple looking)

    • Classic (Completing a Special and Final Smash. Gives you a vintage trophy)

    • Smash (Completing attacks, grabs, and specials. Gives you a fighting-style trophy)

    • Final (Completing above a Smash Trophy. Gives you a trophy showing off their Final Smash).

    • Golden (A nearly impossible feat. If you're this dedicated, then you deserve this. your Trophy is shimmering and golden)

     

    Spoiler

    Character Creation Trophy List

    “YOUR CHARACTER JOINS THE FIGHT”

    ============
    ===FALSE
    ============

    • Do Not Complete  Requirements For CLASSIC

    ============
    ===CLASSIC
    ============

    • Neutral Special
    • Forward Special
    • Up Special
    • Down Special
    • Final Smash

    ============
    ===SMASH
    ============

    • Standard Attack Combo (Rapid Attack is optional but requires a Finish Attack)
    • Dash Attack
    • Strong/Tilt Forward
    • Strong/Tilt Up
    • Strong/Tilt Down
    • Smash Forward
    • Smash Up
    • Smash Down
    • Neutral Aerial
    • Forward Aerial
    • Backward Aerial
    • Upward Aerial
    • Downward Aerial
    • Edge Recovery Attack
    • Floor Recovery Attack
    • Grab
    • Pummel
    • Forward Throw
    • Backward Throw
    • Up Throw
    • Down Throw

    ============
    ===FINAL/GOLDEN
    ============

    • ”Add Names & Damage Percent To All Attacks, including:
      • Grab, All Edge/Ground/Tripped Recovery Attacks, Glide Attack
    • ‘Series Icon
    • ‘Specific Unlocking Method (not # of Matches or Story Mode) & Unlocked Message
    • ‘Description of who they are and their abilities in Smash (Gimmicks included here)
    • ‘Stats – on a scale from 1 – 5/1 – 10, where does this character fit in each category:
      • SIZE – How big the character is relatively
      • POWER – How much damage and KnockBack (KB) they can do normally
      • WEIGHT – How much they can withstand KB
      • JUMP – How much vertical gain they can receive
      • FALL – How quick they drop in the air
      • SPEED – How quick can they move/attack
    • ‘Character Main Design/Pose Image (links permitted)
    • ’11 Additional Colors/Alts/Costumes (not including initial color)
    • ‘Character Selected Animation (similar to N64) and Wii Mote Noise
    • ‘Entrance Animation onto the stage
    • ‘Idle Animation(s) when the character is still
    • ‘Crouching Animation. Crawling is optional
    • ‘Stalking & Walking Animation Tip Toe Animation -> Standard Walking Animation
    • ‘Dashing Animation (includes Stopping and Turning animations)
    • ‘Jumping Animation/Double Jump Animation
      • (Multijumps, Wall Jumps, Wall Clings, and Glide Animations/Glide Attack/Glide Landing Optional)
    • ‘Backwards Jump/Double Backwards Jump Animation
    • ‘Teetering Animation
    • ‘Edge Recovery Animations
      • Holding onto the edge
      • 2nd Edge Recovery Attack (Either Fast/<100% or Slow/100%+)
      • Roll (Fast <100% & Slow 100%+ respectively)
      • Jump (Fast <100% & Slow 100%+ respectively)
      • Climb (Fast <100% & Slow 100%+ respectively)
    • ‘Sleeping Animation
    • ‘Dazed Animation
    • ‘Grab Animations (Standing, Dashing, and Pivot)
    • ‘Shield Animations
      • Going into Shield/Going out of Shield
      • Rolling Forward/Rolling Backwards Animation
      • Spot Dodge Animation
      • Air Dodge Animation
    • ‘Flinch Animation from being hit (Other hit animations optional)
    • ‘Swimming Animations (Floating and Drowning)
    • ‘Footstool Reaction from being jumped on
    • ‘Screen KO Reaction
    • ‘Ground Recovery Animations
      • Laying down (both back and front)
      • 2nd Get-Up Attack (Either Front or Back)
      • Tripped (include tripping animation and recovery attack)
      • Rolling Forwards from Laying Face down,Face up, and Tripped
      • Rolling Backwards from Laying Face down,Face up, and Tripped
      • Standing Up from Laying Face down,Face up, and Tripped
    • Item Animations
      • ‘Battering Weapon Animations… (Does Not Require Names or Percentages)
        • Neutral Attack
        • Dash Attack
        • Forward Strong/Tilt
        • Forward Smash
      • ‘Projectile Weapon Animations
        • Shooting Small Weapon – Ray Guns and Fire Flowers
        • Shooting Medium Weapon – Super Scope
        • Carrying/Aiming Large Weapon – Cracker Launcher
      • ‘Hammer Animation
      • ‘Shrinking/Growing Reactions
      • ‘Spicy Curry Animation
      • ‘Mount Riding Animation – Warp Star/Dragoon
      • ‘Eating Animation
      • ‘Summon Pose (from holding Assist Trophies and Special Flags)
      • Held Item Animations
        • ‘Non-heavy items/containers

