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god_ewan

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Posts posted by god_ewan

  1. 1. Shulk - He is a great main character in terms of the story. And for gameplay you really can't go wrong with having him in the party, he can do massive damage and he is necessary for fighting mechon. Just keep the aggro off him.

    2. Dunban - In the story Dunban is great. He has some really great lines and I love his relationship with Shulk and Reyn. As for gameplay he makes a great agility tank and damage dealer. And his talent art is great in chain attacks.

    3. Riki - I like him in the story as a comic relief character, but he does show a lot of wisdom too. In gameplay Riki can do it all, tank, heal, and deal damage with his damage over time arts. I love playing as him.

    4. Melia - In the story she makes great nobility. She cares deeply for her people and is devoted on becoming a great ruler. She goes through some very hard times and always becomes stronger from them. In gameplay she can deal a lot of ether damage and is perfect for taking on ether enemies and bosses. Keep aggro off her though.

    5. Seven - spoilers

    6. Reyn - I really like him in the story as Shulk's best friend and as comic relief. Early in the story he compliments Shulk pretty well. The problem is throughout the story the spotlight is never on him except for Tephra Cave maybe. As for gameplay he is a great tank early on for Shulk and I think he plays a good role of teaching you the mechanics of the game. He can still be relevant throughout the game, but Dunban and Riki probably make for better tanks.

    7. Sharla - Sharla has her own arc in the story but then in pretty irrelevant until a little bit at towards the end. In gameplay Sharla is a dedicated healer and is pretty useful when she joins, but the farther you get into the game a dedicated healer becomes obsolete. Shulk with his one healing art can carry you through the game, same with Riki.  

  2. No, the only way it could work would be if they give you the promotion item early on in the story so that you can use it when your ready. For example, imagine if Seth told Eirika and Ephraim the truth about their bracelets earlier on in the story and you could use them to promote whenever. However, I'd rather see them do more stuff like the Yato in Fates, where it gets more powerful as you progress in the story.

  3. I would like to see beast units that specialize in one or two stats. For example a turtle like beast that has superior health and defenses but low speed and movement. Falcons that have superior skill and speed and low defenses. And bears that have superior strength and attack and average other stats.

  4. Here's how I would remake it. 1. Remake both FE7 and FE6 into the same game with 2 generations. That way fans can have their pairings and such with the cast of FE7, however characters with a canon pairing already (example: Pent/Louise, Bartre/Karla, Dorcas/Natalie) cannot be paired with anyone else. Then in FE6 there will be brand new characters being the offspring of the fathers in FE7. There will be pairings in FE6 but no children. 2. Story, and chapters will remain unchanged. And everything will be voice acted. 3. Updated graphics and orchestrated remixes of the original soundtrack. 4. Fates style pair-up system. 5. Mark becomes a playable avatar and gets actual dialogue but doesn't impact the story at all. 6. Reclassing through second seals and branched promotions through master seals. The lords can promote whenever. Soldier class is playable promotes to halberdier. 7. Animated cutscenes. 

  5. 1 hour ago, YouSquiddinMe said:

    I think you could improve by using the actual in-game audio and by explaining the archetypes in the video itself instead of the description. Maybe a little profile of the unit in question?

    Thank you. I agree about the in-game audio, as it does feel strange watching the gameplay without hearing the sound effects. And I wasn't sure about putting the explanation in the video itself because I want the focus to be on showing rather than telling. But maybe a combination of both would be better.

  6. I was just thinking about this the other day. I was like wow has it already been a year since fates has been released in the west. As for my thoughts on the game: I can't say I love it or hate, but I can say that I had a lot of fun playing through all three games, Birthright, Conquest, and Revelation. This game's gameplay is seriously some of the best in the franchise in my opinion. And I know a lot of people complain about casual and phoenix mode, but you don't have to play on those modes if you don't want to. They can be completely ignored. However, I would have to say that this is the second worst story in the franchise second only to Awakening. Overall though, Fates did a lot of things right and it seems to me that franchise is heading in the right direction. That being said I am super excited for FE Echoes in May and can't wait to see what IS handles a remake of Gaiden.

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