           

          • Carrying Small items
          • Tossing Small Item Animations… (Aerials are relatively the same as their counterparts; Tilt and Smash Throws are exactly the same)
            • Dropping/Over Shoulder
            • Forward Toss
            • Backward Toss
            • Upward Toss
            • Downward Toss
            • Dashing Toss
        • ‘Heavy containers

           

          • Carrying
          • Tossing Heavy Containers

             

            • Forward Throw
            • Backward Throw
            • Upward Throw
            • Downward Throw
    • ‘Two Sets of Custom Specials
    • ‘Three Taunts
    • ‘Crowd Cheer
    • ‘Three Victory Animations
    • ‘Defeated Animation
    • ‘Snake Codec Call
    • ‘Palutena’s Guidance
    • ‘Kirby Hat
    • ‘Item for them
    • ‘Stage for them (include 2 pieces of Stage Music)
    • ‘Enemy for them
    • ‘Boss for them
    • ‘Assist or Pokeball Pokemon for them
    • ‘Event Match for them
    • ‘Adventure Stage (Mushroom Kingdom/Under the Temple/Escape from Brinstar)
    • ‘Newcomer Video/Reveal Trailer
    • ‘Trophy (not exactly them) – character description and what it’s from (include trophy design via text or link) & Smash Tour version (what it does and if its Red*Smash/Blue*Board/Green*Item)
    • ‘Smash Tour Hazard – Must be either based on one of your enemies (not bosses) or animated hazard on your stage.
    • ‘Sticker –  stats, size, and image source (link required as well)
    • ‘3 Kinds of Equipment – An Attack/Defense/Speed increase equip based on what they use/wear
    • ‘Victory Fanfare
    • ‘Theme Music (their song, acting as a third song option for the stage and their credit theme)
    • ‘3 Congratulation Screen Pictures (1 of them can be unique as if from Smash 64)

    OPTIONAL New Content for EVERYONE!…
    (Generates a new option that others can do for bragging rights; must do an example. )

    • Character Conversations (Fox Transmission style)
    • Character on Character Conversations (Snake Codec style)
    • Specific Character on Character Generations (Kirby hat style)
    • Special Victory Quotes/Animations (Fox Style)
    • New Effects With Animations
    • Character Specific Actions
    • Completely New Animations
    • Etc.

    so all you have to do is ask for a character, and make a moveset

  4. Hi, im Ultrawing, or just Ultra for short,

    First game in the series i played has shadow dragon...that i lost my copy of, but i enjoyed it for what it was so afterwards i decided to check out the other games in the series, starting with sacred stones, Blazing sword, Awakening, Binding blade, and new mystery of the emblem, and im currently replaying Sacred stones....thats about my fire emblem history,

    .....thats all i got

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